Crytek Dev Backpedals on Used Games Hate

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Crytek Dev Backpedals on Used Games Hate

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Apparently, blocking pre-owned games is no longer "awesome."

Crytek's director of creative development, Rasmus Hojengaard, seems to have had a change of heart regarding the current industry whipping boy, used games. Last week, he told CVG that if the rumor that next-gen consoles are to prevent players from playing used games is true, then it would be "awesome" from a business perspective. He went on to add that it's "weird that [second-hand] is still allowed because it doesn't work like that in any other software industries, so it would be great if they could somehow fix that issue as well."

This of course has attracted the ire of the gaming public, who tend to be rather fond of their used games. Following some presumably less than kindhearted feedback from fans, Hojengaard has recanted. Today he issued the following clarification via CVG.

"My comment made in the interview released on the 24th of April, touching upon 'blocking sales of used games', was not intended to be taken seriously nor representative of the opinion of Crytek."

Despite the unpopularity of the position, numerous developers have come out against used-sales. Silicon Knights boss, Denis Dyack, claims the practice drives up prices, industry veteran, David Braben (of Elite fame), claims it's killing off single player games and Volition developer, Jameson Durall, thinks console developers actively preventing the use of used games would be "fantastic."

What we're essentially witnessing here, gentle readers, is an enormous lovers' tiff between publishers and their longtime bed-partner, Gamestop. It's kind of funny really, in the same way that domestic disputes that haven't yet graduated into murder-suicides are grimly amusing. That is until the star-crossed lovers start fighting on the lawn, ruining your rosebushes and keeping you awake all night. Then it becomes rather irritating.

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HAHAHAHAHAH.ha ha ha ha

I really don't know what else to say

Cepitcha: Public Good <-mabye that said it for me

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Did someone realize it's not a good idea to alienate their consumer base?

Grey Carter:
Despite the unpopularity of the position, numerous developers have come out against used-sales. Silicon Knights boss, Denis Dyack, claims the practice drives up prices, industry veteran, David Braben (of Elite fame), claims it's killing off single player games and Volition developer, Jaeson Durall, thinks console developers actively preventing the use of used games would be "fantastic."

And if any of you still made games that were worth buying at retail price, I'd actually care about your opinions.

David Braben (of Elite fame), claims it's killing off single player games

After seeing the news that they're adding multiplayer to the next God of War, I am inclined to agree with at least this claim. Adding multiplayer gives an excuse to include an online pass, and thus fuck anyone who buys it used. Now excuse me while I go mow down some hapless npc's in Saints Row 2 until my eyes uncross from the nerd rage I'm currently experiencing.

Are the still bitching about piracy, though? Despite selling 4.5 million copies of Crysis+Warehead on the PC?

David Braben (of Elite fame), claims it's killing off single player games

Riiiight. It's 'used games' that are killing off single player games, and not publishers realizing that they can lower costs and raise profits by creating a bare-bones multiplayer game rather than a decent singleplayer storyline...

That said, I had to Wiki this guy to figure out who the fuck he is, and I still don't know why anyone should give a shit about anything he says...

Denis Dyack, claims the practice drives up prices

Well, sure. Remove used game sales, and you can continue selling a game for full price YEARS after its release... and drive even more people towards piracy... Good job shooting yourself in the foot, games industry...

Can Crytek ever make a public statement without making a complete asses of themselves?

And I laughed my ass off on his "not to be taken seriously" comment.

Hey to all the publishers and developers, I will stop buying used games for ever...if you can make it to where purchasing a new game doesn't leave me feeling irresponsible because I spent 60 dollars on a single form of entertainment solely for myself. If you can make it to where I can afford to buy new games without breaking my wallet, I'll swear off used games...but until then, that's the only way I can get more than maybe a couple of games a year.

Most of the people I see bitching about the used games are the ones who haven't made a good game in a long time. You didn't make any money on your games because they were terrible, not because of used sales...

If anything, they should be grateful ANYONE bought their games at all. That's probably the only way they get played these days...through used sales...

