Capcom Thinks It can Sell 10 Million Copies of Dragon's Dogma

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Yep, horribly generic and dull-looking fantasy game Dragon's Dogma is going to sell 10 million copies...

In about 10 years, and only really thanks to the used game market and constant reselling of about 100k copies, out of the 200k sold new.

So... they're expecting 10 mil. sales for an unknown game that's not getting a PC release?
It almost make Capcom look cute due to their naiveness.

Twice as much as they expect sell with DmC, Capcom truly has such unrealistic expectations.

One Hundred Billion Copies..... *DUN DUN DUN*

Looks like they got Dr. Evil to be Capcom's new CEO.

DVS BSTrD:
Wait guys, this is Capcom we're talking about.
They probably meant to say Dragon's Dogma would be "1 million snails popular", you know like escargot. Those are pretty popular in France and Belgium.

You're right about the typo, but you're wrong about where the typo is. They predict over 10 sales.

hazabaza1:
Good joke, guys. Capcom's full of funny people.

And the world is full of idiots. Think how many people are going to buy Diablo 3 or bought Skyrim just because of the developer behind it. I'm sure it will sell at least 2 million just cause of the name Capcom is attached to it.

With the crap Capcom have been pulling, why would anyone short of their most rabid/loyal fans buy anything they release?

Still gonna boycott their swill.

80Maxwell08:

Starke:

80Maxwell08:
Um actually it's Capcom's second largest dev team ever. They one upped themselves with the dev team for Resident Evil 6 by having 600 people work on that. Also considering Capcom has been spinning a PR nightmare like no other to the point where so many people are boycotting them they have a LOT of work to do.

Okay, I actually missed this. What's their latest PR disaster?

Well I was less referring to one disaster rather than the whole combination they have spun up. From denying the fan the Megaman Legends 3 prototype that they promised fans would come to the 3DS's digital store (I don't know it's name), the DMC reboot with Dante's new appearance that pissed off a huge amount of DMC fans, making Resident Evil 6 basically a straight up action game, the whole DLC on the disc crap involving Street Fighter x Tekken, cancelling every Megaman Title in a while. That's all that comes to my mind.

You forgot the refusal to localize Ace Attorney Investigations 2 because the first one didn't sell as well as Okamiden, despite the fact that you can find Okamiden in Wal-Mart a year after release yet you couldn't find a copy of AAI in Gamestop at launch, refuses to localize Layton vs Wright, making Level 5 localize it. Making people pay for some demos...

This company's in the shithole.

I laughed so hard i need to change my pants.

Lets be honest here. Its going to be a hybrid of Monster Hunter and Skyrim. And while that sounds like the greatest thing EVAR and that this will go down in history as "Greatest IP EVAR", but its not going to hit 10 mil copies. It might be lucky to reach a 3rd of that.

Sure, it might end up being a decent game, but i doubt it will be anything to rave over. ((except the critics, who will lose their jobs if they dont give it 8/10 or better.))

Dont get me wrong, i kinda look forward to it. So i can see if it lives up to the standards of Skyrim OR Monster Hunter, both of which ive sunk untold hours into. If its good, i'll tell it like it is and say, "Oh wow, this is better then i thought it would be", and if its bad..... "Im not surprised it crashed and burned. We want Monster Hunter, not a cheap rip off".

To put that number in perspective: Similar open-world RPG, Skyrim, which was the first western game to receive a perfect score from picky gaming mag, Famitsu, has clocked up less than half a million sales since it was released last December.

In Japan? Did you forget to add that?

Anyway, it looks like a game I would like to play with friends, but I think other games will hold mine and my friends attention for this year. I don't want to be spending too much money.

That's an insane number even for games people actually give a shit about, let alone some random fucking title that Crapcom slapped together.

For those of you who keep asking how bad Crapcom's PR is let me put it this way: I'm actively boycotting the fuckpumps and nothing else. Not EA, Not Activision, just the skidmarks at Crapcom. That's how fucking terrible they are.

It's not exactly hard to maintain my "boycott" when almost no game they've made has ever controlled even relatively decently aside from their fighting games. Hell, you can't even look at their games that work for a positive example; for example DR2, yeah it worked well, but you can't tell me that it didn't feel "odd", you can't tell me the RE5 didn't feel "odd". That's putting it as nicely as I can.

