Blizzard Double-Secret Confirms Diablo III on Consoles

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Blizzard Double-Secret Confirms Diablo III on Consoles

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After dropping more hints than a Vegas hooker looking for blow, Blizzard makes a definitive statement on a console Diablo III.

It seems like the last of the action RPGs are jumping the PC ship. Blizzard might be one of the few major developers out there that has remained a PC games company, but it looks like Diablo III might finally finish what Starcraft: Ghost attempted a decade ago. After saying in 2011 the Diablo team was "very serious" about console ports, and a game director stating the new game "feels better" with a controller, a Blizzard community director answers a direct query from a fan to state, on the public record of Twitter, that Diablo III will be on consoles.

"Can you confirm or deny Diablo 3 coming to consoles?" the illustrious hoodie-bedecked TaNGoIX asked of the Blizzard community manager Micah Whipple, better known as Bashiok. "Thanks." At least he was polite, and that might have sparked the prompt answer.

"Yup. Josh Mosqueira is lead designer for the Diablo console project," Whipple replied.

Josh Mosqueria is a veteran of the industry, having worked on previous games for THQ such as Warhammer: Dawn of War and Company of Heroes, but the most relevant experience for console development is his work on FarCry 3.

I get it. I know why stalwart PC developers from CD Projekt to Bethesda want to make their classic RPGs console-friendly. But Diablo? Really? Come on. Just stick with making me click that mouse about three thousand times per second.

Source: Twitter

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All I can really say to that is hell yea. Its about dam time blizzard finaly gave in to the dark side.

OMG, the game is getting a console release, that means it will be dumbed down and terrible. rage. RAGE!

More people can play a great game thats great news isnt it and pc supremacists cant complain becuase it a port from the pc. Though i have feeling they are going to anyway.

Eric the Orange:
OMG, the game is getting a console release, that means it will be dumbed down and terrible. rage. RAGE!

you make jokes but experience says that's exactly what will happen.
the word multiplatform (2 words?) is almost guaranteed fail port on PC...
even big names like blizzard can do wrong.

Greg Tito:
I get it. I know why stalwart PC developers from CD Projekt to Bethesda want to make their classic RPGs console-friendly. But Diablo? Really? Come on. Just stick with making me click that mouse about three thousand times per second.

Some of their first games (Lost Vikings, Rock & Roll Racing and Blackthorne) were mainly SNES titles, and Diablo was actually on the PlayStation, which people tend to forget although it didn't get entirely that popular...

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Other than that Blizzard has only made RTS-games and one MMO (which aren't possible without Mouse + Keyboard, or at least need a better input than a basic controller is able to provide) and as you've seen StarCraft II didn't get a console port, although they tried back in the day by releasing StarCraft on the Nintendo 64.

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That said, imo Blizzard as a whole has turned corporate/into shit lately, and as much of a fan as I was of any of their early games (and I've played and loved almost all of em :P) I can't really get excited over any of their new titles when they all come with a "but", in the case of Diablo III the RMAH/Pay2Win system, Always on DRM, no Mods and so on. Looking forward to Torchlight II instead.

Considering that Diablo boils down to just clicking rapidly, I guess it's not much of a surprise. How can you dumb down "hit a button repeatedly" for consoles?

I understand where this is coming from. It's just silly to ignore the console market nowadays. To be honest, I don't see many reasons to remain PC exclusive, aside from the ones that require an RTS structure. I'm talking from a financial perspective, and yes, that's what makes the world roll. And I'm saying this being a PC gamer.

Eric the Orange:
OMG, the game is getting a console release, that means it will be dumbed down and terrible. rage. RAGE!

i am sorry but have you played diablo 2? there is nothing to dumb down unless you count the metagame which blizz decided to monetize.

as long as the game controls well with the "i really want to destroy my mouse" mode i am good

I'm really happy because i really want to play Diablo 3, and my comp is too old to run it.

I must be some sort of a prophet, because that's what I said the moment this shit started popping up. It's not surprising, and frankly, I don't give a flying fuck anymore. Blizzard is dead to me.

For the record, money is the only reason for this happening.

There's a typo: it's Far Cry, not FarCray.

Hmm... I feel conflicted....

I should feel happy that console gamers might get to play it on their consoles, but for me I don't really care since I feel like it should be a PC only game.

I demand multiple clicks with my mouse!

Good. I don't believe the console version would require an internet connection to play. I mean, I can't think of a console game that's done that yet, at least.

teebeeohh:

Eric the Orange:
OMG, the game is getting a console release, that means it will be dumbed down and terrible. rage. RAGE!

i am sorry but have you played diablo 2? there is nothing to dumb down unless you count the metagame which blizz decided to monetize.

as long as the game controls well with the "i really want to destroy my mouse" mode i am good

It was a joke. I was trying to emulate the standard "overreaction at change" argument.

To be honest I don't think there will be much change to the PC version because A) the Beta is already out and it plays fine, or so I hear. And B) Torchlight made a console port and it fared pretty well so that shows this kind of game can work on consoles.

