EA Brings Microtransactions to Dead Space 3

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spartandude:

The Artificially Prolonged:
EA are really going all out with the stupid today. I mean asking for more money to speed up crafting after already dropping 40 for the privilege of owning the game

"owning the game"? more like "having the ability to play the game until EA can find ANY reason to bann your entire origin acount"

Well of course meant own is in "own" :P

But what do I know? Perhaps EA are doing us a favour, we won't have time to do any crafting in Dead Space 3, not with all the in depth bug reporting we're going to be doing in Sim City XD

Therumancer:
This is like a nightmare, the logical evolution of this is to of make scavenging so much of a pain in the arse grind (a barrier to enjoyment and progression) that people will be tempted to pay more money on top of what they paid for their single player game just to have fun.

And by logical progression, you mean "stupidest possible thing to do". So....exactly what EA will do.

HOLD ONTO YOUR HATS PEOPLE! Wanna make it past level 10 where we introduce the enemies that suck ammo out of your guns? You're gonna need...

Why don't they just quit stalling already and just start breaking into our houses and stealing our possessions? At least that would be honest.

This is a problematic thing. While I do not have a problem with micro-transactions as a whole, there are bad ways to implement them that are consumer unfriendly. This is one of them.

Now, you might be saying "Well wait a minute, they're not forcing you to buy the resources, so what's the problem?"

Well that might be true, but the reality is this: No one is going to pay for a micro-transaction if the other option is quick, or effective. So what happens then? They make the alternative option slow and tedious.

Now, in and of itself, this strategy isn't evil. In fact, it's necessary. But think about the context where this normally arises: Free to Play games. These games aren't charging you anything to play the game. Therefore, if you want to unlock characters or items for your player, you're either going to have to play a long time to do so, or pay money up front. Which makes sense; you didn't pay anything for the game in the first place.

But not with Dead Space. Dead Space 3 is going to cost you 60 bucks when it comes out.

There are those article titles that intrigue me, there are those that make we want to facepalm, and there are those that make me laugh out loud. This one made me laugh so much my parents came in and asked me to shutup.

Oh EA, is this the "new horror" you were talking about?

"Oh crap I haven't got enough money to buy a new gun!" *shits pants*.

No thanks EA. I'll play ANYTHING else. I feel sorry for anyone dumb enough to go along with you and your scams.

I really hope this game crashes and burns, preferably with a 95% piracy rate or something.

Teach those money grubbing asshats a lesson.

Genocidicles:
I really hope this game crashes and burns, preferably with a 95% piracy rate or something.

Nah, because then they would be actually justified in saying it was pirates. For once.

That sounds extremely lazy...on the players part. "I don't want to look for stuff, so I'll pay you to get it for me." That sucks a lot of fun out of games if you ask me. I wonder how many people will actually do this. As long as I don't have to pay to beat the game, I'm not touching this. And if I DO have to pay to beat the game, oh man...

-Ezio-:
are people really bitching about this? so EA are exploiting idiots with too much money. gaming is still a business and it's a good way for them to make a bit more from the game.

it's not going to ruin the main game for anyone is it? i think it's good they're doing this instead of cutting out parts of the game we'd give a shit about and selling them separately at launch.

It's because people love to bitch about EA. It's almost like a sport now. Pass judgement before the game comes out, just because EA is involved. The micro transactions could be completely separate, not affecting actual scrounging at all. Or it could make scavenging more boring so people buy resources. We don't know yet. Y'all can get mad at EA when we see exactly how things are affected, when the goddamn game is released.

"You can buy resources with real money, but scavenger bots can also give you the currency that you can use on the marketplace," Dead Space 3 Associate Producer Yara Khoury told Eurogamer. "So you don't have to spend [real world] dollars."

I really don't have a problem with this. It doesn't sound like you HAVE to do this, nor does it take away from those who do not. If people want to pay to unlock everything (i.e. they've been doing this since Skate) then go ahead. It doesn't diminish my enjoyment of the game whatsoever.

kajinking:
UGH...

I can understand the temptation to spend money in a multi-player game but in a singleplayer/co-op?

Who in the hell would want to buy this crap when all it means is that you'll do slightly better in co-op?

I swear at the rate this is going the next elder scrolls game will let you buy Daedric armor and weapons from the start, won't that be fun?!

Only if they let you buy the skill points to use them!

