Planescape Creator Has "Kickstarter Fever" - UPDATED

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Planescape Creator Has "Kickstarter Fever" - UPDATED

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Chris Avellone of Obsidian Entertainment has a touch of "Kickstarter Fever" and that can only mean that Planescape 2 is on the way!

Okay, simmer down, I was only messing with you. Planescape 2 is about as far from inevitable as a sequel to Serenity. And much like that non-existent flick, a follow-up to the great Planescape: Torment would probably fail to live up to our expectations anyway, and is best left to the realm of the imagination.

But the world is a different place than it was a couple of days ago, a fact that hasn't escaped the attention of Chris Avellone, the former Black Isle Studios man whose credits include Neverwinter Nights 2, Knights of the Old Republic 2, Fallout: New Vegas and of course Planescape: Torment. "Hmmmm. I admit, I've got Kickstarter fever now," he wrote on Twitter. "I feel like a bunch of doors suddenly appeared in game development."

Prior to that, he described the Double Fine Adventure Kickstarter as a "whole new business model" and responded to a suggestion about starting a similar campaign for "an old school isometric RPG" from Obsidian by saying, "I'm down."

Planescape 2! Could it happen? Never say never, I suppose, but keep this in mind: what the DFA Kickstarter has accomplished [currently over $1.3 million] is nothing short of phenomenal, but a recent tweet by Tim Schafer estimates that Psychonauts 2 - which, let's be honest, is what we all really want - would cost $20 million to make. There's still more than a month to go and anything is possible, but I have a hard time imagining any crowdfunding project coming up with 20 million bucks.

But if it does? Planescape 2, here we come!

UPDATE: In very short order, things have moved from an idle tweet to a hypothetical discussion. Not that Obsidian is planning on taking a stab at a Kickstarter of its own or anything, but if it did - you know, hypothetically speaking - what would you like to see it make?

"The idea of player-supported funding is... well, it's proof certain genres aren't dead and sequels may have more legs than they seem. And the idea of not having to argue that with a publisher is appealing," Avellone wrote on the Obsidian forums. "Out of curiosity, if Obsidian did Kickstart a project, what would you want to see funded? (You can respond in comments or to @ChrisAvellone on Twitter, whichever you prefer.)"

Evidence of the interest in the idea can be found in the fact that the Obsidian forums have been unavailable for most of the afternoon, presumably being slammed by people desperate to make known their excitement over the prospect of a return to the glory days of Black Isle. Or something like that, anyway. Whatever it is you're after, get over there and tell them about it. Dare to dream, people!

via: Rock, Paper, Shotgun

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I can't think of a game creator more worthy than Avellone to get the Kickstarter treatment.

looks like we are

"sunglasses"

getting down
yeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaah

Whose to say that Planescape 2 would cost 20 mill? What was the bidget of the original game? If they wanted to do a proper, isometric old school RPG, I can't imagine the costs would run THAT high would they? Maybe a few million? If they aim for a million, they'd probably hit that target within a week or so.

An old-school isometric RPG made by Avallone, Sawyer, and Cain?

I'm sorry, I can't hear anything over the sound of my massive erection.

I hope this Kickstarter thing stays under control. The idea of EA or Activision asking for Fan money to launch risky/retro games crossed my mind for a moment...

I'm not sure the game would fail to live up to our expectations, I mean Chris Avellone have a pretty damn good track record, when it comes to writing/creating interesting games and stories for them.

I really do hope they set up the Kickstarter fund, because I'm more than willing to donate some money, if it means hope of seeing Planescape 2. Just hearing things like this is enough to get me more excited about a game, than I've been for a long, long time.

There's definitely a big demand out there for a game that can recapture the experience of the Baldur's Gate, Torment, and Icewind Dale games. I'd really like to see a return to handpainted backgrounds and good dialogue.

Torment was more of an adventure game than an RPG, so if he does something else, I hope it's more in that vein. I could give two shits about combat.

twm1709:
I hope this Kickstarter thing stays under control. The idea of EA or Activision asking for Fan money to launch risky/retro games crossed my mind for a moment...

