Nintendo President Says Competitors Must Respond to Wii U

 Pages PREV 1 2 3 4 5 NEXT
 

Hammeroj:

DrunkOnEstus:
Basically, these ports aren't telling us all that much at all, but note this: Even if they look slightly worse now, or run slightly worse, the 360 and PS3 versions can't mirror the freaking game inside of the controller or send UI elements to it. This is the hand they're dealing.

Why does it sound to me like you think that controller is some sort of a great innovation and improvement to the gaming experience?

I apologize, the emphasis was not to dictate my personal opinion on the controller, but rather a reminder that the controller itself (and what it's capable of doing) is what Nintendo believes will win out over graphical horsepower. Reggie's just doing his job, maybe it's because the Peters and Johns (heh heh) have cooled down with the calling out and shit throwing that it seems he's being outrageous and making ridiculous claims. I'm sure that when S&M finally release their Aces we'll see a full blown PR wrestling cage match.

Oh Jesus fucking Christ...

Look, guys, this parroting of Yahtzee just to look cool and edgy has to stop. It's getting embarrasing. You're making the folks at IGN look reasonable by comparison. This mindless bashing of Nintendo has got to the point where it's ignoring evidence and reason, and is bringing down the reputation of the site.

Let's get this out in the open - The Wii U is not a last gen console. To call it that ignores what the term even means when designated towards consoles. Moreover, it completely ignores that the Wii U has a higher end GPU, more RAM and more eDRAM. Get over this obsession with the idea that the Wii U is somehow less powerful. This must be the only place on the internet where that idea still holds.

Nintendo have just sold out their first batch of consoles, and got the jump on their competitors. Their American CEO is using that for positive PR. How the fuck can you in any way spin that in a bad way? Can we not unchain ourselves from Yahtzee long enough to accept that Nintendo is perhaps in a good place right now?

Uh, did you forget how markets and competition work Nintendo?
Just because you've played Pied Piper with your ridiculous stunt last time, doesn't mean Sony and Microsoft have to dance to your tune NOW. The Wii sold better because of its price point and new demographic, not because the "experience" you had to offer was worth a damn (and game-for-game, the Wii's experience was laughably awful compared to the PS2, let alone the 360 or PS3).

Unless you want me to bring up the Gamecube and how the PS2 knocked it off its candy ass, danced all over it and its tux before running off to shag its prom date.

It's not worth bragging about preorders selling out when you are obviously limiting supply.

Though I will give Nintendo some credit here: Both Sony and Microsoft stupidly bit the hook and produced the Kinect and Move and neither of those have taken gaming by storm. Maybe you're right; maybe the execs at Sony and M$ are braindamaged enough to follow your gimmicky lead again.

The Lunatic:
They already have, with the current generation.

Welcome to the seventh generation Nintendo.

Took the words out of my mouth.
(cool new avatar pic, BTW)

j-e-f-f-e-r-s:
higher end GPU

It's going to be upper mid-ranged in about a year.

j-e-f-f-e-r-s:
more RAM

2GB with 1GB reserved for non-gaming functions. WOOOOO POWERHOUSE OF 2001.

j-e-f-f-e-r-s:
and more eDRAM.

Stop saying this.

Also, the storage space is a joke.

http://www.youtube.com/watch?v=_G0LBu9KzBY

It looks slightly better than a six year old console. It looks somewhat worse than my PC build which has parts dating back to 2009, with nothing overclocked.

I can say that I like no part of the graphics wars, nor do I favor any console, but saying that this console isn't going to be struggling to keep up with the other consoles graphics wise is silly.

AzrealMaximillion:
So with all of those sold out pre-order the new Wii U sold 200,000 less than the Wii in week one?

Yeah, this basically confirms that Nintendo is limiting the supply to create demand once again. There's no other reason for the sales to be one third less than its predecessor when they were touting sold out pre-orders so hard.

Yes, but only in the U.S. The console hasn't launched anywhere else as far as I know. So maybe they can brag a bit about that.

I think Reggie is just taking a jab at microsoft and sony for introducing their motion control schemes (kinect and move) even thought they had both mocked motion controls when the Wii was announced. Reggie is basically saying "I hope you can get to give the player something more than just an system upgrade, it would be a shame if your next consoles got to use dual screens attachment"

And with that, the console wars are once again on the horizon.

