Grand Theft Auto V for PC and Wii U "Up For Consideration"

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Grand Theft Auto V for PC and Wii U "Up For Consideration"

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Dan Houser says the Xbox 360 and PlayStation 3 have "plenty of power" and offer Rockstar a much larger potential audience for the next GTA.

The general consensus seems to be that it's time for the current generation of consoles to make way for the next. Rockstar co-founder Dan Houser doesn't sound quite so convinced, however. Echoing comments he made to Famitsu last week, he said there's still "plenty of power" left in the old boys and that they afford Rockstar the opportunity reach the widest audience possible.

"We don't feel there are that many limitations. We feel we can do some very impressive stuff and do it for a large audience," he told IGN. "There'll be a much larger audience on PS3 than there will be on PS4. At a creative level, which is the most important for us, we could say everything we wanted to say and do everything we wanted to do on these machines."

Given the concern with the size of the potential audience, you'd be forgiven for wondering why Grand Theft Auto V has been announced for the 360 and PS3, but not the PC or Wii U. Unfortunately, Houser wasn't terribly forthcoming on that front.

"Everything else is up for consideration. That's all I can give you," he said. "The main thing is we are not... we are a third-party publisher. We're not Nintendo, we're not Sony, we're not Microsoft. We love all of them in different ways. But we can do what we want wherever there's the appropriate business opportunity and chance to find a market. If that's on Apple we put something on Apple. Wherever it might be."

Source: IGN

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I just want a playable PC version :[ Please.

They won't admit to it, but a PC GTA 5 is probably not going to happen.

GTA 4 sold less than a million copies on the PC in it's first year, the console versions sold ten million copies in four months (each having a higher trade and retail price than the PC version).

As much as this deflates my PC gamer ego, when asked about a PC release for GTA V, Rockstar's correct answer should be what is the point?

I will b e extremely disappointed if its only on those consoles. I have a PS3 but i would much prefer to play it on my PC cos it will look loads better. and i can still sit on my sofa duel screen it and play with 360 pad.

I do hope it will be on PC and not a horrible port I will wait few months prob till winter if it aint out then i just wont bother as i know it will look dated on my ps3

fix-the-spade:

GTA 4 sold less than a million copies on the PC in it's first year, the console versions sold ten million copies in four months (each having a higher trade and retail price than the PC version).

if they were released at the same time then maybe those numbers would be more usfull but when it was 7 months later when gta 4 came to pc and was rapped in GFWL thats going to put some people off and if they had already bought it on something else why get it in pc as well

Weren't there a lot of problems with GTA4 on PC? Weren't there a lot of bugs and a lot of users complaining about how they couldn't run it to the point where Steam was giving refunds? I imagine that they're trying to avoid that again.

Since I do most of my gaming on PC, I guess that means I won't be playing GTA5 then. Lucky for me I still have my copy of Vice City. :)

fix-the-spade:
They won't admit to it, but a PC GTA 5 is probably not going to happen.

GTA 4 sold less than a million copies on the PC in it's first year, the console versions sold ten million copies in four months (each having a higher trade and retail price than the PC version).

As much as this deflates my PC gamer ego, when asked about a PC release for GTA V, Rockstar's correct answer should be what is the point?

It's a bit of a self-fulfilling prophecy, though, isn't it? You release the game eight months after people have the opportunity to play it on other systems, saddle it with two layers of Internet log-ins (one to a service people will likely never use again), optimize and de-bug it poorly (requiring multiple patches) and then you act surprised when it doesn't sell as well?

Don't get me wrong; I get it. PC development is harder, and a later PC release makes it less likely that the game will be on a thousand torrents by the time the first hard-copy buyer gets the shrink wrap off the case.

Still, by comparison, Saints Row: The Third released for PC much closer to its console ship date, and buttressed the release with all kinds of expansions, and by most reports, it's done very well on the PC. I think Rockstar could have a very successful PC release; they just have to put some thought into it first (read, give a @$#%.) And I know it's very "fanboy" and "PC elitist" of me, in a sense, but given that the series was born on the freaking PC, I think they owe us a little love.

Especially after denying us Red Dead Redemption.

I just can't play GTA on a console. I can't do it; it's not fun!

For all the performance issues GTA IV had on PC, the framerate (and resolution and draw distance) was way worse on the fucking consoles (I played the Xbox version).

Every GTA to date was on PC and Max Payne 3 had a great port: You can do it Rockstar!

As for the WiiU, that's a real case of "What's the bloody point?", because who's going to have a WiiU and no other console? Plus, someone who, for some reason, really really wants it on WiiU can have the exact same experience on the other two consoles. People who want it for PC want it because it would be different from the other two consoles.

wetfart:
Weren't there a lot of problems with GTA4 on PC?

There were, it was also wrapped in one of the most absurd DRM systems ever devised. Accessing the multiplayer took up to three separate log-ins and contained four systems (GFWL, Steam, Rockstar Social, SecuRom).

Whilst these could/can be stripped out by various means it's still a fine example of dumb DRM.

