PlayStation Store Drops the Dime On Dead Space 3 Price List

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PlayStation Store Drops the Dime On Dead Space 3 Price List

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The Dead Space 3 microtransaction price list also reveals that the game will make use of an Online Pass that will cost pre-owned buyers an extra ten bucks.

Electronic Arts revealed last week, to much wailing and gnashing of teeth, that Dead Space 3 will offer optional microtransactions, allowing players with more money than time to get all the goodies without all the dicking around. But how much will a "Bot Pesonality Pack" cost? Or a "Witness the Truth Pack?" Or just a simple, straightforward resource pack? Thanks to the latest PlayStation Store update, now we know.

Behold!

  • Bot Capacity Upgrade $4.99
  • Bot Personality Pack $4.99
  • First Contact Pack Free
  • Marauder Pack $4.99
  • Sharpshooter Pack $4.99
  • Tundra Recon Pack $4.99
  • Witness the Truth Pack $4.99
  • Bot Accelerator $4.99
  • Epic Weapon & Resource Pack $2.99
  • Online Pass $9.99
  • Ultra Weapon & Resource Pack $1.99
  • Resource Pack $0.99

In a recent blog post, Dead Space 3 Executive Producer Steve Papoutsis described the resource packs as a "convenience" for players looking for an immediate boost. "DS3 isn't designed to require Resource Packs, but they're an option that's available should you decide to use it," he wrote. "The choice is yours." The price list also reveals that EA is continuing its practice of requiring online passes for second-hand copies of the game.

So what do you think: fair prices for optional "conveniences," or another unscrupulous cash grab by the Evil Empire? Like it or not, Dead Space 3 comes out on February 5 for the Xbox 360, PlayStation 3 and PC.

Source: Destructoid

Permalink

Online pass?

Welp, there's another game I'm NOT going to by...
Until it hits around 20USD.
:P

that's $50 total, alright.

...

WHAT. IS. THAT. THING.
This abomination shouldn't even exist.
aaaargh...
*ahem*
But seriously, it's time for me to be in denial about the state of the gaming industry.

Wait, so let me get this straight.

If you buy the game second hand, in order to unlock the capacity to pay for extra DLC and microtransactiony stuff, you have to spend ten dollars on an online pass. So basically, they're saying that you've got to pay them money, so that you can pay them more money.

On one hand, that borders on the downright outrageous. On the other, I can kind of appreciate the fact that they're now being honest enough to basically say flat-out to their customers; 'yeah, you're basically walking wallets to us.'

For those that want to know, the online pass is only for the co-op campaign. So it shouldn't be a problem since so many people seem to not care for the co-op in this game.

i think Jim on his weekly video has said everything there is to say about this already. so im just going to add: fuck off EA, because of this im done with dead space

Would not bother me at all if I bought the game. As long as the goodies are available through normal play, who cares?
The online pass is a different kind of beast though. If they were to use servers one could make a point about paying for that. Makes you wonder, though, what the hell we pay MS (XBL) for if the games have their own pay to play online policies now.

And this is precisely why I am going to watch a Let's Play or walkthrough of the game instead of buying it.

What's weird is I feel that this type of system should be used in place of an Online Pass, not in addition to. But meh, I don't know why anyone would want to use these packs, it's idiotic. I kind of understand these things on certain games. If you have a game that is going to represent a substantial amount of time, packs like this can be fun. Like the beginning weapon and armor packs in Kingdoms of Amalur or even the weapon packs in Darksiders 2. But this game will be probably about an 8 hour experience coupled with the fact that having more powerful weapons out of the gate will make it a worse experience. EA is just scrambling for money from every possible angle, it's really sad.

Andy Chalk:

So what do you think: "fair" prices for optional "conveniences," or another unscrupulous cash grab by the Evil Empire?
Permalink

Personally, I see this as just another show of a lack of confidence EA has in this IP. I think they're just trying to make more money off fewer people; even they have to see that they're alienating potential buyers from the fans of the series with this. Then again EA has always been a beast to turn any property to generic, safe slime for the masses.

So... $40 of day one DLC? That is a whole new low. And you thought a single $10 addon for Mass Effect 3 was a problem.

Colonel Mustard:
Wait, so let me get this straight.

If you buy the game second hand, in order to unlock the capacity to pay for extra DLC and microtransactiony stuff, you have to spend ten dollars on an online pass. So basically, they're saying that you've got to pay them money, so that you can pay them more money.

On one hand, that borders on the downright outrageous. On the other, I can kind of appreciate the fact that they're now being honest enough to basically say flat-out to their customers; 'yeah, you're basically walking wallets to us.'

