Peter Molyneux Follows Curiosity With Cooperation

Peter Molyneux Follows Curiosity With Cooperation

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22Cans next game experiment will be "the greatest cooperative effort the world has ever known".

When Peter Molyneux first introduced his plan to create 22 high-concept game experiments with the recently formed 22Cans, many were cautiously optimistic and intrigued. Since then, discussion about the team has largely revolved around Curiosity, the mystery game that ultimately only one player will be able to solve. As interesting as the idea is, there are still another 21 experiments to go once the final cube has been chipped away. Molyneux has revealed some initial hints of what 22Cans has planned next: a large-scale co-op game aptly named Cooperation.

"Cooperation is very, very different," Molyneux explained, "maybe it's not a game, or maybe you'd call it a social game ... If you think of [Curiosity] being the biggest mystery posted to the digital world, Cooperation is the biggest cooperative effort the world has ever known."

While Molyneux hasn't revealed any specifics, he noted that the game was inspired by Tug of War and will be competitive in nature. Presumably, the game will feature two massive teams using their respective numbers to complete an objective before their opponents. At the very least this will give more than one player a chance to beat the game, but beyond that, all we have is speculation.

Further information will likely be revealed following the completion of 22Cans Curiosity project, which is set to begin this September. We'll have to wait until then to find out if Cooperation will live up to its premise, or whether it will offer its own $77,800 DLC items.

Source: The Verge via Eurogamer

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Two teams battle it out to reassemble the cube from Curiosity one piece at a time. The team which places the final piece wins. A unique DLC adhesive that allows you to attach not one, not two, not five but ten pieces at once is available for 50,000.

Molyneux has always been a little bit "funny". However, it does seem that he has gone to full on batshit crazy in the last few months.

Really Peter? Did you actually think about what you said when you said that? The "biggest cooperative effort this world has ever known" is going to be one of your experimental video games? No other achievement of man kind's history will compare to playing your little game then, Peter? They're not even video games, really. Just interactive things. Hardly even interactive either, judging by Curiosity. Why the hell do I keep listening to this guy? He's completely lost it. How has he managed to get an entire studio of people to work on his ideas? Since he started 22 Cans he's become indistinguishable from Molydeux.

The last experiment will actually be a real life experiment where hordes of furious gamers are forced to take down the diamond coated mansion that Molyneux was able to purchase from all the DLC sales. Little will they know however, that the mansion possesses turrets which will wipe out all but one gamer who will then be allowed inside for the best orgy of his/her life.

Fanghawk:
Peter Molyneux Follows Curiosity With Cooperation

22Cans next game experiment will be "the greatest cooperative effort the world has ever known".

*GASP*
Does that mean he wants us to...

...Give the Fable Franchise meaning?

Peter Molyneux:
22Cans next game experiment will be "the greatest cooperative effort the world has ever known".

Clearly the I thought that WW2 the the greatest cooperative effort the world has ever known, but I was wrong its a pertinacious bit of nonsense from Peter Molyneux.

razor343:
The last experiment will actually be a real life experiment where hordes of furious gamers are forced to take down the diamond coated mansion that Molyneux was able to purchase from all the DLC sales. Little will they know however, that the mansion possesses turrets which will wipe out all but one gamer who will then be allowed inside for the best orgy of his/her life.

I think you might be wrong on several parts here man...
One, he'll have a booth outside with diamond pickaxes we can buy, with the promise that the costs will force us to consider the most dire of economic situations. A "situation" that will quickly be circumvented when the guy handling the booth gets a stopsign post smacked across his head.
Two, Molyneux is too absurd to use turrets. He'll instead rely on epic amounts of hyperbole posted all around his yard to try and fool us that the cardboard paper towel tubes duct-taped together are "strong reminders of humanity's foolish youthfulness as well as the fragility of life at the hands of a great weapon". Again, this will be circumvented by a guy wielding a stopsign post.
Then finally three, Molyneux will then try to tempt us by offering said orgy. He'll likely say "I'll give you the chance to experience the most sensually and emotionally satisfying sexual experience you'll ever witness with the most beautiful women in the entire universe." Instead, it'll just be you walking into the room with a bunch of alright-looking women who all look slightly different but have the same voice, then the room goes dark and you are then done with it. No actual orgy.