Marshall Honorof:
Nintendo President Says Competitors Must Respond to Wii U

image

Sony and Microsoft have to match the Wii U's appeal, according to Nintendo.

After moving 400,000 units in one week, Reggie Fils-Aime, president of Nintendo of America, is pretty optimistic about the Wii U's long-term prospects. Fils-Aime is so confident, in fact, that he's issued a challenge to competitors Sony and Microsoft: this time, you'll respond to us. While the original Wii was the last one released in the console wars of the last generation, the Wii U has spearheaded console gaming's next generation, and Fils-Aime stands behind its early launch.

Fils-Aime has some harsh words for Sony and Microsoft regarding their next consoles, which will likely be more traditional than Nintendo's Wii U. "In the end, our competitors need to react to what we're doing in the marketplace and need to figure out what their innovation will be," says Fils-Aime. "It's likely that faster processors and pretty pictures won't be enough to motivate consumers." The Nintendo president believes that one of the Wii U's primary selling points is its unique control scheme, and that Sony and Microsoft will have to offer something of similar distinctiveness to deliver a worthy next-gen experience.

While the Wii U has launched far ahead of the purported Xbox 720 and PlayStation 4, Fils-Aime does not believe that the difference in release windows will hamper Nintendo's system. "For us, launching new systems is about bringing new consumer experiences to the marketplace and we're doing that," he explains, and believes that all the technology is already in place for a new system launch. "[Now] is the right time to launch new hardware."

The Wii U more or less has a monopoly on next-gen consoles for the time being, but Microsoft and Sony are sure to respond in kind, and perhaps with more ambitious plans than just increased specs for their consoles. Now is as good a time as any for Nintendo to play offense, but with the forthcoming introduction of two new consoles, the landscape could change very rapidly.

Source: CNET

Permalink

Just look at this guy, what a stupid gorrila man. They should respond to EACH OTHER, not to the people who failed to make a console when they released the GameCube and have since re-released minor tweaks in the form of what they call 'a new console'.

What serious wankers, the PS4/Orbis and the 720/whatever will be competing with each other, but there's no serious console gamer out there that will go 'oh, well I had a 360, bought a WiiU, so now I won't consider a 720 or PS4' - There might be about one person, out of millions of people, who would do that. But I still think it's unlikely.

Urgh... double post. Laptop splurged on me.

CrossLOPER:

j-e-f-f-e-r-s:
higher end GPU

It's going to be upper mid-ranged in about a year.

Still leaps and bounds better than the archaic tech in the 360 and PS3. I thought that was the issue here?

j-e-f-f-e-r-s:
more RAM

2GB with 1GB reserved for non-gaming functions. WOOOOO POWERHOUSE OF 2001.

Compared to a whopping 512mb total for the 360, and 256/256mb for the PS3.

OMG it's totally the same!

j-e-f-f-e-r-s:
and more eDRAM.

Stop saying this.

Ahem... 32mb eDRAM in the Wii U, as opposed to 10mb of eDRAM in the 360, and none at all in the PS3. What exactly is that if not more?

Also, the storage space is a joke.

Assuming you're talking about the 8GB model... well, duh. The lowest end model always has the least amount of memory. I take it you're also going to slag off the Xbox 360 Arcade for its paltry 256mb of storage space?

I can say that I like no part of the graphics wars, nor do I favor any console, but saying that this console isn't going to be struggling to keep up with the other consoles graphics wise is silly.

So, I take it you can enlighten me as to what parts Sony and Microsoft will be using to build their next consoles then? What spec of GPU, what model of CPU, that sort of thing? Because those are the sort of things you need to know if you want to claim that any given console is going to radically outperform any other given console. Anything less than that is pure conjecture.

As it happens, the latest rumours for the PS3 and 360 don't paint them as being all that much more advanced. A whopping 4GB of RAM, an A10 APU in the case of the PS4, and a focus on integrated Kinect 2 as opposed to expensive graphics tech in the new Xbox. Given that those rumours are all we've really got to go off so far, the silly thing seems to be assuming that Sony and Microsoft will automatically decide to make tech heavy consoles again this time round. Especially given that Sony's financials are in the gutter, and Microsoft seems to have forgotten that hardcore gaming is a thing that's happening.

