Another Final Fantasy XIV Could Destroy Square Enix

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Another Final Fantasy XIV Could Destroy Square Enix

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A Realm Reborn will not launch until it is absolutely ready.

Berating Final Fantasy XIV for its disastrous launch is like chewing out Napoleon for his Russian campaign: It's a little late, and it's been done to death. While the game hurt Square Enix in terms of credibility, its financials took a significant hit as well. In fact, the game's director believes that another misstep of Final Fantasy XIV's magnitude could sink the company, which makes the game's imminent relaunch as A Realm Reborn all the more precarious.

One of the reasons why Naoki Yoshida, Final Fantasy XIV's director, is hesitant to set a hard release date for A Realm Reborn is that Square Enix cannot afford - in any sense of the word - another poor launch. "We won't make a mistake like FFXIV again," he says. "[If] we did, it would be like at the level of destroying the company." Even so, coding for A Realm Reborn began with a 16-month timeframe: an accelerated pace, in terms of MMOs. The pace has relaxed somewhat, since Yoshida believes that gamers will appreciate the attention to detail in FFXIV's 2013 relaunch. Launching it before the end of the year, he argues, would result in a product that fans wouldn't enjoy as much.

Until the game launches, it won't be clear exactly how A Realm Reborn differentiates itself from the original Final Fantasy XIV, but according to Yoshida, it will be more grounded in traditional MMO conventions than its predecessor. Much like Final Fantasy XI used EverQuest as a template, Yoshida cites World of Warcraft as a major inspiration for the relaunch, along with titles ranging from Ultima to Diablo to Dark Age of Camelot. "Unless you are a genius, you cannot make something completely new from nothing," he explains.

Knowing the financial stakes, A Realm Reborn's launch is sure to be instructive. Unless it goes well, all of those "Final" Fantasy jokes will suddenly become more relevant than ever.

Source: Kotaku

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"Much like Final Fantasy XI used EverQuest as a template, Yoshida cites World of Warcraft as a major inspiration for the relaunch, along with titles ranging from Ultima to Diablo to Dark Age of Camelot. "Unless you are a genius, you cannot make something completely new from nothing," he explains."

^ This worries me a lot. We have World of Warcraft already, we have hundreds of attempted World of Warcraft clones, we've had Ultima, we've had Diablo, we've had Dark Age of Camelot. Why can't game designers really push the boat out and aim for something unique? You don't have to be a 'genius' as Yoshida states, you just need some creativity... and balls.

I was suckered into being excited about Guild Wars 2 for years, hoping for something truly unique, I feel a little let down about it, because while the game was solid, it wasn't quite the revolution we hoped for. Now I'm looking at Star Citizen as my next big hope for a different flavour of gaming, but we'll see.

If SE needed one big title to keep themselves going, I'd reaaaally have preferred them to put all their eggs in the Verses basket as opposed to this. I don't see how this could possibly end well, and I do definitely want Verses to get finished at some point in my lifetime.

Should've finished FF Versus 13

Let's hope lightning doesn't strike twice!

So, Final Fantasy was the game that saved the company and A Realm Reborn could be the one to kill it.

If this happens, the first paragraph of EVERY article on the company for the next 20 years will be exactly the same.

Before you drive yourself into the ground SE, finish Kingdom Hearts and Final Fantasy Versus 13, Lightning Returns and a TWEWY sequel, those alone will get you out of your financial woes...

Ahh, I know it's their own fault or whatever, but I can't help but feel bad for them. I was in the beta, and while they did sorta ignore a lot of their american feedback (maybe they did the same for their japanese testers too), I do hope they're able to learn and move on. Maybe I'll wind up buying a copy. I never did buy it on release, not even when a friend told me it wasn't that bad. Eeeeeeyeah.

AldUK:
"Much like Final Fantasy XI used EverQuest as a template, Yoshida cites World of Warcraft as a major inspiration for the relaunch, along with titles ranging from Ultima to Diablo to Dark Age of Camelot. "Unless you are a genius, you cannot make something completely new from nothing," he explains."

^ This worries me a lot. We have World of Warcraft already, we have hundreds of attempted World of Warcraft clones, we've had Ultima, we've had Diablo, we've had Dark Age of Camelot. Why can't game designers really push the boat out and aim for something unique? You don't have to be a 'genius' as Yoshida states, you just need some creativity... and balls.

