Ni no Kuni Wonders How Far You'll Go

Ni no Kuni Wonders How Far You'll Go

Ni no Kuni: Wrath of the White Witch's launch trailer ... soooo pretty ...

"There are people who need me," says Oliver, the hero of Ni no Kuni: Wrath of the White Witch, and the screen dissolves in a blaze of magic. The collaboration between Level 5 and famed animation Studio Ghibli is almost here and, to remind you what all the fuss is about, a gorgeous trailer awaits.

But will Oliver prevail in his battle against the Dark One, and the White Witch it serves? The plot has you, as bereft child Oliver, trying to save his mother by saving a magical kingdom. He'll learn magic and risk his hide, gathering friends - Mr Drippy with his lantern nose being only the first of many - and defeating enemies in grand RPG style. Studio Ghibli's Yoshiyuki Momose has outdone himself on the animation front; this one will probably sell a few PS3's just on its own merits.

For yes, this is a PS3 exclusive, in case you had forgotten; but those in a position to enjoy Level 5's latest don't have to wait much longer. Launch in North America is January 22nd, 2013; February 1st for Europe.

Source: All Games Beta

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Studio Ghibli and Level 5, hnng, I want this game, but no PS3. :c

Who not a Vita version as well.

Am I the only escapist who got this game yesterday? The lack of discussion about this game in these forums is disturbing.

Anyway, I got this game yesterday and played it for about 3 hours. Which in the grand scheme of jRPG's is equivalent to taking your first baby-step into the journey. My initial thoughts are:

BEAUTIFUL game. I enjoy a good art style as much as the next person, but there's something different about the way this game is illustrated. Almost as if you can tell a hand drew every single bit of detail in it's world. It seems to feature a lot of hand-drawn cutscenes as well. The most gorgeous thing I've seen so far is the world map. It feels like exploring a painting!

AMAZING music. Seriously some of the best music I've heard in a game in a very long time. So long that I've forgotten how incredible a well-composed soundtrack preformed by an orchestra can be to a game.

I haven't even gotten far enough in the game to have discovered the full depth of combat. But the combat has surprised me by the pace of it, especially with the use of familiars. Hell I haven't even gotten another party member yet.
From what I heard of several reviews, the combat of the game a few hours in starts becoming quite difficult (Especially boss fights) I'm looking forward to finding out.

As for the story, I'm still learning a lot about the new world Oliver is in, how things work, magic, hearts, etc. But it's all so incredibly appealing and amusing. Particularly speaking, I met his Meowjesty and I can't help but laugh every time I see him.

So far, I'm adoring this game and I can't wait to play it more tonight.

First i have heard of this game of seen it and....WOW....just jaw hanging wow, gorgeous trailer, cannot recall too many trailers that made me so excited for a game i never heard of.

also gives me the urge to go dig out spirited away or something........

PS3 exclusive? Isn't it also on the DS?

felixader:
PS3 exclusive? Isn't it also on the DS?

Sure is, but there are no plans to localize it so most gaming outlets pretend it doesn't exist.

Man it's been awhile since I saw any promotion for this game. Pitty it's not coming out on Xbox or PC.

Tohuvabohu:
Am I the only escapist who got this game yesterday? The lack of discussion about this game in these forums is disturbing.

Launch in North America is January 22nd, 2013; February 1st for Europe.

Yeah Probably

felixader:
PS3 exclusive? Isn't it also on the DS?

Only in Japan.

Played the demo when it came out, and it was pretty fun. I might pick this game up eventually when I thin out my backlog a little bit.

Couldn't you mention the PS3 exclusivity earlier into the article? I want to play that game but I don't have a PS3, will never buy one and am pretty fed up about that whole exclusivity BS.

I fell in love... Now I am in anger because PS3 exclusive, why the fuck we can not get stuff like this on PC!?!? What they afraid it wont sell?

So psyched for this game. Thank god for the possibility of using the Japanese dubs though. 100+ hours of ear splittingly horrifying little boy US dub? No thank you.

...PS3 exclusive?... crap... I really need to get one ASAP. Although Jim's review looks enticing enough, but I didn't see any actual videos for the game until now and I'm pretty stocked by the artstyle and those lovely voice-overs.

Tohuvabohu:
Am I the only escapist who got this game yesterday? The lack of discussion about this game in these forums is disturbing.

I don't know about anyone else, but I got the wizard edition and have not gotten any shipping email yet.

It looks gorgeous and right up my alley. But I don't have a PS3 and I really can't afford to throw away money to get one game for it. I really hope Japan starts moving towards more PC gaming (besides VNs) soon because it can only mean good things for the rest of us when they do.

Man... I wish this was on PC! I guess I'll look for a LP.

I'm interested.

I'm not thrilled about the English voicework though. Could someone who picked it up tell me whether or not Japanese voicework with English subtitles is included?

Candidus:
I'm interested.

