Piracy, Not Consoles, Killed the PC Exclusive

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Andy Chalk:
its launch was marred by pre-release piracy, specifically an undocumented security check that dumped players out of illegal copies of the game. That led to some very negative word-of-mouth about its buggy, unfinished state prior to launch>

Hello? Guys? Anyone else notice that it was stated that there was DRM in Titan quest that made people think it was buggy? So they didn't buy it. Sounds like DRM hurt sales more than pirates.

Honestly, they can blame piracy all they want, and I'm not saying piracy is right, but they will have to deal with it. Valve has already done this with Steam.
Whether or not you like steam is beside the point:
The fact is that it is a service, not a product.
As we become more advanced, the economy moves more towards services. Multiplayer is a service, that's why it keeps getting shoehorned into everything. Manufacturing is cheap, which means that the money is not in making products. Services are not cheap, not easily replicated, so the money is there.
Services aren't like products. I can't get on my computer and start up Bootleg steam servers. Even if I could, it's something that can be easily tracked by authorities.

Jim Sterling has already covered this in his recent Jimquisition episode. Pirates offer a product for free, publishers offer a product for money. People are going to go for the former, because often it doesn't come with DRM!

Pirates can't offer cohesive services, publishers can. They just need to realise that they have to do so to get people to buy their game.

Times are changing, companies need to get with them.

Andy Chalk:
Fear Of Piracy, Not Consoles, Killed the PC Exclusive

That's a more accurate headline.

Kapol:
We could get into the argument of that each piracy case isn't a lost sale and so on, but the fact is that piracy DOES end up costing the company sales.

The question is how many sales. Just saying it cost them sales does not help much as it could be an extra 50% sales, which is worth jumping up and down about, or 1% sales which is not. Saying piracy costs sales, just does not cut it anymore as people are now more cynical.

And as someone else has said, it looks like it was the DRM that did not work in the pirated copies that screwed things up. So the inclusion of faulty DRM causing the loss of sales is just as logical an argument as piracy did it.

Was there a demo released for this game anywhere near release? A demo would have proved the game was working OK.

Space Jawa:

Hisher:

Sober Thal:

Yeah, it's a product being used that wasn't paid for.

True but there is a good chance it wouldn't have been purchased in the first place.

Then what the frak are they doing playing the game if they never had any intention of paying for it in the first place? If you're not willing to pay for it, don't use it!

Ok so I go to a friends house and we decide to watch some awful movie I never would have bought or intended to watch on my own. Now does this mean I never should have watched that movie and now that I have seen it I owe the publisher $10?

If there was never intent to purchase no sale would have been made. Piracy does not equal the loss of a guaranteed sale.

It is time that piracy stops being blamed for "killing" PC exclusives when it is far more likely to be the fault of laziness, bad game design, horrible DRM, and the fact that the console market is larger and easier to sell to.

My advice to Ian Frazier:

Learn how to make cheaper games.

"In July 2010, The Rhode Island board of Economic Development approved a $75 million guaranteed loan to 38 Studios. 38 Studios has promised to bring 450 jobs to the state by the end of 2012 ... The company is developing two products."

So I call bullshit. The piracy rate is the same as it has always been. The internet may mean millions of illegal downloads, but back in the early 90's we copied that floppy. It may not have been as widespread, but neither was PC gaming.

The market has grown and piracy has grown with it, but the rates- not much different.

Maybe Titan Quest didn't sell well in the first place, because it wasn't good enough, until they released it's expansion that fixed many bugs and added some more needed content to it. And even then, the community still fixed a shitton of bugs still left in the game.

Pirates don't ruin your game, bad corporative decisions, plus a shitty game are to blame. It's also starting to get old, to simply blame the pirates is just as lame to blame your dog for eating your homework.

"We spent shittons of money on making a terrible game, what do we tell the shareholders?"

"BLAME ALL THE PIRATES!"

Piracy is bad, we get it, but balls can you stop using it as the be all end all excuse of the decade?

And will someone fix that migrane inducing floaty camera in that kinda shit looking game that we're sort of talking around! Fuck the demo gave such a headache... 'S like Vanquish all over again.

wait.... pre release piracy? wouldn't that mean someone in the company leaked the game b4 it was finished? and the unfinished version was what caused the bad word of mouth reputation?

wouldn't that mean that whatever asshole leaked the bad copy is to blame?

