Rayman Origins Didn't Flop Financially

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Rayman Origins Didn't Flop Financially

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While Rayman's latest outing wasn't a massive success, it still managed to make money.

That's despite the fact Origins launched for full-retail price, with little fanfare, in the busiest period of the 2011 gaming calendar. One NDP analyst put the game's first month of sales at 50,000 - it failed to reach the US' top ten and didn't even make the UK's top 40 in its debut week. However, despite the Origins' poor performance, it seems to have done well enough to turn a profit.

"We believe Rayman: Origins, which is rated 89 percent on Metacritic with enthusiast reviews and is already profitable, has the capacity to become a long-term seller for the company," said Alain Martinez, chief financial officer for Ubisoft.

Before that, he explained, in what is possibly the saddest sentence I've ever had to type, that Rayman's less than stellar performance was offset by, of all things, the sales of Tintin and non-dance Kinect titles.

Martinez didn't reveal Rayman Origin's budget, nor exactly how well the game sold. This is the first game in years which actually stars Rayman, rather than having him play second fiddle to obnoxious merchandise fodder. Hopefully the upcoming PC port, priced at a more reasonable $29.99, will help boost the game's sales somewhat.

Source: Joystiq

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Am I... am I first?

Anyways, I'm surprised that they think Rayman will be profitable, as I wasn't expecting much from it. I typically think those 2D adventure platformer types are $20 downloadable titles so when I saw it in the store for $60 I was a little off put.

I might just pick it up.

Sure, I'll snag it... for $30.

Honestly, charging full price for a 2D platformer in 2011 right in the middle of the pre-Christmas blitz was a dumb idea.

You know what, if they're telling the truth about how the physical version won't have DRM, I'll buy it. I will support a decision like that.

However, they also said From Dust wouldn't have DRM. And it did. So I'll wait a bit for the internet to confirm it.

And I'm glad to see it's profitable, all things considering.

I'll be picking up the PC version when it comes out, assuming they aren't lying about the DRM stuff.

Worth every penny of my £30 for my 360, my second best game of the year.

I think Rayman Origins can now be considered a cult classic. Positive reviews (even from Yahtzee) and sales performance below what it deserves for its evident greatness.

And it could have done much better sales-wise, but no it had to be out for christmas competing with things that were much better established, advertised and popular.

Good to see it's still profitable despite Ubisoft's own idiocy. It was a very good game that deserved to sell more but obviously due to the Christmas shopping season, went rather unnoticed.

This game deserves to be purchased and played, it's just so uncomplicatedly brilliant. Buy it, play it, love it, demand more like it.

I bought it, and I liked it. Good game.

I think it's all Yahtzee's fault. He and his semi-negative review...

On a more serious note, how is it possible that the game wasn't even in the top 40? Only God knows how many hours of great fun I got out of this game on my Wii. The game is amazing. It's probably in the top 10 of my favorite games that I played last year.

P.S. I didn't buy the game. I got it as a present. I boycott Ubisoft because of their idiocy and insulting of PC gamer.

Well, Ubisoft, this goes to show you you shouldn't launch two of your good titles at the same time...and the build infinite hype around one title and forget about the other.

The game is pretty good. That's why it's still selling pretty good. But only a few people have heard of it. Honestly, I had played Rayman games before, but I still decided to buy Assassin's Creed when it came out, rather than going for Rayman, even though I was fairly sure the game was awesome.

Anyway, live and learn.

YES! Hopefully this means more Rayman and less freaking rabbits!

Radioactive Kitten:
I'll be picking up the PC version when it comes out, assuming they aren't lying about the DRM stuff.

They probably are, but if they are not I'll grab a PC copy eventually.

DjinnFor:
Am I... am I first?

Anyways, I'm surprised that they think Rayman will be profitable, as I wasn't expecting much from it. I typically think those 2D adventure platformer types are $20 downloadable titles so when I saw it in the store for $60 I was a little off put.

