Tim Schafer Unveils the "Amnesia Fortnight" Humble Bundle

Tim Schafer Unveils the "Amnesia Fortnight" Humble Bundle

The new Humble Bundle allows gamers to vote on which games will be developed during Double Fine's infamous "Amnesia Fortnight," and then play the prototypes when it's all over.

During Double Fine's annual "Amnesia Fortnight" ritual, all regular work stops so the employees can divide up into small teams and spend the time making other kinds of games. It's an opportunity to test new ideas and give potential new project leaders a chance to show their stuff, and it's often a very fruitful process, too, as many of the studio's recent games have their roots in the Fortnight. "It's really a great morale boost for the team, and a highly effective way to develop new game ideas," according to Double Fine honcho Tim Schafer.

It's also normally an internal process, with the green light given to projects based solely on Schafer's whim, but this time around, in conjunction with the Humble Bundle folks, the studio is opening the doors to the public. 23 budding project leaders have put their ideas up for consideration, and anyone who kicks in at least a dollar can vote on them. the top four vote-getters will then be developed over the two-week span.

The whole thing will be filmed by 2 Player Productions, the same team behind the Double Fine Adventure documentary, and videos of the probably-not-at-all-stressful development will be posted daily. Once the two weeks are up, the prototypes will be released to all supporters, who will then be able to vote on the best of the bunch. Sweetening the pot are the original Amnesia Fortnight prototypes for Happy Song, which eventually became Once Upon a Monster, and Costume Quest.

As always, funds can be divided in whatever portions you wish between Child's Play, Double Fine and Humble Bundle, but the Amnesia Fortnight Humble Bundle runs for just six days, so if you want to get in on the action you probably shouldn't dawdle. Get all the details at humblebundle.com.

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Damn my poorness. I'd do it for a heartbeat for these guys, taking their time to make such awesome games. :-)

Heck, I'd buy all of those games. :D

But if I had to pick just one, it would would Space Base. I love civilization simulation games.

And judging by the IndieBundle page, lots of people seem to be voting for it. We might already have a winner. :D

I love this kind of creativity. MORE PLEASE!

wait a minuite!
the flock sound a lot like endless migration!

aslo:

Erm, take my money? Please?

Seriously, though, I love this stuff. And I'm glad to see more.

/sigh

hoarking up humble bundle space to make broken unfinished mediocre prototypes from a company known for releasing broken unfinished mediocre products fronted by a man who receives undue adulation from broken unfinished people.

Makes sense... but still rather disappointing.

viranimus:
/sigh

hoarking up humble bundle space to make broken unfinished mediocre prototypes from a company known for releasing broken unfinished mediocre products fronted by a man who receives undue adulation from broken unfinished people.

Makes sense... but still rather disappointing.

Eh? Mediocre? Though I've only played Psychonauts, the other games they've put out like Stacked and Iron Brigade/Trenched have gotten really good scores.

How many of their games have you actually played?

viranimus:
/sigh

hoarking up humble bundle space to make broken unfinished mediocre prototypes from a company known for releasing broken unfinished mediocre products fronted by a man who receives undue adulation from broken unfinished people.

Makes sense... but still rather disappointing.

Ooh, the strawman, it burns!!!!

Akalabeth:

Eh? Mediocre? Though I've only played Psychonauts, the other games they've put out like Stacked and Iron Brigade/Trenched have gotten really good scores.

How many of their games have you actually played?

Why of course I have never played one, Not Psychonauts, Not Stacking, Not Costume quest, Not trenched, Not brütal legend. Certainly not all the age/demographic appropriate offerings from DF.

Having no experience with anything they release makes me the idea individual to speak out and point to what I have experienced as their mediocrity. Im glad scores are accurate, unbiased or even representative of demographics other than the LCD

LOL why even suggest something like that?

trty00:

Ooh, the strawman, it burns!!!!

Ooh, Using debate principles against something not in debate that was stated as opinion, It confused.....s!!!

viranimus:

Akalabeth:

Eh? Mediocre? Though I've only played Psychonauts, the other games they've put out like Stacked and Iron Brigade/Trenched have gotten really good scores.

How many of their games have you actually played?

Why of course I have never played one, Not Psychonauts, Not Stacking, Not Costume quest, Not trenched, Not brütal legend. Certainly not all the age/demographic appropriate offerings from DF.

Having no experience with anything they release makes me the idea individual to speak out and point to what I have experienced as their mediocrity. Im glad scores are accurate, unbiased or even representative of demographics other than the LCD

LOL why even suggest something like that?

trty00:

Ooh, the strawman, it burns!!!!

