Mythic Entertainment Drops the B-Word

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Mythic Entertainment Drops the B-Word

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BioWare Mythic is once again just Mythic Entertainment.

Interworld Productions begat Mythic Entertainment, which begat EA Mythic, which begat BioWare Mythic. And now we're right back where we started (almost) as BioWare Mythic has dropped the prefix and is once again known as Mythic Entertainment.

"In the wake of a new focus our studio has recently changed its name from BioWare Mythic to Mythic," Community Manager Kai Schober announced. "Everything else stays the same - our passionate teams will continue to support and develop our existing titles as well as working on some new and exciting projects."

Schober didn't get into what the studio is now focusing on, but the Mythic website says, "Leading the charge into the core RPG market, we're putting strong IPs on mobile in new and exciting ways." I don't know if that's new but it does tie in with recent comments from EA Games President Frank Gibeau, who said in August that the company was "pivoting a little bit harder towards mobile."

It probably doesn't mean anything from a practical perspective, but doomsayers may also see the change as further diminishing of the BioWare brand. The one-time king of the RPG hill has suffered numerous setbacks over the past year, including some ugly fan responses to Dragon Age 2 and Mass Effect 3 and the loss of numerous key executives, including co-founders Greg Zeschuk and Ray Muzyka.

Source: Warhammer Online: Age of Reckoning

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Well it looks like EA is getting bored of playing with Bioware's corpse and is finally getting around to picking up the pieces.

Seriously it was only two years ago they got the branded Bioware and now they are dumping it?

(Yes, I'm one of those doom-sayers. I wish I wasn't but things don't look good.)

Bioware as a brand has been beaten into the ground recently. Distancing themselves from that was a smart move.

I'm fairly certain (as one can be looking in from the outside) that this represents Bioware losing influence within EA, likely as a direct result of the Doctors leaving. Not really sure that I care anymore. Obsidian has finally decided to stop playing with other companies' leavings and make their own IP, so I'm good either way.

EDIT: well there was Alpha Protocol... maybe I should say that they are getting the chance to prove one way or another whether or not they can put out a polished product when they don't have a publisher hamstringing them.

Get out while you still can.

This is the slippery slope. Not wanting to be associated with the name "Bioware" can only mean bad news.

I guess we're back to being able to glibly say that Bioware never worked on an MMO before TOR... :p

Not surprising since Bioware as a brand name is about as cancerous as Square Enix is these days.

Maybe they shouldnt have whored it out then.

All I see on this thread is "BioWare has been taking a lot of flak recently, so dropping their name from a title must mean the company wants to distance themselves from BioWare." (In slightly different words)

It's the obvious conclusion, true. But I hate obvious conclusions. I think it's just as likely that Mythic Entertainment (who I've never even heard of before, for the record) decided they wanted to make a name for themselves instead of siphoning off the fame of another company.

Extragorey:
All I see on this thread is "BioWare has been taking a lot of flak recently, so dropping their name from a title must mean the company wants to distance themselves from BioWare." (In slightly different words)

It's the obvious conclusion, true. But I hate obvious conclusions. I think it's just as likely that Mythic Entertainment (who I've never even heard of before, for the record) decided they wanted to make a name for themselves instead of siphoning off the fame of another company.

There is no other way to take it, "Dr. Greg Zeschuk, EA Vice President and General Manager of the BioWare MMO Business Unit" (who was put in place to oversee all of EAs MMO business) got fired over the failure of The Old Republic and they're trying to pick up the pieces.

There is literally NO other reason for renaming them again other than that.
And Mythic has very much "made a name for themselves" with Dark Age of Camelot and Warhammer Online.

Every time I see Bioware in the news anymore I just get depressed.

I mean, no one writes as well as Bioware can.* And now the co-founders have left and they keep talking about how "big" Dragon Age III is going to be. Know how well "big" games are usually written? Terribly.

While I know I'm in the minority on this, Dragon Age II was a better game than Origins because it was better written. Yes, the combat was less tactical. Yes, that you're repeating the same areas over and over again gets stale immediately (though, it is kind of interesting to think about those areas as Varrick saying, "Then we entered some caves and killed some stuff. Moving on..." But the story and characters were way, way better than Origins, and Origins was already great.

And now they're yelling "Bigger!" as if a larger territory to cover is going to make people like it more. In the end, I think they're going to end up diluting the writing and continuing to make the same mistakes with combat and environments that they did in DAII.

I hope I'm wrong.

*As well as Bioware can. Bioware can also write some terrible crap, but they usually write better than anyone else.

So we've gone from Baldur's Gate to this.

EA, you sure know how to kill a dream.

Extragorey:
All I see on this thread is "BioWare has been taking a lot of flak recently, so dropping their name from a title must mean the company wants to distance themselves from BioWare." (In slightly different words)

It's the obvious conclusion, true. But I hate obvious conclusions. I think it's just as likely that Mythic Entertainment (who I've never even heard of before, for the record) decided they wanted to make a name for themselves instead of siphoning off the fame of another company.

