Rise of the Triad Returns

Rise of the Triad Returns

The cult-classic Apogee shooter is returning to the PC.

Originally released at the tail end of 1994, Rise of the Triad was a Doom-style shooter in which players squared off against an apocalyptic cult determined to blow up the world. The action went down in a bizarre, arcade-like world packed with jump pads, levitating platforms and columns of spinning blades, which was a bit of a turn-off for a lot of players who just wanted to blow stuff up, but it was a gorgeous game too, thick and rich with violence and ludicrous gibs.

And now it's back! Interceptor Entertainment, which you may recognize as the team behind the now-canned Duke Nukem 3D Reloaded, is hard at work on remaking the game, promising that it will be "bigger, better and more ludicrous than ever before." Rise of the Triad will feature both a 20-level single-player campaign and a robust multiplayer, and will be fully moddable, with achievements, special gameplay modes, collectibles and more. Die-hard retronauts will even be able to play the game with the original Rise of the Triad music and sound effects.

Like the original, the new Rise of the Triad will be "all about fast-paced action," said Interceptor CEO Frederik Schreiber. "This was simply a perfect match for us as fans of old-school shooters."

Rise of the Triad will be powered by Epic's Unreal Engine 3, meaning it will scale well and offer decent performance even on low-end PCs. No release date has been announced, but the game is currently scheduled to arrive on Steam later this year. It's very exciting news - but I sure do hope they cut back on those stupid floating platforms and whirling blades.

To find out more about the return of the Rise of the Triad, hit up riseofthetriad.net.

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I only got past the first two levels or so before deciding that this game was far too gimmicky and strange for me. It felt like playing through a nightmare of a CIA agent suffering posttraumatic stress disorder.

looks absolutely awesome, now this is how you do action, fast and gory.

edit, and and i cant access their website, how strange.

Looks kinda crappy. That baseball bat with the eye is cool though.

It'd feel wrong if this had great graphics and modern-looking mechanics.

Thankfully, that's not the case. Looks like ROTT.

That's the Excalibat! Also, site appears to be down, probably getting hammer. Have patience.

I approve of the gratuitous use of the Flamewall and the presence of pointless floating discs. Throw me in there with some Drunk Missiles, and I'll have a good time. I'm cautiously optimistic. A little.

I hope the drunk missles return! It was always just just taking the "I'll hit something eventually" philosophy.

The return of Ian Paul Freely?

If none of these 2 pieces of music is there:

Then i will not be able to enjoy the HI-LARIOUS ludicrous gibs :D

Also, it MUST have a "YOUUUUUUUUUUU SUUUUUUUUUUUUCK" Ending to be a TRUE remake.

Sweet.

FINALLY an FPS that looks fun to play again.
I really did miss games like Painkiller.

one of the first games to use the dual pistols thing too if my memory isnt playing tricks on me

Well... Im really hoping this will be good, though I am worried that it will be just another over hyped shooter. And dam I had better see dog mode!

The one liners are the only thing that makes me not interested in the game. *I* should be the one saying those things, I don't need to hear it from the floating hands I'm controlling in a voice that I don't like over and over and over.

Personally I don't like first person games where I have to constantly hear "myself" outside of any story related scenes. If you can turn them off then great.

I wish I could in Borderlands, but its mostly when you get headshots and I'm okay with Lilith and Mordecai's lines.

DioWallachia:
If none of these 2 pieces of music is there:

Then i will not be able to enjoy the HI-LARIOUS ludicrous gibs :D

Also, it MUST have a "YOUUUUUUUUUUU SUUUUUUUUUUUUCK" Ending to be a TRUE remake.

Uh, both of the music pieces you played are in fact the same track. And it was in the Trailer, you just probably couldn't hear it over the explosions.

Listen harder.

They had me until they told me it was done by the same people who did Duke nukem. All I want is the same old game with some upgraded graphics and new levels.

L4Y Duke:

Uh, both of the music pieces you played are in fact the same track. And it was in the Trailer, you just probably couldn't hear it over the explosions.

Listen harder.

I know but it ISNT the same without the same build up as the first game music.

Even though I only discovered the original recently, I loved it so much I was optimistically cautious about this when it was only a rumor this morning. By the looks of the trailer, this is going to be just as awesome as the original... I am fucking stoked!

Now if you'll excuse me, I have some "throwing money at my computer screen until something happens" to do.

thisbymaster:
They had me until they told me it was done by the same people who did Duke nukem. All I want is the same old game with some upgraded graphics and new levels.

Read again, I don't think this is being made by who you think it is. So far, it looks quite like an old-scool game with modern graphics.

I might have to buy a 3D monitor and Nvidia glasses to take full advantage of the ludicrous gibs flying eyeball.

nikki191:
one of the first games to use the dual pistols thing too if my memory isnt playing tricks on me

Marathon had dual wielding of pistols about 3 months prior to RotT. However, Marathon was never released for PC (except for Marathon 2 and th Aleph One project), RotT may have won the PC race for dual wielding :P

One of the things I remember most about this game was how much hidden stuff was in it. Yes, obvious things like score boosts and power-ups, but also little tricks like using a fire-based weapon at a bowl of gruel would make it heal you twice as much.

Best of wishes to this dev team.

I loved that game

When I saw that trailer...
image

I need to go back and play the original.

Tiamat666:
I only got past the first two levels or so before deciding that this game was far too gimmicky and strange for me. It felt like playing through a nightmare of a CIA agent suffering posttraumatic stress disorder.

That description sounds great! How can you not think that's awesome? You must not be playing it right :P

 

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