Players Have Spent 12,000 Years in Borderlands 2

Players Have Spent 12,000 Years in Borderlands 2

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Gearbox Software's Borderlands 2 has shipped five million copies to retail in just over a month.

It's been just over a month since Borderlands 2 was released, and the Gearbox Software-developed sequel has shipped over five million copies to retailers worldwide. Gearbox President Randy Pitchford called the response "incredible" in a press release from 2K Games, stating that "players have embraced Borderlands 2 as their next hobby."

Since its late September launch, players have spent 12,000 years' worth of time "shooting and looting their way through Pandora" and interacted with Claptrap in Sanctuary over 50 million times. "We are just getting started and have incredible momentum to improve and add to the game all the way through the holiday season and beyond. We can't wait to show everyone what more we have in store for Borderlands 2," Pitchford concluded. Borderlands 2 received a fifth playable character class and its first campaign add-on DLC earlier this month.

Of course, just because five million copies were shipped to stores doesn't mean the game sold that many copies, but that's usually a pretty decent indicator of how a game is selling. Borderlands sold three million copies in the first four months after its October 2009 release, and it looks like the sequel is on track to surpass it.

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I'm glad.

It's a brilliantly fun game.

Hey, Gearbox...

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If that's retail, I have to imagine there's at least a million more digital copies. Everybody I know who got the game for PC did so through Steam and it's been near the top of the 'most purchased' list on Steam since its release. Right now it's number 5, putting it one slot ahead of Dishonored.

Hooray!

I'm really glad this game is doing well, and Gearbox deserves every praise they get from it.

*looks at avatar*

Why no, I'm not biased, why would you suggest that?

12,000 years? I'd like to see how that compares to other games.

Good, the game deserves every sale it gets.

Gearbox. if my Ps3 wasnt a brick right now I would own this game so fast.

Hmm. maybe my PC can run it.

At first I was: image

Then I was: image

Now I'm: image

Nice job Gearbox, hopefully this makes up for Duke Nuken Forever bomb.
Seriously Borderlands 2 is Awesome and deserves all the praise it's getting and then some

Lets see, not looking at my Steam account right now, I have a level 36 Axton (I want to say I sank around 200 hours into him, since I did a lot of exploring with him), then I have a level 40 Mechromancer (I think she's up around 100-150 hours) and then a low level Sal that's around 10-20 hours. So lets call that 350 hours total.

And I've played the least out of any of my friends.

Yea, I can see how this number was hit.

I just hit 50 with Zer0

I approve of this news.

Holy wall sphincter! That's a lot of games!

If any achievement is worth a high five, this is!
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12,000 years (or, more properly, player-years) is 105.1M player-hours

For a conservative estimate of 4M players, that's 26.3 hours per player. For a liberal estimate of 7M players, that's 15 hours per player.

You know, before anyone says "omg what if all these borderbutts tried 2cure cancar this is what is rong with humnity blah blah blah here are my personal biases" and makes a fool of themselves.

I'm enjoying this game but can't help but feel half of this years are farming not actually enjoying the story, missions, dialogue etc.

It's a great game, there's no doubt in my mind about that. But it doesn't quite tickle the same nerve as Borderlands 1 did. Nevertheless I've put about 30 hours into it and don't regret a single one.

I clocked a 110 hours of BL2 myself and while I certainly have no regrets I can't help but feel that it'd be a superior game if they hadn't locked a huge amount of special effects out of procedural generation system. The rarity system should tell you how awesome your gear is in comparison to other gear, but at the end of a gaming session you should always walk away having tried a piece of gear you picked up while playing.

It's sad really. If we took those same 12,000 years and focused them towards cancer research, we could have discovered a cure for a few strains of it.

malestrithe:
It's sad really. If we took those same 12,000 years and focused them towards cancer research, we could have discovered a cure for a few strains of it.

Thing is, curing cancer is not nearly as fun or attention grabbing as blasting a midget's head off with a shotgun that shoots lightning.

If this cancer cure was tucked away behind a giant robot or something, we'd have seen major progress already.

