Naughty Dog Enlists Fans to Fix Uncharted Mechanics

Naughty Dog Enlists Fans to Fix Uncharted Mechanics

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When fans complained about the aiming in Uncharted 3, Naughty Dog listened - in person.

If you're like me, you've already blasted through the Uncharted 3 single player, stopping only for reasons of continued employment, hygiene, or consciousness. Most fans and critics agree: the game is great, but not perfect. One group of fans in the NeoGAF forums took great pains to point out a handful of very specific problems with the aiming mechanics in single-player. Not only did Naughty Dog hear them out, but actually invited fans for a sit-down in its Santa Monica offices. The results look promising: a patch to improve Uncharted 3's flawed shooting mechanics could be on its way.

Two forumites, CartridgeBlower and AwesomeSauce, heeded a call from Naughty Dog community manager Arne Meyer. After reading a laundry list of concerns about the aiming in Uncharted 3's single player campaign, Meyer asked for fans in the area with some free time on November 4, 2011 to meet in person. CartridgeBlower and AwesomeSauce laid out a number of issues, including imprecise aiming, unhelpful auto-aim, and the lack of a "motion blur" effect. These concerns may sound pedantic, but neither Uncharted 2 nor the Uncharted 3 multiplayer shared these issues.

Following the meeting, both parties had positive news. "The guys at [Naughty Dog] were totally awesome and seemed to be fully genuine in wanting to get a fix together as soon as possible," wrote CartridgeBlower. "I sat down and played with a couple tweaked versions of the new controls, and they were definitely more in line with the [multiplayer and Uncharted 2]." Meyer described the meeting as "really fruitful," and Naughty Dog staff has promised future patches that will likely address the aiming problems.

While the aiming in Uncharted 3 is an integral part of the game, the real victory here is for gamers and developers who are willing to speak and listen to one another in a calm, collected, and intelligent manner. A group of fans had cogent complaints about an otherwise-excellent game, and the studio responded with civility and an earnest desire to make its product even better. Kudos to both NeoGAF and Naughty Dog. Hopefully, this is only the first in a long line of open dialogues between gamers and developers.

Source: NeoGAF via Eurogamer

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Better late than never I guess.

I will wait before I buy this one.

Can anyone answer me this tho... Do any sort of silly fantasy creatures show up in this game too?

EDIT: Thanks Delock.

ah good ole naughty dog.

i wonder when that patch will get put online, interested to see how much it'll affect my gameplay.

Good, I now have a reason to not have this in my collection yet, other than too many other games filling my free time.

Also, I don't think this has ever happened before. So props to Naughty Dog, they just got bumped up a few notches on my list of trusted dev teams.

*adds Naughtydog to list of companies that are fairly bloody awesome*

Let's hope that doesn't impede with melee because I forcefully had to melee my way through the campaign.

Normally I'd say that listening to the fans is a horrible idea. In this case, however, they DISCUSSED with the fans, and on good terms.

Sober Thal:
Better late than never I guess.

I will wait before I buy this one.

Can anyone answer me this tho... Do any sort of silly fantasy creatures show up in this game too?

In keeping with the tradition of the series, it's a bit complicated to talk about. The following is spoilered more for 1 & 2 than 3

Delock:

Sober Thal:
Better late than never I guess.

I will wait before I buy this one.

Can anyone answer me this tho... Do any sort of silly fantasy creatures show up in this game too?

In keeping with the tradition of the series, it's a bit complicated to talk about. The following is spoilered more for 1 & 2 than 3

Thanks! That's exactly what I wanted to know.

I thought this was going to be something different. And worse. This seems like a good deal. Unless I missed something.

<3
I noticed that the aiming felt a bit wonky. Hopefully this will fix that feel. The game is great and it's a testament to gameplay pacing, and I've always been a good fan of Naughty Dog, so it's nice to hear they're working to improve it. Reminds me of Resistance 3, where the fan suggestions from R2 caused it to bounce back from two-weapons and health regen to the Half-life-ish version we got recently.

Sober Thal:
Better late than never I guess.

I will wait before I buy this one.

Can anyone answer me this tho... Do any sort of silly fantasy creatures show up in this game too?

All I'll say is that they actually play that assumption against you in the ending. I'll say no more and leave it to you to find out.

OT: Well that's awesome! I've never particularly had much of a problem with the aiming, but I was probably having too much fun to care!

Naughty Dog, stayin' classy :)

 

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