Gamers Find "Leviathan" DLC Inside Mass Effect 3's New Ending

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Gamers Find "Leviathan" DLC Inside Mass Effect 3's New Ending

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Shepard's war with the Reapers may continue in BioWare's next single-player addition.

BioWare may have tied up some loose ends with its Extended Cut DLC, but that doesn't mean it's finished with Mass Effect 3. Game producer Mike Gamble hinted on his Twitter account that more content was in store, tweeting, "Would now be a good time to talk about how we're doing more DLC in the future?" He later added, "That was a trick question. We'll save the future DLC for future chats. Don't worry though ... there's much more." The fans, impatient creatures that they are, evidently decided to bypass those "future chats" and cut to the chase, digging up some juicy details on the planned DLC. Naturally, beware of Mass Effect plot spoilers below.

An enterprising member of the BioWare Social Network stumbled across a file within the 1.9GB of Extended Cut data which seemed to contain text from dialogue not currently in the game. The script revolves around a rogue Reaper called Leviathan, which has betrayed the Reapers by killing one of its own and now acts as a defector from the invading army. Shepard's mission is to rescue Ann Brynson, a scientist trapped in a mining colony that has been indoctrinated by Leviathan. Depending on Shepard's actions, the traitorous Reaper may end up as an ally in the final battle for Earth.

The script includes new lines for each of Shepard's companions that help shine some light on the details of the mission. One line, which appears to be delivered by EDI, implies that the mission may reveal new information about the Reapers' creators, a topic mostly untouched in the series so far: "So the Reapers did not fully exterminate their creators. That suggests they are fallible, even on large or long-term scales."

The name Leviathan will be familiar to fans of the series. Back in the first Mass Effect, players could scan the planet Jartar in the Dis System to discover the corpse of a massive "living starship." In Mass Effect 3, players who completed the Bring Down the Sky DLC encountered a Batarian named Balak who implies that the so-called Leviathan of Dis was actually an inactive Reaper. At some point, a Batarian science team accidentally woke it up.

BioWare has not confirmed anything, but the text in the game files makes the details pretty clear: Commander Shepard's adventures aren't over just yet.

Source: Eurogamer

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I have to say that sounds pretty awesome to me

On the one hand, this sounds really interesting.

On the other hand, it seems like a waste that this can't be experienced until months after we've already finished the game's story. It sort of falls into the same category as From Ashes, in that it's DLC that really should have been part of the base game.

Well, we'll see how this goes.

Making me replay what was once my favorite game, then my least favorite, and is now in some nebulous zone in-between, likely from the very start, just to gain a tidbit of new information.

God damn you, BioWare... god damn you, and god damn my love for you.

the traitorous Reaper may end up as an ally in the final battle for Earth.

Talk about stepping on a nail only to end up stepping on a landmine. The Reapers are more or less done with the ending ME3 had and applying diversity among the enemy is kind of generic and overused.

In ME1&2, the reapers had an unstoppable notation attached to them now in ME3 it just seems like any other race that requires magic to remove.

On one hand, this sounds really cool.

On the other hand, who cares if we get him in the final battle? It's not going to change the endings.

Why does this remind me of Bioshock 2? Oh right...

I think Bioware is trying too hard.

Making me replay what was once my favorite game, then my least favorite, and is now in some nebulous zone in-between, likely from the very start, just to gain a tidbit of new information.

God damn you, BioWare... god damn you, and god damn my passive-agressive behaviour towards you

Fudged around to make it fit more to my view on them =V

Colour me unambivalent. Don't see the point in added extra pages in a story I've already read. Might as well add new hats for all it's really worth.

By get in the final battle I assume that just means he's added to our war score. Other wise their going back to fiddle with the ending of Mass Effect 3, after their pissing match with the internet over artistic integrity.

Also if a Reaper can go rogue than what is the importance of the star child? Didn't he control the Reapers and by extension make them do his bidding? Does that mean that the control option ending is bullshit if the Reapers can go rogue and ignore Shephards commands?

Does no one at Bioware look at the shit that they write?

Cognimancer:
Command Shepard

Typo!

Anywho, that seems kind of interesting. Too bad Bioware hasn't bothered trying to help the people who've had the 'Alliance Network' break down on them so they can't download any DLC, which has been a problem since release.

Color me intrigued. Wont be 100% sold until there are a few more details on what's in it, but I likes the sound of more single-player content. Anyway, it'll give me the drive to play through ME2 again to get ready for a proper ME3 (lost some old saves for ME2 and for some reason missing the 100 pt. mineral resources thing really bothered me).

It can't be too important because then it would've come with the rest of the game, right? Right!

It seems like someone at bioware would be in charge of making sure that content is not leaked before they officialy announce anything.... unless there the ones who had it "leaked" in the first place. OT: I figured that they would do something with the leviathan of dis. "Oh, a living starship millions of years old captured by the batarian hegemony, that turned out to be a reaper? We forgot all about that".

Oh cool a big reaper will totally add to our war assets which... dont actually do anything to make the endins suck less...

