Crytek: PC Gamers Shouldn't Fear Next-Gen Consoles

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Crytek: PC Gamers Shouldn't Fear Next-Gen Consoles

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There's no reason why AAA-level games can't be free-to-play.

Crytek's Cevat Yerli has, for many years, been in the business of making jaw-droppingly gorgeous PC games and helping other games get made via his company's CryEngine. But with the next generation of consoles more-or-less impending, Yerli says that PC gamers have no reasons to fear the PS4 or Xbox 720. "I think PC gaming should never fear. PC gaming is always going to be on the public's eyes," he said.

"The only thing that will happen is that PC gaming is going to change and adopt different business models - and we are trying to change it ourselves with high quality, premium free-to-play titles." Indeed, Yerli thinks that the free-to-play market has room for even the biggest of big-budget titles, and with big-name studios like Valve and perhaps BioWare exploring the space, it's hard to argue with him.

According to Yerli, there is "absolutely no reason" why gamers shouldn't be able to get AAA-level games for free, legally. To him, it's one of the critical failures in thought of the Western gaming development model. "How can you justify 10-30 million in production going in to a game that people are going to play for free? There is no royalty calculation possible in traditional minds."

Instead, Yerli thinks that developers should be looking to the models popular in the East, only applying Western standards to avoid the "crappy quality" that tends to be synonymous with "free-to-play" in gamers' minds.

"I went to Korea in 2006 and I was blown away by the way people play games - online, connection and social... that's their lifestyle ... So when I came back I said, 'I want that kind of business model in the Western world with the quality of a Crysis.'"

Source: CVG

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The main reason I don't like free to play is that it really only works well with multi player games, it is hard to justify a free to play single player game and make it the kind of thing that is possible to win without paying a cent.

I don't know. I'm iffy about the current "free to play" model being established to AAA games.

Suddenly EA's whole jab about "purchasing bullets" starts looking like a scary reality.

Make Crysis 3 free, or do a hell of a job making something that's damn near equal in scale, and then we'll talk.

I wasn't afraid until you brought up free-to-play.

What? "PC Gamers shouldn't fear..." Can we stop making up fake problems to solve? Since when have PC gamers ever "feared" a new console? We don't deride them because we're "afraid" of them, we deride them because they're deserving of derision.

What we "fear" is douchebags like Yerli who keep proclaiming that the buy-a-bullet model is the "future of gaming."

Bleh, I am not a fan of free to play. Way too many companies treat it as the free to play basically being a demo and to get anything of substance you basically have to pay up like a full game; or they turn it into pay to win. It should be hey you can still get something out of the game but it might take you longer/ you have to invest more time as opposed to paying. And even then amount to unlock should not be astronomical. This frustrates me the most because in games like Tribes or League of Legends you essentially have to pay way more than any $60 AAA title to unlock everything, that to me is just plain bullshit.

*Reads title*

Fuck yeah, now let's all get in a circle and touch wien-

*Reads rest*

Oh, this. Bleh. Call me old fashioned, but I'd rather just pay for something and get it over with - and I rarely give a shit about multiplayer, and I don't really see how the F2P model is going to fit with single-player.

I was in the line of thinking that most pc gamers want the next gen to come out due to how the current gen is holding things back.

We feared the next gen consoles?

i thought we just wanted them to come already so there could be some real advancement.

Unfortunately the gamestation podcast brought up a good point.

Sony and M$soft might be waiting for 4k technology to explode like HD did, and if it does their consoles would need to hit that high mark.

So it could be a long wait.

(also the PS4K is a cool and cheeky name)

RvLeshrac:
What? "PC Gamers shouldn't fear..." Can we stop making up fake problems to solve? Since when have PC gamers ever "feared" a new console? We don't deride them because we're "afraid" of them, we deride them because they're deserving of derision.

What we "fear" is douchebags like Yerli who keep proclaiming that the buy-a-bullet model is the "future of gaming."

Don't forget lazy development that leads to bad games, aside from that though, I was coming into the thread thinking the exact same thing.

Beware the ides of shitty console ports. *clank of chains*

so he starts with a half assed motivational speech only to indirectly advertise their own free to play FPS MMO soon comming to the western market?


http://www.warface.com/

Waaghpowa:

RvLeshrac:
What? "PC Gamers shouldn't fear..." Can we stop making up fake problems to solve? Since when have PC gamers ever "feared" a new console? We don't deride them because we're "afraid" of them, we deride them because they're deserving of derision.

