Neverwinter Becomes an MMO

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Neverwinter Becomes an MMO

Cryptic's delayed Neverwinter is being changed from an online co-op RPG to a full-on free-to-play MMO.

A year ago, Cryptic's Jack Emmert described Neverwinter as "a co-op Dragon Age with a touch of Oblivion." But while instanced dungeons, social hubs and other MMO-like features were on the menu, he made a point of noting that it would not in fact be an MMO. "I want people going in knowing that we're doing things differently to an MMO," he said.

But the situation got a little sticky back in May of this year when Atari offloaded Cryptic and Neverwinter to Chinese MMO company Perfect World. A few months later, the game was delayed, as Perfect World said it wanted to make the game "a more immersive experience."

And what that means, it turns out, is a transition to a full-blown free-to-play MMO with a focus on action. The game will apparently be somewhat similar to Vindictus, which offers session-based gameplay "and where pattern recognition and reflexes are the keys to successfully murdering hordes of monsters." Every content pack for the game will be free but some consumables and vanity items will come with a price tag attached.

Because of all the changes, Neverwinter now isn't expected to be out until the end of 2012. Hope it works out to be worth the wait.

Source: IGN

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Oh, i always thought it was gonna be an MMO to begin with. We'll see how this goes then, looking foward.

Vindictus part sounds good too, the combat in that was neat.

Oh well, never mind Neverwinter, it's back to Nights for me. I didn't like Vindictus much.

In before the: OMG THEY HAVE NO RIGHT TO USE THE NAME NEVERWINTER!!

Meh, I'll stick to Dungeons & Dragons Online, no thanks.

MMO ALL THE THINGS.
Truly, everything.
I mean it.

Sober Thal:
Oh well, never mind Neverwinter, it's back to Nights for me. I didn't like Vindictus much.

In before the: OMG THEY HAVE NO RIGHT TO USE THE NAME NEVERWINTER!!

Im curious as to why you would think anybody would say something as stupid as that.

Satsuki666:

Sober Thal:
Oh well, never mind Neverwinter, it's back to Nights for me. I didn't like Vindictus much.

In before the: OMG THEY HAVE NO RIGHT TO USE THE NAME NEVERWINTER!!

Im curious as to why you would think anybody would say something as stupid as that.

Because it's been said before numerous times on other forums when stuff like this happens.

Anyway, I love Neverwinter Nights so I'll be cautiously optimistic about this.

Well there goes my interest in the game. Just going to be another useless DDO.

Satsuki666:

Sober Thal:
Oh well, never mind Neverwinter, it's back to Nights for me. I didn't like Vindictus much.

In before the: OMG THEY HAVE NO RIGHT TO USE THE NAME NEVERWINTER!!

Im curious as to why you would think anybody would say something as stupid as that.

You haven't been on this site long. People here can get rather ridiculous about names, especially from older franchises.

Dear Cryptic,

Thanks for killing my interest in this D&D game by making it a fuckin action-MMO, especially when you tease me with the epic forgotten realms campaign setting that is Neverwinter. May your souls rot from the hell you create.

Much Hatred,
Hashbrick

Funny that when they announced that there would be a new Neverwinter, i went "Yay, finally an RPG Co-op, not just another crappy MMO".

And now it's an MMO.

..I'll just go back to complain how there's never any good RPGs anymore.

Sober Thal:

You haven't been on this site long. People here can get rather ridiculous about names, especially from older franchises.

I guess I should probably stop being surprised about how stupid some people can be.

The voicework in the beginning reminds me of Fable. A bad way to open a "serious" trailer...

why? we already have ddo.... i like mmo's, and i like neverwinter and i KNOW it will suck.
besides, its cryptic. have they even made a good, no - wait, an average mmo?

Andy Chalk:
Because of all the changes, Neverwinter now isn't expected to be out until the end of 2012. Hope it works out to be worth the wait.

Somehow, I'm not holding my breath.

You really have to wonder why all these studios are going out of their way to produce MMOs they know are gonna suck and fail. I mean, granted, we have the same thing happening in every other genre, but how is anyone willing to put the money and time required to build an MMO into something that's gonna be a failure?

Fun fact no one acknowledges. PWE is based in California. Well the branch now in command of this is. So we have blended two forms of shit into the works. We have cryptic being commanded by PWE. I knew that since they changed publisher and knew it would end badly.

God damnit :/ We have enough fucking MMO's. Make somethuing thats not for fuck sake. Most MMOs suck anyway.

Why even bother with a NWN MMO when D&D Online is around and very successful?

Also this is being developed my Cryptic, so it won't be worth the wait and will be very inferior to D&DO.

Am I seeing things or is Drizzt in the tavern?

I had never heard of this game before, but I'm not really interested in an MMO honestly.
I also find it ironic they made it an MMO for "a more immersive experience"; 'cus nothing says immersion like mailbox dancing elves and people speaking in textese.

Perfect World? Has anyone played Rusty Hearts? Garbage.