Buretsu:

David Braben (of Elite fame), claims it's killing off single player games

Riiiight. It's 'used games' that are killing off single player games, and not publishers realizing that they can lower costs and raise profits by creating a bare-bones multiplayer game rather than a decent singleplayer storyline...

That said, I had to Wiki this guy to figure out who the fuck he is, and I still don't know why anyone should give a shit about anything he says...

Denis Dyack, claims the practice drives up prices

Well, sure. Remove used game sales, and you can continue selling a game for full price YEARS after its release... and drive even more people towards piracy... Good job shooting yourself in the foot, games industry...

Actually sale prices on new copies of games are routinely lower than the used price.

Screamarie:
Hey to all the publishers and developers, I will stop buying used games for ever...if you can make it to where purchasing a new game doesn't leave me feeling irresponsible because I spent 60 dollars on a single form of entertainment solely for myself. If you can make it to where I can afford to buy new games without breaking my wallet, I'll swear off used games...but until then, that's the only way I can get more than maybe a couple of games a year.

Hi, my name is Steam, and almost everyday I have a special and have the most wonderful seasonal sales!

Frostbite3789:

Screamarie:
Hey to all the publishers and developers, I will stop buying used games for ever...if you can make it to where purchasing a new game doesn't leave me feeling irresponsible because I spent 60 dollars on a single form of entertainment solely for myself. If you can make it to where I can afford to buy new games without breaking my wallet, I'll swear off used games...but until then, that's the only way I can get more than maybe a couple of games a year.

Hi, my name is Steam, and almost everyday I have a special and have the most wonderful seasonal sales!

I don't like playing games on my PC. Plus, my little laptop doesn't play games well, in fact the only PC games I have is portal and the Sims.

I bought my consoles with the understanding that when I put in a game I know the hardware is exactly what I need to play the software and because the controller is easier on my hands and wrists.

I buy 98% of my games new, but the thing that worries me about blocking used games is what happens if I want to borrow a game from a friend of mine? Or, more likely, he wants to borrow a game if mine? It's used, so if this tech comes true, tough luck for my friend. Then, what about a game that I want to buy, but it's no longer sold in stores? This rarely happens, but it does. I found The Legend of Zelda Collection for the GameCube used at Game Stop. Also, Call of Duty 2 and Shadow of the Colossus, both used. Those games are no longer available new, so would I just be out of luck then?

I get that devs would like a slice of the used market, but restricting my game to only one system? That seems like a bad way to go about it. What if my system breaks? I'm sure they'll have a way to transfer your game data via an internet connection, but what if I don't have one? There are just so many questions that no one seems to be asking about a system like this. If anything, it will mean I buy fewer games because I won't be able to try them out. What would happen to renting video games and services like GameFly?

Frostbite3789:
Actually sale prices on new copies of games are routinely lower than the used price.

Which has more to do with the used game market being founded around gouging the consumer, and less so the occasional developer-supported sale on a relatively older release.

The reason I buy more games used is generally due to the rather shortness. 60 bucks for barely 6hrs of game time, is just heartbreaking. I don't care how pretty you make the game look it's horrible to behold. Even worse is the string of first day DLC,which adds more replay/playability to the game, that could/should have been included with the initial product. Actually that's probably why so many games do it. If someone does buy a game used they're going to shell out for that same DLC. So even if they get the game used for half price, they'll end up putting something in the dev's pockets. The only reason I can see the consumers getting behind the registering of titles, codes, etc is that it had some benefits. Kinda how EA/Bioware did the added content from playing those other games/demos.

Oh, please. "I was only joking" is the worst kind of excuse. Not that there's a good kind of excuse for this sort of backpedaling, bar something like a stroke.

That said, I don't particularly care about what Crytek has to say on the matter. The only valuable input in the industry they have is the Cryengine, but the games they make are trash.

Crytek... this is for you:

I really really mean it. Really.

