From Software is Having Trouble Porting Dark Souls

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From Software is Having Trouble Porting Dark Souls

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The PC release of Dark Souls is coming with all its bugs and performance issues intact.

While the petition to get From Software's excellent die-em-up, Dark Souls on to the PC kind of implied that PC gamers were willing to play the game warts-and-all, some hoped that the port would fix some of the title's glaring performance issues. Well, that won't be happening. Mostly because From Software doesn't have a clue what they're doing.

"To be completely honest, we're having a tough time doing it due to our lack of experience and knowledge in terms of porting to PC", From Software's, Daisuke Uchiyama, told Eurogamer. "First we thought it would be a breeze, but it's turned out not to be the case. We're still developing right now - we're crunching right now."

Uchiyama apologized for the performance problems in the first game, namely the ridiculous slowdown present in certain areas, but confirmed that the PC release would suffer from the same problems, despite stronger hardware.

"In terms of the PC version, the quick answer is no, [we won't be fixing the frame rate problems]," he said. "Because we wanted to get the PC version out as soon as possible, it's more strictly a port from the console version. We haven't been able to step up into doing any specific optimization for PC."

"However, in exchange for that, we have prioritized adding new content for both original players and new players."

The new content, which should take experienced players around 10 hours to complete, contains three new areas, four new bosses and a handful of new weapons. While the content comes with the PC edition of the game, it's going to be sold to console users as DLC.

The most depressing part of this is that, from what From Software has said thus far, it's testing the waters with this port. While Dark Souls was an amazing game, flawed though it may be, the idea that From Software may be basing its future platform decisions on the sales of a rushed, poorly optimized port, is infuriating.

Source: Eurogamer

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Swallow your pride and get help guys

That's not a good decision on their part. PC gamers can be VERY picky about performance (I should know, that's how I am) and are not going to be happy with a poorly-ported game that has issues, whatever the game's pedigree.

Yup, it's GTA IV all over again. Everyone go out and grab the fastest CPU you can get, OC it by at least 25% and get a GPU with at least 2GB of video RAM, then maybe you'll see acceptable performance.

If they can't do a decent port themselves, either outsource it to someone who can, or don't bother at all. The PC platform has seen enough porting disasters.

While it does suck, I'll still be getting it because, as FROM admitted, they're new to this stuff.

They're a Japanese developer that has never developed for PC before. I doubt that, should they make a PC version for their next Souls game, there will be nearly as many issues as this time around.

We'll have to see, eh? Besides, if it's anything like Skyrim, mods will fix most of the issues pretty quickly.

I can't say that I see the issue here. Yes, the performance issues are not a good thing but, as the article states, the desire of the ravenous masses was supposed to just be about getting the game on their system of choice. That's what they are getting included extra content that console players did not get originally, and will not get without paying extra.

That's disappointing news. I hope the end result is still net positive at least.

How often do games ported to PC end up better in the first place?

It's common practice to let developer studios who specialize in porting to do this sort of work (Demiurge, Nixxes, etc.).
I guess they'll release a poor port, it won't sell well, and everyone will say that PC-gaming is dead or blame it on piracy.
Once I read the sentence - "Because we wanted to get the PC version out as soon as possible", I knew I won't be buying it on launch.

Apologizing before the game even comes out? not a good sign, I guess I'll do the smart thing of not buying it in the first place and I don't care what a bunch of japanese pricks say about the PC not being feasable and blaming all to piracy, I'm sick of shitty ports and I definitely won't be buying this, unless they do something about it and optimize the game with post launch patches (HA!).

burningdragoon:
That's disappointing news. I hope the end result is still net positive at least.

How often do games ported to PC end up better in the first place?

yeah this.

not to mention they are being openly honest about it. had this been EA, it would have came out something like this:

"Oh man, this port is going to be completely awesome, new content, perfect, works smooth with amazing performance, looks better than realistic, and has more emotion and engagement than any game ever made!"

OT: I'm 90% sure i'm still going to get it, and hopefully...well, probably, there will be some nifty person out there who patches/has a fix for some performance issues, otherwise i'm sure my rig will be able to handle it. Plus as long as it's only some Frame rate drops here or there, I won't have too much of a problem with it.

(Hell, kotor 2 is one of my favorite games of all time that I've completed more than 20 times with different mods running each time, you bet your silly ass I can get around some "technical problems")

Hard time finishing Dark Souls? Welcome to the club!

while this sucks i can appreciate that they are being up front about it, so people who really hate bad ports can avoid it. i just hope they adapt the controls for K/M because my pad broke a few weeks ago and i can't be bothered to get a new one.