Kitsuna10060:

not angry, but still calling BS. mostly cause EVERYTHING seems to be the fault of pirates anymore, its getting pretty pathetic in all honesty.

I do agree that it is an overused excuse that quite a few people use to manipulate opinions to try getting their own way. But that doesn't mean that it isn't an issue. Does piracy warrent the intense lockdown/stupidity of things like SOPA or the draconian DRM such as the 'always-on' DRM? No, it doesn't.

Does that mean it's something that developers/publishers shouldn't worry about and actively combat? Again, no. What Frazier seems to be suggesting is more that it's a fear of piracy that helps keeping PC exclusive games from being developed. He doesn't seem to be saying that piracy is a huge thing that destroys every company that fails, just that it's an issue which many consider strongly enough where it's not worth risking a PC exclusive release.

Mind you, I don't understand the point of exclusive releases for anything really. The only reason I can think of is Sony developing games for the PS3 only, which makes sense. Microsoft should make good PC versions of their games too, since that way they can make it so it would be played on the Windows OS, which would make it more appealing for Mac/Linux users who want to game more. Though there are, of course, ways around everything.

ph0b0s123:

The question is how many sales. Just saying it cost them sales does not help much as it could be an extra 50% sales, which is worth jumping up and down about, or 1% sales which is not. Saying piracy costs sales, just does not cut it anymore as people are now more cynical.

And as someone else has said, it looks like it was the DRM that did not work in the pirated copies that screwed things up. So the inclusion of faulty DRM causing the loss of sales is just as logical an argument as piracy did it.

Was there a demo released for this game anywhere near release? A demo would have proved the game was working OK.

That's the problem. There's no way of knowing how many sales are lost. Some people say it's the vast majority, which I don't agree with. Some people say it's only a very small number of people who would have bought it without piracy. I don't think that's true either. Neither side can really claim the high ground because neither side knows exactly how many would be lost. I consider that more of a pointless argument then an actual point for either side.

As a general rule of thumb, I think the number is around 15-30% depending on the game (higher for AAA games and lower for indie). That doesn't seem like a lot, but considering how many people pirate games, it could add up to a lot. Of course, that's entirely guesswork and it could easily be higher or lower.

I do agree that faulty DRM and many kinds are foolish things that don't prevent much piracy; at least not as much as it hurts the users who actually legally acquired the game. But I don't think bad DRM is a good reason to pirate. It's a reason not to play the game at all.

The demo argument isn't neccessarily a good one either. Which are you going to trust more? A demo, or someone who's actually played the whole game? Demos are generally controlled experiences meant to convince people to buy a game. They could polish the demo up before releasing it then release a faulty full product. Meanwhile, if someone has played the full game, then they normally have a better idea of it's content and what to expect.

You know what would really help? Proper demos and not half assing your games.

Gaetan Durocher:
(New here, but just had to reply to this)

Huh? I thought that with all the studies showing at the very least that the impact of piracy cannot be measured, that this kind of rhetoric was dead. I have the impression of reading something published 5 years ago.

Your naivete is cute. Let me just pinch your cheeks. :3

Also you admitted to piracy in your first post, good job. Might want to edit that out or something. People get modded for that around here.

Oy...maybe if they could make DRM that wasn't obnoxious, or believe that they could make a profit on software without DRM at all, then pirates wouldn't raise hell when they run into the DRM and sink the game by claiming it's buggy. But that's not likely to happen.

Sylveria:

Sober Thal:
Poor Titan Quest...

Thanks PC gaming pirates... thanks for fucking that up.

I also find the last line interesting : "It's really, really hard to be profitable by concentrating only on PC," he said. "Unless you're an MMO."

Wasn't the idea of Kingdoms of Amawhatever supposed to be the intro for their MMO game?

Yeah, darn pirates, they ruin all the PC games, except for all those hugely successful ones.

Oh, hey, crazy thought, but maybe, just maybe, good games sell and bad games don't?

Good games are also pirated like crazy, didn't you hear?

Portal 2, Skyrim, L.A.Noire (okay, you can argue that isn't a great game) Katawa Shoujo (lol, it's free) Saint's Row 3, Angry Birds... ect ect...

Sure, you can argue that it's okay since these games sold like sliced bread, but do you really think the people who made them don't deserve anymore money... er, uhm... yeah, you could be the type of 'person' to say that... but what about the people who made King Arthur II, Anno 2070, The Witcher 2, Dirt 3, Might and Magic Heroes VI, Total War Shogun 2, Need for Speed The run, Dead Island...