Grey Carter:

What we're essentially wistnessing here, gentle readers, is an enormous lovers' tiff between publishers and their longtime bed-partner, Gamestop. It's kind of funny really, in the same way that domestic disputes that haven't yet graduated into murder-suicides are grimly amusing. That is until the star-crossed lovers start fighting on the lawn, ruining your rosebushes and keeping you awake all night. Then it becomes rather irritating.

On the one hand, I like my used games. I like them as an option. Cutting them out seems pretty dogmatic, and likely to increase piracy rates. Either that or retailers are gonna have to look at their pricing structure 'cos I'm not paying full retail price for a great deal of new release titles.

On the other hand, fuck Gamestop. They're a cancerous tumour on the games industry and the faster they get replaced by something else the better.

Cutting off used games is liable to kill the longevity and attractiveness of your consoles.

Oh man did someone get spanked by the PR department :D

Screamarie:

Frostbite3789:

Screamarie:
Hey to all the publishers and developers, I will stop buying used games for ever...if you can make it to where purchasing a new game doesn't leave me feeling irresponsible because I spent 60 dollars on a single form of entertainment solely for myself. If you can make it to where I can afford to buy new games without breaking my wallet, I'll swear off used games...but until then, that's the only way I can get more than maybe a couple of games a year.

Hi, my name is Steam, and almost everyday I have a special and have the most wonderful seasonal sales!

I don't like playing games on my PC. Plus, my little laptop doesn't play games well, in fact the only PC games I have is portal and the Sims.

I bought my consoles with the understanding that when I put in a game I know the hardware is exactly what I need to play the software and because the controller is easier on my hands and wrists.

Then you have no right to complain about their prices or practices. Consoles are not an open platform, its a corporate-built playground.

Their platform, their rules. Don't like those rules? Leave the platform.

I don't understand why people cant grasp this concept.

Gamestop? Gamestop? No, this is between developers and their consumers. Gamestop be damned. They know that people lend games to their friends and they HATE that. They don't want their consumer to have the freedom to do as they will with their product, because it means their power over them isn't properly enforced. To them, we're unwashed plebs, and they want to make us as desperate as possible so we shower them with money that they don't deserve.

...or something ominous and vaguely dickish like that.

I'll agree to banish "used" game sales for games under 4 years since release if it means the price of every and any new game would cost not more then $30.

For $30, you can delete used sales without much issue...

I say that with a heavy caveat for the loaning a game to a friend deal; I'm not sure how you can difference between used and borrowed tho, because at times 'borrowed games' can turn into a 'used' game sale between friends.
I know I have bought full games (or future games) of a series due to a friend letting me try a game that I wouldn't have normally tried - and even then, new/used prices was only in the $30ish range.

Raiyan 1.0:
Are the still bitching about piracy, though? Despite selling 4.5 million copies of Crysis+Warehead on the PC?

...but they would have sold 100 million copies if not for those meddling pirates!

Ultratwinkie:

Then you have no right to complain about their prices or practices. Consoles are not an open platform, its a corporate-built playground.

Their platform, their rules. Don't like those rules? Leave the platform.

I don't understand why people cant grasp this concept.

Funny, it's almost as if you've never heard of 'consumer rights' and 'ethical business practises'.

Just because the games industry is a 'corporate playground', that doesn't give publishers the right to do anything they like. There are certain rules which across not only the games industry, but the industry of everything in general. Rules like "No insider trading", "No scamming people out of money for a non-existent product"... and funnily enough, allowing people to buy and sell used goods.

Being able to sell an item to someone else after you already bought it is a sign that you own that item, and are transferring ownership to someone else. And no matter how much they try, publishers have yet to prove that EULA's grant them full ownership of a game and give gamers only a license to play them.

Gaming corporations can do whatever they like as long as they stay within the rules of ethical trading. Once they start breaching those rules however, like by trying to get rid of second-hand sales, then expect them to be hit with a massive uproar and a slap from the legal system.

I guess Crytek's PR team went to same dimension that the Activision's PR team was trapped in ages ago when they let Bobby Kotick say all kinds of shit. Hopefully, they are released soon and put this Dev in the basement along with Kotick.

