Devil's Third is Still Alive

Devil's Third is Still Alive

Devil's Third is not only not-canceled, it's going multi-format.

Things weren't looking good for Devil's Third last time we checked. Developed by Valhalla Game Studios, which snapped up Ninja Gaiden and Dead or Alive director, Tomonobu Itagaki, following his dramatic departure from Tecmo, the game was set to be published by THQ. Unfortunately, the ailing publisher dropped the title, along with several others, during its most recent bout of belt-tightening.

According to a recent statement, THQ has returned the IP, along with the distribution rights and the work done thus far, to Valhalla. It's still not clear where the unproven development studio is going to get the money to fund the project, but that hasn't stopped it from announcing that the title is being upgraded into a full blown multi-media franchise.

"Valhalla Game Studios would like to announce that after negotiations with THQ Inc., and with their generous cooperation, both parties have reached an agreement whereupon all rights related to the Devil's Third project, including development and distribution rights, have been transferred in full from THQ to Valhalla Game Studios," read the statement.

"In addition to the home console and PC versions, we at Valhalla Game Studios intend to bring the Devil's Third universe to a wide range of digital devices. We are also looking beyond the boundaries of video games and plan to work with other various forms of media, including manga, novels, animation and film, to create a blockbuster franchise."

Now, I like what I've seen of Devil's Third thus far - a minute long trailer, to be exact - but it seems a touch premature to start thinking about franchise opportunities for a game that has no release date and, most importantly, no publisher.

Source: GameIndustryBiz

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Holy shit, I remember when that trailer first came out.

Still, looks good.

You know what? They may not have a publisher, but I'm still liking those cajones. The fact that they've not given up and are actively pushing further to get the game out there tells me they've got a lot of belief in it.

But then, seeing as it's being developed by Itagaki and a bunch of ex-Team Ninja developers, I'm expecting some pretty damn good results myself. Say what you will about their gender politics, those guys really do produce action games to the highest standard of polish. I don't think there's any other hack-and-slash game that controls as fluidly and dynamically as the first two Ninja Gaiden games. Hopefully they can bring that level of polish to this game as well.

Need some funding? Why not Zoiberg Kickstarter?

Was just thinking about this game a few days ago. Glad to see it wasn't canceled.

hazabaza1:
Holy shit, I remember when that trailer first came out.

Still, looks good.

My thoughts exactly.
Someone should pick this up, provided they actually have some work done behind the screens...

But talk of a blockbuster in ALL forms of media is... eh, veeeeery premature.

That part in the trailer where the protagonist is shooting the minigun at a guy thats sailing through the air...oh man, if I can do that in-game, I'm sold.

DVS BSTrD:
Need some funding? Why not Zoiberg Kickstarter?

There's a difference in the amount of funding required for a niche indie title, and a full blown AAA title. Especially when it's a console release (which typically require retail sales) as opposed to a PC game which can be easily distributed by digital services.

A game like this can easily cost upwards of $20-30 million, if not more. I don't think Kickstarter has raised anywhere near that yet.

j-e-f-f-e-r-s:

DVS BSTrD:
Need some funding? Why not Zoiberg Kickstarter?

There's a difference in the amount of funding required for a niche indie title, and a full blown AAA title. Especially when it's a console release (which typically require retail sales) as opposed to a PC game which can be easily distributed by digital services.

A game like this can easily cost upwards of $20-30 million, if not more. I don't think Kickstarter has raised anywhere near that yet.

Well maybe they could start a fund and raise enough to prove viability to investors instead of footing the entire bill.

"See? They're willing to spend money on it even before it's available for pre-order!"

It's Itagaki. I've been waiting for this game for a while now. Glad to see it's still got some life left.

I fucking adore Itagaki's games. Sure he's a arrogant prick, but hell, Ninja Gaiden is one of my favorite games.

Ah Itagaki, one of the most consistently amusing designers working. Hopefully they're able to get a publisher to help them push this title

"Generous Co-operation" aka total control over everything?

Platforming focused third person shooter with gratuitous close-up katana action thrown in? So... GunZ the Duel?

For the record I've never seen or heard of this game until now and I just happened to find the wall running and I-Beam jumping very reminiscent of the GunZ.

 

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