Animated Dead Space Short Introduces a New Character

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Animated Dead Space Short Introduces a New Character

A new graphic novel-style clip might offer a hint at Dead Space 3's plot.

While a third Dead Space game has been confirmed, EA and Visceral Studios haven't been too forthcoming with specifics on what horrors they plan to throw at players next. However, a new animated Dead Space short released on the game's official website introduces a brand new character and location for what may be the next entry in the action horror series.

The animated short features an Earthgov Sergeant by the name of John Carver who, while having a heated conversation with his wife, witnesses an attack on a Marker site located on a planet named Uxor. One crashed ship later, Carver finds himself battling against the infamous Necromorphs as they begin to infest Uxor and the colony where Carver's wife and son are residing.

The short itself certainly fits the bill as a teaser for an upcoming Dead Space reveal, but doesn't offer up any real specific plot details. However, given that there is a rumor that the next Dead Space will have two player co-op, the character of John Carver might just be the new sidekick we've been waiting to hear about.

Source: DeadSpace.com

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Hooooooly shit.

If only there was some guy who could clean up that mess, someone with experience in dealing with the necromorphs, he must also be mechanically adept, perhaps an engineer.

Gee, I sure hope an engineer shows up to fix that mess.

Daystar Clarion:
Hooooooly shit.

If only there was some guy who could clean up that mess, someone with experience in dealing with the necromorphs, he must also be mechanically adept, perhaps an engineer.

Gee, I sure hope an engineer shows up to fix that mess.

I'll see your engineer and raise you...

DVS BSTrD:

Daystar Clarion:
Hooooooly shit.

If only there was some guy who could clean up that mess, someone with experience in dealing with the necromorphs, he must also be mechanically adept, perhaps an engineer.

Gee, I sure hope an engineer shows up to fix that mess.

I'll see your engineer and raise you...

Custodians have no experience in dealing with necromorphs!

image

You heard Zoidberg.

Get out.

Daystar Clarion:

DVS BSTrD:

Daystar Clarion:
Hooooooly shit.

If only there was some guy who could clean up that mess, someone with experience in dealing with the necromorphs, he must also be mechanically adept, perhaps an engineer.

Gee, I sure hope an engineer shows up to fix that mess.

I'll see your engineer and raise you...

Custodians have no experience in dealing with necromorphs!

image

You heard Zoidberg.

Get out.

Well he does have some experience working in soon-to-be-dead space.

Look pretty cool. I wonder if the event happen in this short will be mention at all in Dead Space 3?

I really hope he isnt a playable character. The most interesting thing (in my opinion) about Dead Space was that Isaac wasnt a soldier - he was just a labourer. His weapons were improvised from tools.

Then there was Dead Space 2, where he didnt really do any engineering and his weapons were more traditional...and so the game was less interesting.

And now, it looks like youre just another marine shooting monsters.

CAPTCHA: lame duck. Epic fore-shadowing you got going on, solve-media...

When I heard they were making DS 2, I said "How the fuck are they gonna manage that?"

When I heard they were making DS 3, I said "How the fuck are they gonna manage that?"

:P This series has been absolutely riddled with plot-holes and inconsistencies from the very start.

And seriously, why is it always about the dead/missing wife with this series? Can't we find another cliched relationship to exploit?

I hope they don't pull of the Cliche the Necromorphs hit earth in Dead Space 3. Yes, Earth is our home, but every game nowadays has something hitting earth.

Just make it some central colony or something big for the infestation to hit.

How much you wanna bet those were Unitologists attacking the site? A suicide bomber exposes the Marker, and they just crash their mausoleum ships within range and let Convergence begin.

And what happens when Convergence occurs? Will it affect the other Markers?

Hey guys, the Unitology script on deadspace.com? It's a countdown.

I'll say it plainly: you're a bad person if you pay for this game. Dead Space is Resi Evil with spaceships. Accept it, stop buying them, and move on. You have nothing to lose but cliches.

