Street Fighter X Tekken Dev Laments Hacked DLC

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Street Fighter X Tekken Dev Laments Hacked DLC

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Tomoaki Ayano is "disappointed" that hackers gained access to Street Fighter X Tekken's DLC characters, but he acknowledges their skill.

So, in case you haven't heard the cries of incomprehensible rage, Street Fighter X Tekken features 12 "DLC" characters, all of which are on the disk. Shortly after the game launched, unscrupulous hacker-types realized they could, via unsavory hacker-magic, unlock the extra characters. Instructions were posted shortly thereafter, meaning anyone running modified PS3 firmware could stumble around online playing as characters legitimate players couldn't access. Hilarity ensued.

"Personally, I was really surprised when I heard the news that the characters had been hacked, basically," producer, Tomoaki Ayano, told GameSpot. "So I was pretty disappointed by that. I was really surprised at how skillful the hackers were, basically. But I was really kind of disappointed that it created this kind of environment where a bunch of players were playing the characters but a bunch were unable to play with them."

I too am disappointed that a group of people created an environment in which some players have access to certain characters while other, less fortunate, players do not. Do you see how neutral that sentence is? It's very neutral. Like Witcher neutral. That's me. Neutral.

The DLC, which contains 12 characters, equally split between the Street Fighter and Tekken franchises, isn't available yet,but it's slated to cost $20 (1600 MSP). The Vita version of the game, which I won't be picking up because the idea of playing a fighting game with a Sony d-pad makes my left thumb retreat into my forearm in fear, comes with all the DLC characters and a few exclusive ones to boot.

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Know what I was disappointed with? Including DLC on disk that was there for no better reason than to charge players later.

Wanna know who created that environment? Look in the mirror.

Half surprised he didn't blame this on the pirates or used game sales...

This makes me heavily disappointed in gamers in general. I get there's some sort of indignity to locked on-disk DLC, but this is just sad...

NameIsRobertPaulson:
Know what I was disappointed with? Including DLC on disk that was there for no better reason than to charge players later.

Wanna know who created that environment? Look in the mirror.

Half surprised he didn't blame this on the pirates or used game sales...

Yes, let's not find any fault with those who actually did this side-stepping.

"Personally, I was really surprised when I heard the news that the characters had been hacked, basically," producer, Tomoaki Ayano, told GameSpot. "So I was pretty disappointed by that. I was really surprised at how skillful the hackers were, basically."

Surprised? Really?
After the PSN debacle and the Geohot incident, this guy is SURPRISED that his on disc DLC (which was universally hated) was hacked?

There is a limit to how naive you can be, you know!

Grey Carter:
. The Vita version of the game, which I won't be picking up because the idea of playing a fighting game with a Sony d-pad makes my left thumb retreat into my forearm in fear, comes with all the DLC characters and a few exclusive ones to boot.

Really? I love the PS3 d-pad for fighting games.
OP: It is pretty hard for me to drum up sympathy for you. You withheld them solely to make even more than the already overpriced retail that is 60$.

LiquidSolstice:

NameIsRobertPaulson:
Know what I was disappointed with? Including DLC on disk that was there for no better reason than to charge players later.

Wanna know who created that environment? Look in the mirror.

Half surprised he didn't blame this on the pirates or used game sales...

Yes, let's not find any fault with those who actually did this side-stepping.

"Scooby-Doo Rule"

Committing a lesser crime (breaking into a house that is not yours) to show a greater one (Old Man Withers stealing money from a vault)

In this case, they hacked the game, and by the way, we know that Capcom intentionally lied and misled its customers, which I personally think is worse.

RedEyesBlackGamer:

Grey Carter:
. The Vita version of the game, which I won't be picking up because the idea of playing a fighting game with a Sony d-pad makes my left thumb retreat into my forearm in fear, comes with all the DLC characters and a few exclusive ones to boot.

Really? I love the PS3 d-pad for fighting games.
OP: It is pretty hard for me to drum up sympathy for you. You withheld them solely to make even more than the already overpriced retail that is 60$.

It's better than the 360 D-pad certainly, but it gets physically painful to roll a QCF after an hour or so. I had a literal bleeding thumb after Blazblue was released. Then I bought an arcade stick.

NameIsRobertPaulson:
In this case, they hacked the game, and by the way, we know that Capcom intentionally lied and misled its customers, which I personally think is worse.

