Multiplayer in Europa Universalis 4 Is Actually Fun

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Multiplayer in Europa Universalis 4 Is Actually Fun

How to make the masses care? Make the multiplayer, and they will come.

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Odd but I like it. I myself have been looking forward to the single player aspects but hey, if the multiplayer is as good as you seem to think it is I will give it a fair try. I hate politicking in real life but love to manipulate and stab and scheme digitally.

I'm still trying to summon the courage to try any of Paradox's singleplayer games. I'm surprised they're actually fast-paced enough for multiplayer.

A lot of this sounds like what I went through back when I used to play Diplomacy. Talk with everyone, and if someone leaves a big enough opening, blitz them for all you're worth.

In Rise of Nations, I'd either make allies with the countries right next door or on the other side of the globe. That way you either have time to acquire your own resources and backstab them in one turn, Or just let them take half the globe while you take the other. Then when the both of your are inevitably the only nations left standing...
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Smiley Face:
A lot of this sounds like what I went through back when I used to play Diplomacy. Talk with everyone, and if someone leaves a big enough opening, blitz them for all you're worth.

Such is the way of the world, is it not?

dyre:
I'm still trying to summon the courage to try any of Paradox's singleplayer games. I'm surprised they're actually fast-paced enough for multiplayer.

What paradox games don't have in twitch they make up for in sheer stuff to do. When you're managing international relations, stepping on rebels, deal with research, colonize here and there, influencing pop growth, dealing with your military, dealing with the economy, directing research and etc, it manages to fill up time rather nicely and with enough variety to keep you from going nuts, and if things hit a lull, crank the speed up to four or five for a bit.

Wouldn't suggest doing more then 2-3 players, unless it's over LAN though.

I'm a little wary of the EU4 multiplayer just because I rely so much on free pause in the EU3 single player. Maybe I'm just overly cautious, but a lot of the fun of the game is being able to call a timeout, get all your ducks lined up, and then start playing again. I don't know if Greg Tito reads these comments, but did they (or the demo) address that issue at all?

Part of me wish that EU4 becomes strategy Game of the year. Paradox certainly deserves it and I was bit disappointed that CK2 didn't get that title.

But part of me wish that it doesn't because that probably requires that EU4 moves out of its niche. Even with all the work Paradox has done to make their UIs clearer and easier to understand, their games don't become mainstream just through UI changes. They are games with some deep and complex mechanics well within the geek sphere.

But whatever the case I'm confident that Paradox can make some better UIs without compromising the gameplay. CK2 was an excellent example of that and the EU series has a lot of potential as well, being one of their most convoluted franchises.

And now I'm hoping for a Vicky 3, because I really dig that time period and the mechanics of that game.

I love most of what Paradox puts out there, and this sounds like a multiplayer style ive been waiting for ever since i wanted to play Rome TW campaign with some buds.

This looks like it will become the next game where friendships go to die.

dyre:
I'm still trying to summon the courage to try any of Paradox's singleplayer games. I'm surprised they're actually fast-paced enough for multiplayer.

Depends on the game. Crusader Kings or the Europa series are quite fast compared to say, the Hearts of Iron series.

But to be fair. All this news posts stated was stuff that was already in Europa Universalis 3, i play with about seven other guys regularly and its also that cut-throat after a while. Were all buddy buddy at the start but then it dissolved into petty arguments over single provences or the Americas and suddenly we all start banding together in two seperate grand alliances and the cold war begins..in 1535.. So yeah, make the EU 4 a little bit more different paradox, throw in the events and family tree of CK 2 with the gameplay of EU 3 and you'll have me.

That "Hot Joins" thing looks interesting enough but i dont think my group will ever use it, we only play when were all ready and if we crash we save and quit the game and allow him to rejoin afterwards. If were allowed to simply pause the game if he dropped and he can just join back in it would save a lot of hassle though!

Not G. Ivingname:
This looks like it will become the next game where friendships go to die.

Europa Universalis is where the true test a relation begins if you can survive a couple games with your friendships intact you have true comrades there.

