Gabe Newell Acknowledges Frustrations With Half-Life 3

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"Gabe Newell acknowledges Half Life 3"

-reads article, no new news on Half Life 3-

image

Seriously though, Bioware was able to develop a trilogy of games in between the release of Half Life 2 ep 2 and now. Not to mention development on 2 dragon age games, yet Valve can't even give us a snippet on wtf is going on with the game.

While it really is frustrating that we really have no real news about when we will get HL3 and Ep.3, I've always seen valve as like the Stanley Kubrick of game developers. They have a philosophy of taking things slowly, meticulously work their game from the ground up and are tight lipped of any development until they are sure that their game is ready.

I could care less really. I'm sorry to sound so cynical, I have a love-hate relationship with Valve. I wasn't impressed with Episode 2 despite the wait, I was disappointed with Portal 2 (it was still good though, don't get me wrong) and now they keep adding things to TF2 that we don't need.

The Half-Life series is now Half-Dead to me.....wait that's the same thing.

ThaBenMan:
It reminds me of when people always used to pester me to draw them stuff when they heard that I liked to draw -_-

I know that feel, bro.
On a related note, I'd prefer the next Half Life to be made without haste, so as to not sacrifice any aspect that makes the series great.
Take your dear sweet time, Valve, don't give in to pressure by rushing the creative process. ;D

I would honestly rather not hear a thing about it until about 6 months before release. They get asked in practically every interview, and someone with inferential ability of a 5-year-old would be able to tell they're working on it.

Read the thing (good read), praised Valve for choosing quality over quantity and the fact that they don't want to hype things up, glad that they acknowledge the fans et cetera, et cetera, but seriously LOOK AT DAT BEARD!

Meh, I'm in the mindset where I don't really wanna know what they're doing about it. It'll be done when it's done. I'd rather hear about it when it's near to completion...whenever that may be.

I'm actually getting kinda tired of every single interview with Valve employees having to have some mention of Half-Life 3.

Sgt Pepper:

making sure that we don't just get into terminal sequelitis

Gotta really respect Valve for this - whilst they clearly do do sequels it would be easy to churn out a new HL every year or so like some franchises but Valve would rather strive for quality over quantity.

A rare thing in today's industry.

No, I don't, because they already have this. Wans't Left4dead 2 released a year after the original..? not even that? that was the most blatant cashgrab I have seen in a long time, not to say that Left4dead 1 wasn't a cashgrab to begin with. The problem I have with valve is they have to be bitched at endlessly to get them to make anything that requires any actual effort, Like Portal 2. We would have got Portal 2 a LOT sooner if it wasn't for the Left4dead games, and taking that in to consideration, I think that validates everyone's frustration.
I think this situation is more a 'this is what we want you to make' rather then a 'we want it now' complaint with Half Life 3.

That said I don't want Half Life 3 now, I want to wait for the new generation of hardware for both PC's and consoles before it comes out, that way if falls short of Halflife 1 (like 2 did for me) at least it will be pretty. I enjoyed Half Life 2, but not really as much as 1. It's graphics were it's only saving grace; if I am going to walk down endless empty streets doing nothing, then they have to be pretty at least.

They could just say that they don't feel like making it and don't know where the story is going to go. I mean, they released Portal 2, LFD and LFD2 and I'm sure people wouldn't have minded if they saved their work on LFD2 for HL3 instead.

You want to make a great story, but Don't know what that story is. You want to give the people something but don't have anything. You don't want to tell them you don't have anything so they will stay so you don't say anything. You don't say anything, the people will stay and wait with large hope-filled eyes until the dissapointment becomes too much to handle. So every few years, they say something and nothing to keep the people, until one day they find something to show them. Hopefully, before I have grandkids.

I gotta say though...Dude would make a great politician. He's got that whole saying everything and nothing at the same time thing down.

ThaBenMan:
I wish people would give Valve a break. Half-Life 3 would be awesome, yes, but Valve is gonna make it when they're ready to make it. It reminds me of when people always used to pester me to draw them stuff when they heard that I liked to draw -_-

Yes, but presumably you didn't charge people for half the drawing, which was so amazing and fanatastic, but then didn't give them the change to buy the other half for over five years.

Sgt Pepper:

making sure that we don't just get into terminal sequelitis

Gotta really respect Valve for this - whilst they clearly do do sequels it would be easy to churn out a new HL every year or so like some franchises but Valve would rather strive for quality over quantity.

A rare thing in today's industry.