Alright, here's your response

DrunkOnEstus:
Basically, these ports aren't telling us all that much at all, but note this: Even if they look slightly worse now, or run slightly worse, the 360 and PS3 versions can't mirror the freaking game inside of the controller or send UI elements to it. This is the hand they're dealing.

Oh hai Vita and Ps3 Combo that was showing off these ideas six months before Nintendo unveiled the WiiU.

Yeah, claiming Nintendo innovated with this is just full of crap. They're acting pretentious and hoping fanboys won't call their bluff.

mysecondlife:
So its not Wii U that's catching up to PS3 and X360?

Arkham City, Mass Effect 3, Ninja Gaiden 3...

What else did I forget?

Darksiders 2, Assassins Creed III, Tekken Tag Tournament II, Trine 2.....

Am i wrong in thinking that smartglass and crossplay vita were the responses to wiiu?

AzrealMaximillion:

Azuaron:

AzrealMaximillion:
So with all of those sold out pre-order the new Wii U sold 200,000 less than the Wii in week one?

Yeah, this basically confirms that Nintendo is limiting the supply to create demand once again. There's no other reason for the sales to be one third less than its predecessor when they were touting sold out pre-orders so hard.

Yep. 475,000 - 400,000 = 200,000. Math sure looks like that.

Conflicts with this link kind of http://www.flesheatingzipper.com/gaming/2012/11/wii-u-first-week-sales-on-the-light-side-down-33-from-wii-launch/

So either the Wii, on its 8th day after launch sold an additional 125,000 units (which would mean that 1 sixth of its launch sales came in the 8th day after launch, which would be odd), or one of the articles is wrong. Judging by the fact that your link goes to an Escapist article that throws the 475,000 Wii launch number out of nowhere (with the CNET link in that very article not mentioning that the Wii's launch sold 475,000 at all) I'd say that the 475,000 number is wrong considering there is no source for it for some reason.

So my point still stands.

EDIT:This link also shows that the original sales launch number of the Wii was 600,000 and not 475,000
http://www.joystiq.com/2012/11/26/wii-u-sells-400-000-units-in-first-week/

According to the NPD Group, the Wii sold 475,000 in its first seven days.

So, what we have is the difference between a company bragging about how well their product is doing immediately after launch vs. an independent entity researching what actually happened after enough time had passed to be sure.

I'm sticking with the independent entity.

Fluffythepoo:
Am i wrong in thinking that smartglass and crossplay vita were the responses to wiiu?

How do you manage to respond to something that happened half a year after you? Once again, the Vita and its Crossplay potential were unveiled six months before the WiiU.

Azuaron:

AzrealMaximillion:

Azuaron:

Yep. 475,000 - 400,000 = 200,000. Math sure looks like that.

Conflicts with this link kind of http://www.flesheatingzipper.com/gaming/2012/11/wii-u-first-week-sales-on-the-light-side-down-33-from-wii-launch/

So either the Wii, on its 8th day after launch sold an additional 125,000 units (which would mean that 1 sixth of its launch sales came in the 8th day after launch, which would be odd), or one of the articles is wrong. Judging by the fact that your link goes to an Escapist article that throws the 475,000 Wii launch number out of nowhere (with the CNET link in that very article not mentioning that the Wii's launch sold 475,000 at all) I'd say that the 475,000 number is wrong considering there is no source for it for some reason.

So my point still stands.

EDIT:This link also shows that the original sales launch number of the Wii was 600,000 and not 475,000
http://www.joystiq.com/2012/11/26/wii-u-sells-400-000-units-in-first-week/

According to the NPD Group, the Wii sold 475,000 in its first seven days.

So, what we have is the difference between a company bragging about how well their product is doing immediately after launch vs. an independent entity researching what actually happened after enough time had passed to be sure.

I'm sticking with the independent entity.

Yeah, but you're taking the WiiU's sales figures from the same company that you said you didn't trust the first time around. So if we're calling the 600,000 bullshit, we should call the 400,000 bullshit too.

Warachia:
Not really, sometimes it's better for the company to keep their mouth shut, sure you want to look confident in your new product, but this certainly wasn't that. Maybe he should have kept the statement to "Here's our product." That way, you don't get somebody with superior games and hardware laughing at you because you wanted to challenge them.

Zachary Amaranth:
Then maybe he should keep his mouth shut? Radical concept, I know, but this is kinda begging for ridicule.

