Artemis Spaceship Bridge Simulator Warps to iOS

Artemis Spaceship Bridge Simulator Warps to iOS

Now you can man the bridge with your very own datapad.

For all the fame and glory we give to ace starfighter pilots and intrepid captains, they'd be nothing without a hardworking crew. The bluntly-named Artemis Spaceship Bridge Simulator lets a team of players get the complete command-room experience. It takes six computers to construct a fully operational bridge, and while it's quite a sight to behold, it's often too much of a hassle to get that many machines together. Luckily, our chief engineering officer reports that the game is now compatible with iOS devices, reducing the barrier to entry while somehow managing to make the experience even more immersive.

Players using the iOS app will be able to link to a server running the Windows game to combine desktops and handhelds, or forgo keyboards altogether and equip the whole crew with phones and tablets. The gameplay hasn't changed from the Windows version: one device acts as a main screen while up to five others serve as workstations for Helm, Communication, Engineering, Science, and Weapon Control. Players will need all five stations working in harmony to successfully protect space stations, battle ruthless aliens, and boldly go where no man has gone before.

Be warned: adherence to the original game's format may cause issue on smaller displays. The game's interface throws a lot of information on the screen at once, and this isn't the kind of game where you'll want to risk hitting the wrong controls because of a finicky touchscreen. It's manageable, but just have your excuse ready for when the captain asks why you drained all the ship's power into the tractor beam instead of charging the engines for a quick getaway.

The expanded support should serve to revitalize the game's community. Artemis supports online play, but the nature of the game doesn't lend itself to long-distance groups - if you can't scream technobabble across the room to one another, what's the point? The new portability could also bring about some wonderfully absurd scenarios: why not pass the time on a long bus ride by forming an impromptu battleship bridge with your friends and thoroughly confusing everyone around you?

Artemis is currently selling on the App Store for $2.99. That's a significant drop from the PC version's $40 price point, but you'll need to buy it on each device you want to play on (as opposed to the desktop client's unlimited installations).

Just don't let Siri take the captain's chair. We all know how that ends.

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Artemis was easily my coolest game discovery of this year. Although I don't see a problem with this game being ported to iOS, I don't feel that this is the kind of game that would "fit" for the immersion. My first thoughts of being on a ships bridge would be like in star trek with every person at their own built in terminal, not each person using a portal tablet device.

I really want to play this game, but lack a group of Geeky friends willing to play. The Escapist DEFINITELY needs an Artemis Crew. Heck we need a damned fleet.

The best way to play Artemis is to have the guy playing engineering locked in a dark basement on his own, only able to talk to the captain over Skype or something, while the rest of the crew gets to sit on the bridge and actually see what's going on. Far more immersive that way. This definitely makes that easier for a lot of setups.

I play this game on PC every once in a while. There is a group of people here in Waterloo Ontario that meet and play this on a nearly weekly basis. Strongly recommended.

If only my friends had the will or concentration to do this.

Saviordd1:
If only my friends had the will or concentration to do this.

Basically this.

I wonder if the game is open to modding? Say have custom setups for different universe playstyles. I'd love to see what a Mass Effect or Honorverse setup would play like against a Trek one.

thenumberthirteen:
I really want to play this game, but lack a group of Geeky friends willing to play. The Escapist DEFINITELY needs an Artemis Crew. Heck we need a damned fleet.

Something to do at Escapism?

Also the next Expo needs an Escapist Artemis booth!

Saviordd1:
If only my friends had the will or concentration to do this.

I too lack friends with the required traits for a game of this level of awesome.

I lack the place in my apartment to put all the damn computers.

Although, it looks like the comm officer could be easily relegated to the ipad, and i love the idea of locking the engineering officer in a basement.

TimeLord:

thenumberthirteen:
I really want to play this game, but lack a group of Geeky friends willing to play. The Escapist DEFINITELY needs an Artemis Crew. Heck we need a damned fleet.

Something to do at Escapism?

Also the next Expo needs an Escapist Artemis booth!

That would be cool. Though we'd have to bring equipment though.

Having it at the Expo sounds AWESOME! I know people have made Artemis bridge set ups that they take to cons.

A thought occurs... why bother making it for iOS instead of Android? Android has more market penetration than iOS last time I checked.

FelixG:
A thought occurs... why bother making it for iOS instead of Android? Android has more market penetration than iOS last time I checked.

This. I got my android phone a week ago and I'm still looking for good games for it. This would have made my day.
Oh well, back to pestering people for Ingress ivnites.

I want this game so much, but im only on 4 nerdy friends damit.
With 3 computers.
Also I really really really hope it has multiplayer. That would be good.

FelixG:

Saviordd1:
If only my friends had the will or concentration to do this.

I too lack friends with the required traits for a game of this level of awesome.

I too Damn friends Not wanting to have awesome fun

I didn't realize I had a starship named after me.

Awesome.

Waaghpowa:
Artemis was easily my coolest discovery of this year.

No need to flatter...o_o

Artemis looks like good nerdy fun. I don't think I have the peer group to actually play a game of it, though.

Spaceteam looks like a similar take on the concept, except much lighter in tone, more of a "party game," which I might actually get to play with friends someday.
http://www.sleepingbeastgames.com/spaceteam/

 

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