World of Warcraft to Give Away Level 80 Characters

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Eri:
Lol at EVERYONE saying WoW is dying. You all need a reality check. WoW is still the biggest kid on the block and will be for the forseeable future. Call me when another MMO gets 5+ million subscribers.

depressingly, this :/ WoW still has what? like 10 million subscribers still?

besides, this is more insulting then tempting imo, a free high level character? really -.- fuck you, i earn my levels the old fashion way, by pulling them from the faces of my enemy's!

rapidoud:
SWTOR lied to our faces

what lies where these?

rapidoud:
If only dark millennium online hadn't been cancelled.

you tread into the realm of heretics with those words .....

Its just that blizzard want to milk the wow game for the last time before diablo 3 out

People talk about the big three, completely ignoring the fact that RIFT is still number two, behind WoW and ahead of TOR. Just sayin'

Also, I'm not surprised. Cash-grabs have always been Activision's forte' and Blizz is too focused on future projects to actually analyze and address WoW properly.

It's kind of to be expected, really.

"here take this item, if you use it you will instnatly get to final boss fight, we know the rest of the game is shit so you may jsut as well skip it".

Amnestic:

Just to be clear, this would be the WoW that even with the subscriber hit still has around 10 million active subscribers, right? The largest market share (by far) of any MMO?

wow has been number 2 in market share for months. League of legends has beaten it. While i play neither of those (tried both, got bored) just dont claim wow is still the largest.

I think this is a good idea and I honestly don't know why it has taken this long (or why it's time-limited).

For the uninitiated:

The time taken to get to the previous level cap has shrunk drastically with each expansion, so that you can get into the latest content quickly.

The current cap is 85. It's safe to say that it takes as long to get from 1-80 as it does to get from 80-85. This is how I've always treated it. Bare in mind that in the current game:

1-60 is pretty good (new content).
60-70 is awful (oldest content).
70-80 is pretty good (personally my favourite content, but second oldest content).
80-85 is the latest content.

What this does is say "Hi there, old player. We want you to come see Cataclysm, so we've brought you up to where everyone else was like a year ago. This is so you don't get put off by all the old junk that gets in the way of the fun."

I've had so many old players say "I'd come back if I didn't have to buy all those expansions." or "I don't want to play through the old stuff to see the new that you're in.". Other than a sense of entitlement amongst the level-capped players, there's no good business reason not to do this.

It does point out that revamping 1-60 was a waste of expansion resources, but that was a lose-lose situation: new players found the content dry and stale compared to what people were discussing so were being put off, old players found that the endgame content wasn't what they were used to, so were being put off.

Yep definately a sign of trouble when they are letting people skip most of the game when they join up.

Hey, this is great news for me. I'm having my roomate Scroll of Resurrection me once I get my new computer later this month.

Thing is, I've never had a character go higher than about lvl 68 (and that was in WotLK) I've never really experienced endgame content before, since I get to Outlands and then run out of steam having spent the last two months leveling a character that far (as I don't have buckets of free time to dedicate to level-grinding), then starting a new toon as that seems more interesting.

Being able to bump my Druid up to 80 so I can run high-level content for the first time in 6+ years of on-and-off play sounds like a great idea to me (yes, you read that correctly).

I can kind of see doing the big level jump if they are wanting to sell the social aspect of the game. Let's face it if you have leveled characters after areas were no longer popular then you know how lonely some of the leveling can be in the game. Level 80 where more people are at is way better than grinding alone somewhere in Outland.

Not really enough to pull me back though. Once in a while I kind of get that urge to play but I was playing so little that it seemed kind of crazy to pay a monthly fee for a game I only played a few days each month.

Kytseo:

RT-Medic-with-shotgun:
WoW is in trouble, Blizz is taking a hit requiring 600 people to be fired to maintain current straits, and now they must be in real trouble.

rapidoud:
Just... wow.

WoW is a sinking ship, panderia looks like SSDT (same as cataclysm), SWTOR lied to our faces, now we all just 'wait for GW2' which is spreading due to word of mouth.

They need to decide whether to appeal to hardcore fans, or casual fans, they cannot do both much longer (the hardcores like to think they're better than everybody thus need content hard enough on a game big enough to prove it, whereas casuals just want to chill out, so they have to appeal to the kind of freaks that can clear content in a week to those who will get around to it in a few months).

