Mechwarrior Reboot Still Rebooting

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Mechwarrior Reboot Still Rebooting

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Russ Bullock of Piranha Games says the Mechwarrior reboot revealed more than two years ago is alive and kicking.

Mechwarrior fans got some exciting news back in July 2009. A reboot of the classic game franchise was announced, being developed by Piranha Games in conjunction with Jordan Weisman, founder of FASA and creator of the original Battletech RPG. Set in the closing years of the Third Succession War, the game promised to bring back many of the classic mechs, like the Jenner, Warhammer and Atlas, that were lost to the franchise because of potential problems with licensing.

But after that initial announcement, everything went disturbingly quiet. No trailers were released, no screens posted, not even an occasional reminder that it was still in the works made it to the surface, leading some fans to wonder if the whole thing had fallen apart. Luckily, it would seem that's not the case.

"Hang in there #MechWarrior fans, but take a deep breath it may be another month or so," Piranha Games President Russ Bullock recently tweeted. Exactly what is another month or so away isn't clear but it will presumably be an update on the status of the game. He also stated in a preceding tweet that there are no licensing issues with Microsoft over the IP, "just some constraints to work within."

The Mechwarrior page at the Piranha Games website, meanwhile, is offering up a few more details about the upcoming game. "Set in the traditional BattleTech world, the new game is paying homage to 25 years of history and fan dedication with a complete reboot of the MechWarrior series," it says. "Gamers will pilot a deadly BattleMech and use information warfare to dominate a dynamic-destructive urban battlefield. The game features include classic and new mechs from the BattleTech universe with persistent character development and plans for a single player campaign, as well as, co-op, and multiplayer gameplay."

Here's hoping for some good news - in a month or so.

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Ohhh, it's still alive? Goody!
I sure hope to hell I can get my hands on a nice Crab or Deimos. Preferably both.
I need a new Battletech game, the older ones can't keep me occupied anymore >.>
Can't wait to hear the news next month. Who knows, maybe it'll be more than just some news.

Andy Chalk:
Here's hoping for some good news - in a month or so.

Here's to hoping that it will be a proper Mechwarrior game instead of that arcade bullcrap from the classic Xbox.

I hope they have the Maurader and the Timberwolf. Oh how I loved using triple PCP's to take out each leg.

Woo Hoo!!

Been a huge fan of the BT series since BT:Crescent Hawk's Inception

Never really got into the table games but have all the novels and PC games. I saw the initial trailers way back when it vanished from the radar just as quick, glad to see it hasn't died because of recession

Still remember playing Mechwarrior 3 with my forcefeed back sidewinder that took over most of my desk space but bucked so lovely in my hands when shooting Ac/20s

Would be so nice to hear "Reactor online, sensors online, weapons online. All systems nominal" from inside the cockpit of an Atlas again.

<3 TimberWolf...anyone remember the old cartoon? "Initiate enhanced imaging!" :D

Wonder if big game hunting with the puma is still viable

Anyway good news its not dead i was looking forward to this

Greyfox105:
Ohhh, it's still alive? Goody!
I sure hope to hell I can get my hands on a nice Crab or Deimos. Preferably both.

the crab is an outside Possibility, but the Deimos was built by Clan SNow Raven after the Wars of Reving to revive their shatter Touman in 3080. you will not see it in the 3rd Succession War

what we WILL likely see is the inclusion of the so called "Age of War Mechs" produced by Catalyst game Labs for the Battletech Sourcebook "Technical Read Out 3075" These were Mechs created using the Introductory rules set (the most basic weapons and equipment)and provided some pretty awesome machines to spice up succession wars play.

You had things like the heavy hitting but slow for the class Firebee and Icarus, the "What is a Warhammer" Battleaxe and Hammerhands (fluffed as warhammer precursors, and both more awesome then the classic) the scary as hell 100 ton Quad Xanthos, or the flying missile boat Crossbow.

any of those "New" mechs would be great additions, and I personally would love to see the Hammerhands introduced as the Ultimate machine in the game. sure it is not 100 tons of Skull grinned awesome like that Atlas, but that is because it does not need to be to take said Atlas down.

See, I used to say I'm pumped for this game, but then I read one of the designer guys saying it's being developed for the xbox360. Gameplay footage my ass, trailer.

As long as I can punt people from a mile away with Gauss Rifles I'm happy.

But only with a Timberwolf, with plenty of missile racks on board too... and a couple of medium laser just in case...

The real question is, how many heavy gauss rifles are they going to let me cram in a Daishi?

Mechwarrior will solder on, I just hope it doesn't end up in development purgatory.

.....this news has made my day. Honestly just knowing that it's still a thing is enough...for now. Oh, I miss the days of romping around in my old Atlas, getting close to enemies as possible then unloading and killing them in about 3 seconds....good times.