All the games are pirated like crazy every fucking day. Doesn't that piss you off just a little? Is your idea of acceptable some imaginary number of profits that once crossed, equals free piracy rights for all the cheap fucks of the world?

(all games mentioned are in the top 50 pirated PC games)

A lot of the games in the top 50 pirated games are on STEAM also, so you can stop the whole restrictive DRM makes it okay bullshit.

Hisher:

Space Jawa:

Hisher:

True but there is a good chance it wouldn't have been purchased in the first place.

Then what the frak are they doing playing the game if they never had any intention of paying for it in the first place? If you're not willing to pay for it, don't use it!

Ok so I go to a friends house and we decide to watch some awful movie I never would have bought or intended to watch on my own. Now does this mean I never should have watched that movie and now that I have seen it I owe the publisher $10?

...

Then why not rent it?

besides, you're still taking the product, not paying for it, and taking away the chance at a potential sale. If you have no intention of paying for it, you shouldnt buy it.

Sober Thal:
Snip

Anno 2070 has a 3 machine activation limit DRM that you need to re-activate if you make a little change in your hardware (be it CPU, RAM, your video card, sound card, etc.) and Might and Magic Heroes VI has the infamous Ubi's Always-On DRM. Just sayin'.

Y'know. Going, "LA LA LA, PIRATING ISN'T THAT BIG OF A DEAL. CAN'T HEAR YOU, LA LA LA" Isn't going to change one developer after another coming out about this. I don't know why they even bother announcing why anymore, a significant portion the PC crowd just honestly doesn't care.

If they don't at least accept that piracy is a problem needed to be fought then someone else who knows much less will and come up with more ideas like SOPA.

Total War.

Everything made by Kalypso.

PC market has great representatives in my opinion :)

I don't want my ears raped by some angry teenager when he complains that my well timed cavelry charge destoyed the moral of his entire army and it ran away... I like being around mature people.

Sober Thal:

All the games are pirated like crazy every fucking day. Doesn't that piss you off just a little?

No because this is nothing new. Doom sold a million copies and was estimated to be installed on 10 million computers in the mid 90s. You just needed to get the wad files from someone on 1.44MB diskette. We copied that floppy.

xDarc:

Sober Thal:

All the games are pirated like crazy every fucking day. Doesn't that piss you off just a little?

No because this is nothing new. Doom sold a million copies and was estimated to be installed on 10 million computers in the mid 90s. You just needed to get the wad files from someone on 1.44MB diskette. We copied that floppy.

You are so right.

Just because it's been done to death a million times before, it's okay...

sigh

SupahGamuh:

Sober Thal:
Snip

Anno 2070 has a 3 machine activation limit DRM that you need to re-activate if you make a little change in your hardware (be it CPU, RAM, your video card, sound card, etc.) and Might and Magic Heroes VI has the infamous Ubi's Always-On DRM. Just sayin'.

Three copies for the price of one... I don't see that as bad at all actually.

It's like the guy who complains he lost his copy for whatever reason... he deserves another 5 purchases for it.

sigh

Awexsome:
Y'know. Going, "LA LA LA, PIRATING ISN'T THAT BIG OF A DEAL. CAN'T HEAR YOU, LA LA LA" Isn't going to change one developer after another coming out about this. I don't know why they even bother announcing why anymore, a significant portion the PC crowd just honestly doesn't care.

If they don't at least accept that piracy is a problem needed to be fought then someone else who knows much less will and come up with more ideas like SOPA.

Don't try bringing logic into this, it only upsets people.

We have to accept that people are entitled to what ever they want, when ever they want, just because they don't agree with a corporations policy. To say anything else means you want to kill the internet, free speech, and basic human rights.

quad sigh

Awexsome:
Y'know. Going, "LA LA LA, PIRATING ISN'T THAT BIG OF A DEAL. CAN'T HEAR YOU, LA LA LA" Isn't going to change one developer after another coming out about this. I don't know why they even bother announcing why anymore, a significant portion the PC crowd just honestly doesn't care.

I don't care because I know they will still have to make games because there will always be a demand for games. Piracy isn't going to ruin gaming, it will just put a damper on big-money wasting studios and greedy publishers... which SHOULD happen. It's time the business model evolves.

And on the other hand-

Everyone hiding behind the supposed morality of copyright infringement- i.e. sharing, is just out for their own self-serving interests.