The reason why Double Fine used Kickstarter is to bypass the middleman, in other words EA and Activision wouldn't be involved at all. They are the ones who didn't want to give Tim Schafer money to make a new adventure game.
They have more than enough money to make risky projects but don't do that because they'd rather stick with much safer games. 1million is nothing for them and people know that, I doubt that many would give them money.
Also, if it leads to some unique, different and good games then I don't see much of a problem, even if it is EA or Activision.

OT: I doubt that it will be Planescape 2 but an old-school isometric RPG is more than welcome. It would be great if this gets to be used more and the big publisher lose some of their grip on the gaming industry or at least recognize that there is still a fairly big demand for old-school games.

Well this is one way to get things done but lets not all jump on the bandwagon at once you tend to break it that way but I would love a planetscape 2

If it means they make more awesome games, I'd totally give them all my money (as long as you crowdsource the beta testing, ok Avellone? We know better than to let you guys do this yourselves.)

twm1709:
I hope this Kickstarter thing stays under control. The idea of EA or Activision asking for Fan money to launch risky/retro games crossed my mind for a moment...

mine too. but i think even someone would then recognize them and spread the word thus eliminating the project from the start. you don't give a rich man alms/change.(see: VenomFangX debacle)

but from what i 've read its going to be a similar business model as minecraft or project zomboid.
get some money, make a game and distribute it in alpha phase and with the money you get, refine your game until its finished.

Irridium:
An old-school isometric RPG made by Avallone, Sawyer, and Cain?

I'm sorry, I can't hear anything over the sound of my massive erection.

how the hell does this even work?

even if you fainted because your brain wouldn't recieve enough oxygen, your sound sense would be unaffected. or perhaps your tipping this on a drum set and happen to know how to play lateralus by tool with one stick?

i hope that people do not give Tim Schafer 20 million because people would know that he is working on psychonaut 2.

this would mean more pressure for him and his team and the game would then be so hyped that it could not live up to its expectations.(like the fable games, the hype is what makes them look worse than they actually are)

or the pressure the fans would make would hassle tim to release a half assed game with lots of apologies, patches and dlc's.

so people take it easy and give Chris Avellone some money, too.

All of it. All of my monies. You can have some fluids too, if you need them. Anything that gets Chris Avellone working on something wonderful.

Although I hope it's not a planescape sequel. I haven't finished it yet, but it's supposed to be a standalone story, right? Let it be that.

Obsidian has more than enough talent to create a new IP all on their own.

I want Planescape 2 more than a fat alcoholic wants cheetos and mad dog 20/20.

*sigh* It's not a "new business model" by any stretch, in fact, how come that anybody has come up with this earlier?, but whatever, a new isometric RPG made by the same guys who made the first two Fallouts and New Vegas, who also happen to have created Planescape Torment is nothing short of orgasmic.

I'd sell a kidney for PST 2 if Avellone writes it, but I'm pretty sure it ain't gonna happen. Not for the reasons folks are bringing up here, mind you.

PS:T was based on the PlaneScape intellectual property which is still owned by Hasbro (Wizards of the Coast), and they've worked a lot of that into their current edition of D&D. Additionally, a lot of it has been completely overwritten. They're not going to let someone dig up their old, supplanted IPs to produce a new game when they can instead sell games based on their new IPs which are still on the market.

You'd be roped into an Eberron game and not given the rights to PS.

That's too bad, too. I still have all my old books, and frankly it was probably the sharpest D&D setting produced, with Golarian (Paizo's work) and Ravenloft a distant second and third.

Commence sad face.

Well I like the enthusiasm for all this but they are playing with fire here, kickstarter and others only hold together on good will, and they are not appropriate for multimillion projects.

If some garage project worth a couple thousand tanks it's no biggy, but if something big goes wrong there will be blood and lawsuits, and that could piss on everyones parade.
I seriously can't fathom how Double Fine (and I do love em) could step out with a clear conciseness and ask for money on nothing but promises, they got no game, nada, they just flat out asked for money that will go into something... you can not be serious here, even garage devs offer up an alpha concept so people know what they are paying towards.

Yes also I wish the world was made of peaches and roses, and that we could simply kickstart all golden oldie sequels, but we haveto see some actual work and a plan before I'm throwing money into the void.

DustyDrB:
I can't think of a game creator more worthy than Avellone to get the Kickstarter treatment.