I have a saying when it comes to the mouth breathing, knuckledragging, mono-browed dickheads at Crapcom:

"Capcom; where the retards go when Nintendo says NO."

EDIT: Allow me to tell you what I personally find to be Crapcom's most sickening act (it is what made me stop playing their games).

If your recall the Marvel vs. Capcom/Ultimate Marvel vs. Capcom shitstorm from a while ago you may recall that they released the "Ultimate" version only 6 months later and refused to fix the old version or add the previously promised items (like a simple fucking spectator mode) and instead sold them as part of the Ultimate game, as well as the new characters and next to nothing else. People lost their shit and the idiots in their PR department gave multiple seperate responses, some said "It's how the game was coded, we simply couldn't update the game without rereleasing it", another even went so far as to blame the tsunami. However at later dates a few journalists interviewed some of the American branches of Capcom about the game, they asked the standard questions and asked why the game was being handled like this, a fair few of the responses were (please keep in mind that the people who commented had actually WORKED on the game) "this is just how they do it in Japan, it's their business practices". A basic admission that "The higher ups in Crapcom don't like DLC and would rather rerelease the full game near full price because they could get away with it in the 80's and 90's". After these comments were made it was discovered that these workers (they were team leaders) were "reprimanded" by seperate branches because, well, it proved the cuntbuckets were flat out lying to consumers, though these workers only told people the truth because the incompetant PR workers hadn't managed to inform them what they were meant to say.

The game looks pretty ok from what i can see.

But capcom has held back monster hunter for way too long. I want my damn monster hunter.

I'll probably rent it.

How about this Capcom. Set up a goal. If people reach that goal, you release Megaman Legends 3. That will inspire people to buy it. Hell you should do that if you want to sell 2 million copies, otherwise unless you pull a very heavy marketing campagn in the next 2 months it may not even reach the first million mark.

First of all, I have not heard of this game at all, but after reading it seems like its Monster Hunter + Skyrim molded into one huh? Well color me interested.

One thing I hated with skyrim would be the melee combat mechanic -- there's barely any dodging or pattern memorization, and if any, theres barely any real technique in it, just mash the buttons till they die, and power attack once in a while. If any I'd prefer Dark Souls' or Monster Hunter's combat mechanic over skyrim's anytime of the day, but its understandable considering trying to do that with FPS camera will cause nauseating results.

Despite I'm pretty much waiting for a Skyrim with Dark Souls/Monster Hunter combat mechanics, I have to say I do hope this don't bomb badly, yet knowing what Capcom has done to my precious Megaman series... (I'm Looking at you Street Fighter X Tekken) I'll give this a bargain bin wait, unless if its really bad.

10 Million? you sure that's not Capcom's spell check error again? maybe they meant 1 Million? or 100 Million?

Still, I do wish for more games that are open world like Skyrim, but has the action combat mechanic like Dark Souls/Monster Hunter, and then add some survival+faffing about element into it like Dead Rising.

Here's hoping the Japanese game industry branch out to these kind of thing.

I'm more into the growth of the game industry as a whole as opposed to corp bashing.

If Capcom are that confident and print 10 million copies, then they probably will sell 10 million copies... eventually.

Such an over-saturation of one title will mean the game will be heavily discounted as the retailers and distributors try to get rid of the bloody thing to free up stock space.

Expect to see it next to the redundant, previous years' copies of annual sports titles and expect to be offered a copy of Dragon's Dogma for just $5 $4 $3 $2 $1 with every purchase.

Expecting to sell 10 million and this is the first I've ever heard of the game.

Good luck with that!

They've got high hopes, they've got high hopes
They've got high apple pie in the sky hopes

Seriously, if this is an actual goal and not just the result of a sticky 0 key on some poor Capcom staffer's keyboard, then they'd better start shoveling some massive amounts of yen into that hype machine.

I wish they had at least checked with a US marketing group before picking that name. Does "Dragon's Dogma" even make sense grammatically? Even if it does it doesn't make sense in context. Why would the beliefs of Dragons matter to us?

Considering they are skipping one of the major platforms the COULD be releasing on (the PC), I'd say no, they're not going to move 10 mill.

A new IP like that will barely manage 1 million copies and that's being optimistic.
I mean Kingdoms of Amulur, which is quite popular and anticipated sold well at 330,000 copies and capcom want 10 MILLION of dragons dogma, a game I never heard about till now? They need to ADVERTISE! That way they will at least sell a few copies.