Only in the gaming industry would you have consumers with this sort of opinion...

LiquidSolstice:

NameIsRobertPaulson:
In this case, they hacked the game, and by the way, we know that Capcom intentionally lied and misled its customers, which I personally think is worse.

Only in the gaming industry would you have consumers with this sort of opinion...

Not really. If someone broke into the kitchen at Olive Garden, and found that their food standards were piss poor to save money, I'd be pissed at the restaurant.

If someone broke into the HQ of a large investment firm to steal money, and happened to find records that the company had been operating a Ponzi scheme and screwing its customers, I'd be more pissed at the firm.

You know who the hackers hurt when they hacked the game? Arguably Capcom, and that's it.

You know who Capcom hurt when they intentionally left off finished characters to milk money? People who paid for their product.

Pardon if I feel less sympathy for the multi million dollar corporation.

Grey Carter:

RedEyesBlackGamer:

Grey Carter:
. The Vita version of the game, which I won't be picking up because the idea of playing a fighting game with a Sony d-pad makes my left thumb retreat into my forearm in fear, comes with all the DLC characters and a few exclusive ones to boot.

Really? I love the PS3 d-pad for fighting games.
OP: It is pretty hard for me to drum up sympathy for you. You withheld them solely to make even more than the already overpriced retail that is 60$.

It's better than the 360 D-pad certainly, but it gets physically painful to roll a QCF after an hour or so. I had a literal bleeding thumb after Blazblue was released. Then I bought an arcade stick.

It does wear on you, but I find it more accurate than the analog stick and I'm not dropping 150$ on a fight stick. I never play fighting games for more than a hour at one time, anyway. I didn't know you were a fan of fighters.

NameIsRobertPaulson:
Know what I was disappointed with? Including DLC on disk that was there for no better reason than to charge players later.

Wanna know who created that environment? Look in the mirror.

I swear, I had nothing to do with it!

NameIsRobertPaulson:
You know who the hackers hurt when they hacked the game?

Pardon if I feel less sympathy for the multi million dollar corporation.

and pardon me when I ask this rhetorical question: "Why do you think we have increasingly invasive DRM these days?"

LiquidSolstice:

NameIsRobertPaulson:
You know who the hackers hurt when they hacked the game?

Pardon if I feel less sympathy for the multi million dollar corporation.

and pardon me when I ask this rhetorical question: "Why do you think we have increasingly invasive DRM these days?"

I know it's rhetorical but...

We have increasingly stiff DRM because producers need to explain why their AAA title did not meet sales expectations. Easy scapegoats for years have included violence, overseas markets, pirates, and recently used game sales.

By increasing the level of DRM in games, even as it has been shown to affect pirates far less than a paying customer, they are trying to regain the faith of stockholders, the only people to which they truly answer.

It's a simple answer that can be condensed into easy buzzwords for shareholder meetings.

LiquidSolstice:

NameIsRobertPaulson:
You know who the hackers hurt when they hacked the game?

Pardon if I feel less sympathy for the multi million dollar corporation.

and pardon me when I ask this rhetorical question: "Why do you think we have increasingly invasive DRM these days?"

The "rampant piracy" Game companies crow on about is a manufactured issue to explain piss poor game sales of a game that sucked and is now always used to try and justify thier retarded methods of money grubbing. And as for on Disk DLC they expect people to just buy it. If it were the old west theyd be run out of town like a bloody snake oil salesman.

Good thing this game wasnt ( badly ) ported to the PC, it would of been hacked... oh wait.

I dont aprove of stealing but in a way I am glad this happened, it will most certainly make publishers more wary of putting fully developed DLC on the disk for later sales, but I fear it will only take a small download to unlock ( say the models, or some critical part of the DLC that is still pretty small... like taking a gear out of a car engine, small part but the engine wont do nowt without it ).

... and whats that about MODIFIED PS3's ? Consoles are pirate proof aint they ? Pirates only exist on the filthy thieving PC market right ?
Get it right please... Piracy ruins the PC game market , Used Games ruin the console market and apprently Steam sales ruin the digital games market.
Funny how exloiting, recycling IPs over and over again, overpricing , nickle and diming of customers doesnt have no effect on the market hmmm ?

Ah, DRM is of course for "money-grubbing", because losing sales to people who don't buy DRM-laced games and the amount of time and money it takes to license and incorporate these DRM methods of course earns them money. Somehow.