They believe that if publishers and developers make more money from media, media will be better. That's what's in it for them. Even though this is conversely true- the more money media has brought in, the lower the standards have become. It's like trickle down economics, only some people are fooled into thinking the more money publishers and developers make, the better the games will be.

And just like trickle down economics, there are plenty of people fooled into acting against their own best interest.

emeraldrafael:

Hisher:

Space Jawa:

Then what the frak are they doing playing the game if they never had any intention of paying for it in the first place? If you're not willing to pay for it, don't use it!

Ok so I go to a friends house and we decide to watch some awful movie I never would have bought or intended to watch on my own. Now does this mean I never should have watched that movie and now that I have seen it I owe the publisher $10?

...

Then why not rent it?

besides, you're still taking the product, not paying for it, and taking away the chance at a potential sale. If you have no intention of paying for it, you shouldnt buy it.

Because following that mentality a rented game is just as bad as a pirated game, both are a guaranteed lost sale.

If the game was never going to be purchased it was never going to be a potential sale.

This is just bull.
It speaks volumes about the gaming market if they think gamers are ignorant of the most basic of business tactics.

The lack of exclusives has nothing to do with piracy. It has to do with market audience. In this day and age, which idiot would say "hey, let's cut off ~100 million customers (owners of xbox and ps3) and have a PC exclusive!"

If anyone did that, they would be thrown straight out of the board meeting, via the window.

Hisher:

emeraldrafael:

Hisher:

Ok so I go to a friends house and we decide to watch some awful movie I never would have bought or intended to watch on my own. Now does this mean I never should have watched that movie and now that I have seen it I owe the publisher $10?

...

Then why not rent it?

besides, you're still taking the product, not paying for it, and taking away the chance at a potential sale. If you have no intention of paying for it, you shouldnt buy it.

Because following that mentality a rented game is just as bad as a pirated game, both are a guaranteed lost sale.

If the game was never going to be purchased it was never going to be a potential sale.

No but renting still sees the publisher gets some money with each rental.

Sober Thal:

SupahGamuh:

Sober Thal:
Snip

Anno 2070 has a 3 machine activation limit DRM that you need to re-activate if you make a little change in your hardware (be it CPU, RAM, your video card, sound card, etc.) and Might and Magic Heroes VI has the infamous Ubi's Always-On DRM. Just sayin'.

Three copies for the price of one... I don't see that as bad at all actually.

It's like the guy who complains he lost his copy for whatever reason... he deserves another 5 purchases for it.

sigh

Did you read what he typed? It has to be re-activated for every little change to your hardware. Do you not see how that can fuck someone over?

Sober Thal:

Don't try bringing logic into this, it only upsets people.

We have to accept that people are entitled to what ever they want, when ever they want, just because they don't agree with a corporations policy. To say anything else means you want to kill the internet, free speech, and basic human rights.

quad sigh

Given the way you very clearly skimmed over other people's points so you could show them your "logic", maybe you're not the person who should be claiming others are saying you have to accept something or you're trying to violate other people's rights.

Hisher:

emeraldrafael:

Hisher:

Ok so I go to a friends house and we decide to watch some awful movie I never would have bought or intended to watch on my own. Now does this mean I never should have watched that movie and now that I have seen it I owe the publisher $10?

...

Then why not rent it?

besides, you're still taking the product, not paying for it, and taking away the chance at a potential sale. If you have no intention of paying for it, you shouldnt buy it.

Because following that mentality a rented game is just as bad as a pirated game, both are a guaranteed lost sale.

If the game was never going to be purchased it was never going to be a potential sale.

It's true. You can't map 1 illegal download directly to 1 lost sale. But that doesn't mean that piracy doesn't result in any lost sales, and in fact, given the sheer number of illegal downloads, it would be laughable to claim otherwise.

Wow, the more these guys talk about their game, the less interested in it I am.

After the demo, I've gone from "Hmmm...that wasn't bad. I guess that could help me pass the time until Mass Effect 3", to "Maybe I'll buy it a few weeks after launch", to "Meh, I'll pass or Gamefly".

now this is a curious article and comment when if you head over to crate entertainments new game "grim dawn" they are making a game that:

"Our goal is to screw you over as little as possible with DRM. We don't plan to use any DRM in our direct downloadable version of the game. If we work out a distribution deal for a boxed copy with a publisher, they may have their own DRM requirements but it is something we will fight to avoid. "

this is a group of veteran developers from iron lore who are using an improved version of the toolset used to create titan quest to make a spiritual sequel. if piracy killed the previous game and studio why are other members of iron lore planning to release a game without drm?