I was suckered into being excited about Guild Wars 2 for years, hoping for something truly unique, I feel a little let down about it, because while the game was solid, it wasn't quite the revolution we hoped for. Now I'm looking at Star Citizen as my next big hope for a different flavour of gaming, but we'll see.

Lots of people got caught by the hype of Guild Wars 2 as the one game who would COMPLETELY REVOLUTIONIZE MMOs. When I see so many people putting so much hope into a game that is not even released, I get suspicious. I'm sure it's a good game but I don't think it lived up to the hype built around it.

Sqaure Enix before you go under please finish up the Kingdom Hearts series. I want that to at least be finished before finances take you. Shame to see this happen though. They need a big game release to make a comeback outta this. The only games that come to mind are KH 3, FF Versus XIII, Kingdom Hearts HD, and FF X HD. Heck you'd of made more money if you released those International games outside of Japan! THat's the problem with Japan's game industry really, they focus on only a domestic market when they'd make way more money if they were to treat their North American and European fans with the same treatment that the Japanese market gets. Then again Sqaure Enix seems to be afraid of making money so really they don't have any sympathies from me.

Wait, they're banking the company on a game that's basically a direct competitor to WoW? Why not just call it a day now and just start applying for a new job?

The only way this has a CHANCE of surviving is with a very good free to play model. A subscription model will kill it instantly in the west and as far as I know there's already a ton of competition for eastern MMOs and they follow a distinctly different pattern from Western ones.

IF they have a solid free to play model, they might be able to survive, but otherwise they're fighting both Guild Wars and World of Warcraft for the 'High Fantasy' MMO spot and that's not exactly going to be an easy fight to win.

I don't know, if they manage to do this right it could be a long-time cash stream. 10 years later FF XI still has a sub model (albeit less than $14.99/mo) and has enough subscribers to keep it going. I might be gullible, but I have faith that they're not silly enough to outright copy WoW and trade the mounts for chocobos. I fully intend on picking it up if it's done right, because I miss XI but it's just way too old and slow-paced to jump back in now.

I think the one thing that can bite them is sticking with the XIV name, as it carries a pretty bad stigma right now. It'll be new to the PS3 players, and for this to succeed they should definitely have it ready for the PS3 when it releases this time. Unless it's too close to the eventual and hypothetical PS4/Orbis thing. How many people are actually playing XI on their PS2s right now?

So what you're saying is that you're completely and utterly screwed?

Give me Final Fantasy XI without the horrible grinding (both character and crafting) and a bit more active combat and keep the awesome storytelling and music (ie, music from the core game, Zilart, and Promathia) and I'd be happy.

Just make Final Fantasy Versus 13, Kingdom Hearts 3 or a FF VII remake if you need to print money.

They could always bet safely and, you know, NOT make shitty, risky, expensive mmorpgs no one asked for.

"Give me Final Fantasy XI without the horrible grinding (both character and crafting) and a bit more active combat and keep the awesome storytelling and music (ie, music from the core game, Zilart, and Promathia) and I'd be happy. "

You're in luck Mirrorknight, i still play ffxi and grinding is no more, u can get ur char. up to 99 in one day.
although crafting still a b@#$h.

So from that statement, we can deduce that it's going to be re-released as a WoW clone, tank and then Squenix will no longer exist by the end of 2013.

Marvellous.

Begs the question, what on earth possessed them to press out XIV so far before it was a functional game?

It sure sounds like they're way behind the curve. WoW is the game everyone was trying to copy eight years ago.

DrunkOnEstus:
How many people are actually playing XI on their PS2s right now?

Outside of Japan, nobody. Inside of Japan, who knows, but Squenix released an expansion for PS2 last year, so somebody must be.

"FF Versus XIII is already in full production, has a solid anticipation base, and is almost gaurenteed to turn a profit.

FF XIV Online has already cost us millions, doesn't have a lot of anticipation surrounding it, and it is going up against one of the biggest and most successful games in the history of the industry (WoW).

It's gonna take us a lot of money and time to finish either of these games, and we're in dire financial straits...

I know! Let's re-launch FF XIV!"

Someone, anyone, PLEASE explain to me the logic at work here, because I don't see it.

Square, WoW have won the MMO wars, end of discussion, give it up. If you want to make a safe profit as previously suggested, Kingdom hearts 3 or FF VERSUS XIII might help you out of financial troubles and not another cookie cutter MMO.

RIP Square Enix. This can only end badly.

"It's like WoW" is an instant turn off for a lot of people. Push the boat out or count your losses now.

bigdork:
It sure sounds like they're way behind the curve.