SupahGamuh:
Meh, I'll stick to Dungeons & Dragons Online, no thanks.

Which begs the question... why have both a D&D and Neverwinter MMO? Are they not both set in the Forgotten Realms universe? Don't they both have Mind Flayers and Beholders??? Someone help me out over here D:

My interest in this neverwinter game has went from lukewarm to ice cold.

well that went from a game i would buy even if i got aids with it to not worth a second look in an instant. T.T I was more or less hoping for a epic adventure like the first Neverwinter nights game. Well that's life atleast Elder scrolls 5 didnt end up as a mmo, im just saying!

To clarify, only the gaming community is calling Neverwinter an MMO. At no point in any of these "Neverwinter is now an MMO" articles do I see any quotes by Cryptic that it is going to in fact be an MMO. Even on Neverwinter's website they do not claim it to be an MMO.

What I see instead are comments by Cryptic that they're using their game engine that they used in CO/STO and that the game's combat will be similar to that found in Vindictus, etc. Cryptic seems to be going out of it's way to call it an online RPG, even a co-op game, but they have NOT said it was going to be an MMO. If they did please provide a link to the quote.

The reason they can't make it into an MMO, and can't call it an MMO, is that back when Atari owned them they were sued by Turbine and Wizards of the Coast for breaches of contract. One of the main complaints was that only Turbine/DDO owns the rights to make and operate a D&D based MMO, yet Atari (who was Turbine's publisher for DDO) was intentionally sabotaging DDO in an effort to make it fail so that Atari/Cryptic could make their own (Neverwinter).

Atari settled the lawsuit and one of the conditions was that Neverwinter could not be an MMO since only Turbine has the rights to any D&D MMO. Thus Neverwinter was changed to be the co-op, online RPG that it is now. If Cryptic tries to claim it to be an MMO, or designs it to be overly similar to an MMO, it is likely the legal issues will return.

Fappy:

SupahGamuh:
Meh, I'll stick to Dungeons & Dragons Online, no thanks.

Which begs the question... why have both a D&D and Neverwinter MMO? Are they not both set in the Forgotten Realms universe? Don't they both have Mind Flayers and Beholders??? Someone help me out over here D:

Well, the Neverwinter MMO is going to be based on the Forgotten Realms setting, like in Baldur's Gate and Neverwinter Nights (wich I still think is a great game), but Dungeons & Dragons Online is based on the Eberron setting (hence it's subtitle of Eberron Unlimited), and I may get flamed for this, but personally I think that the Eberron setting is a tad bit better, because of it's heavy use of magic and science, almost to a steampunk degree.

But as far as I know, both Eberron and Forgotten Realms features lots of beholders and other nasties.

Now that I think about it... we desperately need a game with the Planescape setting ASAP.

I'll just keep modding and playing Neverwinter Nights. :-)

At least the didn't call it The Neverwinter Scrolls.

Darks63:
My interest in this neverwinter game has went from lukewarm to ice cold.

My interest was ice cold the second it was announced Cryptic got the development rights.

Well, i don't care, i would play it anyway. The most important question is Are half orcs one of the player races? because if they decide to sell it apart like DDO did i'm gonna get REALLY pissed.

Also... anyone noticed that many animations are exactly like some emotes of champions online?

I like how every single mmo ever says it won't be the same and will be different. It won't have stupid X and annoying Z.

It all gets down to grinding AI mobs for hours on end. It's boring as fuck.

So this is just another random MMO laced with a sparkly new name they bought... how could it be anything but good.

ive both nwn 1 and 2 and was hoping for a third but with this anouncement ill probably just play the backlog of dnd games i bought from the special that gog.com had

Free to play MMO ? Ok, I can get behind that, IF....
...they stick to the D&D ruleset.
...they give us content creation tools.
...a DM mode.

If they do, cudos for bringing some innovation into the genre once more. It would be interesting.
With PWE at the Helm, I just can't see it happening.
Well, more time for other games at suppose.

may i ask is the original Neverwinter Nights a good game?

SupahGamuh:

Fappy:

SupahGamuh:
Meh, I'll stick to Dungeons & Dragons Online, no thanks.

Which begs the question... why have both a D&D and Neverwinter MMO? Are they not both set in the Forgotten Realms universe? Don't they both have Mind Flayers and Beholders??? Someone help me out over here D:

Well, the Neverwinter MMO is going to be based on the Forgotten Realms setting, like in Baldur's Gate and Neverwinter Nights (wich I still think is a great game), but Dungeons & Dragons Online is based on the Eberron setting (hence it's subtitle of Eberron Unlimited), and I may get flamed for this, but personally I think that the Eberron setting is a tad bit better, because of it's heavy use of magic and science, almost to a steampunk degree.

But as far as I know, both Eberron and Forgotten Realms features lots of beholders and other nasties.

Now that I think about it... we desperately need a game with the Planescape setting ASAP.

The more you know! Honestly though, as long as there's of a human fighter, elf ranger, a rogue and a wizard facing off against a Red Dragon, does it really matter what D&D setting we are in? :P

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