Ooh, Using debate principles against something not in debate that was stated as opinion, It confused.....s!!!

That doesn't make it any less of a generalization. Not to mention, you openly called the people who love Tim Schafer to be "broken and unfinished." That smells like a strawman to me.

I'd love to take part, but I'm really poor right now.

trty00:

That doesn't make it any less of a generalization. Not to mention, you openly called the people who love Tim Schafer to be "broken and unfinished." That smells like a strawman to me.

But you still missed the part... We are not debating. Your free to disagree with the opinion... but given this isnt a debate there is no need to attempt to "prove it wrong" as if it were being debated.

viranimus:

trty00:

That doesn't make it any less of a generalization. Not to mention, you openly called the people who love Tim Schafer to be "broken and unfinished." That smells like a strawman to me.

But you still missed the part... We are not debating. Your free to disagree with the opinion... but given this isnt a debate there is no need to attempt to "prove it wrong" as if it were being debated.

It does not matter if it's a debate or not. The central point is, you made an idiotic generalization and I'm calling you on it. Your not free from scrutiny just because it's your opinion.

viranimus:
/sigh

hoarking up humble bundle space to make broken unfinished mediocre prototypes from a company known for releasing broken unfinished mediocre products fronted by a man who receives undue adulation from broken unfinished people.

Makes sense... but still rather disappointing.

I hear what you're saying, but...ZOMGTIMSCHAFERFOAMATTHEMOUTH!

It's kinda weird that people seem to wonder why games are so broken...Then jump on this sort of bandwagon.

Akalabeth:

Eh? Mediocre? Though I've only played Psychonauts, the other games they've put out like Stacked and Iron Brigade/Trenched have gotten really good scores.

Trenched is pretty much mediocre. It seems to get most of its points for character and being a Tim Schafer product. I do like the whole "build your own mech" thing in a simple little shooter/TD title, but it doesn't really have much in the way of actual STRONG points.

I think people are more in love with the idea of Tim Schafer than the actual products themselves.

trty00:

That doesn't make it any less of a generalization. Not to mention, you openly called the people who love Tim Schafer to be "broken and unfinished." That smells like a strawman to me.

That's not a strawman. It may be an attack, it may be a "generalisation," but it's not a strawman.

Calling people broken and unfinished is no different than calling them nerds or dudebros. Generalisation has nothing to do with a strawman, which is an intentional distortion of anothers' stance which one then argues with rather than the actual position.

I get that you don't like what he's saying. If you think he's attacking people, mark him and move on. If you dislike his opinion, argue with him. But your accusation of a strawman borders on one itself.

viranimus:

Akalabeth:

Eh? Mediocre? Though I've only played Psychonauts, the other games they've put out like Stacked and Iron Brigade/Trenched have gotten really good scores.

How many of their games have you actually played?

Why of course I have never played one, Not Psychonauts, Not Stacking, Not Costume quest, Not trenched, Not brütal legend. Certainly not all the age/demographic appropriate offerings from DF.

Sarcasm is the lowest form of wit.

The obvious question is if you've played all those games, why do you keep buying them? They're so mediocre, and so broken that you buy every game they put out. Do you see the disconnect?

Akalabeth:

Do you see the disconnect?

Actually No. Because that would be contingent on the incorrect assumption that you have to buy every game you play. Rentals, used, demos, friends, etc allow you to experience content without actually owning anything.

However, the simple fact is I am a gamer. I play games. A wide variety of games. Games I might not like. I dont automatically assume I wont like something because it is from someone I dont like, or its a style I dont like, or even when an overwhelming majority of people say something is bad. Its up to my own personal experience to decide those factors and I cannot do that unless I experience the content.

So, sorry, no I do not see the disconnect.

As for Sarcasm... who claimed it was trying excel at wit? Perhaps it was just mirroring the same height and tone in response.

viranimus:

Akalabeth:

Do you see the disconnect?

Actually No. Because that would be contingent on the incorrect assumption that you have to buy every game you play. Rentals, used, demos, friends, etc allow you to experience content without actually owning anything.

However, the simple fact is I am a gamer. I play games. A wide variety of games. Games I might not like. I dont automatically assume I wont like something because it is from someone I dont like, or its a style I dont like, or even when an overwhelming majority of people say something is bad. Its up to my own personal experience to decide those factors and I cannot do that unless I experience the content.

So, sorry, no I do not see the disconnect.

As for Sarcasm... who claimed it was trying excel at wit? Perhaps it was just mirroring the same height and tone in response.

