Adjusting Battlefield 3's Brightness Could Get You Banned

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Adjusting Battlefield 3's Brightness Could Get You Banned

DICE claims the Battlefield 3 color mod is a "proper cheat."

If you love blue, then DICE's Battlefield 3 is not for you, as a color-altering mod for this modern action shooter has been tagged as a potential cheat by DICE designer Gustav Holling. The attached trailer shows off the mod's moves, turning washed-out backdrops into eye-popping scenes that, Holling says, is "to [sic] colorful" for Battlefield 3.

Holling, when asked about the mod on Twitter, responded by saying that "I wouldn't use those hacks if you don't want a perm ban on your account." When queried as to how DICE might know the mod was in place, Holling responded "It's a surprise for the cheaters modifying game files." Holling also described the brightness mod as a "proper cheat."

Some Reddit posters claimed to have already been banned for using the brightness mod. The mod has been the subject of discussion on Battlefield 3 forums, but the not-quite-final word was had by moderator halninekay: "Altering or modding the game files is not allowed and is a ToS violation." DICE's fear seems to be that, if the modders can get into the color gradient filter, they can get into a lot of other potentially game-changing places.

Even so, the PC has traditionally been modders heaven and a diktat from the publisher - whether or not it was ultimately inspired by EA, as some posters on the Battlefield 3 forums seemed to believe - isn't going to change that. Particularly not when the competition (why hello Valve, didn't see you there) actively encourages player participation in their sandbox.

Source: PC Gamer

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No week without at least one stupid statement of an EA emploeyee....

Well, that sounds incredibly stupid. Are they still wondering why people don't like them I wonder...?

Wait, this isn't April fools? The fuck?

I would come up with a snarky comment about getting punished for fixing the game for them, but the amount of stupid coming from DICE/EA is just too much.

Karloff:
Holling says, is "to [sic] colorful" for Battlefield 3.

Holling, when asked about the mod on Twitter, responded by saying that "I wouldn't use those hacks if you don't want a perm ban on your account."

Wow. Someone's a bit butt-hurt that a mere modder made their game look better.

I really don't see how this is classed as cheating. So the game is brighter and enemies may be easier to see because there isn't a layer of washed out filth obscuring them... anyone can alter their monitor's brightness setting to achieve greater clarity. Sure that method would make the game look awful but no one would get banned for it.

I would actually be on DICE's side on this issue had Holling not called them cheaters like five different times. There are enough actual hackers running amok that you don't have to rage against the people who want a bit less grayscale.

There must be a more appropriate way to deal with it than bans?

Though colour mods such as this can make it easier to see people thus adding an unfair advantage banning seems extreme.

EA should allow modded servers and unmodded servers, problem solved. Locking modders out completely is just going to make you unpopular, the best solution is giving them officially sanctioned playzones like valve does. Then when people do mod on the unmodded servers you have half a leg to stand on.

Proverbial Jon:

Karloff:
Holling says, is "to [sic] colorful" for Battlefield 3.

Holling, when asked about the mod on Twitter, responded by saying that "I wouldn't use those hacks if you don't want a perm ban on your account."

Wow. Someone's a bit butt-hurt that a mere modder made their game look better.

Well it's not like the modder actually improved anything, they just removed the filters and the colors shown in the mod are what the games naturals colors are.

So apparently DICE doesn't want to see the game as they originally designed it. XD

Even with the possibility of people gaining some sort of sight advantage amongst others or something else, I don't see what the big deal is. Much better to have that mod substitute the washed-out and boring looking landscape present in the game.

Petromir:

EA should allow modded servers and unmodded servers, problem solved. Locking modders out completely is just going to make you unpopular, the best solution is giving them officially sanctioned playzones like valve does. Then when people do mod on the unmodded servers you have half a leg to stand on.

I agree. This mod makes the levels look stunning. I can see both sides of the argument, but the 'WAAAAA!!! It's my ball!" response from EA/DICE is disappointing.

Karloff:
DICE's fear seems to be that, if the modders can get into the color gradient filter, they can get into a lot of other potentially game-changing places.

Well, here's all the problem. DICE never really want to give the possibility to mod the game, and so a lot of thing is client based and with no server check. When people just wanted to correct the colors they found out some interresing things like.

http://i.imgur.com/VDeJm.jpg
(Look at the zoom level)

So yeah.. It can be game breaking.

