Star Wars: The Old Republic Goes Free In One Week Pages PREV 1 2 | |
Oh buy, I have absolutely no idea what username and password I used for my SWTOR acount... | |
Better than people not playing at all, no? I found the game bloody amazing until level 50 and the most fun I've had in an MMO levelling (GW2 the quests all feel the same), will definitely get all classes to 50 as the only reason I quit was because the raids were the same as WoW and I stopped my WoW sub for a reason. | |
Seeing Bioware and EA fail spectaculary really brings a smile on my face :) | |
And with that,this post was inevitable... How I love Youtube Tortanic videos. | |
Cartel coins is correct | |
Wow... yeah, that fuckin' floors me. The not being able to equip orange items without a $30 unlock was crazy, the whole "Sector X access isn't automatically available to subscribers", okay, that could have actually just been a tool tip bug, but, this is just fuckin' insane.
The possibility of some petulant little shit who was ordered to by higher ups, to point and say "see, I told you this was the wrong approach for our game, but you didn't believe me, well, look at it now" maybe? I'm speculating here. It's just stupid enough that it's in the slightly plausible range. | |
Champions made it well past their first anniversary as a Subscription game, DCUO... didn't make it that far. To be fair, Champions did go F2P before DCUO did, but Champions was already over a year old when DCUO launched. Champions launched in September '09, and went F2P in February '11, so 17 months. DCUO launched in January '11, and went F2P in... I think October '11, so 10 months? I'm not completely certain on the DC numbers and those are both off the top of my head so I could be a little off... I know DCUO was F2P before their first Halloween event, because I actually participated in that, and my recollection is their first anniversary event was in January this year. Champions just had their third anniversary back in September, and I think they went F2P in February, I know I missed the first anniversary because I hadn't maintained my sub, but I was there for their second, which was after it had gone F2P. | |
You know, I'd been waiting for this opportunity and thought maybe I'd pick this game up again and play it on and off. But what I'm hearing here in these comments is VERY discouraging. It sounds like they're locking out even core, basic game features from non-paying players. Hotbars, the bank (i.e. the hold in this case), quest rewards, and more, all being cut off unless you pay for them? There's limiting luxuries, and then there's just ruining the experience. | |
Did they ever put those PVP tiers that should have been present from day one? I subbed for two months and then that turned me off. PVP is a grind for any character lower than level 50 without tiers. Not that I will go back and play it at this point. I'm a forward thinking guy, and once a game has lost my interest, I generally don't go back to it. That is one of my very human tendencies, first impressions count a whole lot. | |
Still not interested. Still looks like it would put me to sleep. In other news, a far superior MMO has been announced for Western release. | |
So I bought the game long with 2 months of sub time. Now I'm treated as if I never paid a cent except for these "Cartel Coins", which I have to reactivate my sub and pay more money in order to be able to use. | |
I can't wait, from what I've played of the free trial, this is a great game! | |
It's a pretty boring game, really. I couldn't get to lvl 15 in the trial version from boredom. The story is nowhere near interesting enough for it to be worth a torturous experience with everything else. The F2P model is just exploitative and trying to frustrate you to sub than anything else. | |
The F2P model that they are rolling out for this screams to me that they have no faith in their game and are simply trying to get as much money as fast as they can before they shut the servers down for good. As many have said before a proper way to do a F2P game is to have a great game as a base and then introduce items in a cash shop. The change is so slow and the items so cheaply priced that you dont even realize that you spent 20-30 dollars in the cash shop over the month. What EA is doing is bullying you into paying for a sub, realizing that nothing much has changed or it is still broken and then you jump ship again feeling like you were used and tossed onto the street corner. I personally have no issue with a F2P model. I've played a few games that do this and have even bought items from the cash shop cause I really enjoyed the game. Intentionally pissing me off by making the gameplay as restrictive as possible is just a goddamn terrible idea and will not get me to spend any amount of money. | |
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This game is still just a dime-a-dozen WoW rip-off with Star Wars thrown in. So unimpressed.
I really hope that Bioware escape EA. Since they took over, everything Bioware has done has been tainted. DA 2. Mass Efffect 3.