Obsidian is Pitching a New Star Wars Game

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The thing is there are actually a surprising large number of crap games set in between episodes 3 and 4, so I will just withhold judgment.

The last Star Wars game they made was rushed, broken, chopped down, and the ending was a jumbled mess, and it was still one of my favorite games I've ever played. So I hope they get another crack at the series.

I suppose that's a good thing maybe.
My copy never worked, and the only way to make it work was to DISABLE ALL SOUND, and the way the game got stupid broken partway through with the unstoppable technique of "spam force push until everything is paste against the walls" ruined the gameplay, but if they made a new one I guess that would be gravy.

Hope if they do they release the game finished

Gooooooooooooooooood, gooooood, goooooood! Hopefully it will end with the death of the main character, and hopefully they don't clone him for a cash grab.

Arguably? no kotor 2 is the best. Kreia is the best written character in the whole star wars univese that i have seen. that alone
that being said you must first download the restored content restoration patch due to the game being rushed out and released in an incomplete state. also download the restored planet M4-78. i have not tried that planet yet but it so i can't say how good it but free restored content.

Ask the average PC gamer what their favorite Star Wars game is and there's a good chance they'll name drop Obsidian's excellent Star Wars: Knights of the old Republic II: The Sith Lords.

Ahhhh, no. I've got to chip in one more voice here and say, no, that's just not the case. They'll bring up the original KotOR, not TSL. While reviews never tell the whole story, I have to point out that on Metacritic the PC/XBox versions of KotOR rate at 93 and 94 respectively, while TSL comes in at 85 and 86. On Amazon- where the reviews are done by consumers rather than professionals- KotOR gets four and a half stars on PC vs. four even for TSL- and notably the bundle that features both games gets three and a half.

TSL is about two-thirds to three quarters of a very good game, and a remaining one-quarter to one-third that is a rush job of cut-and-paste rooms and enemies and reams of expository dialogue. It's a shining example of wasted potential, from the tacked-on and unnecessary crafting system to the peculiar and immersion-breaking Influence system. I'm sorry, but I think if you really asked the average gamer, you'd find that most people have far rosier memories of the original than the sequel, barring the influence of later-day Bioware resentment.

None of this is to say that I wouldn't love to see Obsidian working with the franchise again; between their experience (and learning from past mistakes) and the possibility of new, humbler management overseeing the process, I think there's the possibility of a very good game, there.

Just don't let them monkeywrench themselves by trying to throw an excessive amount of the increasingly popular "moral grey" into the mix. Guys, it's a world where there is literally a dark side and a light side; clue in.

Great news if you ask me. I really loved KotOR 2 and Obsidian know their shtick regarding storytelling.

I thought I didn't have it in me to get excited over games any more. I was wrong, and I am o happy about that!~The surge of excitement and anticipation I had over this idea was surprising to me. I would pre-order this game at the earliest possibility if it became a thing, despite the amount of times I have been burned because of it. I dunno if that makes me an idiot or not, lol.

Hope this happens.

I liked KOTOR II:TSL a lot, but its not half the game Jedi Knight II:Jedi Outcast was. I actually felt like i was IN STARWARS when i played it. RPG gameplay just doesn't feel right to me when i have a lightsaber in hand.

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Am I the only one that remembers that Obsidian's best, "recent" examples are still at best mediocore, like KotOR 2 actually, to the down right horrible, such as Alpha Protocol?

Alpha Protocol was a game with an incredible idea but very poor execution. Still, decisions and their impact on the story was so well done I want a sequel. Also Albatross is the boss. That rhymes so you know it's true.

While this makes me very very happy I was kind of disappointed when it turned out not to be another KOTOR game. That, I think, is what we all really want.

Adam Jensen:
Alpha Protocol was a game with an incredible idea but very poor execution. Still, decisions and their impact on the story was so well done I want a sequel. Also Albatross is the boss. That rhymes so you know it's true.

I loved alpha protocol the story and the way your actions unfold is amazing So far story wise obisidan has been nothing but amazing I hope this goes through

Meh, couldn't get into KOTOR because of the shit combat system, I think I'll pass on this. I'm sure their fans will enjoy it though, and hey if they can do that, who cares what I think?

Lame.

The Star Wars setting is boring as fuck. Obsidian's talents are better used elsewhere.

I don't know if I'd want another Star Wars game from Obisidian. Don't get me wrong I like Alpha Protocol and New Vegas a lot, but KoToR 2 always came off as pretentious to me.

I'm guessing this is going to be the closest thing we can get to KOTOR 3?

OH MY GOODN- "Rather than step on BioWare's toes and set their game during the Old Republic era..." Awwww but it's my favorite time period! Well at least it's not during the movies. Luke is a terrible Jedi and I'm tired of Darth Vader.

Hopefully they'll be allowed to finish this one.

CommanderL:

Adam Jensen:
Alpha Protocol was a game with an incredible idea but very poor execution. Still, decisions and their impact on the story was so well done I want a sequel. Also Albatross is the boss. That rhymes so you know it's true.

I loved alpha protocol the story and the way your actions unfold is amazing So far story wise obisidan has been nothing but amazing I hope this goes through

Plus it was fun to go around punching everyone in the throat and then act professional in the dialogue. That game is such a winner.

Between ep 3 and 4? Sound's interesting, but who would you play? A Jedi survivor from the temple?

Hmmmmmm Will have to keep an eye out. Still waiting for HD remakes of Kotor 1 and 2...With Kotor 1 having the mechanics and customization that 2 has, and number 2 actually being finished. Not being able to find the HK-50 factory is so annoying!