Except, as I said....he said NOTHING that could be remotely construed as throwing down a challenge gauntlet. He basically just said "here's what we have to offer, and we're pretty confident in our product".

Did you read his actual statements, or just fall for the headline as the Escapist's writers hoped you would?

Sometimes, ignorance is not bliss, people.

Foolproof:

DrunkOnEstus:
Basically, these ports aren't telling us all that much at all, but note this: Even if they look slightly worse now, or run slightly worse, the 360 and PS3 versions can't mirror the freaking game inside of the controller or send UI elements to it. This is the hand they're dealing.

Oh hai Vita and Ps3 Combo that was showing off these ideas six months before Nintendo unveiled the WiiU.

Yeah, claiming Nintendo innovated with this is just full of crap. They're acting pretentious and hoping fanboys won't call their bluff.

I never said Nintendo thought of this concept first. I didn't say that it was innovating anything. The gamepad is capable of more than the Vita/PS3 situation can, and the system comes built and ready to take advantage of it full-on out of the box. If you want to do this with the PS3 you have to buy a Vita, and remote play isn't even close to as simple or featured as what Nintendo is doing.

I guess I need to make this clear: I'm not in a "war". "console wars" only benefit the multi-national corporations who love to watch it happen. I don't give a shit what systems you or anyone has, but I do give a shit when a product or it's mouthpiece is being judged on merits that it never claimed to have or want. I'm starting to wonder why I even do care. There will always be people who take their purchase and decide to make it an ingrained part of their identity, and defend it to the death and attack the "opposition". Since trying to clarify Reggie's job and the purpose of his statements has apparently led to me appearing as "on the Nintendo side", I want no part of that. I'm on the side of gaming itself. I am on the side of new ideas, and the maximizing of what the medium is capable of.

Redhawkmillenium:
The Wii U is barely even a next-gen console. Eurogamer analyzed the performance of games like BLOPS2, Mass Effect 3, and Arkham City and found that more often than not the Wii U performed WORSE than the 360. Once Sony and Microsoft bring out their next-gen consoles, the Wii U will occupy the same space the Wii did -- an underpowered console with a gimmicky control system that's fun for casual gamers but useless to hardcore gamers, except for maybe some Nintendo first-party games.

I won't be surprised if third party developers refrain from putting true next-gen games on the Wii U. If not, I expect the Wii U to hold back third party game development. POS can barely play current gen games as is.

And if I ported Quake to the WiiU it would have the exact same slowdowns and glitches as it does on the PC. Just as it has the same slow downs in the same places regardless of the speed or power of the machine. Ported code rarely shows any real improvement, and Parallel code usually requires a complete rewrite to show any improvement. I've also read the article you're referring to about Arkham City and they do not say it's "WORSE". They say it preforms about the same as it does on the 360, and the improvements like the FXAA are a double edged sword helping it in some places and not so much in others. They also pointed out that the screen shots of the Trailers that everyone was upset about where PRE RENDERED CUT SCENES.

Those low-res shadowmaps from the now infamous screenshot? They appear to be confined to a pre-rendered video sequence, presumably dumped from the Unreal Engine editor, and are nothing more than an oversight.

It runs almost identically to the 360 probably because the 360 is a 3 core design and the WiiU is a 3 core design and thus it would port easier from the 360 code to the Wii U. Clearly they didn't optimize for Quad threads per core and just used the same duel threaded core strategy that is on the 360. Rewriting the entire game that most of the fanbase already has is a foolish expense since you're only going to sell to a few fans that didn't pick it up originally, or crazy collectors. You're entire argument also can be put against the PS3. Final Fantasy 13, horrid game, was designed and optimized for the PS2, and was only PORTED to the PS3. The PS3 didn't add anything to it they just did a quick and dirty port and it worked just fine, except for its failing as an actual game. Does that mean the PS3 is as weak as the PS2. NO, it means that the game really wasn't designed to use newer architecture.

DrunkOnEstus:

Foolproof:

DrunkOnEstus:
Basically, these ports aren't telling us all that much at all, but note this: Even if they look slightly worse now, or run slightly worse, the 360 and PS3 versions can't mirror the freaking game inside of the controller or send UI elements to it. This is the hand they're dealing.

Oh hai Vita and Ps3 Combo that was showing off these ideas six months before Nintendo unveiled the WiiU.