This I have to agree with. But let's just hope that Half-Life doesn't become another victim of "Duke Nukem: Forever Syndrome", where the studio doesn't complete the game for over a decade and where the title has been in the works for so long that there's no coherent tone to it. For now my hopes have been high, but that's only because of the quality of Valve's portfolio.

I didn't expect any less from Valve. I'd rather not play Half-Life at all than some rushed out version.
But there has been a lot of speculation and unjustified hype around Half-Life lately. I know it's the fans doing it to themselves but that's just how we are and Valve knows that. I think it would be nice if they would talk to us more, in a way which wouldn't harm any of their important plans and projects.
A lot of frustration could be prevented that way.

Before I forget, Mr. Chalk I'm really disappointed in you, I had such high expectations. How could you forget to mention something so crucial. It's probably the most interesting part of the whole Penny Arcade interview. Gabe Newell has grown awesome beard!

All these assholes who feel like they are somehow "owed" a new Half Life need to remove their craniums from their rectums. A game company has no obligation to bend to your will and make any game you wish. Until you have payed for the product you are not entitled to shit. Game design should never be led by public opinion, and those who feel like they somehow know better than the developers need to step back and reevaluate their standing.

Valve could've easily have made Half Life 3 (and it would be amazing) if they hired more staff...but nooooooo Valve knows that a small staff means all the money gets shared with less people and I am sure that EVERY staff member at Valve is quite happy with how it is now.

Well. I think it's enough to discern that they are working on it by this.

And seriously, take your time. This is just what most (reasonable) people were asking you to tell us.

What the heck kind of response is "maybe we're not even making it, maybe we're just talking about making it, kudos are in order"?

Um, maybe you're a bunch of lazy millionaires are in order? Your riches have made you greedy and lazy. You have expanded a bunch of titles to become richer, not to make good games. -.- thats the impression this careless, thoughtless, "haha, look more vague hints at nothing" reply give me...

I could be wrong, I could be being silly, but I'm a little pissed off. I would gladly trade all of their subsequent games for episode 3. I hate cliff hangers with a passion and I hate having an unfinished story in my mind. I wouldn't care if they never made another game again - just FINISH half life 2's story. Don't leave us hanging. God forbid you go out of business or get bought out by microsoft or something and we never see HL again. It could happen. The fallout games almost died out. Bethesda saved that series but yeah... could happen :P

They should just release a book or VN. I want the story, but I don't really need to play the same game again.

The_root_of_all_evil:

Vigormortis:

Laidlaw can write a good piece of horror, believe it or not. And I imagine it wouldn't be hard for Wolpaw and Faliszek to pen a frightening, if witty, bit of horror.

*twitch* There's a minor difference between journalism and story telling - one doesn't necessarily imply the other.

Unless it's the Sun, of course.

Granted, but considering the stories behind Episode 2, Left 4 Dead 1 & 2, and Portal 2 were all masterminded by Wolpaw and Faliszek, I'd say they have a flair for telling a good story.

(I consider Ep2 to be the best in the HL series)

My sole problem is that I seem to recall being promised shorter, episodic releases in a planned trilogy, and I'm still waiting on the third game that was supposed to come out. If Valve had gone and said, "Hey, we're only making two episodes," I'd be perfectly fine waiting for a third game. Or even if they just came out and said, "Episode 3 has been scrapped. We're making an entirely new Half-Life 3 game," then I'd be happy. I know it takes them forever to release their stuff--well, some stuff--and I'm fine with waiting. I'm not fine with being told something is coming, and then not getting it, nor getting any information on it.

Spencer Petersen:
All these assholes who feel like they are somehow "owed" a new Half Life need to remove their craniums from their rectums. A game company has no obligation to bend to your will and make any game you wish. Until you have payed for the product you are not entitled to shit. Game design should never be led by public opinion, and those who feel like they somehow know better than the developers need to step back and reevaluate their standing.

Hear hear. I mean, I really want to see a conclusion (or just another chapter <.<) to the series, but it irritates even me to see people demanding Valve stop everything else and make Half-Life 3. (I still laugh when people say Episode 3. apparently these people don't listen to what Valve actually says.)

Have any of you actually bothered to see what Gabe said they're working on? Just read the interview. They're extraordinarily busy. Experimenting with biometrics and wearable computing? For God's sake people, most other devs are just now getting around to working on Kinect enabled games and motion tracking. Valve's over there working on some Blade Runner/Minority Report type tech. Not to mention the few titles they've officially announced.