Well, I'm not against used games as an idea, but the way Gamestop does is it pretty scumbaggy. There isn't even that much of a discount from what I've heard.

Grey Carter:
"My comment made in the interview released on the 24th of April, touching upon 'blocking sales of used games', was not intended to be taken seriously"

Bullshit. Someone should tell this guy that consumers generally know when they're being lied to and it's a bit more insulting than just having really bad, anti-consumer business ideas.

SL33TBL1ND:
Well, I'm not against used games as an idea, but the way Gamestop does is it pretty scumbaggy. There isn't even that much of a discount from what I've heard.

There isn't, and I dislike how they handle used games as well, but what no one seems to realize is that that should leave them open for chains which had better used games policies to undercut them and take business, but for some reason no one seems willing to try and make a good push on that front.

j-e-f-f-e-r-s:

Ultratwinkie:

Then you have no right to complain about their prices or practices. Consoles are not an open platform, its a corporate-built playground.

Their platform, their rules. Don't like those rules? Leave the platform.

I don't understand why people cant grasp this concept.

Funny, it's almost as if you've never heard of 'consumer rights' and 'ethical business practises'.

Just because the games industry is a 'corporate playground', that doesn't give publishers the right to do anything they like. There are certain rules which across not only the games industry, but the industry of everything in general. Rules like "No insider trading", "No scamming people out of money for a non-existent product"... and funnily enough, allowing people to buy and sell used goods.

Being able to sell an item to someone else after you already bought it is a sign that you own that item, and are transferring ownership to someone else. And no matter how much they try, publishers have yet to prove that EULA's grant them full ownership of a game and give gamers only a license to play them.

Gaming corporations can do whatever they like as long as they stay within the rules of ethical trading. Once they start breaching those rules however, like by trying to get rid of second-hand sales, then expect them to be hit with a massive uproar and a slap from the legal system.

Yet ownership of data is not the same. When a company sells you a disc, its just a disc. The data inside is not yours, you cant copy it and post it online. The used game sale idea is sketchy at best because every other industry uses it. Companies are doing away with the disc, and just going with the clearer download method.

They are not obligated to SELL a disc. They can sell wherever they damn well please. If they didn't, Steam and origin wouldn't exist and PC gaming along with many genres would be a literal dead relics.

Limiting used games would mean PC gaming-like DRM like steam or access codes. Hardly "world ending."

Grey Carter:
David Braben (of Elite fame), claims it's killing off single player games

And yet Skyrim.

- Cost more to make than most games released these days.
- Contains no micro transactions.
- 100% single player
- No online pass
- No "New Copy Only" content.
- Sold 3.5 Million copies in 48 hrs.

I'm sorry David Braben. That shit doesn't wash. I hate to agree with Jim Sterling, but, yeah. Skyrim really did buck a lot of business trends that the industry says are required and yet it was one of the most profitable games released last year.

I have no real problems with devs wanting to make more money. But don't piss on me and tell me it's raining. These practices aren't necessary. It's just shit you want to do to increase your profits. I'd be a lot more tolerant of this crap if you'd just be honest about that.

KeyMaster45:

David Braben (of Elite fame), claims it's killing off single player games

After seeing the news that they're adding multiplayer to the next God of War, I am inclined to agree with at least this claim. Adding multiplayer gives an excuse to include an online pass, and thus fuck anyone who buys it used. Now excuse me while I go mow down some hapless npc's in Saints Row 2 until my eyes uncross from the nerd rage I'm currently experiencing.

I also agree that this is probably the reason why story content is gutted for the making of a shitty online mode most of the time.

The problem is not used games, though. It's the fact that people trade their games in a store and would rather pay 5$ less for a used copy.

Y U NO sell your game to your friend for 35$ instead of a shitty store where you'll get 13$?

Frostbite3789:

Hi, my name is Steam, and almost everyday I have a special and have the most wonderful seasonal sales!

And yet I don't want to deal with you nor your restrictions. Just 'cause. 2.