Yeah, claiming Nintendo innovated with this is just full of crap. They're acting pretentious and hoping fanboys won't call their bluff.

I never said Nintendo thought of this concept first. I didn't say that it was innovating anything. The gamepad is capable of more than the Vita/PS3 situation can

Ahuh. Wheres the rear touchpad on the WiiU again? How do you input more than one touch command at once on the WiiU again? How do you manage to take the WiiU gamepad more than 3 feet without it becoming a useless lump again? How do you charge the WiiU controller on the actual console again?

Foolproof:

Fluffythepoo:
Am i wrong in thinking that smartglass and crossplay vita were the responses to wiiu?

How do you manage to respond to something that happened half a year after you? Once again, the Vita and its Crossplay potential were unveiled six months before the WiiU.

The Nintendo Gamecube and Gameboy Advance were doing crossplay before the PS3 and Vita were even invented.

Just saying...

Foolproof:

DrunkOnEstus:

Foolproof:
Oh hai Vita and Ps3 Combo that was showing off these ideas six months before Nintendo unveiled the WiiU.

Yeah, claiming Nintendo innovated with this is just full of crap. They're acting pretentious and hoping fanboys won't call their bluff.

I never said Nintendo thought of this concept first. I didn't say that it was innovating anything. The gamepad is capable of more than the Vita/PS3 situation can

Ahuh. Wheres the rear touchpad on the WiiU again? How do you input more than one touch command at once on the WiiU again? How do you manage to take the WiiU gamepad more than 3 feet without it becoming a useless lump again? How do you charge the WiiU controller on the actual console again?

What's the latency between the Vita and the PS3 again? Because Ubisoft developer Michel Ancel has already said Sony are going to have to work their asses off to get it as responsive as the Wii U, which has a 1/60th of a second latency time.

j-e-f-f-e-r-s:

Foolproof:

Fluffythepoo:
Am i wrong in thinking that smartglass and crossplay vita were the responses to wiiu?

How do you manage to respond to something that happened half a year after you? Once again, the Vita and its Crossplay potential were unveiled six months before the WiiU.

The Nintendo Gamecube and Gameboy Advance were doing crossplay before the PS3 and Vita were even invented.

Just saying...

And because the GBA had a touchpad, that proves.....wait.....

Oh right, you're Jeffers, I heard about you. Yeah, I'll be ignoring you and your pointless screechings masquerading poorly as arguments.

CriticKitten:
Except, as I said....he said NOTHING that could be remotely construed as throwing down a challenge gauntlet. He basically just said "here's what we have to offer, and we're pretty confident in our product".

Did you read his actual statements, or just fall for the headline as the Escapist's writers hoped you would?

Sometimes, ignorance is not bliss, people.

Don't talk shit when you didn't read the source article: "In the end, our competitors need to react to what we're doing in the marketplace and need to figure out what their innovation will be".
How is that not a challenge? This statement goes on by the way: "It's likely that faster processors and pretty pictures won't be enough to motivate consumers. They need to react to what we've done and we need to continue innovating with the Wii U and we will."

Foolproof:

j-e-f-f-e-r-s:

Foolproof:
How do you manage to respond to something that happened half a year after you? Once again, the Vita and its Crossplay potential were unveiled six months before the WiiU.

The Nintendo Gamecube and Gameboy Advance were doing crossplay before the PS3 and Vita were even invented.

Just saying...

And because the GBA had a touchpad, that proves.....wait.....

Wait, touchscreens? What? You're the one who was claiming that Sony invented crossplay between one of their consoles and a handheld. I just pointed out that Nintendo did that before them with the Gamecube and GBA, with the GBA acting as a second screen for games like Four Swords to boot. Adding a touchscreen to that isn't exactly a revolution...

Oh right, you're Jeffers, I heard about you. Yeah, I'll be ignoring you and your pointless screechings masquerading poorly as arguments.

Oh golly, people have been talking about me? Gee whiz! I wonder what on earth they've been saying about me. Oh boy, sure is nice for folks to notice me. Gosh darn it to heck, I hope they've been saying nice things...

...and where on earth was I screeching? I'll have you know I'm not a screecher. I was just making a point about crossplay between handhelds and consoles. You were the one making big ol' claims about Sony inventing crossplay between handhelds and consoles. That sounds awful screechy if you ask me.