I might just pick it up.

This isn't just some made with Flash adventure game that you finish within 3 hours. This game is freaking huge and the $60 bucks pricetag is completely justified.

The game was fantastic, just not worth the full 60 bloody dollars.

And I wouldn't get too tied up with a Rayman PC port being super great, let's not forget WHO is selling this game. Ubisoft, the masters of shitty DRM, so it'll probably require you to be online at all times.

Good to hear. Very good indeed. The Game is amazing.

I often have the feeling that some games considered to be flops are actually profitable in the long run.
Still annoyed about the "THIS IS 2D SO IT SHOULD BE 10 BUCKS!!1" crowd though.

Ed130:

Radioactive Kitten:
I'll be picking up the PC version when it comes out, assuming they aren't lying about the DRM stuff.

They probably are, but if they are not I'll grab a PC copy eventually.

Pretty much. I have very fond memories of Rayman back in high school and I would love nothin more than to get the game. However if they aren't tellin the truth about the lack of DRM, I'll just have to pass on it sadly.

Edit -

Question! I see the game is gonna cost 30 bucks when its released for the pc and there are a lot of people sayin that it was overpriced. Was the price tag not actually 30 bucks for consoles when it was first released or are people just complainin to complain?

gigastar:
I think Rayman Origins can now be considered a cult classic. Positive reviews (even from Yahtzee) and sales performance below what it deserves for its evident greatness.

And it could have done much better sales-wise, but no it had to be out for christmas competing with things that were much better established, advertised and popular.

It's not even 6 months old yet. Right now it's just a good game that nobody played. Give them a chance, though. The PC, 3DS, and Vita releases could turn that around. If it's still in this state this November or so, then it's a cult classic.

shintakie10:

Ed130:

Radioactive Kitten:
I'll be picking up the PC version when it comes out, assuming they aren't lying about the DRM stuff.

They probably are, but if they are not I'll grab a PC copy eventually.

Pretty much. I have very fond memories of Rayman back in high school and I would love nothin more than to get the game. However if they aren't tellin the truth about the lack of DRM, I'll just have to pass on it sadly.

Edit -

Question! I see the game is gonna cost 30 bucks when its released for the pc and there are a lot of people sayin that it was overpriced. Was the price tag not actually 30 bucks for consoles when it was first released or are people just complainin to complain?

It was a full $60 on release.

Yeah, full $60 for a platformer was probably its biggest flaw. I know its a stupid mindset but not that many people are willing to pay that amount for a side scroller no matter its quality.
Call me once it hits 20 and I will happily get it as I am sure many others will.

Errr...okay then the too expensive crowd had a point. I mean, I love me some Rayman as much as the next guy, but 60 dollars for a platformer is a bit...much. A good game is a good game of course, but to me 40 bucks would probably have been a much safer bet.

That game was such a shame, so much work went into it and I really, really wanted to buy it... but things like pre-ordering ME3 and Skyrim and BF3 has left me a little short even though Rayman wasn't a full price game.

I still want to buy it but I can't help feel like I just won't enjoy it the same as I used to ten years ago as I've grown up a lot more since. I probably wasn't the only one who didn't buy it for that reason too.

Such a shame, it does look really good.

To be honest the Game for 50€ bugs was a scam.

And to a sidenote I do not support f...ing Ubisoft.
I liked Rayman in the old days. But I just cant support a company wich
kicks its customers in the butt every time they release a game.

If you shrink your market by bad press,
thats what you get.

And what I hope awaits EA.

Thy shall fall!

I don't know who was selling it for £40 (roughly full retail price in the UK) but everywhere in my city they have it for £25 on release. Which is about $40 to you Americans.

Costs £14 or something now in the store where I buy games. Might pick it up eventually, but I don't have much love for 2D games these days.
Would be pretty nostalgic. Loved the first game for my Playstation, but I got stuck since I didnt speak English and didn't know what the hell to do at a boss.

