Pachter: Dragon Age III Pushed Back Due To The Old Republic

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Pachter: Dragon Age III Pushed Back Due To The Old Republic

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Analyst, Michael Pachter, thinks Dragon Age III's delay is due to team members being assigned to The Old Republic.

In an earnings report released earlier in the week, EA announced the delay of a "key game" that was scheduled for release sometime after March 31, 2013. Michael Pachter, market soothsayer and analyst, thinks Dragon Age III is a likely candidate.

"When we spoke with the [EA] CEO, he added the color that the game was expected to slip because the team had been pulled away to work on another important project," said Pachter. "While we don't know what the game is, the only game that makes sense is Dragon Age 3, as it is developed by BioWare, the same studio that produced the Star Wars MMO."

He went on to theorize that the delay is due to Dragon Age III staff are being whisked away to work on The Old Republic.

"It seems obvious to us that the BioWare team responsible for Dragon Age 3 was asked to place development of that game on hold and work on Star Wars, to ensure that the latter game launched before the holidays."

"We believe that a significant portion of the BioWare team responsible for the game was reassigned to Star Wars in order to create content and fix bugs to keep the game's audience engaged," he elaborated.

EA and Bioware have both responded that they don't comment on rumor and speculation.

It's not like The Old Republic doesn't need the help, the game is still being heavily criticized for a perceived lack of endgame content, and the MMO managed to shed nearly 400,000 users between February and May - though EA puts those numbers down to casual players jumping ship. The MMO is currently one of EA's top earners, but hasn't managed to break into the top five.

Pachter went on to predict good things for EA in the coming year. Despite the relatively low number of boxed releases (for EA), the company is still expected to grow, mostly thanks to strong digital sales. EA brought in $1.2 billion in digital revenue during the last year, marking a 47% increase over the previous year. Yay.

Source: GameIndustryBiz

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Might as well ruin the RPG genre as well I guess.

I dunno, right now I'm more keen to see development in the area of DA3 than TOR. Maybe this time 'round they'll learn not to cut back on development time.

Eh, not surprised if this turns out to be true. DA makes them money, but it doesn't make them nearly as much as Bioware's other properties.

I waited 5+ years for DA:O. It was a masterpiece.

I waited 2 years for DA2. It was shit.

Push the game back all you want Bioware.

Hopefully that is the case, Dragon age Origins was great.
They rushed Dragon age 2 for a quick cash in, it was shit.
I hope that it get's delayed for a loooong while, prefrably untill they get over the retarded idea to put multiplayer in everything, although I doubt that will happen.

Uh, Command and Conquer: Generals 2, anyone?

Another 2013 Bioware title. Probably a much more likely candidate given it's not a Bioware mainstay series.

I'd love to have confidence in Bioware, but EA isn't exactly guiding them to the promised land, if you know what I mean. It's reasons like this why I'd prefer they just let Bioware stick to doing their own thing and making new and interesting IPs, instead of multitasking with old, tired ones like Star wars and Command & Conquer.

I don't know if I can go back to the Dragon Age series after playing II :( I was just so depressed visiting the same crappy copy and paste locations with obviously spawning generic enemies... Eughhh

Good.

Dragon Age 2 felt really, really rushed compared to Origins, no doubt due to the very short development time. A longer development time is a good thing, as far as I'm concerned.

No, DA2 pushed back DA3
Either that or their busy rewriting the ending to make it "safer" and editing out the dragon child.

Not quite sure I agree with many of the responses so far. I don't believe that DA2 was really bad at all for one, but I also don't see how a total delay is going to suddenly mean great things for DA3. DA2 was rushed through it's actual production. If the conjecture in the article is true, DA3 is basically just being delayed during what amounts to pre-production. I hope it's not the case, but it may still be rushed through actual production. In fact, if EA didn't learn it's lesson from the DA2 backlash, I could see this being the more likely case. They have a major property that's being delayed for work on another game, said other game does well but doesn't set the world on fire, production gets rushed on the major property in attempt to make up for both the delay and the perceived shortcomings in the other title.

Ok, I really have to ask... I read this article up and down and sideways and I have absolutely no clue about this :
What the hell is that goat from Kung Fu Panda doing here ?
Is there some secret arcane way those two subjects are even remotely related ? I'm just baffled...

I hope it isn't DA3, being planned for March 2013? I liked DA2, but the fact that it was rushed as hell really pulled it from something I might of loved to something I liked. The pushback wouldn't add any development time, since whatever is being pushed back had its development on hold.

DVS BSTrD:
No, DA2 pushed back DA3
Either that or their busy rewriting the ending to make it "safer" and editing out the dragon child.

Dragon Child?

I really loved DA:O and I suppose DA 2 was okay but I didn't feel it was worth a second playthrough, so I sold it.

