Pokemon World Champions Will Be Featured in Upcoming Game

Pokemon World Champions Will Be Featured in Upcoming Game

image

The world's best Pokemon players will compete at a three-day tournament starting August 10.

Next week, the best Pokemon players from around the world will meet up in Hawaii for the World Pokemon Championships. Competing over three days in both video and card games, the eventual champions will receive glory, trophies, and a chance to be immortalized in upcoming DS games Pokemon Black and White Version 2.

Select champions from the tournament will be included in Black and White 2 as downloadable trainers, along with their teams of Pokemon from the competition. It's not clear exactly which winners will receive this prize, and whether it refers to champions of the card and video game tournaments, or only the latter.

The tournament is open to spectators, so if you happen to be near the Hilton Waikaloa Village in Hawaii from August 10 to 12, stop in to see the very best Pokemon players compete for the title of World Champion. Pokemon Black and White 2 launch on October 7, though the competition organizers didn't specify when the virtual winners would be available to download.

Source: GamesRadar

Permalink

Seems pretty neat. I know that there is still a huge following for the game amongst alot of people I know.

I think it's kinda BS the amount of time you'd have to actually put into the pokemon to even have a chance at winning. There's literally no way to do this and have a full time job. Kids having all this time makes sense, but for anyone else it's pretty crap.

Fighting games for example, sure you'd have to spend time getting good, but all the characters are not randomly statted or ever changing. Unlike Pokemon.

Eri:
I think it's kinda BS the amount of time you'd have to actually put into the pokemon to even have a chance at winning. There's literally no way to do this and have a full time job. Kids having all this time makes sense, but for anyone else it's pretty crap.

Fighting games for example, sure you'd have to spend time getting good, but all the characters are not randomly statted or ever changing. Unlike Pokemon.

That would be why a lot of people who play competitively use cheats and hacks to obtain perfect Pokemon without putting in the enormous amount of time required to get them. I can't really blame them for doing it, especially since tournaments like this a more about who is the best at battling than actually training.

I'm pretty sure this isn't the first time tournament winners could be downloaded and battled. There have been a WiFi tournaments for Black and White (and Black 2 and White 2 have their first coming soon) and I remember hearing that the winners team could be downloaded for all of them for a period of time.

I'm confused. How does one get 'perfect' pokemon? I stopped following these games after emerald and I thought I was pretty good haha. How does one become pro at pokemon?

DugMachine:
I'm confused. How does one get 'perfect' pokemon? I stopped following these games after emerald and I thought I was pretty good haha. How does one become pro at pokemon?

You must have the right:
http://bulbapedia.bulbagarden.net/wiki/IVs

http://bulbapedia.bulbagarden.net/wiki/EVs

http://bulbapedia.bulbagarden.net/wiki/Natures

http://bulbapedia.bulbagarden.net/wiki/Abilities

And that's not even going into attacks or anything else.

DugMachine:
I'm confused. How does one get 'perfect' pokemon? I stopped following these games after emerald and I thought I was pretty good haha. How does one become pro at pokemon?

There are certain hidden stats that players can improve through training in certain ways, breeding certain Pokemon and so many other things. Balancing moved, abilities, items and loads of other things all amount to obtaining perfect Pokemon. Competitively battling online for Pokemon is actually quite tactical and requires lots of training and balanced teams.

Atleast, from what I remember it is as thats what it was still like when I was playing Pokemon Platinum and Diamond a couple years back.

Eri:

DugMachine:
I'm confused. How does one get 'perfect' pokemon? I stopped following these games after emerald and I thought I was pretty good haha. How does one become pro at pokemon?

You must have the right:
http://bulbapedia.bulbagarden.net/wiki/IVs

http://bulbapedia.bulbagarden.net/wiki/EVs

http://bulbapedia.bulbagarden.net/wiki/Natures

http://bulbapedia.bulbagarden.net/wiki/Abilities

And that's not even going into attacks or anything else.

Flamezdudes:

DugMachine:
I'm confused. How does one get 'perfect' pokemon? I stopped following these games after emerald and I thought I was pretty good haha. How does one become pro at pokemon?