Blindrooster:
I love most of what Paradox puts out there, and this sounds like a multiplayer style ive been waiting for ever since i wanted to play Rome TW campaign with some buds.

As stated above, if you like the sound of this go look up Crusader Kings 2 or Europa Universalis 3: Chronicles on steam, the gameplay is exactly like what its shaping up to be in Europa Universalis 4

dyre:
I'm still trying to summon the courage to try any of Paradox's singleplayer games. I'm surprised they're actually fast-paced enough for multiplayer.

try playing HOI3 at top speed without pausing... the AI will destroy you. its the same with there other games you have to slow the game down for it to be playable for the norms, there are some power gamers over on the paradox forums that can fight multi front wars at speed 3, never pausing, but they are the exception.

OT: HOI3 expansion had some pretty big overhauls to the network code, and they finally tracked down one of the out of sync bugs that happened if you had a range of computer hardware playing over the net, i suspect EU4 builds on both that and CK2

Now I just need to find some people who would actually want to play this kind of game with me. This series is too hardcore for most gamers I know. Damn.

oliver.begg:

dyre:
I'm still trying to summon the courage to try any of Paradox's singleplayer games. I'm surprised they're actually fast-paced enough for multiplayer.

try playing HOI3 at top speed without pausing... the AI will destroy you. its the same with there other games you have to slow the game down for it to be playable for the norms, there are some power gamers over on the paradox forums that can fight multi front wars at speed 3, never pausing, but they are the exception.

On my laptop, during wartime speed 4 is about as fast as speed 2 during peacetime D: Especially if you're Germany, allied with Italy and Japan, and invading Russia. So many units on the map slow my game down I think!

Fat_Hippo:
Now I just need to find some people who would actually want to play this kind of game with me. This series is too hardcore for most gamers I know. Damn.

True enough. Even my brother won't play these games with me.

I can't wait till this game is released! It looks great, every dev dairy it sounds more interesting!
*head explodes*

Fat_Hippo:
Now I just need to find some people who would actually want to play this kind of game with me. This series is too hardcore for most gamers I know. Damn.

On the Paradox forums there are organised games for every day of the week. Even eu2 is still being played it seems.

The Last Melon:
I'm a little wary of the EU4 multiplayer just because I rely so much on free pause in the EU3 single player. Maybe I'm just overly cautious, but a lot of the fun of the game is being able to call a timeout, get all your ducks lined up, and then start playing again. I don't know if Greg Tito reads these comments, but did they (or the demo) address that issue at all?

You can set it up how you want, and allow some pausing, but you soon get used to not pausing when you treat it more like an ongoing RTS.

Europa Universalis III multiplayer isn't fun? Many people seem to care too much about winning, and not enough about the experience. Oh no, you're not doing well? That's just a part of the game. I hope EU4 stays just as open-ended. Of course, I still prefer single-player as it lends itself more to playing at my own pace.

The message seems to be that Europa Universalis doesn't need to be fundamentally dumbed down or casualised to be more accessible and user-friendly.

I wonder about the DLC. Are Paradox going to auction off cultures and religions in bits, or allow complete freedom of choice, but add gradual DLC upgrades? I'll respect their decision either way, and Paradox included cross-compatibility as a key feature of CK2 DLC, but it would be nice to know.

Fat_Hippo:
Now I just need to find some people who would actually want to play this kind of game with me. This series is too hardcore for most gamers I know. Damn.

TheBelgianGuy:

oliver.begg:

dyre:
I'm still trying to summon the courage to try any of Paradox's singleplayer games. I'm surprised they're actually fast-paced enough for multiplayer.

try playing HOI3 at top speed without pausing... the AI will destroy you. its the same with there other games you have to slow the game down for it to be playable for the norms, there are some power gamers over on the paradox forums that can fight multi front wars at speed 3, never pausing, but they are the exception.

On my laptop, during wartime speed 4 is about as fast as speed 2 during peacetime D: Especially if you're Germany, allied with Italy and Japan, and invading Russia. So many units on the map slow my game down I think!

Fat_Hippo:
Now I just need to find some people who would actually want to play this kind of game with me. This series is too hardcore for most gamers I know. Damn.