Also,

Jiefu:
12,000 years (or, more properly, player-years) is 105.1M player-hours

For a conservative estimate of 4M players, that's 26.3 hours per player. For a liberal estimate of 7M players, that's 15 hours per player.

You know, before anyone says "omg what if all these borderbutts tried 2cure cancar this is what is rong with humnity blah blah blah here are my personal biases" and makes a fool of themselves.

As someone with a lvl 50 who has about 10 unique weapons and 30 epics I'm certainly looking forward to having new content to use them in. Hurry up with the next dlc gearbox!

I've clocked in a crapload of time on this game, and have only co-op'd like once. This game is the tits! My only complaint so far is Demongs. Those damn things make the end boss look like a pussy. Okay that's not really a complaint, more of an annoyed observation.

Aw damn it, I've only played like 40-50 hours of Borderlands 2. I'm lagging behind!

dear good
how many hours have been logged in to the decade and some change that pokemon has been around
OOOHHH MY GOD! *TURNS TO DUST*

I've clocked 100 hours myself. This game is an absolute gem to me.

I have no idea how many hours I've logged onto that game. The only thing I know, is that I have a save right before CL4P-TP gives his epic speech.

I still want to see him teabag something, though.

I just got 60 hours in Pokemon Black 2, and would get Borderlands 2 if I could run it.

12,000 years Am I the only one that thinks this is sad? Can't help that think it's 12,000 years wasted over 120 lifetimes.

And I haven't even come to visit there yet. ^^

Sounds big, but I'm sure these numbers are tiny compared to MMORPGs. How many thousands of years did WoW get in its first month?

Still, good on Gearbox. From what I've heard, they've learnt from the criticisms of Borderlands and basically remade it, refined it, based on that. Not too many developers do that these days.

malestrithe:
It's sad really. If we took those same 12,000 years and focused them towards cancer research, we could have discovered a cure for a few strains of it.

That's not how cancer works. You can't just cure "a few strains of it" when it's literally the same thing no matter where it is.

Also, there IS no "cure" for cancer. You currently have safe amounts of cancerous cells floating through you right now. All we can do is develop better treatments.

OT: Impressive. I have friends who won't stop raving about it, so maybe I'll pick it up on sale (the first one didn't impress me).

disgruntledgamer:
12,000 years Am I the only one that thinks this is sad? Can't help that think it's 12,000 years wasted over 120 lifetimes.

As someone else said, that's each person who bought it spending 15-25 hours on it since launch day.

Do you just hate ALL leisure? I mean, if everyone in the world cloudwatches/naps/plays a game/visits with a friend for less than half an hour one day, that's billions of "wasted" hours.

I played it with my brother and neither of us could make it to the end. It's simply too repetitive. Especially since it hadn't changed at all since the first game and i played that quite a lot. The only good thing about it was Jack's personality and the angel reveal pertaining to the first game.

And 11,300 of those years were spent taking guns out of boxes and cabinets. I kid, I kid.

malestrithe:
It's sad really. If we took those same 12,000 years and focused them towards cancer research, we could have discovered a cure for a few strains of it.

Because if we just cared enough, all gamers would immediately enroll in medical school and take jobs as researchers. Right?

What medical facility do you work for, by the way? Because, of course, I assume that if you take such a high-and-mighty viewpoint, you obviously have put your money where your mouth is and eschew all idle pursuits in your quest to vanquish cancer.

malestrithe:
It's sad really. If we took those same 12,000 years and focused them towards cancer research, we could have discovered a cure for a few strains of it.

And if we focused the time you spent on posting this, we'd be a step closer to a cure as well, I bet.

My first thought was "Wait ... Already?!", but then I realized it's just a matter of how many people got it by now ... Which is a crapton, apparently.

love this game :} tho I'm still not quite finished with a single playthrough yet, keep getting distracted (esp now that AC3 and Halo 4 out)
awesome improvements over the original tho!

Remember when Michael Pachter said BL1 was doomed to fail?

malestrithe:
It's sad really. If we took those same 12,000 years and focused them towards cancer research, we could have discovered a cure for a few strains of it.

Yeah, and I'm sure you spend absolutely no time relaxing and are always doing something productive.

 

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