TimeLord:
I don't know who was selling it for £40 (roughly full retail price on the UK) but everywhere in my city they have it for £25 on release. Which is about $40 to you Americans.

I saw it at £40 at release, but the price collapsed to between £20-£25 within 3 weeks or so. The only reason I didn't buy it at full price was simply because I had no cash (reason I still havent bought Assasins Creed Revelations) and if I'd had the cash, I would have paid £40. Ended up getting it new for £22 and it was well worth it.

shintakie10:
Errr...okay then the too expensive crowd had a point. I mean, I love me some Rayman as much as the next guy, but 60 dollars for a platformer is a bit...much. A good game is a good game of course, but to me 40 bucks would probably have been a much safer bet.

Why should it being a platformer mean you pay less if it took the same time to make as an other game and lasts just as long?

This is really getting my hopes up for BGE 2.

TimeLord:
I don't know who was selling it for £40 (roughly full retail price on the UK) but everywhere in my city they have it for £25 on release. Which is about $40 to you Americans.

Yeah, same here, I got it for £20. Definitly worth it too. That said, I saw it being sold for £48 on PlayStation Store, which is just ridiculous.

Plinglebob:

TimeLord:
I don't know who was selling it for £40 (roughly full retail price on the UK) but everywhere in my city they have it for £25 on release. Which is about $40 to you Americans.

I saw it at £40 at release, but the price collapsed to between £20-£25 within 3 weeks or so. The only reason I didn't buy it at full price was simply because I had no cash (reason I still havent bought Assasins Creed Revelations) and if I'd had the cash, I would have paid £40. Ended up getting it new for £22 and it was well worth it.

shintakie10:
Errr...okay then the too expensive crowd had a point. I mean, I love me some Rayman as much as the next guy, but 60 dollars for a platformer is a bit...much. A good game is a good game of course, but to me 40 bucks would probably have been a much safer bet.

Why should it being a platformer mean you pay less if it took the same time to make as an other game and lasts just as long?

Not to insult the game, but it was a 2D sidescrolling platformer. They didn't have to pay for mocap actors, voices, and a ton of other expensive parts of development that businesses usually use to "justify" the painfully high price of a big blockbuster game these days.

And this is Rayman. Not exactly an obscure indie IP. The money is ultimately going to Ubisoft's pockets, not being the make or break point of a tiny company of inspired developers. Expecting the game to be cheaper is fully justified in my book.

I bought the PS3 version in January for $30. I don't think it stayed at full retail for very long.

Snotnarok:
The game was fantastic, just not worth the full 60 bloody dollars.

And I wouldn't get too tied up with a Rayman PC port being super great, let's not forget WHO is selling this game. Ubisoft, the masters of shitty DRM, so it'll probably require you to be online at all times.

Well if they aren't lying Rayman should be DRM free on the PC if you buy a physical copy.

If Ubisoft make a HD, fully voiced remake of Rayman 2, I will sell them my soul for pennies.

I'm waiting for pc version so I can go to store and pick it up. Been looking forward to this game for a while now. Was worried for a bit that there would be no pc version for physical game buyers.

Been playing the co-op with a friend and were really enjoying it. Fun, fast, colorful, and just the right amount of wakey. I'm actually glad to here it made money and hopefully we can see more like this in the future.

Holy shit!... seriously?... my eyes do not decieve me?... I already knew that Rayman Origins was coming to the PC, so I can finally play it in HD with a 360 controller (oh the irony), instead of a sideways Wiimote (wich is pretty uncomfortable specifically for this game, by the way)... but DRM free!?, not only that, but at a reduced price!?, heck, the price at wich would've been sold in the first place!??

Are we talking about the same company here?, because if we do, I'll buy this in less than a heartbeat, heck, the first chance I get enough money, I'll make sure to preorder this!. Or wait for a potential Steam release. Heck, this may be the only UbiSoft game (for PC) that I'm seriously interested in this generation.

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