I very much doubt this has anything to do with what anyone at Mythic wanted. This comes straight from the great EA overlords, who are apparently losing trust in the name "Bioware" as an automatic game seller. That's one theory, anyway, but we can speculate till the cows come home.

On another note: why does anyone still sell their company to EA? It's the same story, every damn time. They've already killed Origin, Bullfrog, Westwood and Pandemic! What's one more developer on their list?

Yawn. Same old "BioWare is little more than a glorified shell of its former self" whinging.

I vehemently stick to my guns and say DA2 was their most creative title since Jade Empire. Looking forward to the next game.

I find this interesting, because if anyone remembers when the new Command & Conquer was announced last year, it was by "Bioware Victory", a "new Bioware studio". Pretty much being the most nonsensical branding ever.

And I notice now they're just referred to as Victory Games. So this isn't just a single case, EA seems to be backtracking on their Bioware exploitation.

Azuaron:
Every time I see Bioware in the news anymore I just get depressed.

I mean, no one writes as well as Bioware can.* And now the co-founders have left and they keep talking about how "big" Dragon Age III is going to be. Know how well "big" games are usually written? Terribly.

While I know I'm in the minority on this, Dragon Age II was a better game than Origins because it was better written. Yes, the combat was less tactical. Yes, that you're repeating the same areas over and over again gets stale immediately (though, it is kind of interesting to think about those areas as Varrick saying, "Then we entered some caves and killed some stuff. Moving on..." But the story and characters were way, way better than Origins, and Origins was already great.

And now they're yelling "Bigger!" as if a larger territory to cover is going to make people like it more. In the end, I think they're going to end up diluting the writing and continuing to make the same mistakes with combat and environments that they did in DAII.

I hope I'm wrong.

*As well as Bioware can. Bioware can also write some terrible crap, but they usually write better than anyone else.

The combat was not less tactical if you played on higher difficulties. You had to use combos a lot. But I agree if you are talking about the easy/normal (whichever that was) difficulty, where you could just control your character and let the AI do everything else with your team.
I also think that DA2 was better story-wise and mechanics-wise than origins. Let's forget about the reused dungeons and the ending that just proved that all mages are just abominations (why did I try to help them anyway? Not gonna trust a single mage in DA universe again). Ignoring that it was pretty good (I guess all you need is just one or to mistakes and the whole game is considered bad no matter how good the rest of it was, but well...). I actually liked the more personal story a lot better than the usual chosen-one-has-to-save-the-world-from-dragon-or-something story.

B-Word...?

Bastard? Bitch?

Oh, it's Bioware...

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Was I the only one who thought that the tittle "Mythic Entertainment Drops the B-Word" was going to be talking about "hey see this _____ studio over here well they ended up calling somebody a Bitch, and now we are calling them out on it"?

either way it is still just a matter of time until Bioware becomes just a name on a box. I am going to bet 8 months. When does Mass Effect 4, or Dragon Age 3 come out because I might want to change it to 2 months past the first one of those releases.

I still weep every so often for Westwood. EA just stop using the name to remind us what Command and Conquer used to be.

The optimistic way of looking at this is that EA finally realised that branding unrelated studios with the name of their flagship studio is fucking retarded. It's not the realistic way of looking at it unfortunately, but it's there if you want to try to put a postive spin on this.

It seems EA is getting ready to pull the plug on Bioware after they pushed her down a flight of stairs.

edit: damn smartphone, can an admin please remove this?

Fappy:
Bioware as a brand has been beaten into the ground recently. Distancing themselves from that was a smart move.

You've gotta admit this is a new record for EA, I don't think I've seen them kill off a studio/brand they've acquired so quickly before.

Fappy:
Bioware as a brand has been beaten into the ground recently. Distancing themselves from that was a smart move.

Personally I think people are being a little unjustly cruel to Bioware. I actually liked the explained-more-thoroughly Mass Effect 3 endings, and I love how they're still supporting ME3's multiplayer with free updates. Yeah they've had a setback, but I think they've done a lot to win back customers. They've certainly done a lot more than the $10 Map Pack/$60 Roster Update EA they've been hanging around with.

I think people haven't really been paying much attention here.

Mythic Entertainment is itself a massive skunk. The big success of Mythic entertainment was "Dark Age Of Camelot", it went on to liscenced MMO development under EA and produced "Warhammer Age Of Reckoning" which itself crashed hard, incidently for a lot of the same reasons ToR failed. Mythic was combined into Bioware to help the developement of "The Old Republic" specifically, a move reported by EA Louse as having been done by executives because Bioware was so far behind on game design, and the only thing they had to be really proud of was the sound design... which is actually shockingly accurate on a lot of levels since the best aspects of the game were probably the voice acting and cut scenes.

According to Wikipedia Mythic merged into Bioware in 2009, which means it spent a couple of years in the dev process, and really I've kind of suspected that by shoehorning them in it kind of torpedoed the development of ToR.

Interestingly, you might notice that Mythic doesn't seem to be being assigned to an MMO project. While not being "killed" they seem to be being banished to "app space" as opposed to even developing AAA level titles. Apps and mobile games being a big business because they require comparitively little committment of resources, which to me looks like Mythic is kind of in the doghouse right now.

