Nintendo Admits Xbox Live and PSN Are Too Far Ahead

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Nintendo Admits Xbox Live and PSN Are Too Far Ahead

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Trying to overtake the competition isn't practical.

While Nintendo's Wii stomped all over the competition this console cycle, one of the little white box's critical flaws was Nintendo's reluctance to embrace online gaming the way competitors at Microsoft and Sony had. Its online efforts were clunky and half-hearted at best. Speaking with investors, Nintendo boss Satoru Iwata admitted that a full console cycle's head start meant that Xbox Live and PSN would be difficult if not impossible to overtake.

"I think that what we see in terms of online gaming networks on existing dedicated gaming platforms is not particularly well suited to the approach Nintendo has taken," he said. "Therefore, I can't sit here and say to you that we can very quickly overcome or catch up to other companies, which began to work in the online field from many years ago and have been building these online networks on other platforms, and I don't think that would be a smart strategy, either."

Instead, Iwata talked up the social aspects of Nintendo's upcoming Miiverse. "We think that one fun area of possibility, as we have discussed, is for people not just to enjoy the games but also communicate with others about topics relating to the games," he said. "We also believe that the Miiverse will serve the purpose of giving people an opportunity to discover other games that they haven't yet started playing."

Doing away with the Friend Codes is an important first step, Nintendo. I hope you carry it through.

Source: CVG

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All I can say is at least they are honest about their mistakes and the challenges ahead.

Make the Nintendo Shop more emphasized.

Make games that make me want to play online.

Make connecting with people easy.

Do all that and get the sales the Wii got and then you will overtake the PSN and possibly XBL as well, if you also manage to show that the Wii U is totally viable as a hardware platform for the hardcore game.

Calumon: And why not some cake when you buy it? :3

Honestly, they don't need to be better then the Microsoft or Sony. I doubt they could be if they wanted to given just how far ahead the other two are. All they really need to do is start making online possible without having to jump through hoop after hoop and have it stable to play on.

Wii dominated early, but the sales have dropped off and it's not exactly the dominating force it once was.

Still, it's amazing that actually having online functionality put the other two ahead in...Online functionality, innit?

As long as they continue the improvements made to the online shop that they did with the 3DS eShop, I think it'll turn out alright.

You know how gamers like to socialize on a console network Mr Iwata? BY PLAYING GAMES!
It doesn't have to better than Sony or Microsoft's, it just has to WORK!

Matthew94:
All I can say is at least they are honest about their mistakes and the challenges ahead.

While denying other mistakes and challenges...They've got a long way to go for the enlightenment of acceptance.

At this point, it should not about besting the other two online networks. For them, they should just try to create a greater overall online experience compared to the previous Wii and not reproduce some of the features and attributes of the clunky, sub-par online that stemmed from it.

Too far ahead? Really? I'm sorry, but that's a load of crock. All you need to do is make a basic version of XBL. Create an overseeable dashboard, a la the 3DS dashboard for example, then make a simple yet effective friendslist and then sprinkle some of that Nintendo magic over it.

Captcha agrees with me. It said "That's It"

just make the online component more like what Steam is, why not have Valve help them develop their online interface?

I just want them to be able to play modern games and have massive 3rd party support. I stopped playing the Wii in favor of my PC because I was too cheap to buy another console in this cycle and I could get more games I liked that way. I've grown up on Nintendo and will admit that proudly, including during the worst parts of my childhood, Nintendo with its shiny little pixel distractions kept me coming back so I hold a torch for them. That being said if its just gonna be all the remakes, retreads and same games from their IPs I'm gonna throw a chair and buy a new console. Cause I've missed out on a few games now and in the past cause of that loyalty/cheapness.

So basically having almost a decade to study and emulate Microsoft and Sony's online features (Longer if you include the original xbox and ps2) was just not enough time to figure out online?

Way to stay on the ball Nintendo. Go team.