Given their track record with FFXI this isn't really surprising. How SE has managed to survive in the MMO industry at all is a mystery seeing as how they struggle to implement even the most basic quality-of-life changes.

The re-release will tank, it will be a financial disaster and it will not be a surprise to anyone who is remotely aware of how SE operates.

Humm, DaoC with WoW? Mark me interested, I will keep it on my radar. Hopefully they will take the best of those 2. If not, maybe TES online will hit the mark.

tautologico:
Lots of people got caught by the hype of Guild Wars 2 as the one game who would COMPLETELY REVOLUTIONIZE MMOs. When I see so many people putting so much hope into a game that is not even released, I get suspicious. I'm sure it's a good game but I don't think it lived up to the hype built around it.

For me it did, WvW is amazing and the battlegrounds feel very well designed and balanced. Sadly it takes a guild to fully experience it and i dont like to interact with people, just to pvp with them.

And the company never said "COMPLETELY REVOLUTIONIZE MMOs", but if you like to beat strawmans, suit yourself.

remnant_phoenix:
"FF Versus XIII is already in full production, has a solid anticipation base, and is almost gaurenteed to turn a profit.

FF XIV Online has already cost us millions, doesn't have a lot of anticipation surrounding it, and it is going up against one of the biggest and most successful games in the history of the industry (WoW).

It's gonna take us a lot of money and time to finish either of these games, and we're in dire financial straits...

I know! Let's re-launch FF XIV!"

Someone, anyone, PLEASE explain to me the logic at work here, because I don't see it.

I'm guessing that FF14 has a lot more money sunk into it already, and the only way to get any of it back is to finish it. Not that I don't see what you're saying, personally I think it feels kinda dumb to have 14 come out before all the 13 stuff is finished(not that it needed 2 sequels not counting VERSUS) but I would imagine the higher ups plus investors want this huge cash sink to finally start paying off already, and is most likely pressuring the staff to make it their #1 priority.

littlewisp:
Ahh, I know it's their own fault or whatever, but I can't help but feel bad for them. I was in the beta, and while they did sorta ignore a lot of their american feedback (maybe they did the same for their japanese testers too), I do hope they're able to learn and move on. Maybe I'll wind up buying a copy. I never did buy it on release, not even when a friend told me it wasn't that bad. Eeeeeeyeah.

Same here. It was maddening to see, after repeated comments/reports, that they ignored even the SIMPLEST fixes I had for them--typos or bad grammar in the texts! I really wanted to love this game, as I've been a fan of the series for over 20 years, but they make it REEEEEEEEEEEEEEEALLY difficult to stay with them with the shoddy games and poor relationships. I'm willing to give the game a shot again, if they send me another beta invite, but I'm honestly not holding my breath. They need to go back to what made the games fun instead of trying to make everything look pretty and/or rushing out the product.

I'm going on a limb here but I might be one of those who actually GAINED interest in FF XIV since their change to a Realm Reborn. I might actually give it a shot once it's released. I never played the original due to it's bad reviews, and this one may get horrible reviews as well. Call me a sucker but the End of an Era trailer was epic enough to get my attention. I can't say if I'll stay, but I'll at least see what it's like.

I almost find it rather sad that the game franchise which saved Square from going bust may end up being the cause of its demise.

hmm wonder who will publish the next deus ex game when they go under?

FAIL so we can finally get versus xiii, FF vi, VII, VIII, IX remakes!

Wow, nice knowing you SE.

I know we had a lot of good times in the 90s, but you've brought this on yourself.

Square Enix will not sink anytime soon they have the ultimate ace up there sleeve.If things get too tough for Square Enix all they need to do is drop the Final Fantasy 7 remake and they have enough money to survive.

Disney is licking it's lips.

Really though, not sure how making it more like WoW is going to help. Ask Star Wars Galaxies how that went. If only they had cool RPG's to base the game around, like Kingdom Hearts, FF6, FF7, or Chrono Trigger. Here's an idea, embrace the Dissidia universe.

I grew up with final fantasy, it was always there for me when my parents weren't. Seeing the Trailer where bahamut freaking DESTROYED THE ENTIRE WORLD of ff14 was probably one of if not the most beautiful thing's I've seen in gaming and I never even played it. I'll be there when this game launches, with the Super limited collectors edtion. Trash Square enix all you want, I'll be right behind them through the hard times like they were for me. I have faith in you Square enix! good luck!

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