Another day, another console developer fails to realise why Valve are still in the market. Not to mention Paradox Interactive, CD Projekt, Firaxis or The Creative Assembly. Okay, those last two make games that could only really work on PC, and (mostly) so does Paradox, but still. Oh, and also Blizzard (except they're moving into console land...)

Besides, there's just as much console piracy as PC piracy. What they lack in SecuROM, they gain in online passes.

infinity_turtles:

Sober Thal:

SupahGamuh:

Anno 2070 has a 3 machine activation limit DRM that you need to re-activate if you make a little change in your hardware (be it CPU, RAM, your video card, sound card, etc.) and Might and Magic Heroes VI has the infamous Ubi's Always-On DRM. Just sayin'.

Three copies for the price of one... I don't see that as bad at all actually.

It's like the guy who complains he lost his copy for whatever reason... he deserves another 5 purchases for it.

sigh

Did you read what he typed? It has to be re-activated for every little change to your hardware. Do you not see how that can fuck someone over?

Sober Thal:

Don't try bringing logic into this, it only upsets people.

We have to accept that people are entitled to what ever they want, when ever they want, just because they don't agree with a corporations policy. To say anything else means you want to kill the internet, free speech, and basic human rights.

quad sigh

Given the way you very clearly skimmed over other people's points so you could show them your "logic", maybe you're not the person who should be claiming others are saying you have to accept something or you're trying to violate other people's rights.

If I am wrong with what I just typed, and you have no choice but to buy new 'hardware' every few months, then you are right, I have no right to be talking here.

If you are just trying to excuse the fact that the Anno OP had to buy a new setup, and is entitled to free shit, then I guess you are in the camp that if I bought a record 20 years ago, I deserve a new tape, a CD and a Digital copy every time I clean out my room. THAT's the part that pisses me off. Just because you decide to change your setup, doesn't mean you are entitled to free shit.

Just because you buy something once, doesn't give you the right to receive new copies of them every time you break them, lose them, grow out of them, or replace the other things around you.

If what I typed upset you, I am sorry. Please do not allow yourself to be further upset by me. It isn't worth it. Just realize that what I type is not making any sense to you, and move on. Don't waste your time being upset with me.

Kapol:

Kitsuna10060:

not angry, but still calling BS. mostly cause EVERYTHING seems to be the fault of pirates anymore, its getting pretty pathetic in all honesty.

I do agree that it is an overused excuse that quite a few people use to manipulate opinions to try getting their own way. But that doesn't mean that it isn't an issue. Does piracy warrent the intense lockdown/stupidity of things like SOPA or the draconian DRM such as the 'always-on' DRM? No, it doesn't.

couldn't agree more, just really tired of hear the excuse. course, I'll be more inclined to cut publishers and devs some slack when they stop using DRM that makes Pirating the game a better option.

Mind you, I don't understand the point of exclusive releases for anything really. The only reason I can think of is Sony developing games for the PS3 only, which makes sense. Microsoft should make good PC versions of their games too, since that way they can make it so it would be played on the Windows OS, which would make it more appealing for Mac/Linux users who want to game more. Though there are, of course, ways around everything.

back in the day (god that makes me sound old ...) a console was DEFINED by its exclusives, Nintendo had Mario, Mega Man, Final Fantasy ect ect. Sega had Sonic, Vector Man Golden Axe, Altered Beast, Phantasy Star and so on. and to a certain extent, they still are. Exclusives also point long to fans of a series to a new console "well xx game is on YY system, so i'll be getting that system" the differences now though is a LOT MORE cross platform games, you NEVER saw the same game on a different system, back then, same series, maybe, the SNES and Genesis both had Castlevaina games, but they where totally different games (and if you've never played Blood Lines, FIX THIS NOW) but anyway, its just marketing, that's all (before i wander way the hell off topic)

Sober Thal:
If you are just trying to excuse the fact that the OP had to buy a new setup, and is entitled to free shit, then I guess you are in the camp that if I bought a record 20 years ago, I deserve a new tape, a CD and a Digital copy every time I clean out my room. THAT's the part that pisses me off. Just because you decide to change your setup, doesn't mean you are entitled to free shit.