If only dark millennium online hadn't been cancelled.

Also: Lol @ captcha, 'cheese fries', something I can actually read for a change.

ON THE CONTRARY! They can appeal to both. By making multiple difficulty levels. Easy mode for the cry babies wanting gear(YOU NO GET EPICS DEAL WITH IT), normal for regular people, hard for the foolhardy, and legendary for the madmen. Do that for dungeons and raids and you might please everyone but cry babies will always cry because the text is not purple. Also GW2 was spreading by word of mouth for years now. Since ToR launched and everyone seemed to forget it exists GW2 is the only thing to talk about as far as MMOs and change will go.

BTW like the new captcha setup.

I like this person's idea. You heard 'em Bliz, easy for the n00bs, normal for the norms, hard for good players, and legendary for Ensidia (no offense if any members of Ensidia are reading this).

That idea Courtesy of TotalBiscuit.

SON OF A BITCH.

i just reactivated my account and bought Cataclysm a month ago, because there was no Scroll of Resurrection offer. Screw you blizz. >:c

RT-Medic-with-shotgun:

Kytseo:

RT-Medic-with-shotgun:
WoW is in trouble, Blizz is taking a hit requiring 600 people to be fired to maintain current straits, and now they must be in real trouble.
ON THE CONTRARY! They can appeal to both. By making multiple difficulty levels. Easy mode for the cry babies wanting gear(YOU NO GET EPICS DEAL WITH IT), normal for regular people, hard for the foolhardy, and legendary for the madmen. Do that for dungeons and raids and you might please everyone but cry babies will always cry because the text is not purple. Also GW2 was spreading by word of mouth for years now. Since ToR launched and everyone seemed to forget it exists GW2 is the only thing to talk about as far as MMOs and change will go.

BTW like the new captcha setup.

I like this person's idea. You heard 'em Bliz, easy for the n00bs, normal for the norms, hard for good players, and legendary for Ensidia (no offense if any members of Ensidia are reading this).

That idea Courtesy of TotalBiscuit.

I'm probably taking this the wrong way, but I'm not the Cynical Brit

Kytseo:

RT-Medic-with-shotgun:

Kytseo:

I like this person's idea. You heard 'em Bliz, easy for the n00bs, normal for the norms, hard for good players, and legendary for Ensidia (no offense if any members of Ensidia are reading this).

That idea Courtesy of TotalBiscuit.

The difficulty thing is not mine. TB thought of it back when WoW drove off a chunk of its players at the start of 2011.
I'm probably taking this the wrong way, but I'm not the Cynical Brit

I've seen this story in several other places and seeing the exact quote makes me think that Greg Tito misinterpreted the response.

"free leveling to 80" doesn't mean "Day-1 *ding* you have an automatic level 80 character". What it means is the invitee doesn't have to pay for subscription up until they hit level 80. The former seems nuts from a gameplay perspective, but the later seems nuts from a financial perspective. I personally spent over a year before hitting my first 80 because I split time among half a dozen alts and spent a lot of time exploring and tracking down quest storylines. You could theoretically NEVER hit level 80 if you spread out among a dozen alts. At that point they're more or less giving the game away for free, which doesn't seem to make sense either.

They should give you an instant level 80 character with Mists of Pandaria.

I played WoW for almost 5 years, I've seen every corner of that world, levelled almost all classes from 1 to 60/70/80 (depending on how bored I got).
Yet they still expect me to roll a level 1 Pandaran Monk and go through all the (revamped) old shit from Vanilla WoW, the drudgery of Outland (the Burning Crusade) and the monotone grey and brown landscape that is Northrend (Wrath of the Lich King) and to redo the Cataclysm 80 to 85 content which felt like playing in a fishbowl due to it's extremely scaled down area's of questing.

I will not buy Mists of Pandaria, because I do not want to get through all that old shit again. If they want to rope me in, there should be an option to skip the level 11 to 85 content when making a Pandaran (seeing as how the Pandaran level 1 to 10 content is new).

This game is just too old, it's stale. There is not enough to do to keep Hardcore players happy (one raid instance every 8 month's won't cut it) and the casual player will never be happy, since they are as stable (subscription-wise) as a drunken earthquake.

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