The only real issue I could see with a console version is you lose the ability to target specific areas with long range abilities. So for example the barbarians Leap Attack ability would have to have either a set destination like 5 feet in front of the player, or auto targeting for like the nearest enemy or the largest group of enemies.

So I guess the console port may lose a small amount of strategy from that, but I find it frankly laughable that people believe that they will retroactively change the PC version to match it.

oMonarca:
There's a typo: it's Far Cry, not FarCray.

No no no, you see, FarCray follows the adventures of a post-retirement Jason Brody, who now works part-time running a crayfish boat in Alabama.

...

That was terrible. I'm sorry.

OT: I'm interested as to how the whole "cash shop/pay2win" scheme will be integrated into the console experience. If it doesn't require a persistent connection to play, I might consider picking it up on the 360 instead of PC.

Eric the Orange:

teebeeohh:

Eric the Orange:
OMG, the game is getting a console release, that means it will be dumbed down and terrible. rage. RAGE!

i am sorry but have you played diablo 2? there is nothing to dumb down unless you count the metagame which blizz decided to monetize.

as long as the game controls well with the "i really want to destroy my mouse" mode i am good

It was a joke. I was trying to emulate the standard "overreaction at change" argument.

To be honest I don't think there will be much change to the PC version because A) the Beta is already out and it plays fine, or so I hear. And B) Torchlight made a console port and it fared pretty well so that shows this kind of game can work on consoles.

The only real issue I could see with a console version is you lose the ability to target specific areas with long range abilities. So for example the barbarians Leap Attack ability would have to have either a set destination like 5 feet in front of the player, or auto targeting for like the nearest enemy or the largest group of enemies.

So I guess the console port may lose a small amount of strategy from that, but I find it frankly laughable that people believe that they will retroactively change the PC version to match it.

the problem is when they decide to remove the option of manually targeting with abilities
but this is blizzard, they will not do that
i hope

btw did you just emulate a "there will be pc-elitist outrage" post, which itself emulates your generic "pc-elitist outrage"?

I used to play Champions of Norrath on PS2 so a console version of an actual Diablo game doesn't worry me that much. I think they should be able to pull it off with only minor issues.

Sweet, if this is true then I will probably get the game then. My time is occupied on the PC with SWTOR, so getting this on the console is a must for me :).

Greg Tito:
FarCray 3

My eyes... they burn!.

OT: Meh, good for them I guess. Blizzard are no strangers to consoles, the first Diablo was already available for the original PlayStation, with 2 player coop and all and Starcraft was available for the N64.

They get the money from people who poopoo PC games and PC gamers who want to play the game offline whithout Blizzard constantly checking if you're not cheating or scamming somebody for that precious armor they want.

The perfect Win=Win situation.

teebeeohh:

btw did you just emulate a "there will be pc-elitist outrage" post, which itself emulates your generic "pc-elitist outrage"?

It's outrage-ception.

Diablo for everybody!

Except me, because I don't care for Diablo. Just not my thing.

SupahGamuh:

Greg Tito:
FarCray 3

My eyes... they burn!.

OT: Meh, good for them I guess. Blizzard are no strangers to consoles, the first Diablo was already available for the original PlayStation, with 2 player coop and all and Starcraft was available for the N64.

They get the money from people who poopoo PC games and PC gamers who want to play the game offline whithout Blizzard constantly checking if you're not cheating or scamming somebody for that precious armor they want.

The perfect Win=Win situation.

We really think the console version won't also require always online? Ha. That's rich.

Even if it did, does that outweigh capped visuals, capped framerate, a pre-set resolution, and being pigeon-holed into using a gamepad for it, when you can use a gamepad or mouse and keyboard on PC? I just see very little incentive to get this on console if your PC can run it.

(I also see very little incentive to get it at all since Torchlight II is a thing.)

666Satsuki:
All I can really say to that is hell yea. Its about dam time blizzard finaly gave in to the dark side.

their part of activison, so ... >.> didn't they do that already?

but over all, good :D one more interesting sounding game for consoles

Not that Diablo 3 for consoles is a bad thing, just hope that they don't do to it like they did to Torchlight. By that I mean make all your attacks CONE AREA OF EFFECT.

Edit: http://games.ign.com/articles/121/1216193p1.html According to this, Blizzard clarified by saying that console Diablo 3 was still being explored, therefore it is NOT confirmed.

Kitsuna10060:

666Satsuki:
All I can really say to that is hell yea. Its about dam time blizzard finaly gave in to the dark side.

their part of activison, so ... >.> didn't they do that already?

but over all, good :D one more interesting sounding game for consoles

I guess looking back at blizzards track record over the past seven or eight years I should say took over the dark side instead.

Waaghpowa:
Not that Diablo 3 for consoles is a bad thing, just hope that they don't do to it like they did to Torchlight. By that I mean make all your attacks CONE AREA OF EFFECT.

What do you propose then, auto-target?

This is easily the biggest problem of this sort of a game making it onto the controller. The aiming is literally one-dimensional.

Hammeroj:

Waaghpowa:
Not that Diablo 3 for consoles is a bad thing, just hope that they don't do to it like they did to Torchlight. By that I mean make all your attacks CONE AREA OF EFFECT.