I miss the days of old when they made Jade Empire and KOTOR 1

Pachter "news" again?. Great. Just great.

WOW thats some speculation. No one seem to be sure of nothing.

DA 2 felt rushed, but I still loved that game. I demand more Dragon age, it's infanitly better than Mass Effect.

Good, maybe they'll get time to finish this one. I liked DA2, but I rage when I think of what it could've been.

Hopefully while most of their resources were being put into TOR, it means that that the writers have the time to actually come up with a compelling story. Maybe you could revisit some of the locations from the first game a century later or something (so that the choices you made will have had time to sink in). I never finished DA2 (I got bored midway through the second act) but the first one had this great atmosphere to it, even if the plot was a little simple. It'd be great to see them go back to that and maybe add a little ambiguity in there (though we know that isn't Bioware's strength). One can only hope at this stage...

Irridium:
Good.

Dragon Age 2 felt really, really rushed compared to Origins, no doubt due to the very short development time. A longer development time is a good thing, as far as I'm concerned.

Technically yes but what this seems to suggest is that the push back won't add development time at all. They're stopping work on DA3 to go work on ToR, then they'll come back to DA3. Dev time will remain the same or worse, shortened.

Hey, it's that guy again. That analist. That's what they call people who talk out of their ass for a living, right?

Not much in the way of news, when you consider Bioware has one full studio in Austin people working on TOR, and their main one in Edmonton working on ME and DA. What possible reason could there be to divert people when there's no need for it?

IMO, this analyst doesn't understand game development or basic logistics.

Quiet Stranger:

DVS BSTrD:
No, DA2 pushed back DA3
Either that or their busy rewriting the ending to make it "safer" and editing out the dragon child.

Dragon Child?

I really loved DA:O and I suppose DA 2 was okay but I didn't feel it was worth a second playthrough, so I sold it.

I miss the days of old when they made Jade Empire and KOTOR 1

He's referring to the Star Child scandal from Mass Effect 3.

Good, I still need time to heal the wounds DA2 inflicted on me. I'm still indecisive when it comes to deciding whether I want to buy DA3 or not but for some reason, I'm expecting it to be more akin to the DA2 I can't stand than the DA:O that completely won me over.

You know I weep for Bioware.

They made KOTOR, Baulders Gate, Jade Empire, Origins, and Mass Effect 1.
Now all they are known for is being an EA owned subpar RPG maker.

Its kind of deserved though since their games have just kept getting worse.
ME2 was okay, DA2 was meh, and ME3 was crap.

They cut corners, drop characters and plots at will, and forget what fans came for originally.

satsugaikaze:
Uh, Command and Conquer: Generals 2, anyone?

Another 2013 Bioware title. Probably a much more likely candidate given it's not a Bioware mainstay series.

The main Bioware studio isn't actually developing it, EA just renamed a development studio 'Bioware Victory' and got them working on it. It's just brand recognition.

ThriKreen:
Not much in the way of news, when you consider Bioware has one full studio in Austin people working on TOR, and their main one in Edmonton working on ME and DA. What possible reason could there be to divert people when there's no need for it?

IMO, this analyst doesn't understand game development or basic logistics.

Not entirely accurate, the space combat mini-game in TOR was designed by a different studio, although I'm not sure if it was in Edmonton.

If pushing it back means that they'll focus properly and release a good game, then I don't mind waiting at all.

That's not really the feel I'm getting out of the news here though.

Ilikemilkshake:
Technically yes but what this seems to suggest is that the push back won't add development time at all. They're stopping work on DA3 to go work on ToR, then they'll come back to DA3. Dev time will remain the same or worse, shortened.

This is what I got out of the article as well and it worries me...

Once again, Capitan obvious Pachter has come to save the day.

The delay means nothing other than it will be some time till I play DA3 which has been rushed. Just because it has been delayed doesn't mean that they'll spend more time developing it but in fact the opposite is more likely to be true.

animehermit:
Not entirely accurate, the space combat mini-game in TOR was designed by a different studio, although I'm not sure if it was in Edmonton.

I find that incredibly unlikely, given that Bioware Montreal is ME, and SF and Victory were not formed in time for it then (plus different properties, SF = EA2D, and Victory is like EALA/Pandemic/Westwood folks probably).

Blind Sight:
The main Bioware studio isn't actually developing it, EA just renamed a development studio 'Bioware Victory' and got them working on it. It's just brand recognition.

Eh, Bioware schmioware.

captcha: am I happy?

Not incredibly, but thanks for asking, website.

I'd rather bet on EA being reluctant to continue the franchise after DA2 halved the fanbase.

Hopefully they're pushing it back because DA2 was incredibly lazy and/or rushed and poo.

Given the ... interesting path the Dragon Age continuity is going I can only say one thing.

Jade Empire 2 please!

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