I came here to say this ^

Impressive corporate honesty, really :)

Times like this make me wish I has a convinet imagine to simply display my rage laying around in my files. Can anyone else provide one?

kajinking:
Times like this make me wish I has a convinet imagine to simply display my rage laying around in my files. Can anyone else provide one?

Does this work?

image

dakkster:

kajinking:
Times like this make me wish I has a convinet imagine to simply display my rage laying around in my files. Can anyone else provide one?

Does this work?

image

Looks more like disgust than rage so it fits even better. Nice work!

I think dlc like this is actually a good idea. It doesnt actually effect anybody who doesnt buy it but it gives the option for people who do want it.

Colonel Mustard:
Wait, so let me get this straight.

If you buy the game second hand, in order to unlock the capacity to pay for extra DLC and microtransactiony stuff, you have to spend ten dollars on an online pass. So basically, they're saying that you've got to pay them money, so that you can pay them more money.

On one hand, that borders on the downright outrageous. On the other, I can kind of appreciate the fact that they're now being honest enough to basically say flat-out to their customers; 'yeah, you're basically walking wallets to us.'

You dont need an online pass to buy the dlc. You only need the online pass to play online co-op.

dakkster:

kajinking:
Times like this make me wish I has a convinet imagine to simply display my rage laying around in my files. Can anyone else provide one?

Does this work?

image

Thank you very much. I shall now proceed to use this image as a quick fix replacement for any long winded rage and disgust that boils in my bosom.

They did this for Dead Space 1, I am not sure how this is any different, or why nobody cared back then. You could get all of the weapons with new skins and upgrades if you paid for them. Mass Effect 2 also did it with weapons packs and people didn't seem to care then either.

As long as they don't stop you from being able to get the same weapons/upgrades in the game through normal means, then I can't see why anybody would disagree with this.

The appalling prices aside that is.

Andy Chalk:
Like it or not, Dead Space 3 comes out on February 5 for the Xbox 360, PlayStation 3 and PC.

In America. It's February 8th in Europe.

Guys. I'm one of the people who bought the firepower pack in Mass Effect 2 because I loved the game and had some points lying around.

This is all my fault. I'm sorry.

Excluding the Online Pass, these are cheats. Except the code you insert is your credit card number.

I'm legitimately curious why so many people are saying "that's it. You've gone too far THIS time" when the original Dead Space 1 had almost the exact same type of DLC: you could buy more powerful suits and weapons that made playing the game easier, all for around the same price too.

Ultimately, I would also say that, as much as I don't like it myself, there is a difference between a company DEVELOPING a game and a company owning and PRODUCING the game and forcing them to add stuff.

And I just don't think it's right to say "I won't buy this game to show EA who's boss!" What'll happen instead is the good people making Dead Space 3 who have no choice because EA forced them to put in a feature will suffer the consequences while the same people making these decisions will just turn around and do it to another game you like instead.

Play the game. I won't even advocate buying it used. Buy it. Play it. If you run into a problem, don't buy the DLC. Then, and most importantly, write EA directly and tell them that you, as a customer, are displeased with how they've conducted their business. Complain to the Better Business Bureau if you think they're engaging in anti-consumer practices.

But the developers themselves have their hands tied. Many studios or developers have piped in saying that they had to put in the features their CEO overlords told them to, even if they fought against the idea or hated it. The creator of Twisted Metal loathes the online pass in his game; the folks who made Spec Ops: The Line NEVER wanted multiplayer; and even the Dead Space guys admit that they were forced to put multiplayer into DS2 knowing barely anyone would be interested in it. Many great games are great in SPITE of stupid publisher demands.

So you can support the people making the game and still complain directly to the REAL people in charge of these bad decisions.

Ugh, EA...

Man I'm really glad I was never a fan of this series.

All I can think of right now is the most recent episode of Jimquisition... and it infuriates me to see EA pulling this shit. I shudder at the thought of what they're going to do with Dragon Age 3.

Well, i'll at least give them credit for not making those prices extortionately high, but still, I feel bad for fans of the franchise that don't like the way it's being turned into a guinea pig for EA to see if all these types of transactions will work with a single player game.

This really is a HORROR game, if you catch my meaning.

Tanis:
Online pass?

Welp, there's another game I'm NOT going to by...
Until it hits around 20USD.
:P

are you surpised?...honestly?

online pass if for co-op campagn...take that as you will

So basically to actually get the game you need to pay $100, $60 to buy it, and another $40 in order to get all of the stuff they cut out of it to sell seperatly. Then it's $1 a pop to buy resources so you don't have to grind in your survival horror game....