I'm not thrilled about the English voicework though. Could someone who picked it up tell me whether or not Japanese voicework with English subtitles is included?

They are indeed included. And can be chosen before the game even begins, so you won't have to listen to a peep from english voices if you don't want to.

Damn being in Australia.
I'm still waiting to pick it up.

Tohuvabohu:
Am I the only escapist who got this game yesterday? The lack of discussion about this game in these forums is disturbing.

Give me a day or two after the release here and I wont stop talking about it.

Tohuvabohu:

They are indeed included. And can be chosen before the game even begins, so you won't have to listen to a peep from english voices if you don't want to.

Thank you for that.
I don't mind English voicework in games like Baldur's Gate, but anything voiced in the US that originates in Japan seems to be the jurisdiction of US anime voice actors, most of whom are unbearably bad (see: FFX and onward, Persona etc).

I remember Ni no Kuni's art preview now. I don't know how it fell off my radar, but I look forward to getting it.

I'm surprised by the amount of Escapists who want this game and don't own a PS3. I don't know why, I guess I just figured the PS3 was the more popular console.

I'm totally excited about Ni No Kuni! I have my copy all preordered on Amazon; February can't come quick enough. Who has never wanted to live inside a Studio Ghibli film?

SinisterGehe:
I fell in love... Now I am in anger because PS3 exclusive, why the fuck we can not get stuff like this on PC!?!? What they afraid it wont sell?

In Japan, the PS3 is the only "serious" gaming console, the Xbox selling basically nothing and PC gaming being nonexistent, so most Japanese games are PS3 only releases. I'm sure you know what it took to get Dark Souls on PC, even the fact that it was available on Xbox was a major, major exception for a game developed in Japan, and that was only based on the assurance of Western sales. Japanese games that see PC ports are never ported by the original developers or even Japanese companies; in other words, it costs a lot more money to bring a JP game to PC than a western developed game because a new company has to be contracted to port the game, so it's a much riskier venture businesswise.

I saw this at Target today. I have never heard of it and the cover art intrigued me. I'm surprised something like this managed to make it all the way to release day without me even hearing a whisper about it. I'll keep my eye on it, but as it stands, I have other things lined up to buy. Still, this game does look very pretty, so it's on my list.

Xiado:

SinisterGehe:
I fell in love... Now I am in anger because PS3 exclusive, why the fuck we can not get stuff like this on PC!?!? What they afraid it wont sell?

In Japan, the PS3 is the only "serious" gaming console, the Xbox selling basically nothing and PC gaming being nonexistent, so most Japanese games are PS3 only releases. I'm sure you know what it took to get Dark Souls on PC, even the fact that it was available on Xbox was a major, major exception for a game developed in Japan, and that was only based on the assurance of Western sales. Japanese games that see PC ports are never ported by the original developers or even Japanese companies; in other words, it costs a lot more money to bring a JP game to PC than a western developed game because a new company has to be contracted to port the game, so it's a much riskier venture businesswise.

I am not talking about this game per se, or Japanese developers. I am talking about games like these, with the detail story and characters, the style and detail, the voice acting all that jazz. All we seem to get is braid clones, 2D platformers, FPS clone, DAY Z clone, Shity MMO that just dies in the shadow of WoW. Also do not forget the bad PC ports. I scourge the internet, steam, desura, gog... You name it I have account there follow their updates and check new releases daily. But no, it seems to be rule: "Thou shall not make game liketh in great detail and style upon the PC" few exceptions that prove the rule... Bastion would be one of them.

It seems like PC is meant only for multiplayer games... I want light minded, dramatic well written and art styled story driven RPG, and protagonist that has personality and is not mid 30's grunt, why is the gaming PC gaming industry AFRAID of child protagonists?

I would get console PS3 just for this but I wont bother because it is old hardware a new one is coming out and I can not use a console controller due to disability,

SinisterGehe:

Xiado:

SinisterGehe:
I fell in love... Now I am in anger because PS3 exclusive, why the fuck we can not get stuff like this on PC!?!? What they afraid it wont sell?

In Japan, the PS3 is the only "serious" gaming console, the Xbox selling basically nothing and PC gaming being nonexistent, so most Japanese games are PS3 only releases. I'm sure you know what it took to get Dark Souls on PC, even the fact that it was available on Xbox was a major, major exception for a game developed in Japan, and that was only based on the assurance of Western sales. Japanese games that see PC ports are never ported by the original developers or even Japanese companies; in other words, it costs a lot more money to bring a JP game to PC than a western developed game because a new company has to be contracted to port the game, so it's a much riskier venture businesswise.

I want light minded, dramatic well written and art styled story driven RPG, and protagonist that has personality and is not mid 30's grunt, why is the gaming PC gaming industry AFRAID of child protagonists?