If that's the kind of sales they expect to get, it's a wonder they haven't given more games the bullshit "we're not localizing it because it wouldn't sell enough copies" Ace Attorney Investigations 2 treatment.

Atmos Duality:
I'm still laughing over how they announced Megaman Legends 3, then threatened to shitcan it if people didn't buy the demo, and then shitcanned it anyway.

Without even giving us a chance to buy the demo first, of course. That's my favorite part (well, second favorite, first is how they said it was the fan's fault). "Buy the demo or the game gets canceled! Oh, by the way, both the game and demo are canceled." Screw off, Capcom.

Audacity:
And the world is full of idiots. Think how many people are going to buy Diablo 3 or bought Skyrim just because of the developer behind it. I'm sure it will sell at least 2 million just cause of the name Capcom is attached to it.

I think you mean "how many people didn't buy Skyrim just because of the developer behind it." It's Bethesda, the company making games that are less stable than Windows ME. I see that name as the developer and I let them keep making noise while keeping my money (you know, the polar opposite of "shut up and take my money"). I wouldn't even buy Skyrim off Steam for $5 because I just don't feel like running around the internet looking for fan-made patches and solutions to the constant freezing problems they stick us with anymore. Why should I do that when there are so many games out there that are both really fun to play AND aren't a technical mess? The better developers deserve my money, and Bethesda deserves none.

So long as they tell ppl the game is like Dark Souls, with options to make it as ez as Skyrim, they should be able to meet their target XD

Matthew94:
Bring it to PC and I may buy it, until then no sale.

normally i don't quite condone this attitude..but i've really started to feel this way, especially about open world rpg type games. i looked up the trailer and it doesn't look half bad, if it comes to PC i'd seriously consider getting it.

Baron_BJ:
That's an insane number even for games people actually give a shit about, let alone some random fucking title that Crapcom slapped together.

For those of you who keep asking how bad Crapcom's PR is let me put it this way: I'm actively boycotting the fuckpumps and nothing else. Not EA, Not Activision, just the skidmarks at Crapcom. That's how fucking terrible they are.

It's not exactly hard to maintain my "boycott" when almost no game they've made has ever controlled even relatively decently aside from their fighting games. Hell, you can't even look at their games that work for a positive example; for example DR2, yeah it worked well, but you can't tell me that it didn't feel "odd", you can't tell me the RE5 didn't feel "odd". That's putting it as nicely as I can.

I have a saying when it comes to the mouth breathing, knuckledragging, mono-browed dickheads at Crapcom:

"Capcom; where the retards go when Nintendo says NO."

EDIT: Allow me to tell you what I personally find to be Crapcom's most sickening act (it is what made me stop playing their games).

If your recall the Marvel vs. Capcom/Ultimate Marvel vs. Capcom shitstorm from a while ago you may recall that they released the "Ultimate" version only 6 months later and refused to fix the old version or add the previously promised items (like a simple fucking spectator mode) and instead sold them as part of the Ultimate game, as well as the new characters and next to nothing else. People lost their shit and the idiots in their PR department gave multiple seperate responses, some said "It's how the game was coded, we simply couldn't update the game without rereleasing it", another even went so far as to blame the tsunami. However at later dates a few journalists interviewed some of the American branches of Capcom about the game, they asked the standard questions and asked why the game was being handled like this, a fair few of the responses were (please keep in mind that the people who commented had actually WORKED on the game) "this is just how they do it in Japan, it's their business practices". A basic admission that "The higher ups in Crapcom don't like DLC and would rather rerelease the full game near full price because they could get away with it in the 80's and 90's". After these comments were made it was discovered that these workers (they were team leaders) were "reprimanded" by seperate branches because, well, it proved the cuntbuckets were flat out lying to consumers, though these workers only told people the truth because the incompetant PR workers hadn't managed to inform them what they were meant to say.

Don't forget the announcement that happened a day after MML3 got canned. Even a braindead nitwit could read it as "We don't want to make an original title so heres a rerelease of a game you just bought thats mandatory."

Is this estimation resulting from a confidence in the game's quality or in the marketing? Because if it's the former, then, well, that would be nice, but I still doubt it.

Hey. Hey Capcom. Psst! You wanna know what game might sell 10 million copies? Well, do ya? I'll tell you, then.