Ummm... no, sorry, just no. Especially seeing as this is $40 in just day #1 DLC, god forbid what they have planned down the road if they are launching it with a blitz like that.

If anyone out there decides to buy it knowing this, I wish you luck, and hope it's worth what you put into it to you.

Andy Chalk:

In a recent blog post, Dead Space 3 Executive Producer Steve Papoutsis described the resource packs as a "convenience" for players looking for an immediate boost. "DS3 isn't designed to require Resource Packs, but they're an option that's available should you decide to use it," he wrote. "The choice is yours." The price list also reveals that EA is continuing its practice of requiring online passes for second-hand copies of the game.

I'm confused now. Is it just the resource packs that are an 'optional convenience'? I had thought someone from EA said earlier that you could get everything in the game without paying extra if they spent the time scavenging resources, but 'bot personalities' sounds like the kind of thing that would just be available rather than part of an upgrade system.

I think an important question with this kind of dlc is whether they balanced the game with these packs or without them.

Like it was said in another thread, it would be too tempting to patch the game to balance against those who do not pay for the resources.

this makes me very happy that I'm both not a fan of the series and generally have no reason to support EA, pay to win crap like this pisses me off.

Tanis:
Online pass?

Welp, there's another game I'm NOT going to by...
Until it hits around 20USD.
:P

Yep, pretty much summarizes the thread. And my thoughts.

And if I find it even cheaper preowned, then I'll also get it. I'm not really into multiplayer anyway.

Link XL1:
i think Jim on his weekly video has said everything there is to say about this already. so im just going to add: fuck off EA, because of this im done with dead space

Yep, JIMs videos are timely as always and his veiw of gaming is very clear cut. he even admited that mobile gaming is going down the toilet and that makes me officialyl ove the man.

Too bad EA is not getting anything from me as i stopped buying dead space since dead space 1.
so make all the prices you want, im nto going to give you anything.
the sad thing is, people are still going to buy this, and that makes precedence for gaming industry to go this way.
Besides, in single player game you WILL mod it so you wont need the shop anyway.

...and I am buying absolutely none of that. Getting the game and that's it - considering the 'high' quality of Dead Space 2's multiplayer, I doubt many people are going to want to buy the Online Pass anyways.

Well, at least I hope not many people buy the Online Pass. It'd be nice if everyone who bought the game only paid for the game and nothing else to send the message to EA that we're not pleased with this shit, but... someone out there's gonna spend 3000 MS points on Resource packs, I know it.

So glad I preordered the LE... now I get to save 15 bucks on the online pass and the "Witness the Truth" pack as well :D

So glad I didn't preorder the game... now I get to save 110 bucks and the $50 for DLC packs as well :D

Trishbot:
I'm legitimately curious why so many people are saying "that's it. You've gone too far THIS time" when the original Dead Space 1 had almost the exact same type of DLC: you could buy more powerful suits and weapons that made playing the game easier, all for around the same price too.

Ultimately, I would also say that, as much as I don't like it myself, there is a difference between a company DEVELOPING a game and a company owning and PRODUCING the game and forcing them to add stuff.

And I just don't think it's right to say "I won't buy this game to show EA who's boss!" What'll happen instead is the good people making Dead Space 3 who have no choice because EA forced them to put in a feature will suffer the consequences while the same people making these decisions will just turn around and do it to another game you like instead.

Play the game. I won't even advocate buying it used. Buy it. Play it. If you run into a problem, don't buy the DLC. Then, and most importantly, write EA directly and tell them that you, as a customer, are displeased with how they've conducted their business. Complain to the Better Business Bureau if you think they're engaging in anti-consumer practices.

But the developers themselves have their hands tied. Many studios or developers have piped in saying that they had to put in the features their CEO overlords told them to, even if they fought against the idea or hated it. The creator of Twisted Metal loathes the online pass in his game; the folks who made Spec Ops: The Line NEVER wanted multiplayer; and even the Dead Space guys admit that they were forced to put multiplayer into DS2 knowing barely anyone would be interested in it. Many great games are great in SPITE of stupid publisher demands.

So you can support the people making the game and still complain directly to the REAL people in charge of these bad decisions.

Pretty much this. My friend and I will both be buying the game on day one to play the campaign Co-op. Neither of us will be touching the DLC though. I dont feel the need to be offended by people being given the option of buying something that i'm not personally interested in.

Besides the last couple of Tales games had day 1 DLC available, and i'm not going to ever complain about the Tales series (Unless Xillia 2 doesnt get localised).

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