The guy wielding the stopsign post will allow someone else to handle that, while he smacks some sense into Molyneux, then has a professional chiropractic adjust Molyneux's chair so it doesn't harm his back (because he hates when people do that).

At least the science community can learn a thing or two out of this game...

I think he snapped a brain ligament or something when he left MS; dude be tripping balls.

Can...can somebody shut him up? It can't possibly be anywhere near as good as he's saying, and I'm thinking that the world has probably known some better cooperative efforts than some over-hyped concept game.

His hyping is getting annoying, seriously.

Molydeux Game Jam: In 48 hours, produces 300 games, a handful of which make for a way to kill an afternoon.

The actual Molyneux, paying people to do it, in (What?) 8 full workweeks comes out with... nothing even worth looking at.

I was willing to give him the benefit of the doubt when he announced he wanted to experiment with simple, unrefined things supposedly to try find a good set of mechanics. But these aren't even mechanics, they're just... things. It's like he's given a cardboard box to us and said "Kids would make it into a time machine or spaceship!" as if we should make our own fun out of it.

If I make my own fun, I'll use MS Paint to doodle. Or a napkin and a pen. Kids playing "the floor is lava" doesn't make the floor a game, but Peter seems intent on selling us a floor.

I think I finally figured out why I can't stand this guy so much.

Peter Molyneux is the video game equivalent of those starving-artist, bohemian, hipster, pretentious, postmodern art douchebags.

Except people - for whatever reason - throw tons and tons of money at him. I'll still never understand that aspect of his existence. Did people like Syndicate and Black & White that much? Are there people out there that worship the Fable series as the second coming? Why do people keep funding this guy's pretentious "social experiments"?

You know, Tug of War is technically similar to a race except whoever crosses the line first loses.

Is it going to be the greatest race of "pass the baton to the other side of the galaxy" kind of thing? Or perhaps it will entail 500 vs 500 people trying to solve an overly complex puzzle? Perhaps a grand game of telephone?

I find it hard for me to be mad at this guy, how do you get angry at a crazy person? I know it is going to disappoint yet I can't look away, this is like a train-wreck except he purposely rigged it to crash. It's almost beautiful...

Am I the only one who doesn't know what the fuck is that guy talking about? What was that Curiosity project anyway? I don't get it. He always has these weird and pretty stupid ideas.

deathninja:
I think he snapped a brain ligament or something when he left MS; dude be tripping balls.

lsd is one hell of a drug

Hes been talking about this thing for ages. When is Curiosity even gonna be released?

Well at least he hasn't lost his talent for Hyperbole.

Incidentally what I'd put in the cube 'If you tell this to anyone else, it will lose it's value' but fancier maybe :D

no...I will not play his silly little games lol

that may be the only way to win

BrotherRool:
Well at least he hasn't lost his talent for Hyperbole.

Incidentally what I'd put in the cube 'If you tell this to anyone else, it will lose it's value' but fancier maybe :D

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"Better not say a *beep*in' word or I'll kill you."

If it isn't this, I'm going to be sad.

My first thought with this is, surely Curiosity could also be an experiment in co-operation, as people would be better off teaming up to unravel what's in the cube.

Does anyone else see a similarity between Peter Molyneux and Carlsberg?

If Peter Molyneux made a co-operation game, it'd probably be the best in the world.

Is the fucking thing out yet? I'm sick of this, let's just find out what it is and get it over with.

Can we get a release of the epic fail that curiosity will be please? So we can get on with laughing at cooperation, it's all getting tiresome already and there are still 10000000000 more "social games" to get through.

This bloke has spoken bollocks since Black and White but my God he has gone awol now.

Obligatory Milo post, Molyneux waffling on about nothing that will happen ever: hhttp://www.ted.com/talks/peter_molyneux_demos_milo_the_virtual_boy.html

Oh Pete... so far over the hill, he's at the bottom of the other side. Having played many of his titles, I only miss him a tiny bit.

 

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