What we "fear" is douchebags like Yerli who keep proclaiming that the buy-a-bullet model is the "future of gaming."

Don't forget lazy development that leads to bad games, aside from that though, I was coming into the thread thinking the exact same thing.

And also slowly losing our freedom to set up things
(like video&audio settings and controls)

He seems to be mistaking fear with being completely underwhelmed.

No theres no reason why they cant...

But there are a hell of a lot of reasons why they shouldnt. Starting with.. if you paid for a game, you should not have to continue paying for it.

Seriously its time to pull the plug cause this kind of garbage is getting out of hand.

RvLeshrac:
What? "PC Gamers shouldn't fear..." Can we stop making up fake problems to solve? Since when have PC gamers ever "feared" a new console? We don't deride them because we're "afraid" of them, we deride them because they're deserving of derision.

What we "fear" is douchebags like Yerli who keep proclaiming that the buy-a-bullet model is the "future of gaming."

I actually thought PC gamers WANTED a new console generation, so that they stop holding us back, the scum. I'm bitter, can you tell?

Free to play means multiplayer. I don't give a flying fuck about multiplayer games.

And of course PC gamers shouldn't fear next gen consoles. They're gonna be expensive and even more obnoxious to use than they are now. The era of 'insert disc into tray and play' is gone. Consoles now suffer from everything that PC suffers (constant patching, online activation etc.) and it has no benefits of a PC (better graphics, choosing between a controller or keyboard and mouse, monitor or TV etc.) On top of that you have to pay to play online on Xbox 360. It's only gonna get worse next gen if they decide to introduce ads in games. I don't understand why people buy consoles.

Worgen:
The main reason I don't like free to play is that it really only works well with multi player games, it is hard to justify a free to play single player game and make it the kind of thing that is possible to win without paying a cent.

What about the old shareware model? Divide the game into a small number of episodes, each with a beginning and an end, and give the first episode for free. The rest of the episodes can be sold as DLC. With digital distribution being what it is, this model could be much more successful than in the 90s.

OT: I don't see what there's to be afraid of for PC gamers. If I was a current-gen console owner I might be afraid about what will happen to my XBLA/PSN games or my DLC.

I still don't get what this has to do with the next gen consoles?

That's why i'm starting to invest in a Gaming Personal Computer.

Consoles are getting way too restrictive in all it's policies; while PC's have Moded Content, some singleplayer games even have a multiplayer mode made by fans and such.

And you don't have to worry to pay and change from 1 console to another and worry about the Retrocompatibility issues that happened for example with the Playstation 3:

PS1 games-> Yes there's retrocompatibility
PS2 games-> NOT! (only 20 and 60 gigs models)

Later on => Marketing started selling you PS2,(and arcade (remember MAME 32?)) games in the late PS Store at varied prices (which was proably inspired by Microsoft money machine: Xbox's Live Arcade and also those Premium accounts which provoked the creation of PSN+). Back then, with the "not so many" PS3 accounts, i remember, there wasn't "payable favoritism" and as so, everyone was able to enjoy demos, trailers, and stuff... now you can't.

note: eastern games tend to rely on gambling mechanisms and item rentals, to the point where south korea had to actively pursue banning those gambling mechanisms. looking to them for the answer may not be the one we want...

Awesome, i can see one major benefit of this free to play idea becoming the norm for triple A titles.... Indie companies are gonna follow the old business model and make a friggin killing...Cant wait to see An Indie company with the net worth of EA or Activision simply because they Don't embrace Pay to Win. So far Indie companies are finding it lucrative just by pricing their DLC and games realistically, If Triple A games become a hassle to own, they won't even be competition anymore.

Doom972:

Worgen:
The main reason I don't like free to play is that it really only works well with multi player games, it is hard to justify a free to play single player game and make it the kind of thing that is possible to win without paying a cent.

What about the old shareware model? Divide the game into a small number of episodes, each with a beginning and an end, and give the first episode for free. The rest of the episodes can be sold as DLC. With digital distribution being what it is, this model could be much more successful than in the 90s.

OT: I don't see what there's to be afraid of for PC gamers. If I was a current-gen console owner I might be afraid about what will happen to my XBLA/PSN games or my DLC.

Given how short most games are nowadays a shareware version would hardly be more than a 30 minute demo.