Since PSN and XBL have more or less defined what does and doesn't work in an online console network, and numerous PC games have done the same for PC (albeit badly, Battle.net), and Steam has defined online PC game purchasing, etc, I truly fail to see how Nintendo can say "we can't catch up" since the playbook is already written - all they'd have to do is put a respectable amount of cash into servers and support, repeat the best parts and eliminate the worst of the services listed above, and they could have a workable platform up and running with much less time and effort than PSN/XBL put out.

cefm:
Since PSN and XBL have more or less defined what does and doesn't work in an online console network, and numerous PC games have done the same for PC (albeit badly, Battle.net), and Steam has defined online PC game purchasing, etc, I truly fail to see how Nintendo can say "we can't catch up" since the playbook is already written - all they'd have to do is put a respectable amount of cash into servers and support, repeat the best parts and eliminate the worst of the services listed above, and they could have a workable platform up and running with much less time and effort than PSN/XBL put out.

Completely agree with this, if they can't catch up with the online stuff because of sony and microsoft's head start then surely they can't catch up with there head start on HD which renders the wii U pointless cause it will never be better than the 360/PS3 and when there successors are released it will be destroyed.

they'll be fine

Jack and Calumon:
Make the Nintendo Shop more emphasized.

Make games that make me want to play online.

Make connecting with people easy.

Do all that and get the sales the Wii got and then you will overtake the PSN and possibly XBL as well, if you also manage to show that the Wii U is totally viable as a hardware platform for the hardcore game.

Calumon: And why not some cake when you buy it? :3

I have doubts that doing those three things would allow Nintendo to surpass Microsoft and Sony in online functionality. But that said, it sure as hell would be welcomed. Pain in my ass to get the Wii my family owns to even connect to the internet...

Also, cake is awesome.

*Looks at PSN with its constant maintanence and never ending firmware updates, and XBL's subscription model*
Really? It wouldn't be that hard...

John Funk:

Instead, Iwata talked up the social aspects of Nintendo's upcoming Miiverse. "We think that one fun area of possibility, as we have discussed, is for people not just to enjoy the games but also communicate with others about topics relating to the games," he said. "We also believe that the Miiverse will serve the purpose of giving people an opportunity to discover other games that they haven't yet started playing."

Woah, woah, woah... a corporate CEO talking about "fun" and "enjoying" games at an investors meeting? What the fuck is this? Investors meetings are for talking about how you plan on sucking the fun out of games development, or how you're going to focus on more Day 1 DLC, or 'streamlining' core franchises to make theme more 'cinematic'... what kind of douchebag CEO talks about making games fun and enjoyable at a meeting like this?

He almost sounds like he is making an excuse. You don't have to beat the competition, but you do need to enter the competition. Don't not try. Make it accessible and easy for people to connect on. You only have to build it's capabilities as time goes on. The thing is, if people want to be online, you need to make it easy. And your stupid ass friend codes is a piss poor start.

Just cuz you can't be the best doesn't mean you shouldn't try! The other guys being first just gives you a chance to learn from their mistakes, it's a good thing, not a bad thing! This sounds like a poor excuse meant to appeal to investors. Since we don't know anything about the online component of the Wii U, I'll keep hoping, but if they're not even going to bother competing I won't buy it, and I think a lot of people would agree with me.

I have a very difficult time understanding Nintendo's approach to online gaming. I've been unable to understand it since all the way back in 2001 or 2002 when a Nintendo exec said that gamers aren't ready for online multiplayer. A poster in that forum commented something along the lines of "Right, Nintendo. Gamers aren't ready for something they've been asking for for years."

What is wrong with them?

Well, I admire your bravery, Mr. Nintendo.

Having said that, WHAT'S NOT TO GET?! You probably have the technology, you have the example, why not embrace it fully? Look, I was against online gaming when it first came out. but I've come to accept it (Not love it, but whatever) and I must admit it's...well, a must-have for consoles now. We're just too used to it and too into it right now to turn back.