Eh, I already have the 360 version... I wanted the smooth frame-rates...
Hearing this news, dunno what I should do...
I appreciate From Software because they actually make decent-great games.

Not sure how much of an issue this is in the end since it just means the PC players will be dealing with the same things anyone else who ever played the game had to deal with, plus unlike the rest of the community you guys have the option of modding to better optimize later on.

The frame issues in Blight Town didn't stop it from being a massive success and the people asking for it had to have been aware of that.

Agh! I'm still going to buy it, I did sign the petition saying I would.

Baby steps, baby steps...

They were already going to be insanely hard pressed to meet the august deadline just porting the damn thing over, but then came the outcry about GFWL basically forcing them to redo the net code...yea it wasn't absolutely doomed from the get go.

As disappointing as the news may be, hopefully the PC gamers are able to fix the issues themselves through unofficial patches or something.

LOL, I guess this was to be expected. I had a feeling something was going to be bad about the PC port.

And I think it's bit immature to blame FROM about this. They admitted this is their first time doing something like this and apologized. Give them a little break.

I really wanted it on PC just to alleviate the slowdown. It was that bad at times.
If I can't get that, I'll probably just stick to my PS3.

The most depressing part of this is that, from what From Software has said thus far, it's testing the waters with this port. While Dark Souls was an amazing game, flawed though it may be, the idea that From Software may be basing its future platform decisions on the sales of a rushed, poorly optimized port, is infuriating.

I agree so very much with this. Its like we're stuck in between a rock and a hard place. I want them to continue portin their games to the PC because it is my platform of choice for gamin. However in order to do that I have to willingly buy a rushed port that will probably lack every single feature that one would expect in a pc port. Not only that, but it will have all the bugs that the original had and given that it is a pc port from people who haven't done one before, will probably have a whole host of new and excitin bugs to go along with it.

Either I buy this knowin it'll have tons of issues, but hope they fix them in future ports or I dont buy it and risk them never portin again.

Hey, it can't be as bad as the RE4 port...right...RIGHT!?!?!?

"Oh no, the game will be buggy at launch." Fine with me :D
At least i will have it to play. If i come off as rude sorry, but theres no point in complaining about it. They are actually doing the right thing here. Its just like with Skyrim. If half a million people play it, and report the bugs, it will be patched far faster then if only half a dozen quality testers have a go at it.

If you dont want to play it while its buggy, just dont get it. Or get it, and dont install it. Even if the game comes out, your under no obligation to deal with the bugs, because no one is forcing you to sit there and play it.

Im glad he can come out and tell us, "Im sorry, were having issues". Yes, i will be getting this at launch. I will be playing it with bugs. If they are to bad for me to play it, then i will report the bugs, and wait for it to get patched. But the important part is, its still there. If i buy it and its buggy, its not going anywhere. Or i could wait till it gets patched, and enjoy it fresh and clean.

In the end, its your decision. If the game comes out and everyone says its buggy, dont get it till its fixed. If you get it and you KNOW its going to be buggy, then dont complain. You were warned, and complaining about the gaming being broken doesnt help. Report the bugs, and go play Dragon's Dogma while they work to get it all patched up :)

StriderShinryu:
I can't say that I see the issue here. Yes, the performance issues are not a good thing but, as the article states, the desire of the ravenous masses was supposed to just be about getting the game on their system of choice. That's what they are getting included extra content that console players did not get originally, and will not get without paying extra.

Having read the article that was the source for this; I think the problem is that From Software is inexperienced with PC development and so they're trying to get their game out on the market. They're not prioritizing optimization with the PC and so the slow down that exists in the console version is going to exist in the PC version. From there it's everyone getting on a high-horse and expecting a lot worse of a port because of the teams lack of experience. The usual nonsense that gets spewed every time a port comes up. What I see is that everyone is probably expecting a Bethesda level of stupidity.

SupahGamuh:
Apologizing before the game even comes out? not a good sign, I guess I'll do the smart thing of not buying it in the first place and I don't care what a bunch of japanese pricks say about the PC not being feasable and blaming all to piracy, I'm sick of shitty ports and I definitely won't be buying this, unless they do something about it and optimize the game with post launch patches (HA!).

If you read the source article (which is linked in the original post) you could've read that the developer never thought the PC a possible platform because of the small market in Japan. You're imposing all your insecurities onto them when you have no reason to. Yes they're inexperienced but at least they're trying. While we're on the topic of bugs and glitches, how's Skyrim and Fallout: New Vegas treating you?