Look, I'm not agreeing with DRM. I don't have an issue with it personally, and I can see why some do, but at the end of the day, I don't think it's really unfair to point out that the more people try and break into a system, the harder teh creators of said system will try to make it for anyone to get in, and maybe it's a retarded idea, maybe it's not, but mark my words, the pirates who we all shrug off as being unaffected by these issues are the ones that are going to make our lives living hell in the future because of the knee-jerk response to these sort of stories.

RedEyesBlackGamer:

Grey Carter:

RedEyesBlackGamer:

Really? I love the PS3 d-pad for fighting games.
OP: It is pretty hard for me to drum up sympathy for you. You withheld them solely to make even more than the already overpriced retail that is 60$.

It's better than the 360 D-pad certainly, but it gets physically painful to roll a QCF after an hour or so. I had a literal bleeding thumb after Blazblue was released. Then I bought an arcade stick.

It does wear on you, but I find it more accurate than the analog stick and I'm not dropping 150$ on a fight stick. I never play fighting games for more than a hour at one time, anyway. I didn't know you were a fan of fighters.

You can pick up the regular edition stick for like $50 second hand, it's a really solid stick and it doesn't feel much worse than the TE (aside from the shape, I like the bigger base of the TE) Totally worth the money, though not if you don't play often.

So he was disappointed people were accessing content that was already available on the disc? Gee, that's just fucking insane. . . . that it was locked away on the disc in the first place. Capcom (and a large number of other game companies) is obviously being ran by a bunch of window licking, helmet wearing, paste eating fucktards that couldn't be paid to give a shit about anything but nickel and diming their customers to death with bullshit like this.

The sooner the video game industry is purged of people like this dip shit, either through firings or cancer or violent crime (I'd prefer firings but at this point but you know what they say about beggars and choosers) the better off gamers will be.

Also, can we please stop calling locked away content DLC? Call a spade a spade and refer to it as what it is, LOCKED AWAY ON DISC CONTENT.

LiquidSolstice:
Ah, DRM is of course for "money-grubbing", because losing sales to people who don't buy DRM-laced games and the amount of time and money it takes to license and incorporate these DRM methods of course earns them money. Somehow.

Look, I'm not agreeing with DRM. I don't have an issue with it personally, and I can see why some do, but at the end of the day, I don't think it's really unfair to point out that the more people try and break into a system, the harder teh creators of said system will try to make it for anyone to get in, and maybe it's a retarded idea, maybe it's not, but mark my words, the pirates who we all shrug off as being unaffected by these issues are the ones that are going to make our lives living hell in the future because of the knee-jerk response to these sort of stories.

Simple economics tells us that the companies wouldn't put the DRM in unless they expect to make more money (by some method) than it cost them to put it on the software.

My issues with DRM, are related to the company's assumption that I am a thief. I pay my bills, I buy my games and music, but I am punished by the companies for doing so. It is a little thing, but for the same reason I WILL NOT buy gas from a pre-pay gas station, I avoid games with DRM. I am not a thief and will not be treated as one.

Also, let us not forget that DRM has often been harmful to your system (here's looking at Sony Music). Also, most DRM (especially always on internet stuff) is used to monitor your playing habits. Whaddya want to bet companies will try to commodify that data somehow? Then we can talk about the system lag caused by these DRM systems.

I know that companies want to derive maximum profit from their games, but you get more flies with honey, than vinegar. Perhaps there are better ways to get profit from the game (and its owner) than by putting content important to the game (which was clearly cut from the game), on the disc, and then trying to sell the previously included content to the user who has already paid for the game? The problem is greed, people don't like to feel nickel and dimed. Companies should probably look at things in the King Gilette method if they are doing DLC. "Givem the Razors....but sell them the blades".

I know the ways in which developers are treating their customers is pushing me in the direction of no longer gaming. I understand that I am a customer, but I am not a pirate. Given the direction the rumours are taking with the new consoles. I will be out after this current generation anyway. I love libraries and reading - and there is no DRM on a paper book.

All they care about is getting caught, if he Laments it so much, Capcom should not have put the damn fighters on the disk.

Having the characters on disk but have them planned as a later DLCis just a totalslapin the face to anyone who actulaly bought the game on day one. Its a capcom game. Its going to have a mega-super-terbo-HD-Remix-Alpha-black-XXX-gameoftheyearedition-directorsCut anyway. So withholding content on day one, when there is obviously going to be moar contnet, makes gamers resentful and kind of angry.