Nintendo would be smart to just plain copy Sony's and MS's idea at this point. Get a username, connect, chat with buddies, invite them to your games. Then try and refine that already-working idea for the next console. Don't make me have to talk to everyone in the universe if I only wanna play with ONE friend, don't make me uses codes or...whatever the hell is that they plan on doing now, don't make me GUESS if my friend's online.
You know of Chat Messengers? Yeah, basically take that old-as-time feature and shove it into your system. It would be a thousand times better than whatever you're gonna release, trust me.

It's not that hard, Nintendo. No one is expecting you to put Sony and MS to shame. Just...plain do it right and maybe you'll attract more people.

(Yes, you can keep your rules about cuss words and safety and all. That's actually...not that bad, I guess)

Here's an idea, copy Steam. There's reason why it's so popular, so do what neither MS or Sony is doing.

Mr. Omega:
*Looks at PSN with its constant maintanence and never ending firmware updates, and XBL's subscription model*
Really? It wouldn't be that hard...

so how would you fix it?

Sis:
Too far ahead? Really? I'm sorry, but that's a load of crock. All you need to do is make a basic version of XBL. Create an overseeable dashboard, a la the 3DS dashboard for example, then make a simple yet effective friendslist and then sprinkle some of that Nintendo magic over it.

Captcha agrees with me. It said "That's It"

"Nintendo Magic" often equates to "More Mario! More Zelda!" though. I don't really think your average CoD, Battlefield, or Gears of War fan would want to shell out for a new console (even one that is relatively cheap) to play games they don't even like. And these are the people they'd be trying to target; the core audience of Online Games are more competitive players.

I know if I had the choice, I'd much rather play Halo or Team Fortress or Empire: Total War online than the same Mario game over and over.

That's just what I think, though. :3

Signa:
Here's an idea, copy Steam. There's reason why it's so popular, so do what neither MS or Sony is doing.

Also, this.

A Raging Emo:

Signa:
Here's an idea, copy Steam. There's reason why it's so popular, so do what neither MS or Sony is doing.

Also, this.

To be fair, that was a bit of a throwaway comment. Steam is more than just a social service, and running a console network online is going to depend on more than the features of its UI. That said, aiming for Steam-without-the-online-store is a good start, because the chat/friends/stat tracking/achievements features are the most basic things we should be aiming for in a next-gen online service.

I don't understand this logic. Since they can't compete with he Xbox and PS3 in terms of online gaming they want to compete with the computer in terms of social networking? Not only is it going to be much more difficult to compete with, but it also has a lot less to do with why people buy game consoles. TO PLAY GAMES!

Damnit, Nintendo.
Your Miiverse requires real live people to filter it.

Good luck getting anything to work in realtime.

Of course you cant compete with Eggsbox Live and PSN if you sell the games online for same or even higher price than boxed, duh!

You would have thought that Nintendo would have learned their lesson but they haven't.
They "don't think they could compete and that it would be a mistake to even try".

Translation: We still don't care about online.

Nintendo just realized it isn't 1990 any more? What progress.

I have never owned a Nintendo system, but can their online really be worse than PSN?

Really??

It is nice to see giants humbled tho.

Here you go Nintendo you want to know how to beat XBL, arguably the best console live experience......

Simply invest loads of cash in servers to Guarantee that your game won't fuck up, then when the next COD comes out advertise the hell out of that. The one gripe i've heard loads of people have with XBL is while playing COD your game randomly ends or you get kicked from the server for no reason, if you can make the service reliable, that would be a great route to take in undermining Xbox's fanbase and getting some converts

Signa:

A Raging Emo:

Signa:
Here's an idea, copy Steam. There's reason why it's so popular, so do what neither MS or Sony is doing.

Also, this.

To be fair, that was a bit of a throwaway comment. Steam is more than just a social service, and running a console network online is going to depend on more than the features of its UI. That said, aiming for Steam-without-the-online-store is a good start, because the chat/friends/stat tracking/achievements features are the most basic things we should be aiming for in a next-gen online service.

Steam WITHOUT the online store :S

Why wouldn't you want Big N to copy their store? good prices, discounted sales to drum up interest in old games...... don't see why you'd want to exclude that!

Plus can you imagine a Retro bundle....... mmmm

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