And, if you read carefully, you'll notice that he's even a bit pensive at revealing that info. Which leads me to thinking they're working on a few other, probably bigger things. So...maybe instead of whining like little children who just HAVE to have their way, let's wait and see what they're doing first. M'kay?

Sounds to me that they're working on it and they don't want to create hype too early. Makes me think of what Bethesda did with Skyrim.

Oblivion came out in 2006, was a huge hit, and fans have been begging for a new TeS game for years and they only announced it a year before release even though they were working on it years before hand. Bethesda avoided creating hype too early that could frustrate their fans.

Sniper Team 4:
My sole problem is that I seem to recall being promised shorter, episodic releases in a planned trilogy, and I'm still waiting on the third game that was supposed to come out. If Valve had gone and said, "Hey, we're only making two episodes," I'd be perfectly fine waiting for a third game. Or even if they just came out and said, "Episode 3 has been scrapped. We're making an entirely new Half-Life 3 game," then I'd be happy. I know it takes them forever to release their stuff--well, some stuff--and I'm fine with waiting. I'm not fine with being told something is coming, and then not getting it, nor getting any information on it.

They did. They said they were dropping the episodic model in favor of a "games as a service" model.

It still fascinates me that people are still stuck on the "episode 3" thing. It's been known for years they aren't going to be making Half-Life 2: Episode 3.

But I agree to an extent. The lack of any info beyond that has been frustrating.

[edit] If you would like a link for a source, I'll find one per your request.

xPixelatedx:

Sgt Pepper:

making sure that we don't just get into terminal sequelitis

Gotta really respect Valve for this - whilst they clearly do do sequels it would be easy to churn out a new HL every year or so like some franchises but Valve would rather strive for quality over quantity.

A rare thing in today's industry.

No, I don't, because they already have this. Wans't Left4dead 2 released a year after the original..? not even that? that was the most blatant cashgrab I have seen in a long time, not to say that Left4dead 1 wasn't a cashgrab to begin with. The problem I have with valve is they have to be bitched at endlessly to get them to make anything that requires any actual effort, Like Portal 2. We would have got Portal 2 a LOT sooner if it wasn't for the Left4dead games, and taking that in to consideration, I think that validates everyone's frustration.
I think this situation is more a 'this is what we want you to make' rather then a 'we want it now' complaint with Half Life 3.

That said I don't want Half Life 3 now, I want to wait for the new generation of hardware for both PC's and consoles before it comes out, that way if falls short of Halflife 1 (like 2 did for me) at least it will be pretty. I enjoyed Half Life 2, but not really as much as 1. It's graphics were it's only saving grace; if I am going to walk down endless empty streets doing nothing, then they have to be pretty at least.

You do realize that none of that makes sense right? Portal 2 began production less than a year after Portal/Orange box hit. They didn't wait until the Left 4 Deads were done to start.

Also, Left 4 Dead 2 wasn't a cash grab. Despite what the boy-cotters (ha!) would have you believe. L4D2 was everything they had wanted to put in 1 but didn't have time or the resources to flesh out. It was enough content that a single update or DLC pack wouldn't have worked. At all.

Unlike other devs who have 500+ employees all working on one title at a time, Valve has less then 300 working on several game titles, Steam updates, DLC, etc, at the same time. In fact, Portal 2's core team was comprised of 28 people. Just 28. Yet, they cracked out that masterpiece in under 3 years. Say what you will but I call that impressive.

just some side info:
Portal 1's core team was comprised of just 8 people.
Left 4 Dead was released on Nov. 17, 2008. Left 4 Dead 2 was released Nov. 17, 2009. Exactly one year apart. Both have received regular updates since release.

Viridian:
The title on the home page:

Gabe Newell Acknowledges Half-Life 3

The title on the article page:

Gabe Newell Acknowledges Frustrations With Half-Life 3

Oh you dicks.

Haha good now I know it wasn't just my half-life starved brain misinterpreting it the first time.

Now Gabe saying he doesn't want Half-Life to suffer "Sequelitis' is probably the most ridiculous statement I have heard from him. There's a difference as to how games become stale, playing the same shooter year in year out with no redeeming qualities and a non-existent multiplayer will succumb to a case of 'Sequelitis' quite quickly.

A game like Half-life, on the other hand gave me a smart fps/puzzle hybrid, with a deep story and rich characters and ended on an amazing cliffhanger will give me an extreme case of 'Wantitnowherpes!' I just can't shake it and I inadvertently pass it on to any other half-life fan! It's sick!