On Disk DLC is ASKING to be cracked/hacked. Maybe such a shoddy business practice shouldn't be there in the first place?

OH WOE IS ME GAMERS GOT FED UP WITH MY BULLSHIT BUSINESS PRACTICES AND GAVE ME THE BIRD NOW MY COMPANY IS GOING TO GO BANKRUPT AND I'M GOING TO HAVE TO TELL MY KIDS I CAN NO LONGER AFFORD TO BUY THEM AN ISLAND.

We need more developers like CDProjekt. I'm gonna go play the Witcher 2 Enhanced Edition, which I got for free by the way. Suck on that assholes.

Calling this DLC should be illegal, as it clearly isn't DLC. After all, the DL part of the DLC stands for DownLoad, which, based on the pirates actions, it clearly isn't.

It should just be called premium content, or something like that.

Also, isn't the point of DLC so that developers can create new content for games over time? This content has already been created prior to release.

So many things wrong with this that my nerd rage is turning me into the incredible hulk...

Captcha: Surf and turf...Interesting....

Grey Carter:

RedEyesBlackGamer:

Grey Carter:
. The Vita version of the game, which I won't be picking up because the idea of playing a fighting game with a Sony d-pad makes my left thumb retreat into my forearm in fear, comes with all the DLC characters and a few exclusive ones to boot.

Really? I love the PS3 d-pad for fighting games.
OP: It is pretty hard for me to drum up sympathy for you. You withheld them solely to make even more than the already overpriced retail that is 60$.

It's better than the 360 D-pad certainly, but it gets physically painful to roll a QCF after an hour or so. I had a literal bleeding thumb after Blazblue was released. Then I bought an arcade stick.

That's why god invented a handy little device called a "break". It is alright to set a game down from time to time...particularly if it's proving to be physically painful to continue playing. :P

I read somewhere that all characters are locked on disk, including the PS3 exclusives, so people were hacking Xbox versions were able to play as Cole etc, and bring them online, hilarity would have indeed ensued.

Grey Carter:
"But I was really kind of disappointed that it created this kind of environment where a bunch of players were playing the characters but a bunch were unable to play with them."

Really? Then why did you create them as DLC in the first place?

Is this guy serious? The entire game industry has turned into a nickle and dime scam, of the most transparent kind. What I'm most sad about is, I know it will get alot worse before it gets better.

LiquidSolstice:
Yes, let's not find any fault with those who actually did this side-stepping.

Personally, I don't find any fault with that side-stepping at all. They bought a game, and then they modified their game (which they owned). If they were actually taking any parts of the game that they weren't already given I could understand the complaint (as with piracy), but they were just modifying what they already had, something which I believe we should always have the right to do.

If the developer didn't want people to have these characters, they really shouldn't have handed them over.

The hacking is completely justified, it's capcoms fault for putting the characters who are on the disc as DLC you have to pay for. They cheated customers, they find away around that, nothing wrong with that.

My heart bleeds for you Tomoaki, here's a hint; Stop putting locked content on the discs.

I want to say the actions of the hackers were unjustified and wrong, because after all, in the end it is still stealing. However considering the circumstances on which this "DLC" was locked and included on the disc, and the devs tried to rationalize it, I honestly think this serves them right and should be seen as an example of what not to do.

Don't fuck your customers because they will fuck you back given the chance.

Grey Carter:
Street Fighter X Tekken Dev Laments Hacked DLC

But I was really kind of disappointed that it created this kind of environment where a bunch of players were playing the characters but a bunch were unable to play with them."

I too am disappointed that a group of people created an environment in which some players have access to certain characters while other, less fortunate, players do not. Do you see how neutral that sentence is? It's very neutral. Like Witcher neutral. That's me. Neutral.

You are a master wordsmith. I couldn't have said it better myself. I love how he is disappointed that some people can play as these characters while others cannot. I wonder if he even comprehends what he is saying, as he is saying it.

I feel bad for Capcom fans, I really do. If it takes hacking their product to get even with them then Capcom truly is the EA of Japan.

Mr Grey Carter, you are a gentleman and a scholar...and that third paragraph made me spurt Pepsi all over the keyboard. Congratulations!

I fucking hate modern games. Locked on disk DLC. The feeling I'm getting right now is "I've been robbed" The very same.

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