But anyways, have fun ignoring me. Hope it brings you the peace you're looking for, and all that jazz...

j-e-f-f-e-r-s:

Foolproof:

j-e-f-f-e-r-s:

The Nintendo Gamecube and Gameboy Advance were doing crossplay before the PS3 and Vita were even invented.

Just saying...

And because the GBA had a touchpad, that proves.....wait.....

Wait, touchscreens? What? You're the one who was claiming that Sony invented crossplay between one of their consoles and a handheld. I just pointed out that Nintendo did that before them with the Gamecube and GBA, with the GBA acting as a second screen for games like Four Swords to boot. Adding a touchscreen to that isn't exactly a revolution...

If the claim that that is revolutionary when the WiiU does it, then yes it fucking is.

And no, I said Sony were the first people to show off the idea of using a touchscreen with a home console. You, knowing you couldn't win that argument, tried to make it an argument about a complete irrelevance.

Foolproof:

j-e-f-f-e-r-s:

Wait, touchscreens? What? You're the one who was claiming that Sony invented crossplay between one of their consoles and a handheld. I just pointed out that Nintendo did that before them with the Gamecube and GBA, with the GBA acting as a second screen for games like Four Swords to boot. Adding a touchscreen to that isn't exactly a revolution...

If the claim that that is revolutionary when the WiiU does it, then yes it fucking is.

And no, I said Sony were the first people to show off the idea of using a touchscreen with a home console. You, knowing you couldn't win that argument, tried to make it an argument about a complete irrelevance.

Wait a sec...

Foolproof:

DrunkOnEstus:
Basically, these ports aren't telling us all that much at all, but note this: Even if they look slightly worse now, or run slightly worse, the 360 and PS3 versions can't mirror the freaking game inside of the controller or send UI elements to it. This is the hand they're dealing.

Oh hai Vita and Ps3 Combo that was showing off these ideas six months before Nintendo unveiled the WiiU.

...

Looks to me like the argument was originally having a controller that could act as a second screen and be used to send user interface elements to. In which case, the Gamecube and GBA totally got in there with Four Swords years before the PS3 and Vita. So no, I don't exactly see how my point was irrelevant. A point was made about secondary interfaces with controllers, you claimed the Vita and PS3 invented that, I pointed out that the GBA and GC got their first. The issue of touchcreens is a whole other issue entirely...

j-e-f-f-e-r-s:

Foolproof:

j-e-f-f-e-r-s:

Wait, touchscreens? What? You're the one who was claiming that Sony invented crossplay between one of their consoles and a handheld. I just pointed out that Nintendo did that before them with the Gamecube and GBA, with the GBA acting as a second screen for games like Four Swords to boot. Adding a touchscreen to that isn't exactly a revolution...

If the claim that that is revolutionary when the WiiU does it, then yes it fucking is.

And no, I said Sony were the first people to show off the idea of using a touchscreen with a home console. You, knowing you couldn't win that argument, tried to make it an argument about a complete irrelevance.

Wait a sec...

Foolproof:

DrunkOnEstus:
Basically, these ports aren't telling us all that much at all, but note this: Even if they look slightly worse now, or run slightly worse, the 360 and PS3 versions can't mirror the freaking game inside of the controller or send UI elements to it. This is the hand they're dealing.

Oh hai Vita and Ps3 Combo that was showing off these ideas six months before Nintendo unveiled the WiiU.

...

Looks to me like the argument was originally having a controller that could act as a second screen and be used to send user interface elements to. In which case, the Gamecube and GBA totally got in there with Four Swords years before the PS3 and Vita. So no, I don't exactly see how my point was irrelevant. A point was made about secondary interfaces with controllers, you claimed the Vita and PS3 invented that, I pointed out that the GBA and GC got their first. The issue of touchcreens is a whole other issue entirely...

Well, first off there's the fact that I've explained to you quite clearly that is not what I was saying in the slightest, so yes, what you said was irrelevant, even if you may have thought it wasn't, and were wrong.

But apart from that, the fact that you at this point seem to have made yourself willfully blind in this regard, completely ignoring a major feature so you could purposefully derail a point.