Let's see.... provided we remove copyright from the matter, I can think of three games that desperately need Obsidian sequels. New Vegas, Planescape 2, and The Sith Lords.

Soviet Heavy:

DustyDrB:
I can't think of a game creator more worthy than Avellone to get the Kickstarter treatment.

Let's see.... provided we remove copyright from the matter, I can think of three games that desperately need Obsidian sequels. New Vegas, Planescape 2, and The Sith Lords.

New Vegas did really well. We can speculate that Bethesda's next big project will be another Fallout game. And after that, they might let Obsidian do another Fallout game. I could be wrong but if I remember correctly Beth seemed quite pleased with New Vegas.

Planeeeeescaaaapeeeeee Puhuhuhlanescaaaapeee puh-leeaase.

I have nothing to add. Just that. My only wish.

SmashLovesTitanQuest:

Soviet Heavy:

DustyDrB:
I can't think of a game creator more worthy than Avellone to get the Kickstarter treatment.

Let's see.... provided we remove copyright from the matter, I can think of three games that desperately need Obsidian sequels. New Vegas, Planescape 2, and The Sith Lords.

New Vegas did really well. We can speculate that Bethesda's next big project will be another Fallout game. And after that, they might let Obsidian do another Fallout game. I could be wrong but if I remember correctly Beth seemed quite pleased with New Vegas.

I know New Vegas did well. But going back to Fallout 3 after playing NV made it tortuous. If Bethesda just let Obsidian work with the Skyrim engine and make a new Fallout Game instead of going back to a Bethesda Fallout, I'd be overjoyed. But that ain't gonna happen.

Soviet Heavy:

SmashLovesTitanQuest:

Soviet Heavy:

Let's see.... provided we remove copyright from the matter, I can think of three games that desperately need Obsidian sequels. New Vegas, Planescape 2, and The Sith Lords.

New Vegas did really well. We can speculate that Bethesda's next big project will be another Fallout game. And after that, they might let Obsidian do another Fallout game. I could be wrong but if I remember correctly Beth seemed quite pleased with New Vegas.

I know New Vegas did well. But going back to Fallout 3 after playing NV made it tortuous. If Bethesda just let Obsidian work with the Skyrim engine and make a new Fallout Game instead of going back to a Bethesda Fallout, I'd be overjoyed. But that ain't gonna happen.

I dunno, if it pans out that way im fine with it. I prefer NV to Fallout 3 as well, but I would like the Bethesda-Obsidian arrangement. Bethesda makes Fallout games for one crowd, Obsidian for the other.

...Damn, all this talk about New Vegas has made me want to play it again. Might have to look into picking up that Ultimate Edition.

I'll say this right now.
It would actually be interesting to see Obsidian make an Alpha Protocol 2. Yes yes that game had its lion pack share of bugs and issues, but the times they didn't perk up I really enjoyed it.

If they could fix the crazy glitches, try a little harder to make using anything less than the pistol Chain Shot skill not as punishingly bad, as well as a few other things, that would be cool.

Hell! If they want to be very daring, drop the 3rd person shooter aspect in favor of a more tactical turn-based system in Isometric view. Removing the third person shooter part would remove the pistol and its time-stopping uber-head-shotting OPness outright, and getting a turn-based system to work with stealth gameplay is probably easier to boot.
Or, the above is just bleed-through of past games I enjoyed infecting my ideas...

Soviet Heavy:

SmashLovesTitanQuest:

Soviet Heavy:

Let's see.... provided we remove copyright from the matter, I can think of three games that desperately need Obsidian sequels. New Vegas, Planescape 2, and The Sith Lords.

New Vegas did really well. We can speculate that Bethesda's next big project will be another Fallout game. And after that, they might let Obsidian do another Fallout game. I could be wrong but if I remember correctly Beth seemed quite pleased with New Vegas.

I know New Vegas did well. But going back to Fallout 3 after playing NV made it tortuous. If Bethesda just let Obsidian work with the Skyrim engine and make a new Fallout Game instead of going back to a Bethesda Fallout, I'd be overjoyed. But that ain't gonna happen.