Korten12:

Proverbial Jon:

Karloff:
Holling says, is "to [sic] colorful" for Battlefield 3.

Holling, when asked about the mod on Twitter, responded by saying that "I wouldn't use those hacks if you don't want a perm ban on your account."

Wow. Someone's a bit butt-hurt that a mere modder made their game look better.

Well it's not like the modder actually improved anything, they just removed the filters and the colors shown in the mod are what the games naturals colors are.

So apparently DICE doesn't want to see the game as they originally designed it. XD

The game was originally designed to look like it did with the filters etc. applied. Colour grades are a big part of the design and art. Its a bit like the brightness/gamma adjustments many games ask you to do with a logo on first run so it looks like they imagined it.

Holling wants to kill the colored games?
Wow the Battlefield series isn't even trying to justify the racism anymore.

Makes sense, from a multiplayer aspect how can this be viewed any different from a mod that washes out the environment textures and makes the player textures pop out in a bright red and blue version, and removes all the shadows?

Of course someone could say "Well can't their anti-cheat detection software make an exception for this?", but some enterprising modder could just fake the signature and piggy back off this one's.

Sucks for modders, I will admit that, but one can see where this is coming from if you want to make your game fair and balanced across the board.

Garbage response to a meaningless problem. Way to go DICE.

Another example of content holders caring more about securing total control over their users, than about having a sane business model.

Bad response but I see where they're coming from. This can definitely give an advantage over the people who don't have this. The darkness in this game has sometimes saved me and being clear as day would make me a sitting duck.

Should have servers that allow these sorts of mods though.

edit: Really nice looking mod though. This game is in desperate need of some color that's for sure.

It's because the mod goes against EAs campaign against colors that they have waged against the games they make for years. Its because EA is composed entirely of hideous colorblind molemutants that hate us for our ability to see colors.

Honestly? Who is surprised that DICE is the one that did this? They haven't made anything decent ever, someone doing this just shows how poor their games are if removing things they did makes them better. Hypothetically, if we deleted the whole game we would have a masterpiece.

Petromir:

Korten12:

Proverbial Jon:

Wow. Someone's a bit butt-hurt that a mere modder made their game look better.

Well it's not like the modder actually improved anything, they just removed the filters and the colors shown in the mod are what the games naturals colors are.

So apparently DICE doesn't want to see the game as they originally designed it. XD

The game was originally designed to look like it did with the filters etc. applied. Colour grades are a big part of the design and art. Its a bit like the brightness/gamma adjustments many games ask you to do with a logo on first run so it looks like they imagined it.

Well yeah, but what I meant was that they needed to first design it with the bright colors and then the filters.

Proverbial Jon:

Karloff:
Holling says, is "to [sic] colorful" for Battlefield 3.

Holling, when asked about the mod on Twitter, responded by saying that "I wouldn't use those hacks if you don't want a perm ban on your account."

Wow. Someone's a bit butt-hurt that a mere modder made their game look better.

Pretty much this^

This just seems like a whiny developer that doesn't like the fact that people aren't wanting to play the game the way they designed it. I never actually realized how dead the set pieces looked until I saw this. It seriously looks like there is no life in the game. Then color came in and it looked alive and thriving.

ThriKreen:
Makes sense, from a multiplayer aspect how can this be viewed any different from a mod that washes out the environment textures and makes the player textures pop out in a bright red and blue version, and removes all the shadows?

Of course someone could say "Well can't their anti-cheat detection software make an exception for this?", but some enterprising modder could just fake the signature and piggy back off this one's.

Sucks for modders, I will admit that, but one can see where this is coming from if you want to make your game fair and balanced across the board.

This. The most fan-friendly thing they could do would be to patch the game with a set of filters provided by DICE. Using the method provided by the mod might make it indistinguishable from a malicious cheat.

image

I seriously wonder who came up with the idea to put that blue filter on everything.

Wait... No modding? So a game franchise that was made relevant thanks to a mod (Desert Combat anyone?) now bans modding?

I'll keep modding and enjoying Bf1942, thank you very much.

Yeah, I can see how texture / shader mods can give players an unfair edge over others in multiplayer. Fair enough.