Wii-U? More like Pwee-U, 'cause I smell a stinker!
Y cry? Let nintenduh make there money now 'cause in 2 yrs m$ and $ony will maike there millions of dollars with the ps360 and they will all laugh to the bank then while we pay $80 for mario 5 and black ops 4 and halo 7. lol

Warachia:
Don't talk shit when you didn't read the source article: "In the end, our competitors need to react to what we're doing in the marketplace and need to figure out what their innovation will be".
How is that not a challenge? This statement goes on by the way: "It's likely that faster processors and pretty pictures won't be enough to motivate consumers. They need to react to what we've done and we need to continue innovating with the Wii U and we will."

Yes, which is throwing down a gauntlet HOW?

As previously established, this is EXACTLY how PR people are told to speak.
1) Introduce your product.
2) Present what you feel is the right product for the consumer, given the modern market.
3) Express confidence in your vision and look forward to competition, having faith that you've presented the right product.

That is NOT the same thing as issuing a challenge to Sony or Microsoft and saying "we made the best thing ever, and you guys are totally on notice right now". What he said wasn't a challenge so much as stating the obvious: now that Nintendo has presented and released a new product, Sony and Microsoft will inevitably need to decide what they intend to do in response. This isn't a bold statement of bravado, it's common fucking sense as spoken through ordinary positive PR spin.

Don't be bullheaded about this and pretend that Nintendo's American branch president is somehow behaving abnormally and issuing 'challenges' when no such thing has actually occurred. I'll continue to "talk shit" so long as you continue to insist (wrongly) that this is anything other than the normal positive PR, the same kind that literally every other company uses.

image

Sony & Microsoft: "We already did."

j-e-f-f-e-r-s:
...

I think we are in for the first console generation in a while where games are aggressively being molded to gimmicks. Anyway, if things go the way you suggest, consoles will become gimmicky party stations while the PC becomes the one true gaming station. Honestly, I hope that happens.

CrossLOPER:

j-e-f-f-e-r-s:
...

I think we are in for the first console generation in a while where games are aggressively being molded to gimmicks. Anyway, if things go the way you suggest, consoles will become gimmicky party stations while the PC becomes the one true gaming station. Honestly, I hope that happens.

Honestly I hope that doesn't happen because that would mean more gloating from the claimed "superior race" and not everyone is fantastic at using a K+M setup let alone with endless practice.

That and not everyone has the time and the place to install games and have the time to mess around with patches and files and cd keys and while some do some will also not like to.

I honestly don't mind all the consoles at all and quite like the Wii u and it's innovative and yes I did say innovative gamepad.

Shadow-Phoenix:
I honestly don't mind all the consoles at all and quite like the Wii u and it's innovative and yes I did say innovative gamepad.

Yeah...

http://www.gamesradar.com/750000-xbox-360-consoles-sold-last-week/

Looks like X-shaped controllers are still pretty cool.

CrossLOPER:

Shadow-Phoenix:
I honestly don't mind all the consoles at all and quite like the Wii u and it's innovative and yes I did say innovative gamepad.

Yeah...

http://www.gamesradar.com/750000-xbox-360-consoles-sold-last-week/

Looks like X-shaped controllers are still pretty cool.

That's all good and all but what exactly are you wanting from me or wanting me to say?.

I like the Wii U and the other consoles so I'm not exactly going to just shit on one while praising "domincance" over the other...

Baresark:

AzrealMaximillion:
So with all of those sold out pre-order the new Wii U sold 200,000 less than the Wii in week one?

Yeah, this basically confirms that Nintendo is limiting the supply to create demand once again. There's no other reason for the sales to be one third less than its predecessor when they were touting sold out pre-orders so hard.

The mere limit of a product does not increase demand. The supply/demand interaction only affects prices. A shortage of consoles does not increase the price for Nintendo. They have no reason to purposely shortfall supply as there being less of them does no increase the price, so they are therefore hurting themselves by not having adequate supply. I'm just saying as it makes no sense for them purposely have a shortage. Oil companies claim peak oil because it allows them to raise prices. Antiques are expensive because there is not a large supply of a given item and it's rarity increases the value. There is no value increase for Nintendo to have less than an adequate supply.

A shortage creates hype and makes people more willing to impulse buy if they find one on the shelves.

 Pages PREV 1 2 3 4 5 NEXT

Reply to Thread

Log in or Register to Comment
Have an account? Login below:
With Facebook:Login With Facebook
or
Username:  
Password:  
  
Not registered? To sign up for an account with The Escapist:
Register With Facebook
Register With Facebook
or
Register for a free account here