There are certain hidden stats that players can improve through training in certain ways, breeding certain Pokemon and so many other things. Balancing moved, abilities, items and loads of other things all amount to obtaining perfect Pokemon. Competitively battling online for Pokemon is actually quite tactical and requires lots of training and balanced teams.

Atleast, from what I remember it is as thats what it was still like when I was playing Pokemon Platinum and Diamond a couple years back.

Dang this all sounds complex.. way more to pokemon than I ever knew :3

Eri:
I think it's kinda BS the amount of time you'd have to actually put into the pokemon to even have a chance at winning. There's literally no way to do this and have a full time job. Kids having all this time makes sense, but for anyone else it's pretty crap.

Fighting games for example, sure you'd have to spend time getting good, but all the characters are not randomly statted or ever changing. Unlike Pokemon.

This is the reason that I scorn "competitive" pokemon competitions.
If players chose pokemon from a select pool of rental pokemon the same way that Pokemon Stadium is set up, then that would create a level playing field. However, each player would want a certain moveset and item set, and that would tweak the playing field a bit.

I think the person that devotes the most time into their pokemon to maximize their stats for the competition, deserves to be immortalized in BW2, but I still "competitive" pokemon competitions using their own pokemon, is absolute shit. It'd be like if WoW pvp competitions allowed players to use legendary equipment.

Torrasque:
This is the reason that I scorn "competitive" pokemon competitions.
If players chose pokemon from a select pool of rental pokemon the same way that Pokemon Stadium is set up, then that would create a level playing field. However, each player would want a certain moveset and item set, and that would tweak the playing field a bit.

I think the person that devotes the most time into their pokemon to maximize their stats for the competition, deserves to be immortalized in BW2, but I still "competitive" pokemon competitions using their own pokemon, is absolute shit. It'd be like if WoW pvp competitions allowed players to use legendary equipment.

If you do that though, you lose an evolving metagame. Each creature has exact defenses which you can then calculate out how to kill them the fastest. By bringing in your own pokemon, your opponents don't know what they're going up against in terms of stats.

The only way that you would be able to do a "rental" system is by allowing people to completely build a pokemon up. Choose an IV array, stat up EVs how you choose, and pick the nature/abilities, and the powers that the pokemon can use.

Otherwise you end up with a static metagame.

Berenzen:

Torrasque:
This is the reason that I scorn "competitive" pokemon competitions.
If players chose pokemon from a select pool of rental pokemon the same way that Pokemon Stadium is set up, then that would create a level playing field. However, each player would want a certain moveset and item set, and that would tweak the playing field a bit.

I think the person that devotes the most time into their pokemon to maximize their stats for the competition, deserves to be immortalized in BW2, but I still "competitive" pokemon competitions using their own pokemon, is absolute shit. It'd be like if WoW pvp competitions allowed players to use legendary equipment.

If you do that though, you lose an evolving metagame. Each creature has exact defenses which you can then calculate out how to kill them the fastest. By bringing in your own pokemon, your opponents don't know what they're going up against in terms of stats.

The only way that you would be able to do a "rental" system is by allowing people to completely build a pokemon up. Choose an IV array, stat up EVs how you choose, and pick the nature/abilities, and the powers that the pokemon can use.

Otherwise you end up with a static metagame.

Giant glass cannon pokemon against other giant glass cannon pokemon, is not fun to play with or against. Your idea that players could choose all the particulars about their pokemon, is a good idea, and one that would really help create more diversity in the play.

My problem with the current competitive situation, is that you have to spend 100+ hours per pokemon just to be considered able to compete. I've played some grindy games in the past, but Pokemon is among the grindiest.

uh....not everything is glass cannons. glass cannons are open to a variety of annoying tricks and defensive strategies can be particularly devastating if they make the wrong moves. in particular, ferrothorn is one of the more annoying examples.

training times are a pretty big concern, and i hope they make a push for separating competitive play from single player. the rental style of battle parks or whatever was acceptable but they can probably do better...

Lol at people complaining about training taking too long. Do you really think you deserve to be at the level of comp players when you can't even be bothered to put in the time to train some decent monz? Ev training doesn't even take that long, hatching a baby with the right nature/ivs/ability is the hardest part. And if you're that lazy, you can always trade for good iv monz, as long as you know how to spot hacks.