True enough. Even my brother won't play these games with me.

If you guys ever feel like it, hit me up on steam, my gang usually do some regular games, though lately I've only been able to catch the weekend matches after a full week of the AI ruining my prestige.

MammothBlade:
Europa Universalis III multiplayer isn't fun? Many people seem to care too much about winning, and not enough about the experience. Oh no, you're not doing well? That's just a part of the game. I hope EU4 stays just as open-ended. Of course, I still prefer single-player as it lends itself more to playing at my own pace.

The message seems to be that Europa Universalis doesn't need to be fundamentally dumbed down or casualised to be more accessible and user-friendly.

I wonder about the DLC. Are Paradox going to auction off cultures and religions in bits, or allow complete freedom of choice, but add gradual DLC upgrades? I'll respect their decision either way, and Paradox included cross-compatibility as a key feature of CK2 DLC, but it would be nice to know.

Do you not find the DLC annoying at all? I granted CK 2 had a more developed system for republics and Muslim states but with EU its not as complex so i'd have reservations

I've been following this game really closely (since I love EU3 and CK2) and it appears to be shaping up nicely.

Only two concerns:
1. Determinism and hindsight-colored favoritism for certain countries seems to be even worse than it was in EU3 (based on information released so far)
2. The interface is a little too shiny and big-button-y. I don't know how to explain it, but everything feels rounded at the edges. Would have preferred something more ornate or muted, like the Victoria II interface or the one designed for the MEIOU EU3 mod.

Really excited about the new trade system, though.

Of the 320 hours I've spent playing Eu3, not a single one has been in multiplayer, for the simple reason that I've never been able to get it to work. So if they've fixed up the netcode and have proper steam integration then I'm actually pretty excited about getting to stab some friends in the back :D

All sounds great.

I just really, really, really wish they didn't use Steam. It makes me sad to see Paradox go that route.

I hope they'll release a good version like they did with CK2 where I can decide what patch version I want to play. Steam sucks like that.

I hope the multiplayer focus doesn't take over. I've been disliking Paradox games from EUIII until Crusader Kings II, and I forget when Victoria II came onto the stage but the vanilla version of that was utter garbage. I sadly wont be buying this until it's massively discounted owing to previous experiences. :/

This looks like the only thing that could tear me away from Crusader Kings II (another paradox title).

Hmmm... this sounds rather interesting... I might have to check it out when that portion of the year comes around.

You know, this is why I like the Escapist. Clicking a link and read an article and now I have another game I want to get into. I'll wait a bit to see how it turns out but if it is easy enough to pick up after a little work and is fun enough with random multiplayer... I might just get this game.

Man you know I really enjoy CK2.

Bostur:
And now I'm hoping for a Vicky 3, because I really dig that time period and the mechanics of that game.

They have a new expansion coming out sometime soon, according to their website. It's called Heart of Darkness, and apparently focuses on Navies, African colonization, and newspapers.

My only worry is that I never really thought any of the previous games lent themselves well to multiplayer, unless it was between people you know. So I hope this turns out well for them.

Wow. I'd actually been wanting to get back into RTSs and strategy games in general for a while, and this looks to be my metaphorical golden ticket.

Might keep more tabs on this game. Looks interesting.

halfeclipse:

dyre:
I'm still trying to summon the courage to try any of Paradox's singleplayer games. I'm surprised they're actually fast-paced enough for multiplayer.

What paradox games don't have in twitch they make up for in sheer stuff to do. When you're managing international relations, stepping on rebels, deal with research, colonize here and there, influencing pop growth, dealing with your military, dealing with the economy, directing research and etc, it manages to fill up time rather nicely and with enough variety to keep you from going nuts, and if things hit a lull, crank the speed up to four or five for a bit.

Wouldn't suggest doing more then 2-3 players, unless it's over LAN though.

i completely agree. at some points i even had to pause the game to catch up. I play Paradox games for simgleplayer and doubltful ill even try theri MP, but at least they are trying something new i guess.

