Medal of Honor: Warfighter Sales Continue to Disappoint

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MammothBlade:
But what has happened here is that Medal of Honor has become a follower, not a leader in the genre, and is reduced to copying whatever Call of Duty does and doing a terrible job of it, too.

That's debateable. I see Medal of Honor as trying to tell more of a realistic story rather than being simply, "Hollywood," like Call of Duty, and in doing so, creates a different game environment and a different take the genrel; albeit subtle. I think the reason it has been received so poorly is because everyone is trying to compare it to Call of Duty. Then again, as, "Realistic," as both would claim to be, neither one really even comes close.

Having said all of this, I must say that I have not played Warfighter yet. I will pick it up if I can, A.) get it at a decent price on Steam (unlikely), and B.) have a way to play it without Origin (see point A - unlikely).

I hate to say it, but Call of Duty was innovative at the time. It was quite different to Medal of Honor originally.

Are we talking about the original Call of Duty? I would hardly call it innovative. It was just another WWII shooter in a sea of WWII shooters that were released all around the same time. The Reason why Medal of Honor did not persist was likely because half (or most) of the development team seemed to have some problem with how EA ran things seeing as how they left and formed Infinity Ward. See my next point below.

This sort of homogeneous me-tooism is bad for games and copying a tired, dull, and repetitive formula deserves a negative response.

That's what I am getting at. Call of Duty did exactly that with Medal of Honor. Hell, some of the development team from the Medal of Honor franchise helped to create Call of Duty after leaving EA!

See: http://en.wikipedia.org/wiki/Infinity_Ward

Medal of Honor, for better or worse is trying to tell a more realistic story, and is doing it in a way so as to be entertaining. Call of Duty seems to go for over-the-top action and nothing more.

I'm not trying to pick a side here. All I am saying is that I am sick of hearing the, "Call of Duty rip off," nonsense. Call of Duty wouldn't exist without the Medal of Honor franchise. That's all I am getting at.

EDIT: Derp. Quoting FAIL on my part!

this happens if you try to copy COD €A. how about you stop coping from others and actually try to make something smart for a change. like using creativity, taking your time and make sure the game actually works.

The game was already destined to fail when it first debut. It was relying too much on DICE's work with Frostbite 2 engine, marketing based on worldwide Special Forces, and the inexperience that was apparent from the first Medal of Honor.

I never thought I'd say this, but perhaps EA should shake things up let the MOH take a new direction. Make a game like Brothers in Arms (including decent story) only from a German, Japanese or even an Italian point of view.

tsb247:

Are we talking about the original Call of Duty? I would hardly call it innovative. It was just another WWII shooter in a sea of WWII shooters that were released all around the same time.

It clearly wasn't "just another shooter" or it wouldn't be going strong to this day.
They did what Blizzard is famous for: took already existing concepts, spruced them up, added some unique twists and features and made a product that was better than anything else at the time, including MoH.
MoH:W isn't better and it looks and plays like a game trying too hard to catch up to CoD. EA themselves have made statements that that's it's intended purpose: to steal away the shooter market from Activision. So any and all criticism of MoH copying CoD is valid, because that's what is happening now, 10 years ago simply doesn't matter anymore.

tsb247:
Medal of Honor, for better or worse is trying to tell a more realistic story, and is doing it in a way so as to be entertaining.

I'm sorry, but 'realistic' is next to last word I'd use to describe MoH:W(the last one would be 'good'). If that's what they were trying, they failed miserably.
Also, bunch of white Americans mowing down thousands of African, Arab, Eastern European and Asian people with their superior weaponry because "America, f*ck yeah!" isn't exactly the rest of the world's idea of entertainment really...

This is a good thing.

MOH living on like this is not something the fans would want.

We had a couple of good games, then they turned to shit and now we have the perfect culmination of cinematic slop FPS in MOH Warfighter. (Hahaha)

Watching Totalbiscuits "WTF is MOH: Warfighter" is quite disheartening, you realize just how on rails shooters have become with the game being essentially a giant QTE.

I will say it again MOH Warfighter failing is a good thing. At least it will discourage people from continuing to copy COD. It happened after a while with MMO's when people realized just copying WoW was no way to get success.

Akichi Daikashima:

Azuaron:

yuval152:
It should be this way, MOH is just another COD ripoff.