This is pure greed but nobody has to do it. If a few stupid people feel like wasting their money on stupid crap then let them. I'll get up in arms when it starts becoming mandatory to progress or do well in the game.

Shadow-Phoenix:

SkarKrow:
Well it has to somehow make money if it doesn't meat their projected 5 MILLION sales target.

You keep hoping EA, cuz I'm still not buying it.

They are way out of their own league and mind if they expect it to meet the 5 mill mark and with the micro trans (carrot on a stick) method it just means people like you and me will just be put off by this kind of tactic.

What happened to not making games with resources that take forever to scrap for and resorting to "short cut packs"?.

I mean honestly I don't mind scrounging for the resources to craft/make what I want but if it's been designed to become a grind then I just flat out don't want part of it.

I give the AAA part of the industry 4-5 more years before that area crashes and burns thanks to the longest road and shortest road with no middle road in between.

Honestly I think they've gone mad, Dead Space won't sell 5 million, it's as bad as Capcoms Resi 6 projections, though I did enjoy Resident Evil 6 (shush, it was better than 5, at least it lasted longer than 3 fucking hours, was fun co-op too, though I'd like to know why the last boss was a manticore, then a t-rex, then mothra). Honestly I'm just not interested in Dead Space 3 because I can't stand Dead Space, the first kind of interested me but it bored me stupid within a couple of hours, and the second I was put off by the demo and it's magic "spawn two enemies in a corner youi're in and give them insta-kill attacks" moment of making me never want dead space 2.

The fact that people are adamant out there that it's survival horror sickens me too. The last mainstream game that came close was Resident Evil 4 (though maybe Silent Hill Downpour did, I haven't played it yet), and that was because of a masterful atmosphere and genuine feelings of solitude.

Maybe ZombiU too, that looks like a lot of fun actually, it's on my Wii U shopping list...

While there is no inherent problem with allowing this option to players, I simply do not trust EA with this. I can see them easily taking it the wrong direction and making the game overly grindy and time consuming just to encourage(practically force) players to take advantage of this "feature." This has already become a huge issue in F2P/P2W MMOs and social gaming. I'll be seriously pissed if EA starts this trend going in singleplayer games. I'll be keeping a close eye on EA over this one.

kommando367:
No thanks. I'll just scrounge for resources.

inb4 vitriol

Yup.

"Oh hey a totally optional thing that I probably won't bother to use but that might be useful to someone who can't dedicate as much as I am, and which won't affect me at all?"

"KILLING GAMING!"

VanQQisH:
Well this is just plain stupid. I can understand why micro transactions are a thing in MMOs or other multiplayer games, where resources are limited and you can show your cool stuff off to strangers. But this is not the kind of game where either of these situations apply.

Oh EA, I certainly hope you don't make it a major pain in the ass to get resources in this game just to get people's money.

I think we all already know that they will. It's what EA does, and it's yet another reason I won't be buying the game, at least not any time soon.

I really can't see this going well. The microtransaction system really turned me off of Mass Effect 3's multiplayer, since the ability to get a good loadout in there was left up to pure chance. I get my ass handed to me on just about every difficulty, and even saving up for the really high-tier packs rarely turns out anything good, making any money you do spend a real gamble. It makes the game itself really unfun, thus resulting in me putting it down. The fact that it can cripple your single player experience is another strike against it.

So, with that in mind, you know what I think is going to happen with Dead Space? Pirates will take this game, host it on their own servers, and make the store dispense all of its content for free. EA loses money on an already dwindling franchise, and puts the kibosh on it. People continue to lose respect for EA, and its stock prices drop further. After all, they love to repeat history.

Now to be clear, I don't hate EA. I just don't like how they manage their resources. The people at its various game studios truly love the properties that they work on, and really want them to be the best damn games they can make. However, so much of the development decisions are made by the execs up top, with the goal of making more money and little else. You take that and compare that to a model like Bethesda's, which is more focused on growing and nurturing a small set of big properties and making them the best possible experiences for the player, which in turn has the players recommending their games and spreading a good word of mouth. I don't see Bethesda losing money faster than a gambling addict at a casino, so they must be doing something right.

Bindal:
You're acting as if Dead Space would be a Horror Francise - despite being obviously a third-person action-based shooter. No horror to be found.

Thematically, horror is clearly what they've been aiming for- jump scares, things scurrying just out of the edge of vision, mounting dread, etc.. Whether they've succeeded in that in the past is certainly an open question, but it's somewhat different than the question of whether the games are "horror" as in "survival horror" in genre. The answer to that question is more emphatically "no", which I think is what you mean.