Waaghpowa:

Andy Chalk:
Here's hoping for some good news - in a month or so.

Here's to hoping that it will be a proper Mechwarrior game instead of that arcade bullcrap from the classic Xbox.

No kidding, what a disappointment that was. No customization. Dumb and short story. Horribly balanced multiplayer. And it looked pretty bad even under xbox standards.

This news has made my pants shocking tight and uncomfortable in the front. I did so enjoy the mechwarrior series back in the day. I eagerly await whatever is coming in a month.

SODAssault:
The real question is, how many heavy gauss rifles are they going to let me cram in a Daishi?

As long as I can PPC spam, I will be a happy little Awesome (what a great name for an awesome mech!).

Hmm, this looks pretty interesting, I wonder if they will try and go all arcadie like the xbox mech games or if its gonna be more simulation like the old pc games, I hope more simulation.

It would be orgasmic to get behind the controls of a fully armed Jupiter and lay waste to the opposition. Wait, when were Jupiters first produced?

Hmm, looks like I can shake my fist at Harmony Gold just a little slower now thanks to this news, though I have a feeling the reason it's back on track is due to the game being a couple of mechs short now.

... nah, I'll keep it shaking just as is. If they're going to be all sue happy with their "property" they might as well do something with it themselves.

[note: Am totally a Macross fan for the record, and am still having issues about HG's antics about it]

Edit: Oops, got myself up to speed and noticed a previous tweet about HG not being the issue. So, umm, hoorays for game being on track!

We'll we're set in the 3rd Succession War, so Clans are a LONG way off so you can forget those Mechs. However since at this point we're well into the "salvage whatever you can" stage of the Inner Sphere I'm imagining some interesting customization options. Also looks like it will be more simulator based, but probably around where MWIV was and not so much as III.

Ambient Temperature - 45.60 degrees
Local Time Is - 19:34:23 GSE
...
All Systems Nominal

So ... goodbye to lame shit like Urbanmechs? Good riddance.

Although, classic battletech did include a bunch of silly mechs.
Personally, I want to pilot a Charger.
"What the hell is an 80 ton high speed scout mech doing armed with only 5 small lasers? Oh right. This stupid thing is supposed to use its XL engine to punch you with its fists."

I have very fond memories of playing MechWarrior 2 back in the day. I hope this reboot progesses along smoothly.

Not terribly reassuring on the marketing front, but it's good to know that at least one of the original FASA crew still cares about his stuff.

Between Battletech (well, mostly Mechwarrior for me) and Shadowrun, I owe a great deal of early fandom to them. Sad that they had to cave to WizKids and Microsoft, who has conveniently buried the Shadowrun license for all eternity.

As long as it isn't like MechAssault I'm interested. Hopefully they'll include more mechs this time 'round. Give me Commandos, Banshees, Archers, Marauders, Centurions, Cyclops, Jagermechs, Hunchbacks, etc.

Danceofmasks:
So ... goodbye to lame shit like Urbanmechs? Good riddance.

Although, classic battletech did include a bunch of silly mechs.
Personally, I want to pilot a Charger.
"What the hell is an 80 ton high speed scout mech doing armed with only 5 small lasers? Oh right. This stupid thing is supposed to use its XL engine to punch you with its fists."

I hated the Urbanmech so much. I can only imagine that the MechWarriors who pilot those had to have pissed off someone high up to get that walking trashcan.

edit: Also would be nice if every Mech didn't go critical when they get downed.

This is good news. I've been wanting a new Mechwarrior game for a long time. Let's hope I can strap into a Shadowhawk, a Griffin, or a Crusader and go pounding!

This is awesome new!! I so can't wait for a proper Mech game. Mech 3 was my favorite of the series; I have so many nostalgia-waxed memories.

Hopefully they won't screw this up.

Yes, yes, yes, so glad there won't be those annoying clanners, Inner Sphere rules!

Oh man. I thought this was dead. My buddy asks about it every time he goes into Gamestop. He should be happy about this news.

Saulkar:
It would be orgasmic to get behind the controls of a fully armed Jupiter and lay waste to the opposition. Wait, when were Jupiters first produced?

Somewhere around 3075, a favorite of mine but sadly outside the scope of the game!

Someone needs to slap harmony gold for delaying this so much.

Can not fucking wait to pilot a sexy Dire Wolf.

Wait, there aren't any Clan 'mechs? Dammit. Hopefully they'll have more 'mechs outside of the campaign.

SODAssault:
The real question is, how many heavy gauss rifles are they going to let me cram in a Daishi?

That's what I wanted, sadly we're pre-Clan Invasion.

Hell yeah!

Hmmm...

Monster smells vaporware!

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