Earthgov Sergeant by the name of John Carver

NOOOOOOOOOOOOOO!!!
I mean, what happened to good old Engineer Isaac Clarke? Hopefully this new character won't take over the main role. He's cool and all, but part of the charm was that Isaac Clarke was just a humble engineer, not another grunty soldier named Jack Porter.

RJ 17:
When I heard they were making DS 2, I said "How the fuck are they gonna manage that?"

When I heard they were making DS 3, I said "How the fuck are they gonna manage that?"

:P This series has been absolutely riddled with plot-holes and inconsistencies from the very start.

And seriously, why is it always about the dead/missing wife with this series? Can't we find another cliched relationship to exploit?

Plot holes like?

Emiscary:
I'll say it plainly: you're a bad person if you pay for this game. Dead Space is Resi Evil with spaceships. Accept it, stop buying them, and move on. You have nothing to lose but cliches.

I'm going to buy it just to spite you :D

I enjoyed the other 2 games. No reason why I shouldn't get this one.

Daystar Clarion:

Emiscary:
I'll say it plainly: you're a bad person if you pay for this game. Dead Space is Resi Evil with spaceships. Accept it, stop buying them, and move on. You have nothing to lose but cliches.

I'm going to buy it just to spite you :D

That's cool. While you're at it you may as well: step on a nail, invest in Christian broadcast television, and buy echinacea pills in bulk. Those things would *really* get on my tits.

Also they all waste your money/time, so there's a common theme!

:)

So, an entire planet is infested now? Knew they'd go for raising the stakes, especially with that after credits tease in Dead space 2.

I do wonder though, how do they plan to bring it all to a satisfying end? Do they plan to at all, or are they going to continue as far as possible until inevitably the series dies before a proper conclusion is ever written? I doubt it, I could swear it was announced to be a trilogy a while ago.

I suppose it'd all certain around some object capable of stopping all the markers, most likely.

I know it'll probably go further towards action, but I do hope it doesn't lose the macabre and horrific tone of the previous games, I hope that it's still at least a little scary, but honestly, I don't expect it.

What I can expect is what could always be expected of dead space; A damn good game. Many will say dead space fails as a horror game, many will call it resi 4 in space, but fact is, overall the games are pretty f***ing enjoyable.

Daystar Clarion:

Emiscary:
I'll say it plainly: you're a bad person if you pay for this game. Dead Space is Resi Evil with spaceships. Accept it, stop buying them, and move on. You have nothing to lose but cliches.

I'm going to buy it just to spite you :D

I enjoyed the other 2 games. No reason why I shouldn't get this one.

ENJOYED?!
EVERYONE SHOULD FUCKING LOVE THEM!!!!!!!!!!!!! (Not Sarcasm)

Alright, capslocks off nuff' of that. But seriously I don't understand how people can hate them. That is unless they don't like space, the horror genre (Even though DS isn't really scary), or good games (He he, I kid). Sure it may not be the most original story, but it is unique. I just get the feeling of human emotion and an actual connection with Issac. Then again, this is all my opinion I guess :P

The Mighty Stove:

Daystar Clarion:

Emiscary:
I'll say it plainly: you're a bad person if you pay for this game. Dead Space is Resi Evil with spaceships. Accept it, stop buying them, and move on. You have nothing to lose but cliches.

I'm going to buy it just to spite you :D

I enjoyed the other 2 games. No reason why I shouldn't get this one.

ENJOYED?!
EVERYONE SHOULD FUCKING LOVE THEM!!!!!!!!!!!!! (Not Sarcasm)

Alright, capslocks off nuff' of that. But seriously I don't understand how people can hate them. That is unless they don't like space, the horror genre (Even though DS isn't really scary), or good games (He he, I kid). Sure it may not be the most original story, but it is unique. I just get the feeling of human emotion and an actual connection with Issac. Then again, this is all my opinion I guess :P

For me, Dead Space is to games, what Aliens was to film.

Aliens wasn't as terrifying as the first film, but it's still an intense horror/action flick.