I got a Oddish that knows only stat lowering attacks. I think he can win this.

Eri:
I think it's kinda BS the amount of time you'd have to actually put into the pokemon to even have a chance at winning. There's literally no way to do this and have a full time job. Kids having all this time makes sense, but for anyone else it's pretty crap.

The most annoying thing is to breed certain IVs on the pokemon while hoping to get the right nature (especially funny if you want to breed defensive ones...). But this is not "that" timeconsuming and EV training takes me roughly ~30 minutes. The leveling is not necessary since the Pokes are normalized on lvl 50 so when you have the EVs and the movesets you're done.

On Topic: I'm looking forward to this. Moar content for my Pokes to go through!

DugMachine:

Eri:

DugMachine:
I'm confused. How does one get 'perfect' pokemon? I stopped following these games after emerald and I thought I was pretty good haha. How does one become pro at pokemon?

You must have the right:
http://bulbapedia.bulbagarden.net/wiki/IVs

http://bulbapedia.bulbagarden.net/wiki/EVs

http://bulbapedia.bulbagarden.net/wiki/Natures

http://bulbapedia.bulbagarden.net/wiki/Abilities

And that's not even going into attacks or anything else.

Flamezdudes:

DugMachine:
I'm confused. How does one get 'perfect' pokemon? I stopped following these games after emerald and I thought I was pretty good haha. How does one become pro at pokemon?

There are certain hidden stats that players can improve through training in certain ways, breeding certain Pokemon and so many other things. Balancing moved, abilities, items and loads of other things all amount to obtaining perfect Pokemon. Competitively battling online for Pokemon is actually quite tactical and requires lots of training and balanced teams.

Atleast, from what I remember it is as thats what it was still like when I was playing Pokemon Platinum and Diamond a couple years back.

Dang this all sounds complex.. way more to pokemon than I ever knew :3

This is also the reason why so many Pokemon player get offended when people say that the Pokemon games are being milked to death and stall.

There were so many changes over the generation that made competitive play a real option.

matsy:
Lol at people complaining about training taking too long. Do you really think you deserve to be at the level of comp players when you can't even be bothered to put in the time to train some decent monz? Ev training doesn't even take that long, hatching a baby with the right nature/ivs/ability is the hardest part. And if you're that lazy, you can always trade for good iv monz, as long as you know how to spot hacks.

Also this.
Seriously guys, stop complaining about it.

This is why Pokemon is not just for kids, This is why I love it!

matsy:
Lol at people complaining about training taking too long. Do you really think you deserve to be at the level of comp players when you can't even be bothered to put in the time to train some decent monz? Ev training doesn't even take that long, hatching a baby with the right nature/ivs/ability is the hardest part. And if you're that lazy, you can always trade for good iv monz, as long as you know how to spot hacks.

Your mother must be so proud of you.

No, really, I haven't seen drivel like this since back in the 90s. Are you a time traveler?

In other news, Time spent =! difficulty. There is nothing difficult about burning 200 hours getting your perfect setup. There is nothing difficult about PvPing in pokemon (Yes I read the silly websites. it's basic paper rock scissors stuff).

Saying pokemon is competitive is like saying wiring a car could be an olympic sport.

ruedyn:
I got a Oddish that knows only stat lowering attacks. I think he can win this.

i believe in miracles. lets do this

If they take the team fromt he TCG champ id be interested to see how tehy determine the rest of the moves. I mean, I havent bought a pokemon card in a LONG time, but I dont think they started putting four moves on each.

Berenzen:

Torrasque:
This is the reason that I scorn "competitive" pokemon competitions.
If players chose pokemon from a select pool of rental pokemon the same way that Pokemon Stadium is set up, then that would create a level playing field. However, each player would want a certain moveset and item set, and that would tweak the playing field a bit.

I think the person that devotes the most time into their pokemon to maximize their stats for the competition, deserves to be immortalized in BW2, but I still "competitive" pokemon competitions using their own pokemon, is absolute shit. It'd be like if WoW pvp competitions allowed players to use legendary equipment.