Saying you don't want to churn out constant sequels is a fair point if your franchise was growing stale, but with major interest almost 5 years after the last sequel I would say that Valve has no chance of that being so. I doubt they have written themselves into a corner story wise either, it seems like the 3 episode arc was ready to go ahead of time. I say it's simply grown bigger than they imagined and to do it justice are giving it their own standalone game with a whole new engine. Or have abandoned it altogether.

Vigormortis:

Granted, but considering the stories behind Episode 2, Left 4 Dead 1 & 2, and Portal 2 were all masterminded by Wolpaw and Faliszek, I'd say they have a flair for telling a good story.

Ah, fair enough, I wasn't aware they had a track record other than red barrels :)

(I consider Ep2 to be the best in the HL series)

Tough call.

Ep 2 had a few really good scenes (One awesome one - though I think that depends whether you prefer action or horror); but it didn't feel like a journey for Gordon.

HL1 leapt around all over the place - but had a definite arc. HL2 had an Empire Strikes Back feel - especially the end. Ep 1 sucked imho, just consisting of Alyx fawning over Gordon while doing most of the work. And Ep2 is a set-up, more than a fully realised arc.

This is what frees them for Ep 3 I think, and what could also be killing it. We've got the "nooo" moment set up at the end, the "dragon's lair" already set up - but nothing else. And especially not where the Gordon/Alyx arc is going - and that may be the killer.

Because you know ep 3 has to resolve - or partially resolve Gordon/Alyx - and there's where the problems just keep coming - Player resoloution/Script resoloution/Sacrifice/Alter PoV?

(Without even touching on the big end scene - that's already your main arc.)

Now that you know all of Ep 2's "shocks", can you keep adding without descending into farce, railroad or away from what the series is?

I'd have a huge problem with something as simple as Alyx/Gordon without the other big thing.

And then we have no more Breen. :(

I see several comments from people saying to just stop bugging Valve and let them work on Half-Life 3 (I understand they dropped the Episode bit once it became apparent nobody was buying that shit after 3 years...)

Im not a fan of Valve, but I can appreciate that stance, just look at Blizzard, they still havent finished StarCraft 2 yet. But I want to ask, what evidence do we have that they are actually working on HL3? And I mean curant evidence, not some files that somebody hacked into Valve to find that are back from 2007.

I view Half-Life 3 (or HL2:Ep3 for some) as Schrödinger's Game; Is it being worked on? or have they not even bother with it? or did they start and than just kinda stopped to work on something else, only to never start back up HL3? I can somehow picture some guys in Valve read on the internet about people wanting HL3, with one guy turning to the other:

Guy 1: Hey, all these gamers are talking about HL3 like we're making it right now... are we?
Guy 2: Pfff, no. We havent bother with it since we released Left 4 Dead.
Guy 1: Than shouldnt have Gabe went out and said that there was no HL3 in development?
Guy 2: He would have, but after all the fat jokes, He decided to fuck with them.
Guy 1: Lol, thats awesome...
Guy 2: Lol, I know... Hey, did you know Gabe's growing a beard?

I amused myself for a moment typing that...

Lets see what games have been released since Half Life 2: Episode 2.

Left 4 Dead
Left 4 Dead 2
Alien Swarm
Portal 2

In production:

Dota 2
Counter Strike:Global Offensive

...

Are you even trying to make it? I mean you don't have to make a promise that you're going to release it. Just acknowledge that it's being worked on.

The_root_of_all_evil:

Vigormortis:

Granted, but considering the stories behind Episode 2, Left 4 Dead 1 & 2, and Portal 2 were all masterminded by Wolpaw and Faliszek, I'd say they have a flair for telling a good story.

Ah, fair enough, I wasn't aware they had a track record other than red barrels :)

(I consider Ep2 to be the best in the HL series)

Tough call.

Ep 2 had a few really good scenes (One awesome one - though I think that depends whether you prefer action or horror); but it didn't feel like a journey for Gordon.

HL1 leapt around all over the place - but had a definite arc. HL2 had an Empire Strikes Back feel - especially the end. Ep 1 sucked imho, just consisting of Alyx fawning over Gordon while doing most of the work. And Ep2 is a set-up, more than a fully realised arc.

This is what frees them for Ep 3 I think, and what could also be killing it. We've got the "nooo" moment set up at the end, the "dragon's lair" already set up - but nothing else. And especially not where the Gordon/Alyx arc is going - and that may be the killer.