FREAKING. MEGAMAN. LEGENDS. TRES!

BUT NOOOOOOOOOOOOOOOOOO! No one's gonna buy that game, huh?! Throw away all the work we've done because we're not being "supportive" enough! Get rid of all upcoming titles starring one of the most iconic videogame characters ever!

*Sigh*

Sorry, I'll never get over it. I was part of the Dev room; the fans who were trying to help create the game. I'm sure I'm not the only one out here.

Back to topic, Capcom is being too optimistic. Or is it delusional? I don't know; I get those two mixed. So unless this game is like Skyrim (Labeled best RPG so far) mixed with...Modern Warfare 3 (Crazy sales) and...Megaman Legends 3 (Had to be said!) and...sprinkled with baby dust, bathed in sunshine, lollipops and rainbows and delivered by the gods themselves, I doubt it will be remotely close to what they expect. Heck, if not even Skyrim was able to do that, or Kingdom of Amalur, another new game kinda like Skyrim which is not that bad, what could possibly make you think this game can? it has received less publicity than Kingdoms of Amalur itself.

Time to lay off the mushroom, Capcom. A challenge is good. I enjoy challenges myself. But you won't see me trying to swim my way to Cuba and then back to the US just because it's one hell of a challenge. That's just dumb. There's a difference.

PS: Before you continue with that trip, would you kindly start working on more pre-order bonus codes for Operation Raccoon City for the 360? It appears all video game retailers across the world ran out of codes already...and the game just came out today. Way to go, guys. Way to see ahead. This looks promising.

Waaghpowa:
What's Dragon's Dogma?

That thing my karma ran over last week.

Leviano:
Capcom seems to be eating the wrong type of mushrooms again >.>

You mean, there's a right kind of mushroom? O.o

80Maxwell08:

Starke:

80Maxwell08:
Um actually it's Capcom's second largest dev team ever. They one upped themselves with the dev team for Resident Evil 6 by having 600 people work on that. Also considering Capcom has been spinning a PR nightmare like no other to the point where so many people are boycotting them they have a LOT of work to do.

Okay, I actually missed this. What's their latest PR disaster?

Well I was less referring to one disaster rather than the whole combination they have spun up. From denying the fan the Megaman Legends 3 prototype that they promised fans would come to the 3DS's digital store (I don't know it's name), the DMC reboot with Dante's new appearance that pissed off a huge amount of DMC fans, making Resident Evil 6 basically a straight up action game, the whole DLC on the disc crap involving Street Fighter x Tekken, cancelling every Megaman Title in a while. That's all that comes to my mind.

Oddly, and I don't know if this is at all diagnostic or not, but I sorta rolled all of that off into the irrelevant file on the way. The only thing I'd actually been processing as part of this mess was the abysmal review that Resident Evil: Multiplayer slamfest, or whatever the actual subtitle was, had gotten. Now, clearly if you want 10m units sold, in this market, you need to either do some hideously aggressive marketing, or you're going to need some very powerful drugs.

Beautiful End:
Hey. Hey Capcom. Psst! You wanna know what game might sell 10 million copies? Well, do ya? I'll tell you, then.

FREAKING. MEGAMAN. LEGENDS. TRES!

BUT NOOOOOOOOOOOOOOOOOO! No one's gonna buy that game, huh?! Throw away all the work we've done because we're not being "supportive" enough! Get rid of all upcoming titles starring one of the most iconic videogame characters ever!

*Sigh*

Sorry, I'll never get over it. I was part of the Dev room; the fans who were trying to help create the game. I'm sure I'm not the only one out here.

Honestly, and I know I'm not the first to say this, but, as iconic as Megaman is, the games just haven't been selling well. I don't know if that's because the series has a reputation for being so hard, or if the recent games were bad... (I honestly don't know, I vaguely remember back about eight years ago the series getting thrashed for a string of mediocre releases), or just that the character didn't translate well once he was voiced.

I'm not saying he should be taken out to pasture, but it isn't a guaranteed 10m sales, but, I'm guessing you actually know that, and I'm just wasting everyone's time here? :\

For some reason, "Jennifer's Body" springs to mind. It starred Megan Fox, and even SHE knew the movie was going to bust. She overheard some execs talking excitedly about how well the movie was going to sell, and she wasn't exactly sure how.