It's "horror" as in "theme and atmosphere" that to my mind makes the shop ridiculous, though.

This is bad, bad, bad, bad, bad, bad. T^T. "But why? It doesn't effect the me, (hardcore) so why should I care if others are willing to pay for it?" Well, let me put it this way. For such access to a game in the past, it was called a "Cheat Code". A function found in old ps1, N64 games and older for the function of either making it easier or more fun for the player......and it was free. This is nothing more than to scam possible customers out of their money for something that literally was free at one point of time. "If" they want to add in more unique weapons, than sure i'm up for that. But that is not what this intended project is for, it's a modern day version of a Snake Oil salesman and we really need to chase these types of people out of our homes. >_<

I won't buy this specific game, but will buy others when they are worth it.

This will probably go rather poorly.

In multiplayer, buying weapons can, in ideal circumstances, offer the player with a wider variety of powers, but not necessarily MORE power. That awesome sniper rifle may fit a play style better, but it is not inherently better then another sniper rifle. But in dead space, where tension relies to some extent on a a slow increase in power, It is very likely that microtransactions will feel purely like "Pay to win". In single player, there is no counter play to balance certain micro transaction weapons. Necromorphs won't change tactics if you pay real money for a new gun. I'm not saying that EA COULDN'T implement this system well. Its technically possible with a lot of thought. But I will say that realistically? They probably WON'T.

SkarKrow:

Honestly I think they've gone mad, Dead Space won't sell 5 million, it's as bad as Capcoms Resi 6 projections, though I did enjoy Resident Evil 6 (shush, it was better than 5, at least it lasted longer than 3 fucking hours, was fun co-op too, though I'd like to know why the last boss was a manticore, then a t-rex, then mothra). Honestly I'm just not interested in Dead Space 3 because I can't stand Dead Space, the first kind of interested me but it bored me stupid within a couple of hours, and the second I was put off by the demo and it's magic "spawn two enemies in a corner youi're in and give them insta-kill attacks" moment of making me never want dead space 2.

The fact that people are adamant out there that it's survival horror sickens me too. The last mainstream game that came close was Resident Evil 4 (though maybe Silent Hill Downpour did, I haven't played it yet), and that was because of a masterful atmosphere and genuine feelings of solitude.

Maybe ZombiU too, that looks like a lot of fun actually, it's on my Wii U shopping list...

EA are playing the fools gambit and they surely should know they won't even come close to meeting the quota that they set themselves up with but we'll just have to sit back and watch their gamble blow up in smoke and watch them shuffle the deck once more to try again.

I also need to put Zombi U on my shopping list as well as a premium U.

Shadow-Phoenix:

SkarKrow:

Honestly I think they've gone mad, Dead Space won't sell 5 million, it's as bad as Capcoms Resi 6 projections, though I did enjoy Resident Evil 6 (shush, it was better than 5, at least it lasted longer than 3 fucking hours, was fun co-op too, though I'd like to know why the last boss was a manticore, then a t-rex, then mothra). Honestly I'm just not interested in Dead Space 3 because I can't stand Dead Space, the first kind of interested me but it bored me stupid within a couple of hours, and the second I was put off by the demo and it's magic "spawn two enemies in a corner youi're in and give them insta-kill attacks" moment of making me never want dead space 2.

The fact that people are adamant out there that it's survival horror sickens me too. The last mainstream game that came close was Resident Evil 4 (though maybe Silent Hill Downpour did, I haven't played it yet), and that was because of a masterful atmosphere and genuine feelings of solitude.

Maybe ZombiU too, that looks like a lot of fun actually, it's on my Wii U shopping list...

EA are playing the fools gambit and they surely should know they won't even come close to meeting the quota that they set themselves up with but we'll just have to sit back and watch their gamble blow up in smoke and watch them shuffle the deck once more to try again.

I also need to put Zombi U on my shopping list as well as a premium U.

I lost any remnant of faith in EA when the new SSX didn't have racing with your friends on the couch, i.e. the best feature of On Tour: hammering it down the mountain with a buddy for giggles, I still boot that bad boy up to this day!

Oh, I need to too, tell you what lemme find a link, ShopTo are doing a bundle for 299.99 with ZombiU, and an Pro Controller... http://www.shopto.net/wiiu/WIIUHW03-nintendo-wii-u-console-32gb-black-premium-zombiu-bundle bingo!