I hope this failure might make EA focus on making good games instead of BROWN SHOOTER X.

First release of Medal of Honor: October 31, 1999

First release of Battlefield (1942): September 10, 2002

First release of Call of Duty: October 29, 2003

I'm totally on board with every modern military shooter crashing and burning, but Medal of Honor was arguably the first major MMS (depending on whether you classify Tom Clancy's Rainbow Six [August 21, 1998] as "major"). Call of Duty is actually a fairly late entry to the genre.

All of the games you mentioned were WWII shooters; Battlefield 2 & Arma I were the first MMS's.

I can't help feeling that TotalBiscuit's critique of Warfighter resulted in the sales drop, or maybe gamers are becoming smarter.

(remembers CoD kiddie encounters)

...

Probably due to TB then.

you forgot about operation flashpoint. personally i would agree with rainbow 6 being the first. as for it being major, it was a smash hit at the time, everyone knew about it just about and all the magazines covered it

Akichi Daikashima:

All of the games you mentioned were WWII shooters; Battlefield 2 & Arma I were the first MMS's.

I can't help feeling that TotalBiscuit's critique of Warfighter resulted in the sales drop, or maybe gamers are becoming smarter.

(remembers CoD kiddie encounters)

...

Probably due to TB then.

you forgot operation flashpoint, which was released before Battlefield 1942 AND the original CoD. so unless we count Rainbow six we should start there

Adam Jensen:

CardinalPiggles:
500,000 units worldwide? How much money did they pour into this?

EA just stop trying to compete with Activision for your own sake.

They put more into marketing than development. That's their problem. And that's how fuckin' retarded they are.

That is EA all over really.

Dead Space 2's ridiculous "Your mom will hate it."
Mass Effect 3's "It's better with Kinect."

They don't seem to grasp that gamers are not impressed by that kind of crap. Dead Space 2 and Mass Effect 3 were bound to get sales because they were a part of a well established series, not crappy marketing techniques.

Yeah, so maybe its time to stop this nonsense and return to the original WW2 idea, you know that thing that made it popular in the first place, with good music and atmosphere... you know, the things that made me like the first 2 games on PS1 and Allied Assault on PC?

I know it might be too early, since there was a reason why there had to be a switch to Modern shooters... but this right now is NOT MoH.

Azuaron:
I'm totally on board with every modern military shooter crashing and burning, but Medal of Honor was arguably the first major MMS (depending on whether you classify Tom Clancy's Rainbow Six [August 21, 1998] as "major").

It's also arguably not the first major MMS (or even a MMS at all) given that it's set in World War II.

Hero in a half shell:

lancar:
Turn it into an RTS. That'll turn some heads :p

It will sadden you to know that they've actually done that before, except it was trying to turn an RTS franchise into an FPS, which obviously failed miserably because EA's management are total morons.
When EA bought out Westwood in 1998 EA let them release the game the next installment of their highly acclaimed Command and Conquer series, which sold like hotcakes, and then told the developers "Now make us a sci-fi FPS to compete with Halo"
http://en.wikipedia.org/wiki/Command_%26_Conquer:_Renegade

It was actually a fairly decent game for the time, but everyone just took one look at the game and asked "Why does this exist?" and compared to Halo it didn't stand a chance.

Of course the underperformance of that game led to Westwood getting shut down and amalgamated, so I wonder how whoever was in charge of Warfighters' development is doing, and what will happen to MOH after this; Crappy online Free2play maybe?

I freaking love C&C Renegade. Big time. It's one of my childhood memories, and one of my favourite games ever. That said, the only RTS I played from the C&C series was Generals. Still, the franchise is, or was good, and Renegade, in my opinion, was freaking excellent.

Hero in a half shell:

When EA bought out Westwood in 1998 EA let them release the game the next installment of their highly acclaimed Command and Conquer series, which sold like hotcakes, and then told the developers "Now make us a sci-fi FPS to compete with Halo"
http://en.wikipedia.org/wiki/Command_%26_Conquer:_Renegade

Speak for yourself! That game was freaking awesome. I have fond memories of LAN parties with my friends, 3 v 3s in that small map with a single turn and the tiberium field in the middle.