And now Capcom are those poor execs. Maybe they'll get the picture one day.

Zachary Amaranth:

DVS BSTrD:
Wait guys, this is Capcom we're talking about.
They probably meant to say Dragon's Dogma would be "1 million snails popular", you know like escargot. Those are pretty popular in France and Belgium.

You're right about the typo, but you're wrong about where the typo is. They predict over 10 sales.

Hmmm... do you think they can manage that? Generally, something with no marketing fails to meet ANY sales goal.

Starke:

Beautiful End:
Hey. Hey Capcom. Psst! You wanna know what game might sell 10 million copies? Well, do ya? I'll tell you, then.

FREAKING. MEGAMAN. LEGENDS. TRES!

BUT NOOOOOOOOOOOOOOOOOO! No one's gonna buy that game, huh?! Throw away all the work we've done because we're not being "supportive" enough! Get rid of all upcoming titles starring one of the most iconic videogame characters ever!

*Sigh*

Sorry, I'll never get over it. I was part of the Dev room; the fans who were trying to help create the game. I'm sure I'm not the only one out here.

Honestly, and I know I'm not the first to say this, but, as iconic as Megaman is, the games just haven't been selling well. I don't know if that's because the series has a reputation for being so hard, or if the recent games were bad... (I honestly don't know, I vaguely remember back about eight years ago the series getting thrashed for a string of mediocre releases), or just that the character didn't translate well once he was voiced.

I'm not saying he should be taken out to pasture, but it isn't a guaranteed 10m sales, but, I'm guessing you actually know that, and I'm just wasting everyone's time here? :\

Well, that was all true...back then. But MML is a series that has aged well. I played it when I was around 14 and I didn't think the game was that hard. But if it was, then a third entry to the series couldn't come at a better time. With games that embrace the difficulty curve becoming more and more popular (Dark/Demon's Souls, Ninja Gaiden, even Dragon Age and Skyrim, if you will), MML3 would be well received.

With only two MML games out there and over 10 years to learn from their mistakes, which were not that big to begin with (The biggest one being Megaman's voice actress, which I'll completely agree with you there), and what with the new console's power, MML3 could be a huge success. Imagine the difference between the PS1 graphics to the current gen. consoles. And if all that sounds like bull, just look at all the support the project received when it wasn't even confirmed we'd get the game for sure. And look at all the negative feedback they got from the cancellation.

Sorry if I got a bit carried away. But it just pisses me off when Capcom puts all their efforts and faith on a project that can't possibly sell over 10m copies. Yet, they decide to kill a project that could surely sell more copies than Dragon's Dogma. Simply because the title has the name Megaman in it. Simple as that. Maybe not 10m, but surely more than whatever copies this game will sell. Think about it: your average gamer might hold Dragon's Dogma and MML3's cases in his hands. Which one do you think he'll consider giving a chance if he could only choose one? I'd say 8 out of 10 people would choose Megaman for whatever reason. Hands down.

Beautiful End:
Sorry if I got a bit carried away. But it just pisses me off when Capcom puts all their efforts and faith on a project that can't possibly sell over 10m copies. Yet, they decide to kill a project that could surely sell more copies than Dragon's Dogma. Simply because the title has the name Megaman in it. Simple as that. Maybe not 10m, but surely more than whatever copies this game will sell. Think about it: your average gamer might hold Dragon's Dogma and MML3's cases in his hands. Which one do you think he'll consider giving a chance if he could only choose one? I'd say 8 out of 10 people would choose Megaman for whatever reason. Hands down.

I'm not sure that would be the number though. I mean, and this may be somewhat diagnostic here, but, for me Capcom killed the franchise over a decade ago. I got started on the character with the NES, so fast forward to the fully voiced stuff back ten years ago, and I saw no connection to the franchise I'd loved.

And, unfortunately that's part of the problem. There are a lot of players who, like myself, saw the series killed off and skinned before their eyes and replaced with, something that looked like a bad JRPG. Coming back now, the brand ends up being that for a lot of potential consumers there's a stigma on the franchise there.

Real fucking smart to make a classic fantasy-styled open world RPG and not release it on PC.

This article's a joke, right? I mean, calling DMC 4 "Devil Mary Cry 4" is a MAJOR giveaway Escapist. Nice try.

HAHAHAHAHAHAHAHA!

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