Wrong. Going back to Fallout 3 after New Vegas was torturous. New Vegas was a better game in every way it was possible to be better, and it was a true Fallout game unlike that other abortion.

matrix3509:

Soviet Heavy:

SmashLovesTitanQuest:

New Vegas did really well. We can speculate that Bethesda's next big project will be another Fallout game. And after that, they might let Obsidian do another Fallout game. I could be wrong but if I remember correctly Beth seemed quite pleased with New Vegas.

I know New Vegas did well. But going back to Fallout 3 after playing NV made it tortuous. If Bethesda just let Obsidian work with the Skyrim engine and make a new Fallout Game instead of going back to a Bethesda Fallout, I'd be overjoyed. But that ain't gonna happen.

Wrong. Going back to Fallout 3 after New Vegas was torturous. New Vegas was a better game in every way it was possible to be better, and it was a true Fallout game unlike that other abortion.

Ummm, that's what I said. I said that it is painful playing 3 after New vegas.

Wow. Three minds of brilliance all are willing to return to form together at the fans discretion. What exciting new thing do those fans all clamor for? Sequels. :(

twm1709:
I hope this Kickstarter thing stays under control. The idea of EA or Activision asking for Fan money to launch risky/retro games crossed my mind for a moment...

Not everyone would be able to have as much success with Kickstarter as Double Fine has. Their fund is working so well because of the people and the idea behind it. Tim Schafer is a beloved figure in the video game industry and Double Fine has almost always had trouble developing their games because of publishers so they have a long enough history with funding trouble that the Kickstarter seems quite justified. The idea of an adventure game being made by some of the biggest names in the genre is extremely appealing to adventure game fans and, if nothing else, their Kickstarter is a big "screw you" to the publishers that refuse to fund anything they don't think will make ridiculous sums of money, even if the budget being requested is relatively small.

Activision/EA starting a Kickstarter fund would go over with the masses about as well as a billionaire wanting donations to buy a new private jet. A Kickstarter coming straight from the developers to fund a new game for a beloved franchise that would otherwise be rejected outright by publishers, like what Obsidian is considering, is a different story.

All of this is new territory for the industry, though. It's hart to tell where this will go and if Kickstarter-funded games will become a regular occurrence. My hope is that maybe, if nothing else, this will help convince publishers to not be so paranoid and skittish, and perhaps they'll start funding more projects they'd currently deem "too risky".

Irridium:
An old-school isometric RPG made by Avallone, Sawyer, and Cain?

I'm sorry, I can't hear anything over the sound of my massive erection.

Stopped being able to read the page about halfway through....

wow this is a very interesting idea. Money supplied -beforehand- by ardent fans of a particular niche group.

In other words, it's like the opposite of CoD syndrome. Avellone and friends don't have to worry about pandering to beauty-graphics, quick-time masses, and can instead pour their time and resources into doing what they -actually- love. Epic story here we come?

Soviet Heavy:

matrix3509:

Soviet Heavy:

I know New Vegas did well. But going back to Fallout 3 after playing NV made it tortuous. If Bethesda just let Obsidian work with the Skyrim engine and make a new Fallout Game instead of going back to a Bethesda Fallout, I'd be overjoyed. But that ain't gonna happen.

Wrong. Going back to Fallout 3 after New Vegas was torturous. New Vegas was a better game in every way it was possible to be better, and it was a true Fallout game unlike that other abortion.

Ummm, that's what I said. I said that it is painful playing 3 after New vegas.

Ah my bad. Sorry about that then.

Wow. Double Fine may have just changed the game industry.

As far as I remember the Planescape story was wrapped up, so a sequel is not needed. (THANK GOD!). A new game set in the Planscape however...or hell...maybe Paizos Golarion....oh man....the possibilities..............

I want a follow-up to KotOR 2, another espionage RPG (so...a chance at refining Alpha Protocol), or a new IP. I would love it for them to disregard all the terrible story written in the Revan Novel and The Old Republic concerning The Exile, the Sith, and Revan. They should just say, "Fuck it! We're doing this anyway!"

And...I know. Licensing. All that. A guy can dream.

*Looks at Avadon: Black Fortress icon on Destop*

You don't need money to make an isometric RPG Chris Avellone, you just need the will.

Honestly I want Alpha Protocol 2 or some game in that same vien. It was one of the very few games that when they said: "your choices impact the game" and truly meant it, every action changed how things happened. Hell even doing missions in certian order could change things.

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