I do want nintendo land though it looks like a blast, along with mario bros u because i'm just a sucker for platforming of that quality.

Gonna probably pick it up fairly soon, after I get myself a new office chair, this ones literally falling apart!

Already done in ME3 multiplayer. Wasn't that bad, some people dropped hundreds of dollars for weapon packs, I didn't spend a cent.

It kept my multiplayer expansions free, I won't complain.

Although I'm not buying it if it's Origin only.

So what? They have been doing this for all their games as of late. If people are too lazy to play a fucking game, well I'm just glad its not my income that they are wasting. Just as long as it doesn't reach Capcom-esque levels, then I don't have a problem.

mad825:
Somehow, despite all this crap, this game will still sell well.

But not as well as EA hopes.

fast forward a few years, and we have single player pay2win..

really? this is the direction gaming has taken? if so, then i want no part in it anymore by that point..

Circumventing a gameplay mechanic by letting people pay for stuff is not good game design. It's just plain, good old-fashioned greed. It has no place in these types of games.
And you should be worried. Even if you don't plan to spend a cent on these resources. In the past you could simply use cheat codes for this. In the past you had to complete challenges to unlock skins and weapons and stuff of such nature. Now you have to pay for all of that. Little by little these assholes are removing features that should have been in the game from the start and then selling them back to you. God only knows what they will come up with next.

This is where PC gaming has an advantage in form of a trainer.

Errrrrrrrrr, hows about no! Jesus, I guess E.A. ran out of money to fund their solid gold threaded suits for their board of directors. If I do get this game I will then grind the disk to a pulp then download a cracked version with the no doubt always online string attached to it to prevent the bypass of this gameplay element removed. I do not consider this particularly evil, just really, really, stupid.

I'm not really all that offended by this, and I understand why they're doing it. They have the data that says people spend hundreds of dollars for one axe in Diablo 3 even though they don't really need to. They Spent extra money to make the ultimate Dead Space (in their eyes, at least), adding Optional co-op for the fans at the usual $60 price. To recuperate those costs: Tell fans to make sure they buy it as they need to sell 5 million if they want another title in the series. Let them craft/upgrade weapons as usual, without extra money, but offer the optional route of spending actual cash because there's rich and crazy people who do that.

I could see the uproar if real money was the only way to do crafting. The way I see it, this is just more options for different players as opposed to watering down the whole thing and giving a sub-standard product to everybody. Want to play alone? Go do that. Wish a friend could play with you? Invite him over and fire it (and something else) up. Rich and crazy, and don't want the gameplay of finding resources? Spend that cash you use as toilet paper to make some bad-ass guns. Otherwise play as you would normally. This is actually the right way to please everyone.

DrunkOnEstus:
I'm not really all that offended by this, and I understand why they're doing it. They have the data that says people spend hundreds of dollars for one axe in Diablo 3 even though they don't really need to. They Spent extra money to make the ultimate Dead Space (in their eyes, at least), adding Optional co-op for the fans at the usual $60 price. To recuperate those costs: Tell fans to make sure they buy it as they need to sell 5 million if they want another title in the series. Let them craft/upgrade weapons as usual, without extra money, but offer the optional route of spending actual cash because there's rich and crazy people who do that.

I could see the uproar if real money was the only way to do crafting. The way I see it, this is just more options for different players as opposed to watering down the whole thing and giving a sub-standard product to everybody. Want to play alone? Go do that. Wish a friend could play with you? Invite him over and fire it (and something else) up. Rich and crazy, and don't want the gameplay of finding resources? Spend that cash you use as toilet paper to make some bad-ass guns. Otherwise play as you would normally. This is actually the right way to please everyone.

It does sound like a good idea in theory, right up until they start altering the gameplay around it.

It occurred with Diablo 3's auction house causing loot drops being nerfed to oblivion and I wouldn't bet on EA not doing something similar.

Yet you people didn't give a shit when DS1 and 2 had a shitload of DLC weapons and armor a'la the weapon and armor packs for ME2 and ME3?

Sorry, but glass houses, people.