Just because you buy something once, doesn't give you the right to receive new copies of them every time you break them, lose them, grow out of them, or replace the other things around you.

...are you serious? What you described are different copies, cassettes, CDs etc. He's talking about the SAME COPY OF THE GAME. He needs to reactivate THE SAME GAME HE BOUGHT, every time some hardware changes. He already bought the game, changing the hardware should have no effect on it.

So let's say for example your MP3 player breaks and you get a new one. Should your MP3's play? They should, nothing has changed but the hardware that plays them. By what you're describing, you should have to re-buy a game every time your Xbox breaks and you get a new one.

Waaghpowa:

Sober Thal:
If you are just trying to excuse the fact that the OP had to buy a new setup, and is entitled to free shit, then I guess you are in the camp that if I bought a record 20 years ago, I deserve a new tape, a CD and a Digital copy every time I clean out my room. THAT's the part that pisses me off. Just because you decide to change your setup, doesn't mean you are entitled to free shit.

Just because you buy something once, doesn't give you the right to receive new copies of them every time you break them, lose them, grow out of them, or replace the other things around you.

...are you serious? What you described are different copies, cassettes, CDs etc. He's talking about the SAME COPY OF THE GAME. He needs to reactivate THE SAME GAME HE BOUGHT, every time some hardware changes. He already bought the game, changing the hardware should have no effect on it.

So let's say for example your MP3 player breaks and you get a new one. Should your MP3's play? They should, nothing has changed but the hardware that plays them. By what you're describing, you should have to re-buy a game every time your Xbox breaks and you get a new one.

Again... Just because you buy something once, doesn't give you the right to receive new copies of them every time you break them, lose them, grow out of them, or replace the other things around you.

Same if you loose them, give them away, switch OS, replace the components that had bought the original merchandise to use. ect ect

If my xbox broke, I would still have the disks that I bought that have games on them.

If I dropped my hardrive into a vat of boiling water, batteries, and magnets... yes, I am shit out of luck.

Sober Thal:

Or, you know, buy the game and download the better version elsewhere. Or if that makes you feel dirty, download a crack.

Isn't the point of buying your products to thank your customers for buying your game in the first place, instead of screwing them over with the "worst" version of your product?.

Sober Thal:

infinity_turtles:

Sober Thal:

Three copies for the price of one... I don't see that as bad at all actually.

It's like the guy who complains he lost his copy for whatever reason... he deserves another 5 purchases for it.

sigh

Did you read what he typed? It has to be re-activated for every little change to your hardware. Do you not see how that can fuck someone over?

Sober Thal:

Don't try bringing logic into this, it only upsets people.

We have to accept that people are entitled to what ever they want, when ever they want, just because they don't agree with a corporations policy. To say anything else means you want to kill the internet, free speech, and basic human rights.

quad sigh

Given the way you very clearly skimmed over other people's points so you could show them your "logic", maybe you're not the person who should be claiming others are saying you have to accept something or you're trying to violate other people's rights.

If I am wrong with what I just typed, and you have no choice but to buy new 'hardware' every few months, then you are right, I have no right to be talking here.

If you are just trying to excuse the fact that the OP had to buy a new setup, and is entitled to free shit, then I guess you are in the camp that if I bought a record I deserve a tape, a CD and a Digital copy every time I clean out my room. THAT's the part that pisses me off. Just because you decide to change your setup, doesn't mean you are entitled to free shit.

Just because you buy something once, doesn't give you the right to receive new copies of them every time you break them, lose them, grow out of them, or replace the other things around you.

Here's something that happened to me in November. My graphics card failed. Used a crappier one I had around until' the new one I ordered finished shipping. When I replaced it, I added some ram. I noticed some slow down for a week, and when I checked I realized that it wasn't reading the one of the two sticks of ram I had replaced. Bad luck I had bought some faulty ram. Replaced that stick.

Now, if I had installed Anno 2070 before my card failed, and had played it throughout that period, I would've ran out of activations. And lets bring up the fact that Anno 2070 has a decent number of bugs, so some people may have changed their set-up trying to deal with them.

Also, additional installations are not free shit. I have a huge collection of old computer games I uninstall and reinstall all the damn time.(I love some of the old Might&Magic games) I am not getting something for free everytime I install them. The idea that someone changing their computer set-up and being able to reinstall the game they bought being something you think is a symptom of entitlement blows my god-damn mind.

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