The game itself is pretty stable, it's even accepting of mods.

rodneyy:
if they were released at the same time then maybe those numbers would be more usfull but when it was 7 months later when gta 4 came to pc and was rapped in GFWL thats going to put some people off and if they had already bought it on something else why get it in pc as well

I agree with everything you just said.

Unfortunately it's all meaningless to the guy signing off the budget, PC games are expensive and for such a small return it's hard to argue with accountants. He/She/They will neither see nor remember any of that debacle with the DRM, just that it accounted for less than tenth of total sales.

Bullshit.

I would bet all the money in my pocket against all the money in their pockets that every single screenshot and video they have shown and will show of GTA V is from their internal PC builds, and that the console versions will not look as good as these.

Mark my words.

well rockstar really doesn't want my money and this makes me sad since i like THQ as a publisher (ok, like them because they have the 40k license, sue me), if you release the game in a shitty state and way too late of course it won't sell but this isn't 08 anymore, people stopped preaching the bullshit about the death of the Pc (fuck you cliff bleszinski) and even ubisoft only releases ass creed one month delayed (which is ok since this usually means a better, mosre stable version)

i would still buy RDR is they released it on pc right now.

Callate:
It's a bit of a self-fulfilling prophecy, though, isn't it?

Completely so.

But nobody upstairs ever seems to ever learn from it. GTA 4 pc happened less than a year after Halo 2 PC's amazing swan dive, no doubt there will be more.

I'd buy GTA 5 for the WiiU. While my brother will probably try to get it for Xbox, I think I could convince him to get GTA 5 for the WiiU once he sees how better looking the WiiU Games are.

I only use PC for Team Fortress 2 anyways, but I know there's a ton of demand for it, so here's hoping for GTA 5 on PC for all the PC fans.

fix-the-spade:

Callate:
It's a bit of a self-fulfilling prophecy, though, isn't it?

Completely so.

But nobody upstairs ever seems to ever learn from it. GTA 4 pc happened less than a year after Halo 2 PC's amazing swan dive, no doubt there will be more.

You're looking at ports that happened way after their console release though. I would imagine the numbers for a much closer release, like Max Payne 3, or Mass Effect 3, are much better. This doesn't even factor in the fact that the pc versions of GTA IV And Halo 2 had GWFL strapped to them like cement shoes (Also Halo 2 required Vista at a time when many were very hesitant to make the leap from Windows XP).

Well thats Rockstar for you, since its days as DMA its been one to dump old fans and jump onto popular bandwagons.

Nintendo - PC - PS1 + PS 2 - Xbox 360 + PS 3... when it cant squeeze anything more out of the consoles it will go social and go Apple, until the next big thing.
Fans dont count in the equation.

... then again it is a business, they aint in it to have fun... those days of having fun while making a living are dead in the games industry.
I dont blame them, there isnt room for nice guys in this rat race.

I can not even begin to calculate what it takes to port a game from XBox to pc and I am certainly not the one to get hipped for a game. Maybe you just calculated that selling and marketing for a pc port is not profitable and that is fair enough, perfectly logical move.

But for f's sake, game developers and publishers stop being arseholes, if you don't want to release it on a platform or if you don't know yet, then just say so. Don't issue this stupid statements, they're not fooling anybody who cares and the people who do care will probably not complain if you say that it's just too costly (or they will but not for very long).

And on that note, if you have some opinions about gamers or similar things please stop saying it publicly. 99.9% of it will just be annoying and hurt your brand status - I am talking to you EA, Activision, Ubisoft etc. and now apparently Rockstar.

Yes, and while you're at it, don't release it on the PC before at least 8 months after the console launch, wrap it up in Rockstar Social, GFWL, Steam and SecuROM simultaneously, and make it completely unplayable on every machine that doesn't utilize top-of-the-range processors.

And seriously guys, Halo 2? If there's one genre that the PC has no lack of, it's FPS. And Halo 2 was Vista-exclusive, something that killed even a gorgeous game like Shattered Horizon. Not to mention releasing it 3 years after the XBox launch.

Ugh. I was looking forward to it. GTA is a franchise that screams for mods.

anian:
I can not even begin to calculate what it takes to port a game from XBox to PC

Not much. 90% can stay the same regarding assets and even code algorithms. All that will change will be the wrappers for the media and what language/instruction set the code is written and compiled in as well as some GPU optimisations done for PC graphics (which, for a team of professionals of the size Rockstar will inevitably have under their employ, is not a big job).

The reason why PC versions take so long is often they are enhancing graphics and adding more features to better tax the far superior gaming rigs of today. So, much of it is re-doing that which has already been done once over.

The Xbox and PC do share some similarities, to the point where the XNA framework in Visual Studio is directly translatable over to the 360. It's really cool, you can plug your XBox into your PC and quickly compile/debug your game directly on XBox hardware (instead of the other route of going through an emulator).

fix-the-spade:
They won't admit to it, but a PC GTA 5 is probably not going to happen.

GTA 4 sold less than a million copies on the PC in it's first year, the console versions sold ten million copies in four months (each having a higher trade and retail price than the PC version).