The truly ignorant and idiotic part is and remains the "Altering or modding the game files is not allowed and is a ToS violation."

But that's not news.

Honestly this is no different than Valve games where the server has sv_pure and secure enabled, which disables client side mods and enables VAC.

Don't want to play with the stock content and settings? Then don't play on pure/ranked/secure/PB enabled servers. Or in tournaments. Goes for BF3, CS and TF2.

Just don't say EA/DICE sucks and Valve is great when they support the exact same policy.

Mortamus:

Proverbial Jon:

Karloff:
Holling says, is "to [sic] colorful" for Battlefield 3.

Holling, when asked about the mod on Twitter, responded by saying that "I wouldn't use those hacks if you don't want a perm ban on your account."

Wow. Someone's a bit butt-hurt that a mere modder made their game look better.

Pretty much this^

This just seems like a whiny developer that doesn't like the fact that people aren't wanting to play the game the way they designed it. I never actually realized how dead the set pieces looked until I saw this. It seriously looks like there is no life in the game. Then color came in and it looked alive and thriving.

My thoughts exactly. The comment sounded like childish whining more than constructive reasoning. It didn't help that he misspelt one out of two words in that quote. Good job.

I've just finished playing Halo 3 for the bazillionth time, a game I love with all my heart because it is so bright and colourful and fun to play. Oh, it's also about a war.

I don't get why the whole world has to look grey in these "realistic" games. Crysis 1 and 2 were billed as the best looking games ever (apparently) and they were incredibly colourful. It's not like the real world rolls out the thunder clouds and oppressive smog in some sort of self aware reaction to war.

What the...oh god! There are colors here! Retreat! Retreat!! They're coming out of the walls!!

That's a shame. The game looks prettier with the changes.

ThriKreen:
Makes sense, from a multiplayer aspect how can this be viewed any different from a mod that washes out the environment textures and makes the player textures pop out in a bright red and blue version, and removes all the shadows?

Of course someone could say "Well can't their anti-cheat detection software make an exception for this?", but some enterprising modder could just fake the signature and piggy back off this one's.

Sucks for modders, I will admit that, but one can see where this is coming from if you want to make your game fair and balanced across the board.

At least someone thought things out before spouting EA-hate claims all over the place. If they had allowed this, where would they stop? High-contrast textures? For all they know, people are using similar methods to cheat and it would look to EA as the same. Sometimes you just have to cut everything under the same line, or it's gonna get real messy.

ThriKreen:
Honestly this is no different than Valve games where the server has sv_pure and secure enabled, which disables client side mods and enables VAC.

Don't want to play with the stock content and settings? Then don't play on pure/ranked/secure/PB enabled servers. Or in tournaments. Goes for BF3, CS and TF2.

Just don't say EA/DICE sucks and Valve is great when they support the exact same policy.

Umph. You know, you can easily make your own TF2 Server right ? Try to make your own BF3 server... And the difference is : You can not (for now) activate "sv_pure" in BF3 now.

In fact DICE was so conviced that their game was not moddable (is that even an english word ?) that every client have all the information and no check is made by the server.

So with that mod you can change color correction, some annoying graphical effect and it's cool. But the problem is that you can do game breaking change too. Like better zoom, less recoil.

And seriously... my biggest question is how can dev do this in a 2012 all-multi no-option game ?..

maybe its not so much they dont like the mod as their anti cheating system cant tell the difference between this and something that makes big arrows over everyones heads, removes the fog of war and lets you zoom when aiming way more than normall.

This just in, trying to make a grey gritty modern shooter pretty will get you banned.

Good to know.

EA really needs to get a better set of guidelines for potential modding on the part of their player base. I saw similar stories back when ME3 was released - EA was banning people from their P2W multiplayer mode because they inadvertently played on modded servers and picked up credits that they were somehow supposed to know were different from "legitimate" credits, and Bioware employees trying to toe a line when people discovered you could unlock the From Ashes character on-disc by changing a line of code. Now we have EA freaking out because someone decided to change a color scheme...just another week, another gaffe.

If this was some other series it would be completely idiotic, but Battlefield 3's gameplay is built around people relying on their camouflage, picking people out of grass bushes. I reckon it would probably be hard for their cheating systems to pick up on the people who've altered the colour in such a way it looks better and the people who've altered the colour so that no-one can ambush them

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