Worgen:

Doom972:

Worgen:
The main reason I don't like free to play is that it really only works well with multi player games, it is hard to justify a free to play single player game and make it the kind of thing that is possible to win without paying a cent.

What about the old shareware model? Divide the game into a small number of episodes, each with a beginning and an end, and give the first episode for free. The rest of the episodes can be sold as DLC. With digital distribution being what it is, this model could be much more successful than in the 90s.

OT: I don't see what there's to be afraid of for PC gamers. If I was a current-gen console owner I might be afraid about what will happen to my XBLA/PSN games or my DLC.

Given how short most games are nowadays a shareware version would hardly be more than a 30 minute demo.

You make a good point. I do hope developers would stop wasting too much time on graphics and animation, and make AAA games at least 20 hours long.

I like playing the odd F2P game but unfortunately more often than not free to play really means yeah its free to play but gets hard as fuck to do anything with after an hour unless you pay also you can pay for better equipment.

Doom972:

Worgen:

Doom972:

What about the old shareware model? Divide the game into a small number of episodes, each with a beginning and an end, and give the first episode for free. The rest of the episodes can be sold as DLC. With digital distribution being what it is, this model could be much more successful than in the 90s.

OT: I don't see what there's to be afraid of for PC gamers. If I was a current-gen console owner I might be afraid about what will happen to my XBLA/PSN games or my DLC.

Given how short most games are nowadays a shareware version would hardly be more than a 30 minute demo.

You make a good point. I do hope developers would stop wasting too much time on graphics and animation, and make AAA games at least 20 hours long.

It would be nice, the last fps game I played that had a nice length single player campaign was Serious Sam BFE and it was fuckawesome.

I hold out hope for Planetside 2, I do. I think the F2P model could well work for most Multi-Player FPSs if they get the balance right. Lets face a multi-player FPS is what most devs/pubs think of when they think AAA game. Hell they're just thinking of COD and all that money it makes.

I don't see what any of this has to do with a new generation of consoles. I can't wait to see some games stretch their legs on my PC that don't come from DICE or Eastern Europe.

Umm... how many PC gamers are afraid of the new consoles coming? I would think most PC gamers would be excited, as AAA multi-platform titles won't be held back graphically by 7 year old hardware anymore.

As Martha Stewart would say, "Its a good thing".

RatRace123:
I don't know. I'm iffy about the current "free to play" model being established to AAA games.

Suddenly EA's whole jab about "purchasing bullets" starts looking like a scary reality.

All G, it's not like EA publish Crys- oh fuck.

PC gamers have nothing to fear from consoles because PC hardware is aeons ahead of the shit they put in consoles.

Waaghpowa:

RvLeshrac:
Snip"

I was coming into the thread thinking the exact same thing.

You and me both. The one thing I like about a new console release is to take the price of the console, say 350, and use that as a budget to build a hypothetical computer. Then feel smug at how much more powerful and versatile it would be... However that MIGHT be a stretch with this next generation, we shall see....

(The PS3's launch price just made that game too easy)

When Crysis 2 has a message asking me if I want to change the display of my "tv" while playing on the pc. Has a total design change that screams "console port". It's difficult to take him with any amount of respect. Just like ID, Epic, Monolith and many other developers, he sold out for console money.

On the topic of leading "aaa" free2play titles. That would be games like Tribes, Team Fortress 2 and LOL.

Worgen:

Given how short most games are nowadays a shareware version would hardly be more than a 30 minute demo.

That wouldn't neccessarily be a bad thing - if priced accordingly.

Fear? Consoles??

BWAHAHAHAHAHAHAHAHAHA!

It is the consoles who should fear the PC gaming master race. They tried to emulate us this gen & failed miserably. All of the drawbacks & none of the advantages.

Plus they're seriously holding back our game engines with their 7 YEAR OLD technology, grrrrrrrrrr

K, rant over

I hear what they are saying but all I hear is "Crysis 2 Crysis 2 terrible port Crysis 2"

MrBoBo:
When Crysis 2 has a message asking me if I want to change the display of my "tv" while playing on the pc. Has a total design change that screams "console port". It's difficult to take him with any amount of respect. Just like ID, Epic, Monolith and many other developers, he sold out for console money.

On the topic of leading "aaa" free2play titles. That would be games like Tribes, Team Fortress 2 and LOL.

Actually he stopped developing for PC when the original Crysis was the most pirated game of the year.

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