Krantos:

Grey Carter:
David Braben (of Elite fame), claims it's killing off single player games

And yet Skyrim.

- Cost more to make than most games released these days.
- Contains no micro transactions.
- 100% single player
- No online pass
- No "New Copy Only" content.
- Sold 3.5 Million copies in 48 hrs.

I'm sorry David Braben. That shit doesn't wash. I hate to agree with Jim Sterling, but, yeah. Skyrim really did buck a lot of business trends that the industry says are required and yet it was one of the most profitable games released last year.

I have no real problems with devs wanting to make more money. But don't piss on me and tell me it's raining. These practices aren't necessary. It's just shit you want to do to increase your profits. I'd be a lot more tolerant of this crap if you'd just be honest about that.

Do you know how many console developer have the rabid fanbase of Bethesda, Bioware, or Bungie?

Not fucking many.

Do you know how many truly open world console games there are?

Not. Fucking. Many.

Skyrim has no bearing on anything.

zombieshark6666:

Frostbite3789:

Hi, my name is Steam, and almost everyday I have a special and have the most wonderful seasonal sales!

And yet I don't want to deal with you nor your restrictions. Just 'cause. 2.

What restrictions? Its just over exaggerations.

Besides, if you don't want to move to PC gaming yet still demand the console market to stall progress JUST for you, then you have another thing coming. Especially since the console market is struggling with its current model. If things continue as they are right now, developers will just leave the market leaving only the developers directly owned by a huge corporation.

Things will change one way or the other. DRM is the lesser of the two evils at this point.

Ultratwinkie:

zombieshark6666:

Frostbite3789:

Hi, my name is Steam, and almost everyday I have a special and have the most wonderful seasonal sales!

And yet I don't want to deal with you nor your restrictions. Just 'cause. 2.

What restrictions? Its just over exaggerations.

Besides, if you don't want to move to PC gaming yet still demand the console market to stall progress JUST for you, then you have another thing coming. Especially since the console market is struggling with its current model. If things continue as they are right now, developers will just leave the market leaving only the developers directly owned by a huge corporation.

Things will change one way or the other. DRM is the lesser of the two evils at this point.

I do intend to go PC when I move and get a real job, but I can probably survive on 'other' games. I just refuse limitations, whether it's console or PC. I prefer entertainment to be hassle-free, otherwise it impairs my enjoyment too much. Thankfully, I'm into sims and off-beat projects, so I probably wouldn't miss out too much by refusing Steam's hegemony. I hope for the player base that the service doesn't degrade too much over time. It would suck to have spent hundreds or thousands of dollars and have your account in jeopardy.

Ultratwinkie:

Krantos:

Grey Carter:
David Braben (of Elite fame), claims it's killing off single player games

And yet Skyrim.

- Cost more to make than most games released these days.
- Contains no micro transactions.
- 100% single player
- No online pass
- No "New Copy Only" content.
- Sold 3.5 Million copies in 48 hrs.

I'm sorry David Braben. That shit doesn't wash. I hate to agree with Jim Sterling, but, yeah. Skyrim really did buck a lot of business trends that the industry says are required and yet it was one of the most profitable games released last year.

I have no real problems with devs wanting to make more money. But don't piss on me and tell me it's raining. These practices aren't necessary. It's just shit you want to do to increase your profits. I'd be a lot more tolerant of this crap if you'd just be honest about that.

Do you know how many console developer have the rabid fanbase of Bethesda, Bioware, or Bungie?

Not fucking many.

Do you know how many truly open world console games there are?

Not. Fucking. Many.

Skyrim has no bearing on anything.

Thats the point. Not fucking many have the kind of rabid fanbase or produce games that would aquire a rabid fanbase. Skyrim is nothing like 99% of games out there, and sold like hotcakes. They whinge about used sales and pump out their DLC riddled, 6 hour long shitfests for the same price. So maybe they SHOULD drop the practice and be more like Bethesda and GET a fanbase through producing quality product.

Captcha: Upper crust.

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