The extended cut was ripping the bandaid off a wound. The endings are still shit (only now slightly less so) and now there's no hopw for them ever getting better.

You know, this would've brought up the question of "with an actual Reaper on our side, maybe there's a small chance we can win this war"

...if we didn't already know how it all ends.

So unless this adds another ending possibility, what's the bloody point??

rawrnosaurous:

Also if a Reaper can go rogue than what is the importance of the star child? Didn't he control the Reapers and by extension make them do his bidding? Does that mean that the control option ending is bullshit if the Reapers can go rogue and ignore Shephards commands?

I...don't....know....

It really doesn't make any sense at all.

When I heard that the DLC was called "Leviathan" I was pretty interested. Now, not so much. Especially now that the DLC's will be adding War Assets. "Hey! You can get the best ending if you play multiplayer, or buy more DLC." Fun.

Does this mean we get to go to Kar'shan? Could Kahje be next?

Kopikatsu:

Typo!

Corrected. Thanks for the heads up!

to be honest, who really cares anymore? we have the original endings or the new EC endings and some DLC with "the chance to have a rogue Reaper at your side" won't change nothing at all... probably would be best to let ME3 die and start working on ME4

Oh boy, a rogue Reaper! Maybe he can go team up with all the rogue Cerebus cells.

(Or, you know, fight Batman Inc.)

Every war has its traitors.

Kungfu_Teddybear:
... who cares if we get him in the final battle? It's not going to change the endings.

Yeah - when there was still stuff to fight for, gaining a new ally made sense and was interesting... but it's over now, you know the endings, and 'humanising' the Reapers just kinda undermines the whole thing a little bit, don't you think?

I'd make a comment on the ending, but others have already voiced exactly what I had in mind.

With that said, I do think the DLC sounds interesting in and of itself, but the ultimate sense of pointlessness pervades every and all future DLC that doesn't address a post-end/ending-retcon scenario. :/

I'm sorry, Bioware. I just don't want it anymore.

Mr.Tea:
You know, this would've brought up the question of "with an actual Reaper on our side, maybe there's a small chance we can win this war"

...if we didn't already know how it all ends.

So unless this adds another ending possibility, what's the bloody point??

It's about the journey, not the destination.

Anything that adds more lore and backstory is fine by me. They left plenty up to the imagination.

My favourite colour is red.

Surely that I'd also end up destroying Leviathan?

Good. Mass Effect 3 needs more single player content of the scope of Shadow Broker and Overlord. Enough time and resources has been diverted already for this expanded ending DLC.

My first thought: 'How exactly in a platform for a collective consciousness supposed to defect?'

My second: 'Actually, I don't care. I can have a Reaper on my side? Fucking sweet!'

Meh. Unless I get an overwhelming urge to play through Mass Effect 3 again, and only as much as I did 1 and 2 (which is a lot), I'll probably pass on this. I usually don't get DLC for games I don't repay somewhat often and so far ME3's disappointing ending only managed to squeeze 2 playthroughs out of me. I have so many ME2 Shepards that will never get to take back Earth :(

Kungfu_Teddybear:
On one hand, this sounds really cool.

On the other hand, who cares if we get him in the final battle? It's not going to change the endings.

Or.... what if it did? What if it was planned to put another ending in the game all along? Far fetched, yes... but its not an unreasonable line of thought, either.

Mr.Tea:
You know, this would've brought up the question of "with an actual Reaper on our side, maybe there's a small chance we can win this war"

...if we didn't already know how it all ends.

So unless this adds another ending possibility, what's the bloody point??

Erm, even with one Reaper on your side, it's still one against about 100,000, and when the entire combined might of the Galaxy was pretty clearly only enough to act as an effective diversion for one battle...

Yeah, even if you add one Reaper to that I'm still not liking those odds.

SirBryghtside:
Probably won't bother, never bought any DLC for this series before. I'll probably try Extended Cut, and buy the inevitable trilogy edition fully decked out with the DLC, but I just don't feel like ramming in another chapter after the game is finished makes any sense at all.

You should try it. Its free, and while not perfect, I personally liked it ALOT better.

The story of ME3, already had some gaping plot holes that they mostly managed to plug with the EC. Let's hope they won't manage to mess it up again in this DLC.

Riff Moonraker:

Kungfu_Teddybear:
On one hand, this sounds really cool.

On the other hand, who cares if we get him in the final battle? It's not going to change the endings.

Or.... what if it did? What if it was planned to put another ending in the game all along? Far fetched, yes... but its not an unreasonable line of thought, either.

Not unreasonable, but I doubt it will happen.

I'm glad I was never interested in Mass Effect's play style... because I don't have to deal with this nonsense.

My own thoughts merely echo those around me. What's the point of adding another chapter that does nothing to change the ending.

Yay! You have one more ally who's going to die with the rest of you or something.

Or maybe he'll be there on that planet they all crash on to betray your crewmates and turn them all into reapers.

Once a traitor always a traitor. If you recruit him, you're killing your crew! Think about it!

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