PC Gamers: "We're tired of getting the shitty ports. But let's bitch at developers to get them anyway."
Developers: "Okay, here comes game that you all wanted. Due to us being a mainly console creator we have little experience in porting for PC. There may be some bugs."
PC Gamers: "Fuck you, you suck. We're tired of getting the shitty version."

Did you guys want the game or not? When consoles get a port of a PC game we always get the dumbed down shitty version too. STFU please.

I dont find it distressing.

Think about it. All they are saying is that they arent going to fix anything that wasnt fixed before. So its basically going to be the same as if it were on a console. Just by virtue of the hardware being greater its going to do a lot to reduce the stress so invariably there is no possible way it is not going to improve to some minor degree.

I agree they should have outsourced this task to someone with more experience, but the end product WILL be good enough to be playable and the DLC will net them some easy money so that they can learn as they go. So possibly next installment they will be able to handle doing a proper PC release. Its kinda shitty but simple fact is, its the gamers who are wanting the company to in essence transition into a new field for them. So if the gamers want it, they can get it, but they are going to have to pay for it to support it if they are serious. However, the pay off is going to be phenomenal if they can make it.

Seriously want 1080 support and higher res textures, But for now I can settle for 10 more hours of content.

Well, uh... at least they're being honest about it?

Kheapathic:
Yes they're inexperienced but at least they're trying. While we're on the topic of bugs and glitches, how's Skyrim and Fallout: New Vegas treating you?

This...is an insanely good point.

At least FROM has the balls to admit that the PC version will have a lot of the same bugs that the console versions have, and will even have bugs to begin with.

Far better than Bethesda in the public-relations department, in my opinion.

Oh this is so rich.

People wanted a port, and now they are all whining over it, because it will have performance issues...

What the hell did you people expect? It is a PORT! Ports are by default, bad (with only a few exceptions).

This truly made my day. Get a console instead of crying over this.

SinisterRamen:
Oh this is so rich.

People wanted a port, and now they are all whining over it, because it will have performance issues...

What the hell did you people expect? It is a PORT! Ports are by default, bad (with only a few exceptions).

This truly made my day. Get a console instead of crying over this.

LastGreatBlasphemer:
PC Gamers: "We're tired of getting the shitty ports. But let's bitch at developers to get them anyway."
Developers: "Okay, here comes game that you all wanted. Due to us being a mainly console creator we have little experience in porting for PC. There may be some bugs."
PC Gamers: "Fuck you, you suck. We're tired of getting the shitty version."

Did you guys want the game or not? When consoles get a port of a PC game we always get the dumbed down shitty version too. STFU please.

Except 90% of the posts have been positive/supportive. But I guess if you need to be on your high horse, go ahead.

I'm getting it day one. Like most people said, mods are a thing.

Good on them for trying, suppose this explains why they wanted to use GFWL.

I'm glad they admitted that they were struggling. I'm still going to get it anyways, a few bugs and a bit of lag never stopped me from enjoying a good game. A lying and greedy developer does.

That's a shame as I was hoping to get the PC version so I didn't have to deal with the FPS drops anymore in the 360/PS3 versions. But oh well, people who exclusively game on PC should still rejoice in having the opportunity to experience this game. And actually the FPS drops in Dark Souls really aren't that bad and are only experienced in specific areas like Blight town.

Plus lets not be too pessimistic now. Many of the people who signed the petition will want the game no matter what. Not everyone is crazy enough to deny themselves of a fantastic game just because it has the same issues as the console version. A direct port that has the same technical issues but has extra content included for free? Surely this game will be rated as high if not higher than the console versions. Unless the minimal keyboard support is viewed as a real issue.

The Rogue Wolf:
That's not a good decision on their part. PC gamers can be VERY picky about performance (I should know, that's how I am) and are not going to be happy with a poorly-ported game that has issues, whatever the game's pedigree.

I hate to say it but I think there would have been a vocal group of PC players complaining about the port whatever happened because I see the terrible port argument used against every game even those that were designed for the PC first.

Also it can't be that big of an issue because it is the same problems that are there in the console version and it is still a game that is highly praised.

"In terms of the PC version, the quick answer is no, [we won't be fixing the frame rate problems]," he said. "Because we wanted to get the PC version out as soon as possible, it's more strictly a port from the console version. We haven't been able to step up into doing any specific optimization for PC."

So instead of you know, doing there damn jobs and fixing these bugs, there going to ship a game they know is buggy because they need to get it out in a release schedule which is obviously too short. Call me dumb if you want, but i wont be getting this.

Hmm... well this is disappointing, that it probably won't be a proper port, optimization wise... I'm still gonna buy it though... and I'm sure my PC is more than enough to alleviate the slow down...<.<

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