Dead Space might not be that scary, but it's intense and thoroughly entertaining.

RJ 17:

And seriously, why is it always about the dead/missing wife with this series? Can't we find another cliched relationship to exploit?

I'm sure Isaac is sorry he didn't forget about his dead, haunting-him girlfriend in-between the first and second games for you.

OT: Ok, how goddamn fast is the whole necromorph thing? Because at the end that was quite an advanced form, after... a minute. By an hour they should have evolved enough to ascend to a higher plane of existence.

Also, another goddamn American Sergeant protagonist in games. Its always a male, American Sergeant. Why not make him at least a different nationality (without an obviously fake accent)? Like Marie Delacroix in System Shock 2 as a main character instead of a gruff American Sergeant?

Emiscary:

Daystar Clarion:

Emiscary:
I'll say it plainly: you're a bad person if you pay for this game. Dead Space is Resi Evil with spaceships. Accept it, stop buying them, and move on. You have nothing to lose but cliches.

I'm going to buy it just to spite you :D

That's cool. While you're at it you may as well: step on a nail, invest in Christian broadcast television, and buy echinacea pills in bulk. Those things would *really* get on my tits.

Also they all waste your money/time, so there's a common theme!

:)

I'd hardly say that Dead Space is a waste of money/time considering that it's such a fantastic game.

:)

Daystar Clarion:

Gee, I sure hope an engineer shows up to fix that mess.

image

He solves practical problems.

Freechoice:

Daystar Clarion:

Gee, I sure hope an engineer shows up to fix that mess.

image

He solves practical problems.

Hey look, buddy. I'm an engineer - that means I solve problems.
Not problems like 'What is beauty?' because that would fall within the purview of your conundrums of philosophy.

I solve practical problems.

Like how do you stop some big mean necromorph from tearing me a structurally superfluous new behind?

The answer?

Use a mineral cutter.

And if that don't work? Use more mineral cutter.

Daystar Clarion:

Gee, I sure hope an engineer shows up to fix that mess.

I'm sure they'll engineer a scenario for that! :D

Daystar Clarion:

Freechoice:

Daystar Clarion:

Gee, I sure hope an engineer shows up to fix that mess.

image

He solves practical problems.

Hey look, buddy. I'm an engineer - that means I solve problems.
Not problems like 'What is beauty?' because that would fall within the purview of your conundrums of philosophy.

I solve practical problems.

Like how do you stop some big mean necromorph from tearing me a structurally superfluous new behind?

The answer?

Use a mineral cutter.

And if that don't work? Use more mineral cutter.

Like this...

image

211-V, hand-held little beauty.

Designed by me. Built by me.

And you'd best hope...not pointed at you.

Emiscary:

Also they all waste your money/time, so there's a common theme!

:)

Except I enjoy the DS series so its not really a waste (although you could say that technically all games are a waste of time) of anything, and I personally prefer the story, combat and controls compared to RE4.

OT: I'm glad to be building up to DS3 after the cliffhanger ending to DS2, but I don't like the new character much, his motivation is the same as Issac's but with an awful stereotypical "gruff badass" personalty and that combined with some of the rumors from the link in the article makes me worried that EA has totally lost sight of what made Dead Space good in the first place.

I can't wait for more news about dead space 3

I love dead space 1 and 2 and prequel comics and I liked the first movie and the second one was okay. The prequel book is really good and I wanna play dead space:severed

I'm a HUGE DEAD SPACE fan so seeing this trailer short animated comic made me smile like a fool. It's one thing that Dead Space 3 is coming out but to know hints on the upcoming game and how things are going to play out?! SWEET.

Also to those who want to play as Isaac Clarke and won't be able to this game- don't feel to bummed out. The guy went through two whole invasions and really deserves a break. Let us play through the eyes of another interesting character (hopefully not a flat out soldier with a grunt-like attitude then that would blow). Still, so so excited!! ^_^

I don't pretend to be an expert in city planning, or indeed anything, but why exactly is the alien monolith that causes violent dementia and reanimates corpses as alien zombies sitting exposed in the middle of the city? Ah well, what's the worst that could happen?