If you were mirroring the content of my post you'd be straight to the point and respectful. Instead you're condescending, choosing to speak in generalities without addressing specifics while trying to appear clever and wise but instead only coming across as abrasive and immature.

If you want to appear enlightened, start by learning how to talk to people.

A simple "Yes I have actually played a bunch of their games, including:" followed by "I didn't buy most of those games actually, I played demos or at a friend's" (if that is indeed the case) would have been more appropriate.

viranimus:
/sigh

hoarking up humble bundle space to make broken unfinished mediocre prototypes from a company known for releasing broken unfinished mediocre products fronted by a man who receives undue adulation from broken unfinished people.

Makes sense... but still rather disappointing.

How is it being a Humble Bundle page an issue? It's not like they're taking up space of a real bundle (Humble Android Bundle 4 is still ongoing), it won't cost anything as the tips should cover that, and it's nothing the Humble Bundle guys haven't provided the infrastructure for before before (Mojam). No one is expecting real, polished games (unless they're deluded), it's just an interesting codejam to follow for a couple of weeks and some early prototypes to screw around with for those of us interested in the process...

I'd take issue with you calling DF's output broken and unfinished too. I'd never deny that they're not to everyone's taste, and if you think the gameplay is mediocre that's fair enough. But their games always seem very lovingly crafted and polished, with real attention to detail, and the only ones that I particularly recall running into some bugs with are Psychonauts (which I've replayed so many times it would be a miracle if I hadn't) and Iron Brigade (where Games For Windows Live caused me far more stress than actual in-game bugs).

viranimus:
Having no experience with anything they release makes me the idea individual to speak out and point to what I have experienced as their mediocrity.

I just want to quote that so everyone can reread that sentence. Especially the parts with "Having no experience" followed by "what I have experienced".

Formica Archonis:
I just want to quote that so everyone can reread that sentence. Especially the parts with "Having no experience" followed by "what I have experienced".

Erm, he was being sarcastic...

Illessa:

Formica Archonis:
I just want to quote that so everyone can reread that sentence. Especially the parts with "Having no experience" followed by "what I have experienced".

Erm, he was being sarcastic...

He was? He's doing it wrong. Irony's not easy to do at times, I admit, but that's... just wrong.

thesilentman:
Damn my poorness. I'd do it for a heartbeat for these guys, taking their time to make such awesome games. :-)

CardinalPiggles:
I'd love to take part, but I'm really poor right now.

So why don't you customise your amount down to 0 and jump into the shenanigans for free? Or if your conscience won't let you do that, pay like $1 to DF and $1 to the humble guys to cover your bandwidth use :)

Ehh, kind of getting fedup of devs taking advantage of peoples good will as an excuse to push out garbage in the name of indie. Since Notch did it, every indie dev on the planet seems to think they can just release half finished products with promise of it being finished "sometime" ( See Terraria ) and it's getting on my nerves.

Elate:
Ehh, kind of getting fedup of devs taking advantage of peoples good will as an excuse to push out garbage in the name of indie. Since Notch did it, every indie dev on the planet seems to think they can just release half finished products with promise of it being finished "sometime" ( See Terraria ) and it's getting on my nerves.

I get that most of the ideas are unpolished, But garbage really?

From what I gather they are just making public their internal pitch process,(Which is a wonderful idea, would love this at my work) letting people vote on the best and buy the prototypes with eventual released product if the project goes well. I'm not getting the 'Taking advantage' Vibe here, when its well explained that this is a Prototype project, Also It's doublefine, they have a track record for actually do finishing their games, so why lump them into a generic group?

Sorry, just not getting your reasons here.

I kind of wonder whether those months, when Valve took a timeout for their "Directed Development Experiment", came out of Wolpaw (given his involvement with both companies and time of transition) mentioning Amnesia Fortnight and Newell picking up on it.

I'm sure the concept is not all that unusual in the business and in a way I suppose every day has the potential to be much like that, at Valve, but still...

It's a good thing to let designers run free for 2 weeks I think - see what ideas formulate, see what ideas have been brewing for a while and finally have their chance. When working on 1 game for a long time, it gets very tedious, to the point where a lot of people just can't keep pushing and finish their game. I guess this is a bit like one of those development jam competitions, where people take on a 2 week project, or even a 1 week, or 1 weekend project... but done internally.

Really I don't think everyone realises just how tough it can be to develop the same game for years, a 2-week break might just be enough to save the project from mediocrity, let the designers and artists get their ideas off their chest, then get back to the job in hand. It's about as close to a summer vacation as most programmers get :D.

 

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