Because you know ep 3 has to resolve - or partially resolve Gordon/Alyx - and there's where the problems just keep coming - Player resoloution/Script resoloution/Sacrifice/Alter PoV?

(Without even touching on the big end scene - that's already your main arc.)

Now that you know all of Ep 2's "shocks", can you keep adding without descending into farce, railroad or away from what the series is?

I'd have a huge problem with something as simple as Alyx/Gordon without the other big thing.

And then we have no more Breen. :(

Hmm. Good point(s). I see what you're getting at. However,

Captcha: ldioade Nottingham;
What?

[edit] Oh, also. It's partly a good thing Breen is gone. Not only would his presence be a liability for the story (considering the events thus far) but the voice actor who played him passed away some years ago. I don't think the character would have the same impact with someone else's voice.

Wait, half life 3?
What happened to half life 2 episode 3?
Yeah the article seems to meantion them as the same thing, but im kinda lost with that.

just chill people, let them take their time, earn some money for funding, and let them do this right. We trust the guys, this cant be an easy job.

and it will make it sooooo much more sweeter.

Atmos Duality:

The devilry here is that they TRIED to make Half-Life 2 an episodic thing by design, and quit only a couple of episodes in due to the crushing time requirements for their level of quality (as indicated by their commentary tracks; a lot of work goes into the simplest things).

So, in a twist of fate, HL2 was intended to be "sequelized" by design, and it ultimately moved away from that.

ergo, a theory: valve has decided to continue the episodic design, but now they have decided to build ALL HL3 episodes ahead of time.

aashell13:

ergo, a theory: valve has decided to continue the episodic design, but now they have decided to build ALL HL3 episodes ahead of time.

Hmm. Is it still a theory if it was technically put into practice?
Eh. Don't bother answering. I'm just being pedantic.

Besides, I think you have the right of it; HL3 will likely be planned out entirely before committing to development.

Vigormortis:

I don't know. Seems the story could go in a lot of directions. They've said before the next chapter in the saga would be more survival/horror like, but that's not to say it's still the case. Then again, maybe that's the actual issue. It's not so much as not having an idea of where to go with the story but rather having too many options. Reverse-writers-block if you will.

Bingo. Hundreds of directions to go, and all of them will piss some of the people off.

Personally, L4D's "Last Stand" really got on my nerves. The whole Bill/Zoey thing, especially the comic, seemed to undermine the entirety of L4D just to make it like L4D2 - and I considered L4D to be the far superior story. L4D2 just left me cold about the characters.

Looking at L4D2, the Hunter is essentially useless, and should have been an evoloution of the Jockey - or the other way around. Equally, what should have been crescendo events were just turned into bottlenecking because the Infected were given too much strength.

Now, with HL3, what are they going to give Gordon that's going to beat the weapons he already has? What enemies are going to be bigger than the Dropships or Striders? What makes it a sequel more than just a new set of guns and weapons?

If it was me, it wouldn't be "Can I do HL3?", it'd be "Can I do an HL3 that won't suck?"; because being presented with Dai Katana or Duke Nukem Forever would be far worse than just saying "No".

See The Matrix etc.

[edit] Oh, also. It's partly a good thing Breen is gone. Not only would his presence be a liability for the story (considering the events thus far) but the voice actor who played him passed away some years ago. I don't think the character would have the same impact with someone else's voice.

Robert Culp. Aye, that's what I was getting at.

I read this article, and I just see one of those ten-to-a-click memes, one of the "advice animal" template ones? Maybe a picture of Gabe Newell on an orange and black background, with captions above and below. The top would be something like "hears forum hyperbole about Half-Life 2 taking 50 years" and the bottom would be "Actually takes 50 years to finish Episode 3". We could call it Misunderstanding Valve, or something. "Hears the fans want more Valve games/Gives them new games instead of finishing the ones they want more of."

How has this not happened already, come to think of it?

God damn they will post anything HL3 related won't they? I mean it's obvious that Gabe knows that fans want HL3 he is just the managing director of Valve (a small, but important job at valve). Seriously how about just waiting until we get actual news.

makes you wonder why there is such a big gab between the episodes. seriously. epi 1 and 2 came out pretty quickly, and suddenly epi 3 is not available yet. instead we get portal 2, l4d2, which are all fine games, but it does makes you wonder why no HL.

never the less, i still respect him for saying that. lets hope the next time he can tell us more about it.

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