You all seem to be assuming that EA is going to force you to buy the resources. So far, all that has been said is that they are giving players the option to choose to buy the scrap to make good weapons. Yes, it's stingy seeing as how it's a 2 player linear game, but that's what businesses do, find ways to get more money to fund future products to make more money. So instead of saying, "This has ruined the game for me, not buying it now" or assuming that they'll make the scrap metal in game quite scarce, how about we just take a step back, wait for a reviewer whom you believe to be on the mark most of the time talk about what the game is like when it comes out, and then make a decision.

To condem EA for doing something which is entirely optional in regards to how it effects players is kinda unfair. Yes it's stingy, greedy and not essential for a game like Dead Space, but in the end, it's your money, and you don't have to spend it on crap that you don't want, and THAT'S the best way to send a message that one particular thing in a game is not wanted. And before you say that not buying the game will send the same message, or that they will keep throwing it in their games, you gotta realise 2 things. A) Not buying the game tells the company that the game series is not what is wanted, not aspects in the game itself, B) Companies make "purchase in game add on content", which means they have to place resources into developing that. While they may not spend much on actually doing so, they still want to see a significant profit in order for them to consider doing it with more games and expanding upon the "Purchase in game add on content". So if you don't buy it, they make no profit, the thing that nobody wanted gets thrown away.

So, how about we lay off EA for making a decision that so far technically does not effect you directly or indirectly.

Ever since that whole "Dead Space 3 needs to sell 5 million copies to break even" I've been expecting it to be watered down (co-op in a horror game series based on the dread of isolation, more action and COVER-BASED SHOOTING instead of building up atmosphere and suspense) and exploited. This is not a surprise, but it is a disappointment and the final nail in the coffin for me. The first Dead Space is one of my all-time favorites. The second was a bit too heavy on the action for my taste. This? What a joke.

And you people who point to ME3 for the microtransactions... yeah, but that's not where EA has been doing this the longest. In their sports games you can buy booster packs for your teams if you play their "Ultimate Team" game mode. That's been going on for several years and EA has been raking in the cash. Not surprising that they will try to jam that into every other game they publish.

bug_of_war:
You all seem to be assuming that EA is going to force you to buy the resources. So far, all that has been said is that they are giving players the option to choose to buy the scrap to make good weapons. Yes, it's stingy seeing as how it's a 2 player linear game, but that's what businesses do, find ways to get more money to fund future products to make more money. So instead of saying, "This has ruined the game for me, not buying it now" or assuming that they'll make the scrap metal in game quite scarce, how about we just take a step back, wait for a reviewer whom you believe to be on the mark most of the time talk about what the game is like when it comes out, and then make a decision.

To condem EA for doing something which is entirely optional in regards to how it effects players is kinda unfair. Yes it's stingy, greedy and not essential for a game like Dead Space, but in the end, it's your money, and you don't have to spend it on crap that you don't want, and THAT'S the best way to send a message that one particular thing in a game is not wanted. And before you say that not buying the game will send the same message, or that they will keep throwing it in their games, you gotta realise 2 things. A) Not buying the game tells the company that the game series is not what is wanted, not aspects in the game itself, B) Companies make "purchase in game add on content", which means they have to place resources into developing that. While they may not spend much on actually doing so, they still want to see a significant profit in order for them to consider doing it with more games and expanding upon the "Purchase in game add on content". So if you don't buy it, they make no profit, the thing that nobody wanted gets thrown away.

So, how about we lay off EA for making a decision that so far technically does not effect you directly or indirectly.

But it DOES affect the players directly. No, no one is forced to buy the resources, but if you're so naive that you don't realize that EA/Visceral will create an economy for it by making collecting them yourself excruiatingly tedious, you're not paying attention to how freemium titles work. The players will want to just skip the tedium and throw out a couple bucks on a resource pack. Not everyone, no, but enough to make it a viable economy for EA/Visceral.

Sixties Spidey:
Yet you people didn't give a shit when DS1 and 2 had a shitload of DLC weapons and armor a'la the weapon and armor packs for ME2 and ME3?

Sorry, but glass houses, people.

Completely different thing. This exploitation is directly tied to a new, highly touted game feature that is being pimped like crazy by EA/Visceral. That was not the case with the armor/weapon packs in the other games.

And please don't misuse metaphors. The glass house/throwing stones metaphor does not apply here. There is no hypocrisy going on here.

kommando367:
No thanks. I'll just scrounge for resources.

inb4 vitriol

Pretty much this. You must be completely retarded to buy resources with $ for a single player game.

Talk about money grubbing to the tenth degree.

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