What do you propose then, auto-target?

This is easily the biggest problem of this sort of a game making it onto the controller. The aiming is literally one-dimensional.

Perhaps allow M+K? All that area of effect crap does is turn it into God of War RPG edition, not to mention easier.

Waaghpowa:

Hammeroj:

Waaghpowa:
Not that Diablo 3 for consoles is a bad thing, just hope that they don't do to it like they did to Torchlight. By that I mean make all your attacks CONE AREA OF EFFECT.

What do you propose then, auto-target?

This is easily the biggest problem of this sort of a game making it onto the controller. The aiming is literally one-dimensional.

Perhaps allow M+K? All that area of effect crap does is turn it into God of War RPG edition, not to mention easier.

That would be better for sure, but, realistically, how many console owners have a M+K setup? 5% as a really optimistic estimate? And then, how many of those people would actually prefer the more skill-intensive version of the game? Entertaining side tracking aside, they're simply not going to design 2 versions of almost every skill that change with the control scheme.

That's what I mean when I say that making a good product isn't in any way a goal of Blizzard when they're talking about porting the game to consoles. It's going to be actively inferior.

Yay. This makes me happy as it means I don't have to buy a new computer. I prefer consoles anyway. I'm use to having my hands close together, not far apart when playing games. And I only use two or three special skills and let the rest fall by the wayside, so as long as you can map skills to buttons, I'll be good. Wonder how they're going to handle the multiplayer and always-on DRM.

Also, I can't help but notice that the guy never said Diablo III is coming out on consoles. Looking at it strictly from a literal stand-point, he answered 1) Whether he's allowed to confirm or deny if Diablo III is on the consoles. He said "Yup," which only means he's allowed to confirm or deny it. He never actually confirmed it because he wasn't asked that question. And 2) he never said Diablo III. He just said Diablo. It could be a spin off, or a port of one of the other two games. If any of this is the case, this guy wins the award for biggest troll ever.

Hammeroj:
That would be better for sure, but, realistically, how many console owners have a M+K setup? 5% as a really optimistic estimate? And then, how many of those people would actually prefer the more skill-intensive version of the game?

M+K cost less than controllers and the average person already has one laying around, it shouldn't be an issue. Also, how many people wanting it for console haven't played the original? I have a feeling that this isn't going to be something that a whole lot of console players will know about unless they frequent sites like these anyway.

Waaghpowa:

Hammeroj:
That would be better for sure, but, realistically, how many console owners have a M+K setup? 5% as a really optimistic estimate? And then, how many of those people would actually prefer the more skill-intensive version of the game?

M+K cost less than controllers and the average person already has one laying around, it shouldn't be an issue. Also, how many people wanting it for console haven't played the original? I have a feeling that this isn't going to be something that a whole lot of console players will know about unless they frequent sites like these anyway.

You aren't going to plug those out of your browsing(or work) computer every time you want to play some Diablo, though, would you? Also, I was under the impression that you can't plug just any mouse or keyboard into a PS3/Xbox360.

Diablo is pretty much a household name when it comes to gaming, given that one doesn't live in a bubble. Even if it weren't, it still would. Because Blizzard is as well, and they've made World of Warcraft. Name recognition alone will bring a shitload of sales. On that note, how much has the console version of Torchlight sold so far? Anybody knows?

Thank God. I've played the dungeon crawler games on consoles (Champions of Norrath, Dark Alliance, Torchlight) and they played perfectly fine. If anything, Champions of Norrath was already better than Diablo. All Diablo requires you to do is click a mouse button really fast, so just change that over to a controller. And since the beta is already out, I would assume that this is a PC port. So try not to cry just yet, PC gamers.

I know someone's already mentioned this but this would be the first time Diablo has graced consoles. I'm kind of curious to see whether they can pull it off.

Hammeroj:
You aren't going to plug those out of your browsing(or work) computer every time you want to play some Diablo, though, would you?

I said the average person probably has one laying around and they're significantly cheaper than any of the proprietary controllers.

Also, I was under the impression that you can't plug just any mouse or keyboard into a PS3/Xbox360.

You can, just that no games have support for it except UT Black. I've used a keyboard plenty of times to type on a ps3.

Diablo is pretty much a household name when it comes to gaming, given that one doesn't live in a bubble. Even if it weren't, it still would. Because Blizzard is as well, and they've made World of Warcraft. Name recognition alone will bring a shitload of sales. On that note, how much has the console version of Torchlight sold so far? Anybody knows?

House hold name to people like us maybe, but the "Non gamer" doesn't associate games to developers most of the time. Most of the people I played WoW with didn't even know that Diablo was a Blizzard game until they forced a battle.net merge. I work at a game retail store as well. Whenever someone asks me what Borderlands is like, the first thing I ask is "Have you played Diablo?". I have yet to get a yes answer.

And as far as Torchlight goes, considering how I heard ZERO word on its console version until long after it was released, I think it's safe to say that it didn't sell nearly as much as it's PC counterpart. Then again, that can probably be associated with Microsofts piss poor ability to advertise indie games compared to steam.

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