Wow. I'd actually been wanting to get back into RTSs and strategy games in general for a while, and this looks to be my metaphorical golden ticket.

What did you play before? because Paradox games make Total war feel the same "mainstream dumb mode" as Total war makes Civilization feel. Paradox is the hardcore when it comes to RTS. its not for everyone.

Strazdas:
What did you play before? because Paradox games make Total war feel the same "mainstream dumb mode" as Total war makes Civilization feel. Paradox is the hardcore when it comes to RTS. its not for everyone.

That said, I play Paradox, Total War, and Civilization and none could really be called "casual". Just different flavours of strategy. Though Paradox games are the least accessible of the three.

MammothBlade:

Strazdas:
What did you play before? because Paradox games make Total war feel the same "mainstream dumb mode" as Total war makes Civilization feel. Paradox is the hardcore when it comes to RTS. its not for everyone.

That said, I play Paradox, Total War, and Civilization and none could really be called "casual". Just different flavours of strategy. Though Paradox games are the least accessible of the three.

I play all 3 of them as well. Merely i was pointing out that if she was playing, say, Civilization 4 or C&C, jumping into a Paradox game after a break may not be a best start.

Strazdas:

MammothBlade:

Strazdas:
What did you play before? because Paradox games make Total war feel the same "mainstream dumb mode" as Total war makes Civilization feel. Paradox is the hardcore when it comes to RTS. its not for everyone.

That said, I play Paradox, Total War, and Civilization and none could really be called "casual". Just different flavours of strategy. Though Paradox games are the least accessible of the three.

I play all 3 of them as well. Merely i was pointing out that if she was playing, say, Civilization 4 or C&C, jumping into a Paradox game after a break may not be a best start.

I also play all 3 of them. I love the Paradox games, but the problem they have is that the tutorial really sucks. When i read a guide of Total War or Civ is because i want to know the best strategy possible.

But when i read a guide of a Paradox game is because i want to know HOW TO PLAY THE GAME. They are not difficult, they are not "hardcore". They I just are poorly explained.

It took me a long time to get into Europa Universalis 3. I kept hearing how complicated it was. Bullcrap! It took me about 2 hours to figure out what was what, even with the dodgy tutorial. The game is far from "complicated", and even though it is complex, there's not that much scrolling in spreadsheets as you'd expect. It's more about gathering a bit of experience with behemoths like Spain and never trying to accomplish TOO much. I for one decided against conquering territories, but I made vassals of almost everything I could get my hands on. I broke up nations one at a time, then liberated them and made them vassals. This simple tactic pays a lot in the long run. Keeping inflation down is also a huge tip for beginners.
After a short while I came to see the game's shortcomings, but the interface was never one of them. Trade was... but then again I was a mercantilist nation so I didn't give a damn. Fortunately a few well-placed cheats got the game going in the right direction and a few days later I decided that EU3 was the best strategy game ever. I can't wait for EU4... considering how awesome Victoria 2 and Crusader Kings are, I hope some of the ideas make into EU4. I also hope that the battles become more involving, such as deciding battle formations.

lordjiggly:

Strazdas:

MammothBlade:

That said, I play Paradox, Total War, and Civilization and none could really be called "casual". Just different flavours of strategy. Though Paradox games are the least accessible of the three.

I play all 3 of them as well. Merely i was pointing out that if she was playing, say, Civilization 4 or C&C, jumping into a Paradox game after a break may not be a best start.

I also play all 3 of them. I love the Paradox games, but the problem they have is that the tutorial really sucks. When i read a guide of Total War or Civ is because i want to know the best strategy possible.

But when i read a guide of a Paradox game is because i want to know HOW TO PLAY THE GAME. They are not difficult, they are not "hardcore". They I just are poorly explained.

i help out on the forums of HOI3, and to be fair the tutorial for HOI3 would take 6 months to write up and you still would only pass 25% of it on.

their are people that have played it for years and you think they know everything that there is to know, that still are surprised.

some of its down to shity tutorials, but i don't know how you can teach it, maybe they need to get surray to make videos and link them into the game, as most people refuse to do all the VIC2 tutorials for example

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