Also the guy who was overseeing EA's MMO business, and calling the shots, was apparently kicked out as well.

To a trained eye it seems like EA actually isn't blaming Bioware, it's nailed the manager, and it's going after some of the studios that he folded into Bioware. Bioware is still getting a chance to develop AAA games meaning EA is giving them many millions of dollars. From a financial perspective even with nasty fan reaction, DA2 and ME3 both moved a ton of copies and ME3 still seems to have a fairly thriving multiplayer community that is spending money. That success means Bioware still has a chance to redeem themselves within their market of choice.

I'd imagine Bioware's big arguement right now (internally) is that they produce good games when they can focus on one thing and use their own team. Arguably it was that team that made things valuable. A number of people (like me) have noticed that Bioware was basically juggling multiple projects, with a primary focus on the MMO, and pretty much everything wound up getting mangled in some way and not coming close to the promises made. How much blame is on Bioware, and how much is on other companies that were crammed into their projects and a matter of lack of focus is going to be highly debatable.

Don't take this as a defense of Bioware, they have a LOT of work to do in order to regain trust from me. I do however think that EA is giving them the benefit of the doubt, and actually backing off to give them some space. An opinion simply formed on Bioware continueing with fairly big projects, while companies that are "distancing themselves" from Bioware seem to be going into projects that are a heck of a lot cheaper and less pretigious than big budget AAA game development.

It's remotely possible, though unlikely, that EA has actually learned a lesson here.

The Great JT:

Fappy:
Bioware as a brand has been beaten into the ground recently. Distancing themselves from that was a smart move.

Personally I think people are being a little unjustly cruel to Bioware. I actually liked the explained-more-thoroughly Mass Effect 3 endings, and I love how they're still supporting ME3's multiplayer with free updates. Yeah they've had a setback, but I think they've done a lot to win back customers. They've certainly done a lot more than the $10 Map Pack/$60 Roster Update EA they've been hanging around with.

I'll be the first to admit that they are at least trying to win back favor. Their support of ME3 MP has been great. I'm just not sure we're ever going to get back the Bioware many of us have come to miss.

Fappy:

The Great JT:

Fappy:
Bioware as a brand has been beaten into the ground recently. Distancing themselves from that was a smart move.

Personally I think people are being a little unjustly cruel to Bioware. I actually liked the explained-more-thoroughly Mass Effect 3 endings, and I love how they're still supporting ME3's multiplayer with free updates. Yeah they've had a setback, but I think they've done a lot to win back customers. They've certainly done a lot more than the $10 Map Pack/$60 Roster Update EA they've been hanging around with.

I'll be the first to admit that they are at least trying to win back favor. Their support of ME3 MP has been great. I'm just not sure we're ever going to get back the Bioware many of us have come to miss.

Too little too late IMO and we'll never get back the Bioware of old as long as the Thumb of EA is overhead.

I expect a story about a game with the word 'bastard' or 'bitch' in it! I am disappointed Escapist!

Also, how did this become an EA thread? What are these comments? I guess I'll have to add this to my examples of 'even mentioning the word EA sends people into a mad mindless rage'.

LiquidGrape:
Yawn. Same old "BioWare is little more than a glorified shell of its former self" whinging.

I vehemently stick to my guns and say DA2 was their most creative title since Jade Empire. Looking forward to the next game.

That just speaks to lack of standards than other people whining ~.^

OT: Smart move, kinda, on their part. After their massive screw ups across DA2, ME3, and ToR, people would hiss a fair bit at anything with the name Bioware on it, not to mention the EA brand on there. Now atleast they will only hiss at the EA tag.

Twilight_guy:
I expect a story about a game with the word 'bastard' or 'bitch' in it! I am disappointed Escapist!

Also, how did this become an EA thread? What are these comments? I guess I'll have to add this to my examples of 'even mentioning the word EA sends people into a mad mindless rage'.

(Woo double post, sorry folks)

It became a kind of EA thread because EA owns Myhtic, and it is EA who decides what is named what, not the studios themselves.

LiquidGrape:
Yawn. Same old "BioWare is little more than a glorified shell of its former self" whinging.

I vehemently stick to my guns and say DA2 was their most creative title since Jade Empire. Looking forward to the next game.

I vehemently stick to my guns and say DA2 was their most creative title since Jade Empire. Looking forward to the next game.

most creative title since Jade Empire. Looking forward

Jade Empire

>_>

omg, suddenly I really -really want to replay this game. Are there any mods for it nowadays for graphics enhancements, etc.?

Yaaaaaay. "Bioware Mythic" was a stupidly unwieldy name. I like Bioware, and I like Mythic, but I want them to stay apart from one another thank you very much.

I'm confused....

does "Bioware" still exsit in one form or another? I know they added the name to other things but has it been scrapped completly?

What they aren't telling us is that Mythic now consists of a single former Graphic Arts major whose sole job is to keep redesigning the company logo after every name change.

Callate:
What they aren't telling us is that Mythic now consists of a single former Graphic Arts major whose sole job is to keep redesigning the company logo after every name change.

I lol'd.

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