EDIT: Also, why are people bringing up how unfinished Kotor 2 was? Sure it was unfinished and at times seemed very rushed, but this was nearly 10 years ago, and as far as i know Obsidian have done really well, Alpha Protocol, while buggy as hell, was generally well received, and New Vegas while again being buggy (however Fallout 3 was also buggy, and wasn't Obsidian) was still good and there were no game braking bugs with in any game, they generally have awesome story's and the voice acting surpasses most games. Even Kotor 2 to this day still has better voice acting and characterization than some of the best games of last year!

I..>yes, Make this happen, i don't know what I did to deserve this....wait...There's got to be a catch. I'm guessing It'll cost over 9000, that or it'll be so buggy it's unplayable.

arc1991:
Not being able to find the HK-50 factory is so annoying!

then i have a treat for you my good sir

http://www.moddb.com/mods/the-sith-lords-restored-content-mod-tslrcm

this mod contains the vast majority of the content that was cut from the original game

Kahani:

Grey Carter:
Ask the average PC gamer what their favorite Star Wars game is and there's a good chance they'll name drop Obsidian's excellent [i]Star Wars: Knights of the old Republic II: The Sith Lords.

Really? I was under the impression most people considered the original to be much better, and the review scores certainly seem to support that. The sequel was a great game, and I honestly didn't notice a single bug when playing it, but it just wasn't as good as the first (other than the graphics which were of course a lot better).

That said, I would love to see them make another one.

Captcha: Beautiful friendship. Oh yes.

Graphically it was exactly the same.

It's gained greater acclaim as it's gone along, you have to remember that the reviews were met with a very buggy game with some very noticeable missing pieces. I imagine the split is pretty even amongst players. KotOR's the go-to if you want to know how to execute a twist with precision, KotOR II if you want an example of how to deconstruct the ever-loving shit out of a genre and universe. It's certainly a hell of a lot bolder. (Personally I can never make my mind up about which I prefer.)

Daystar Clarion:
Let Obsidian do everything except the building of the game and it should be perfect :D

How Obsidian has released so many buggy titles is beyond me, but they need a seperate team just to make sure the game doesn't start falling apart as soon as you try to play it.

Keep in mind that quality assurance, i.e. beta testing, is almost always done by the publisher, and not the developer. That's just how the industry works. And publishers have a habit of not treating Obsidian as well as they might treat more successful studios.

Fallout: New Vegas was buggy because of failings within Bethesda. Keep in mind that Fallout 3 was about equally buggy when it was released.

KOTOR 2 was buggy (and lacking in content) because Lucas Arts cut development short.

With Alpha Protocol, it was Sega. For buggy Sega games to compare with, look no further than every 3D Sonic game.

We could also go all the way back to Fallout 2, but I reckon that was as much about it being a product of its time as it was about Interplay's QA. The late 90's were a time when the scope of roleplaying games increased dramatically, and no one really had the routines or tools to get the job done without a ton of bugs.

Money + QA + Extended testing = Profit/Win?
Or we can do it the Obsidian way:
Make game, playtest 1/2 of it and release. Then fix.

Daystar Clarion:
Let Obsidian do everything except the building of the game and it should be perfect :D

How Obsidian has released so many buggy titles is beyond me, but they need a seperate team just to make sure the game doesn't start falling apart as soon as you try to play it.

Did you play Dungeon Siege? More of an ARPG, but it was smooth as butter, engine wise.

---

LUCASARTS! YOU HAVE TWO OPTIONS:

1. ALLOW OBSIDIAN TO DO THIS.
2. HERESY.

image

HERESY I TELL YOU!!

electric method:
Hate to be "that" guy that mentions reality but, this won't happen in the era they want. Obsidian, and others, seem to have forgotten there are games in the era they are trying to pitch a game for. Namely, The Force Unleashed franchise occupies that slot.(no need for a discussion about the quality of those games please.)Also, while Lucas did sell off Star Wars he did, however, retain some control creatively. He would probably attempt to block new ip that is not Force Unleashed in that era or Disney will push for Obsidian to do Force Unleashed 3 or some such. Further, as someone else mentioned, Disney has a terrible track record with games...

Actually, only TFU's tutorial mission took place in what we may assume to be the period of time when Obsidian's game would be set. That is, when Order 66 is still in full force, but after the conclusion of Episode III. The rest of TFU took place at the advent Rebel Alliance, which was... 10+ years later?

There's still plenty of pre-rebellion room left, when the Empire was at the height of its power.

I liked the sequel but I'm not so sure I'd consider it better then the Bioware original. That's a bit much.

Either way, I do like what Obsidian does (minus the buggy nature of all their games), and I'd definitely grab it when it comes out.

Here's hopin'.

Individuo:

Grey Carter:
Ask the average PC gamer what their favorite Star Wars game is and there's a good chance they'll name drop Bioware's excellent Star Wars: Knights of the old Republics

Fixed.

KOTOR 1 Didn't have this

image

Your argument is invalid.

OT: SHUT UP AND TAKE MY MONEY!

Oh please God no. KotoR 2 was -bad-. Between completely unlikeable characters all around - there is one good new character on the crew, Mira. The rest of the crew is either A: From KotoR 1 - Canderous, HK, and T3-M4, B: Boring, like Handmaiden, Visas, Disciple, Bao-Dur, or B: Insufferable pricks like Atton and Kreia. I should not want to flush nearly my entire crew out of the airlock.

Obsidian can do good work. But I'm inclined to doubt their ability to handle Star Wars. KotoR 2 was a game ashamed of the Star Wars setting, what has changed since then?

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