In all honesty, I like Dead Space, but I kind of hope that this Co-op focus idea gets scrapped. It didn't work for RE5 or FEAR3 and time has not sweetened the idea.

RJ 17:
:P This series has been absolutely riddled with plot-holes and inconsistencies from the very start.

Umm... what plotholes. Because I searched and searched, and there are none. Other than the animated movie which made the marker bigger and do something different. (the movie considered completely non-canon) Proves that you only got it right in that movie. But the rest of the series has no plotholes. Again. people use words that they do not understand.

I really hope that the sergant is the co-op sidekick and not Isaac.

Eric Morales:
I don't pretend to be an expert in city planning, or indeed anything, but why exactly is the alien monolith that causes violent dementia and reanimates corpses as alien zombies sitting exposed in the middle of the city? Ah well, what's the worst that could happen?

In all honesty, I like Dead Space, but I kind of hope that this Co-op focus idea gets scrapped. It didn't work for RE5 or FEAR3 and time has not sweetened the idea.

I am not 100% sure but I think that the general public doesn't know about the whole "Marker makes people go insane and makes zombie aliens". Though most of the higher ups does atleast now some of it.

JohnDoey:

RJ 17:
:P This series has been absolutely riddled with plot-holes and inconsistencies from the very start.

Plot holes like?

Jay444111:

RJ 17:
:P This series has been absolutely riddled with plot-holes and inconsistencies from the very start.

Umm... what plotholes. Because I searched and searched, and there are none. Other than the animated movie which made the marker bigger and do something different. (the movie considered completely non-canon) Proves that you only got it right in that movie. But the rest of the series has no plotholes. Again. people use words that they do not understand.

I used to have a full list, but it's been so long. Off the top of my head I recall thinking it was incredibly lame how you have to spend section of DS 1 guarding your ghost-wife (who you think is still alive) as she opens a door for you.

1: Why are very real necromorphs going after your hallucination/ghost wife?

2: How can she die - and lead to a game over - if she's been dead the whole time and is a ghost/hallucination?

3: How can a ghost/hallucination work a computer to unlock a door in the first place?

Then there's the confusion about the Marker itself. According to a bonus research log you get for starting a New Game + on DS 1, the Marker emits some kind of signal or field that forces Necromorphs into dormancy (as seen in the prequel movie, the Marker appears to have a force-field around it that the Necromorph's can't get past). It is suspected, therefor, that the Marker was placed on the planet quite specifically to act as a prison for Hivemind, ensuring that it stays locked away and dormant. Soooooooo why is your dead wife - an avatar for the Necromorphs'/Hivemind's will - urging you to take the Marker back, "make them whole", and free Hivemind (if indeed the Marker was its prison). If it wasn't its prison, then what was the Marker doing on the planet at all? And why wasn't Hivemind already on a rampage when humans first arrived there?

:P Don't get me wrong, guys, I really liked the DS games (I think going through the Scientology Church was my favorite part of both games) and will likely play this new one. Just saying the story isn't 100% solid.

Well, just for sticking with the ice world concept Visceral might have earned EA some lunch money from me.

RJ 17:
Then there's the confusion about the Marker itself. According to a bonus research log you get for starting a New Game + on DS 1, the Marker emits some kind of signal or field that forces Necromorphs into dormancy (as seen in the prequel movie, the Marker appears to have a force-field around it that the Necromorph's can't get past). It is suspected, therefor, that the Marker was placed on the planet quite specifically to act as a prison for Hivemind, ensuring that it stays locked away and dormant. Soooooooo why is your dead wife - an avatar for the Necromorphs'/Hivemind's will - urging you to take the Marker back, "make them whole", and free Hivemind (if indeed the Marker was its prison). If it wasn't its prison, then what was the Marker doing on the planet at all? And why wasn't Hivemind already on a rampage when humans first arrived there?

Some things that i think are worth noting here. As well as some of my own speculation.