Anyway "Medal of Honor" to me was showing your German passports to the officer in the train station and hoping you don't get shot as he looks down between it and you. Not this high octane, linear set piece to set piece romp. I rented the game to plow through the single player and maybe try a few multiplayer matches and I can say I was thoroughly disappointed.

I don't even know where my complaints lie. It's just... such a boring, generic game. There is nothing stand out about it. It's like Call of Duty, but toned down and trying not to be too over the top...

and that's why Call of Duty's singleplayer is, on the other hand, quite enjoyable! You get to ski off mountains, have a fist fight while falling down a waterfall... it's a cheesy action movie but it also plays like one.

Metalrocks:
this happens if you try to copy COD €A. how about you stop coping from others and actually try to make something smart for a change. like using creativity, taking your time and make sure the game actually works.

Medal of Honor (PS1) - 1999

Call of Duty (PC/Mac) -2003

MoH was first, dude.

unstabLized:
-snip-

Sseth:
[quote="Hero in a half shell" post="7.393418.15902408"]

-snip-

Oh, don't get me wrong, I really liked C&C Renegade, exploring the Nod structures was awesome and it had some really fun gameplay, but it didn't take off like EA wanted because the people interested in the C&C franchise were more interested in a new RTS game than an FPS, and people not familiar with the franchise were more interested in Halo, the game EA wanted Renegade to compete with, but it hadn't a hope because of Halo's freak runaway success.

Renegade was greenlit by EA to be a 'Halo killer', they wanted to quickly release a sci-fi shooter that would leech off it's success so a portion of the Halo audience would move to Renegade, giving them a new highly lucrative FPS IP, but in their eyes Renegade wasn't a success because it didn't achieve anywhere near a similar level of sales, so they decided it hadn't made enough impact to warrant a sequel because of their unrealistic expectations.

This gives me hope that the Battlefield Medal of Duty: Black Ops series have gone and hit its peak. I'm tired of these clones of clones getting annual releases, chewing up the front pages of every gaming website for the past three years for half a year. Though... it's almost worth it because we got Medal of Honor: Door Fighter from Miracle of Sound.

ResonanceSD:

MoH was first, dude.

That counts for squat.
MoH is the one doing the catching up now.

Now, let us all pray for Battlefield2143...

Seriously, that's what we need, take the supposed technology forward into the future, where Aliens style dropships and ED209 style robots are the order of the day. I'm pretty sick of modern combat games, it's like a 4 spindle donkey grinding wheel - with COD,BOPS,MOH,BF3, all grinding at the same grain, all going round in circles chewing eachothers ass instead of trying to break free.

BF2143 would have no contemporaries - especially with the Titan battles, 2 ships, turrets, dropships, and then people on the ground trying to take over missile sites to fire on the enemy Titan, while other players do boarding missions, dogfights, defending, assault... and most importantly teamwork.

What we have nowadays are a lot of lazy developers... why try and enhance gameplay when slightly better visuals will have the same impact?, why waste time on enemy AI when everyone plays multiplayer?, why bother with multi-seat vehicles when everyone just sits waiting on a jet?, why do anything that might cause hardcore fans to baulk and loose faith?

I don't care about Black Ops, or Halo4... I am enjoying Borderlands2, and am looking forard to Farcry3. In fact, I'm kinda glad that MOH is doing so badly, it might mean more players looking to Farcry3 multiplayer... because when you have the scope of anyone being able to create their own environment, well it just becomes awesome. And, it kinda nulifies the DLC robbery that often happens, like we don't need no DLC, we can make cool maps ourselves. And the best thing is that's before all the unusual gameplay mechanics that Farcry brings to the table, self surgery with a leatherman, starting proper fires, propane tank shenanigans. I can't wait - stick your thumb in the eye socket of every lazy developer by supporting the only FPS that seems to want true gamers to have control over proceedings.

Le sigh. If I were them I'd put MoH to bed, they've killed any of the franchise's reputation. I'm sure if they let a bunch of guys go be creative and make some mad new FPS they could make a buggerload of money out of it. It's not like there's no money in FPS games.

Hey, guys this is not a COD rip off MoH was before COD, and it is nothing like it. The reason why it made bad sales was because the first one was not great this game is not a cod rip off cod is. Plus if you look at black ops 2 they copied off of ghost recon future soilder (camo suits, the flying drones, and the claw). Also a copy of BF3, but thays beside the point.

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