As much as this deflates my PC gamer ego, when asked about a PC release for GTA V, Rockstar's correct answer should be what is the point?

It might have sold more if it wasn't a HORRIBLE PC port. But if Rockstar is too thick to realize that their market was pretty much destroyed by their own inept release, then they don't deserve the potential sales they can get from the PC.

That being said... I'd love GTA V on PC... IF it's done right. I have no interest in slogging through another horribly optimized port.

After that horrible console port GTA4 was, you can keep that shit on consoles
I will play Minecraft anyway :)

Up for consideration, is it? Well, Rockstar, my purchase is equally "up for consideration."

Your move.

I don't really understand why Rockstar is preferring to sell boxed copies that only net them a sliver of the 60 dollar price. Max payne 3 on steam was giving them 40 dollars out of the 60 dollar purchase price. With that kind of a multiplier it puts the small number of PC copies on par with either the Xbox or PS3.

No PC, no sale, simply how it is with me these days.

fix-the-spade:
They won't admit to it, but a PC GTA 5 is probably not going to happen.

GTA 4 sold less than a million copies on the PC in it's first year, the console versions sold ten million copies in four months (each having a higher trade and retail price than the PC version).

As much as this deflates my PC gamer ego, when asked about a PC release for GTA V, Rockstar's correct answer should be what is the point?

I think that if you could save your game without logging into GFWL then people might have been a little more willing to spend money on it. And there was the Social club thing, but that's a little more understandable seeing as there was a multiplayer mode.

"Up for consideration"? Screw that. I'll just save my money for Saints Row 4. Volition can make a good PC version when they want to (Saints Row 3), and their games feel more like GTA games than GTA IV did. I'll bet the same will be correct for GTA V.

MisterShine:
Bullshit.

I would bet all the money in my pocket against all the money in their pockets that every single screenshot and video they have shown and will show of GTA V is from their internal PC builds, and that the console versions will not look as good as these.

Mark my words.

I tend to agree with you all the shots i've seen look way to good to have come from a 360. My guess is it'll look slightly better than 4 did but on the whole it'll still look like ass.

I will be seriously disappointed if it doesn't come to PC.
GTA IV had bloody amazing replay editing tools on PC, almost second to none which was worth the price of the game alone.
It also looked a damn sight better than on any of the consoles by a fair bit.

I realise that they can push the current consoles to make a sweet looking and performing game... but that still doesn't explain or make a good reason not to release it on PC or Wii U.
I actually don't see how that comment applies at all.

Maybe if the PC version wasn't shit it would have sold more.

Andy Chalk:
"At a creative level, which is the most important for us, we could say everything we wanted to say and do everything we wanted to do on these machines."

Thank. You. I still don't see the need for a new console generation, and until someone can show me something that the new consoles can do (other than better graphics) that couldn't just be a firmware update to the old ones, I'll stick to my belief.

On the other hand, the lack of a PC version means I won't be playing it in the foreseeable future Not like there was a high chance of me buying it anyway given Rockstar's track record with their pc versions, but still.

MisterShine:
Bullshit.

I would bet all the money in my pocket against all the money in their pockets that every single screenshot and video they have shown and will show of GTA V is from their internal PC builds, and that the console versions will not look as good as these.

Mark my words.

Not only that, it's only the first screenshots and videos. For all we know, the game could have some of the crappiest console graphics possible today.

OT- I've never played GTA on PC, but this idea that PC won't get the game because Xbox does more than enough is bullshit. MS certified.

teebeeohh:
well rockstar really doesn't want my money and this makes me sad since i like THQ as a publisher

Psssst... THQ are the publishers for Saints Row not GTA... GTA is Take Two (same mob who own 2k)

Rockstar games have been kinda shit lately anyway.

With the exception of Max Payne 3 of course, which is by far one of the greatest PC ports to come from Rockstar since...ever?

These days the only games that would make me consider a console purchase is anything by Kojima. Rockstar doesn't have that kind of influence in my opinion.

fix-the-spade:
They won't admit to it, but a PC GTA 5 is probably not going to happen.

GTA 4 sold less than a million copies on the PC in it's first year, the console versions sold ten million copies in four months (each having a higher trade and retail price than the PC version).

Too little too late. 7 months after the console version and it was completely broken. On top of all the in-game issues it suffered from GFWL syndrome. Of course it didn't sell well. I'd be happy to sell 10 copies of a game in that condition.

Wow, this is the first gaming related news that actually gave me a knot in my stomach :S
I love the gta series as whole, even the flawed gta IV, rockstars ability to create a living world is still unrivaled in my book, next to far cry 3 it's the only game i'm looking forward too. but i won't change my stance on buying an extra device for one game i like so i really hope it still gets released on pc. i will even put up with the stupid drm, smooth performance whould be nice though :P

"Still plenty of power", "not that many limitations"...

Oh come on, that's just talking crap and wishing it's true. Development for the 360 and PS3 is one massive game of cutting corners right now, in order to try and fit constant graphical upgrades onto a seven year old system!

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