Most games like that aren't made in the West but in Japan. When they're made in the West, you'll get PC ports of them because the PC crowd here is large and vocal. When they're made in Japan, which they most often are these days, you won't see PC ports because of the reasons I listed above. I could waste a lot of words explaining why Western devs are afraid of child protagonists, story driven games, etc, but to put it simply, publishers think that only games that appeal to a wide audience will make their money back, and they assume that that audience wants more of the same. It's too risky to have a game like what you want in the west because they cost astronomical amounts of money to make and if they fail, whole studios go under.

Dunno why everyone is complaining about the dub, it doesn't seem to be dubbed by Americans except for the boy. Mainly because 99% of the characters seem to have British voices and I really don't think an American dub would have a welsh sounding character because they don't seem to know there is a place called Wales filled with Welsh people. And sheep.

No where, because I'm not buying a PS3.

Xiado:

SinisterGehe:

Xiado:
In Japan, the PS3 is the only "serious" gaming console, the Xbox selling basically nothing and PC gaming being nonexistent, so most Japanese games are PS3 only releases. I'm sure you know what it took to get Dark Souls on PC, even the fact that it was available on Xbox was a major, major exception for a game developed in Japan, and that was only based on the assurance of Western sales. Japanese games that see PC ports are never ported by the original developers or even Japanese companies; in other words, it costs a lot more money to bring a JP game to PC than a western developed game because a new company has to be contracted to port the game, so it's a much riskier venture businesswise.

I want light minded, dramatic well written and art styled story driven RPG, and protagonist that has personality and is not mid 30's grunt, why is the gaming PC gaming industry AFRAID of child protagonists?

Most games like that aren't made in the West but in Japan. When they're made in the West, you'll get PC ports of them because the PC crowd here is large and vocal. When they're made in Japan, which they most often are these days, you won't see PC ports because of the reasons I listed above. I could waste a lot of words explaining why Western devs are afraid of child protagonists, story driven games, etc, but to put it simply, publishers think that only games that appeal to a wide audience will make their money back, and they assume that that audience wants more of the same. It's too risky to have a game like what you want in the west because they cost astronomical amounts of money to make and if they fail, whole studios go under.

And yet we have small and indie companies that produce better content with better quality and detail. But they also stick to the "safe zone". But Hundreds of indie games have proven that small appeal can become huge demand. Just look at Minecraft, it was something niece but just look at it now, Day Z a small mod now all the rage on the net.

I discussed yesterday with the lead of one Local came house about this and according to him why they swapped the protagonist of the last game from adolescent to 20 is because they were afraid of the media attacking it in extrely negative way, since the publisher published it in USA first - He knew that in Scandinavia (including Finland) wouldn't even have raised an eyebrow about the whole subject matter, but fear was on English speaking countries.

Been following this game since it was first announced 2.5 years ago and finally it's here. A huge fan of both Level 5 (Dark cloud series, Dragon Quest 8 and Rogue Galaxy) and Ghibli so this just cant go wrong, plus the reviews are all in the 85-95

My friend gave me the Japanese DS version for Christmas (hooray for region-free hardware!) Since my Japanese skills are middling at best and I'm really trying to stress comprehension it's slow going, but great practice. The book that came with it is amazingly high quality for this kind of thing: hardback, lavishly illustrated, some 350 pages long.
I've only hit the tutorial combat so far, but I was disappointed in not needed to cast the rune to use combat magic. I was sort of hoping for something akin to Lost Magic, which would have been an amazing game if they hadn't effed it up.

SinisterGehe:

Xiado:

SinisterGehe:

I want light minded, dramatic well written and art styled story driven RPG, and protagonist that has personality and is not mid 30's grunt, why is the gaming PC gaming industry AFRAID of child protagonists?

Most games like that aren't made in the West but in Japan. When they're made in the West, you'll get PC ports of them because the PC crowd here is large and vocal. When they're made in Japan, which they most often are these days, you won't see PC ports because of the reasons I listed above. I could waste a lot of words explaining why Western devs are afraid of child protagonists, story driven games, etc, but to put it simply, publishers think that only games that appeal to a wide audience will make their money back, and they assume that that audience wants more of the same. It's too risky to have a game like what you want in the west because they cost astronomical amounts of money to make and if they fail, whole studios go under.

And yet we have small and indie companies that produce better content with better quality and detail. But they also stick to the "safe zone". But Hundreds of indie games have proven that small appeal can become huge demand. Just look at Minecraft, it was something niece but just look at it now, Day Z a small mod now all the rage on the net.

I discussed yesterday with the lead of one Local came house about this and according to him why they swapped the protagonist of the last game from adolescent to 20 is because they were afraid of the media attacking it in extrely negative way, since the publisher published it in USA first - He knew that in Scandinavia (including Finland) wouldn't even have raised an eyebrow about the whole subject matter, but fear was on English speaking countries.

You answered your own question, play indie games then. But big companies still won't invest in the type because for every indie game that gets success, 10 more crash and burn. Statistic pulled from depths of ass, but you get the point.

 

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