If you do that though, you lose an evolving metagame. Each creature has exact defenses which you can then calculate out how to kill them the fastest. By bringing in your own pokemon, your opponents don't know what they're going up against in terms of stats.

The only way that you would be able to do a "rental" system is by allowing people to completely build a pokemon up. Choose an IV array, stat up EVs how you choose, and pick the nature/abilities, and the powers that the pokemon can use.

Otherwise you end up with a static metagame.

So just give everybody in the tournament access to something akin to one of the online simulators, which are often used by competitive communities to assess all the important calculations, usage statistics and trending play styles and sets. Of course eventually things will stagnate because inevitably all options will have been used and the optimal sets are etched in stone.

This seems like a pretty neat idea but Pokemon doesn't have enough balance to warrant a lot of competitive play. It could but instead we have a metagame where every team has Ferrothorn, Politoed and Jellicent.

Ympulse:

matsy:
Lol at people complaining about training taking too long. Do you really think you deserve to be at the level of comp players when you can't even be bothered to put in the time to train some decent monz? Ev training doesn't even take that long, hatching a baby with the right nature/ivs/ability is the hardest part. And if you're that lazy, you can always trade for good iv monz, as long as you know how to spot hacks.

Your mother must be so proud of you.

No, really, I haven't seen drivel like this since back in the 90s. Are you a time traveler?

In other news, Time spent =! difficulty. There is nothing difficult about burning 200 hours getting your perfect setup. There is nothing difficult about PvPing in pokemon (Yes I read the silly websites. it's basic paper rock scissors stuff).

Saying pokemon is competitive is like saying wiring a car could be an olympic sport.

Have you ever played pokemon online, competitively? It is a lot harder than it looks. I mainly use simulators which takes the grind out of it, but you have to take a lot of time planning out sets, and in battle there's lots of prediction and guessing going on- you have to work out what your opponent is likely to do, then try and counter that. Smogon has an archive for people who have written up their accounts of a battle they've had, with all their thoughts and so on. Often they spend ages analysing the situation and going through every possible action. Its kinda like chess.

him over there:

Berenzen:

Torrasque:
This is the reason that I scorn "competitive" pokemon competitions.
If players chose pokemon from a select pool of rental pokemon the same way that Pokemon Stadium is set up, then that would create a level playing field. However, each player would want a certain moveset and item set, and that would tweak the playing field a bit.

I think the person that devotes the most time into their pokemon to maximize their stats for the competition, deserves to be immortalized in BW2, but I still "competitive" pokemon competitions using their own pokemon, is absolute shit. It'd be like if WoW pvp competitions allowed players to use legendary equipment.

If you do that though, you lose an evolving metagame. Each creature has exact defenses which you can then calculate out how to kill them the fastest. By bringing in your own pokemon, your opponents don't know what they're going up against in terms of stats.

The only way that you would be able to do a "rental" system is by allowing people to completely build a pokemon up. Choose an IV array, stat up EVs how you choose, and pick the nature/abilities, and the powers that the pokemon can use.

Otherwise you end up with a static metagame.

So just give everybody in the tournament access to something akin to one of the online simulators, which are often used by competitive communities to assess all the important calculations, usage statistics and trending play styles and sets. Of course eventually things will stagnate because inevitably all options will have been used and the optimal sets are etched in stone.

This seems like a pretty neat idea but Pokemon doesn't have enough balance to warrant a lot of competitive play. It could but instead we have a metagame where every team has Ferrothorn, Politoed and Jellicent.

I have two different ferrothorns, running different sets, with the same name. Its funny when my friend assumes that I'm running an entry hazard set up and switches in his palkia, only for me to explode in his face.
But yeah, ferrothorn is way OP.

Hahaha! Now you shall all learn to fear my team of 6 superfast Zubats with confuse ray!

 

Reply to Thread

Log in or Register to Comment
Have an account? Login below:
With Facebook:Login With Facebook
or
Username:  
Password:  
  
Not registered? To sign up for an account with The Escapist:
Register With Facebook
Register With Facebook
or
Register for a free account here