The original Marker would only pacify necromorphs if it was on its pedastal.

Due to this the Hivemind on the plannet was free when Isacc landed, and was surpressed briefly when he ferried the Marker back to its pedastal.

As for the Hivemind not being there to begin with, i point to something from Dead Space 2, namely the "Convergence". I believe that this is the event through which a Hivemind is actually formed. If true, then the original markers "Convergence" either happened offscreen after enough humans on the plannet surface had been Necromorph'd, or long before the events of the first game.

Another theory that i came up with was that the existing Necromorphs in the first game went beserk due to the marker being taken, it would certainly explain why the Hivemind didnt just paste you as you came down and waited to attack until the marker was stolen again.

The "Make us whole", and its rather different meanings between the two main games, required a bit of brainstorming.

In the first game, i specifically remember it was "Make us whole again" which implies that the Necromorphs on the plannet were "whole" when the Ishimura arrived at the plannet. Its also worth noting that chaos didnt start breaking out until the marker was removed.

In the second game, it carried a different meaning because the black marker had not achieved convergence like the red marker had. It was also stated by "Nicole" that for the convergence to be completed Isacc had to die and join them because he was the one who biult the black marker. Isacc couldnt have known any of this because when he biult the black marker he was drugged and possibly brainwashed, else i suspect he wouldnt have biult the black marker.

I think that covers all the points in the quoted paragraph.

RJ 17:

JohnDoey:

RJ 17:
:P This series has been absolutely riddled with plot-holes and inconsistencies from the very start.

Plot holes like?

Jay444111:

RJ 17:
:P This series has been absolutely riddled with plot-holes and inconsistencies from the very start.

Umm... what plotholes. Because I searched and searched, and there are none. Other than the animated movie which made the marker bigger and do something different. (the movie considered completely non-canon) Proves that you only got it right in that movie. But the rest of the series has no plotholes. Again. people use words that they do not understand.

I used to have a full list, but it's been so long. Off the top of my head I recall thinking it was incredibly lame how you have to spend section of DS 1 guarding your ghost-wife (who you think is still alive) as she opens a door for you.

1: Why are very real necromorphs going after your hallucination/ghost wife?

2: How can she die - and lead to a game over - if she's been dead the whole time and is a ghost/hallucination?

3: How can a ghost/hallucination work a computer to unlock a door in the first place?

Then there's the confusion about the Marker itself. According to a bonus research log you get for starting a New Game + on DS 1, the Marker emits some kind of signal or field that forces Necromorphs into dormancy (as seen in the prequel movie, the Marker appears to have a force-field around it that the Necromorph's can't get past). It is suspected, therefor, that the Marker was placed on the planet quite specifically to act as a prison for Hivemind, ensuring that it stays locked away and dormant. Soooooooo why is your dead wife - an avatar for the Necromorphs'/Hivemind's will - urging you to take the Marker back, "make them whole", and free Hivemind (if indeed the Marker was its prison). If it wasn't its prison, then what was the Marker doing on the planet at all? And why wasn't Hivemind already on a rampage when humans first arrived there?

:P Don't get me wrong, guys, I really liked the DS games (I think going through the Scientology Church was my favorite part of both games) and will likely play this new one. Just saying the story isn't 100% solid.

The Markers function is not a plothole because besides the interfacing with the Hive mind and creating Necromorphs we the players even with the supplemental material know jack shit about. Also frankly as much as I like the series I have to admit even with the truckload of supplemental media the majority of the supposed backstory is inferred stuff and agreed upon fan theories most of the stuff on the Marker and Hive Mind is up for argument.

Awesome!!!

Caotcha: that's it

It really is all I have to say, loved the first two games, looking forward to this one!

That wasn't an EMP, that was the signal the marker gives off turning organic matter into necromorphs. it's in the books. I'm geussing evrybody in residentals dead or undead.

Also i'm also guessing that throughout the whole entire game we're going to have him screaming "WHERE'S MY WIFE?!"

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