Photos: Get Up Close and Personal With the DualShock 4

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Photos: Get Up Close and Personal With the DualShock 4

Get an eyeful of Sony's new controller.

We've seen the leaked prototype images, we've seen it on stage, and now Sony has finally released some hi-res close up shots of the PlayStation 4's DualShock 4 controller. The company has finally done away with the basic PlayStation controller design that it has been hanging on to since the PS1 days in favor of what appears to be a much more ergonomic - and dare I say comfortable - form factor.

What do you think? Does the DualShock 4 hit a home run, or do you miss the old days already?

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Those shoulder buttons are going to be hard to reach.

DVS BSTrD:
Those shoulder buttons are going to be hard to reach.

Not for me! Big hands.

Oh god damn it it still has those horrible triggers. I was really hopping they would return to the Pressure sensitive L2 R2 that the PS2 controller had. The PS3's triggers are just to wide and felt to soft to press to actually feel good like the Xbox's triggers are.

And they got rid of the classic Start and select buttons. This saddens me. I do not see why these "Options" and "Share" buttons could not be in the shape of the Start and select from old generations.

I won't judge the controller until I've held it in my hand. But why get all.... 'touchy feely'? I was hoping for an answer to that question.

I have to admit, it's a very nice looking controller. Hopefully the entire console has a similar design.

Solo-Wing:
Oh god damn it it still has those horrible triggers. I was really hopping they would return to the Pressure sensitive L2 R2 that the PS2 controller had. The PS3's triggers are just to wide and felt to soft to press to actually feel good like the Xbox's triggers are.

And they got rid of the classic Start and select buttons. This saddens me. I do not see why these "Options" and "Share" buttons could not be in the shape of the Start and select from old generations.

Weren't the ps3 triggers horrible because they bent down instead of up making it easy for your finger to slip off? The triggers on this one bend up so that doesn't look like a problem anymore.

At least it's a controller *cough, cough* KINECT *uncough*.

The handles look like they would fit in the hand better then the old ones. I had a problem accidentally hitting the trigger buttons on the PS3, looks like they haven't changed much and I'd have the same problem. At least it sinks down, rather then letting your finger fall off. Also does the Options button act as a pause button now?

With the screen that small, what are they really hoping to accomplish with it? Honestly, I'm more concerned about the "Share" button, not because of the function, but it just sends me the message that Sony's going down the path of "It's more than just a gaming device!" and "Gaming isn't for lonely people anymore!" that Microsoft is going...

As far as design, it looks a little bulky, but that might be a good thing. Still better than the 360 controller...

Burst6:

Solo-Wing:
Oh god damn it it still has those horrible triggers. I was really hopping they would return to the Pressure sensitive L2 R2 that the PS2 controller had. The PS3's triggers are just to wide and felt to soft to press to actually feel good like the Xbox's triggers are.

And they got rid of the classic Start and select buttons. This saddens me. I do not see why these "Options" and "Share" buttons could not be in the shape of the Start and select from old generations.

Weren't the ps3 triggers horrible because they bent down instead of up making it easy for your finger to slip off? The triggers on this one bend up so that doesn't look like a problem anymore.

No I just hated the flap triggers in general. They barely needed any pressure to push, they pushed in in an awkward way, and they were way to wide.

it looks like if the original controller ate too many pies and ice cream

Mr. Omega:
With the screen that small, what are they really hoping to accomplish with it? Honestly, I'm more concerned about the "Share" button, not because of the function, but it just sends me the message that Sony's going down the path of "It's more than just a gaming device!" and "Gaming isn't for lonely people anymore!" that Microsoft is going...

As far as design, it looks a little bulky, but that might be a good thing. Still better than the 360 controller...

It's not a screen, it's a touch pad. Like laptops have. It'll probably be used to give one or two extra buttons or maybe some mouse functionality.

Solo-Wing:
No I just hated the flap triggers in general. They barely needed any pressure to push, they pushed in in an awkward way, and they were way to wide.

I never noticed any of those problems myself. Maybe it's because i have big hands. My biggest problem is with the shape.

VanQQisH:
I have to admit, it's a very nice looking controller. Hopefully the entire console has a similar design.

I must admit, it is a very pretty controller, and I like the blue LED on the top, I am always fond of things with shiny glowy bits.

Thoughts, in order:

1) Wow that's a butt-ugly controller

2) But hey, it actually looks kind of ergonomic and might be more comfortable in my hand

3) Oh no its still god those god-awful triggers doesn't it?

5) And whats all this stuff in the middle? Why is any of it there? None of this looks nice or neat

6) Ah but it has the d-pad that isn't an xbox d-pad...stupid xbox d-pad

So, in conclusion, it seems like an ergonomic improvement on the Dualshock 3 that adds a lump of crap to the middle of the controller and messes with the otherwise nice aesthetic. Nice.

I just find it hard to believe the company that made the Vita, which in my opinion is a beautiful, sleek and just simply an incredibly well designed device, managed to churn out this Frankenstein like abomination.

MrHide-Patten:
At least it's a controller *cough, cough* KINECT *uncough*.

You mean at least it's a game pad, and that's a pretty weak defense.

Anyone else think this remote looks identical to the Ouya remote.

Zachary Amaranth:

MrHide-Patten:
At least it's a controller *cough, cough* KINECT *uncough*.

You mean at least it's a game pad, and that's a pretty weak defense.

The sticks and the directional buttons are in the right place... Its a controller, not a car, cant fuck it up too hard unless your Nintendo.
People bemone and bitch about everything these days, frankly if the 'Move' light lets me run and gun like I can in infamous 2 then ill happily see it included (so long as it turns off when not in use, reflective screens and all that).

Why do the handles look so freaking long? Really, it's almost ridiculous looking

Mr. Omega:
With the screen that small, what are they really hoping to accomplish with it? Honestly, I'm more concerned about the "Share" button, not because of the function, but it just sends me the message that Sony's going down the path of "It's more than just a gaming device!" and "Gaming isn't for lonely people anymore!" that Microsoft is going...

As far as design, it looks a little bulky, but that might be a good thing. Still better than the 360 controller...

I don't think that thing is a screen, rather a touchpad (like the things they put in Laptops instead of an actual mouse). It'll be useful for navigating anything Playstation Home related, but I hope it doesn't become a central part of gameplay (if it's a touchscreen that's going to end up being frustrating, and if it's a touchpad - the cursor would either move too fast or too slow for usage in a game).
"Better than the X360 controller"
That, you see, isn't a hard thing to do.

On the "Share" button:
I really hope they're going to go the route of "it's for recording videos and making screenshots", because otherwise that's going to end up very bad for any sense of flow in a game (let alone Multiplayer games...). Let's also hope it's not in place of the "Select" button...

Matthi205:

Mr. Omega:
With the screen that small, what are they really hoping to accomplish with it? Honestly, I'm more concerned about the "Share" button, not because of the function, but it just sends me the message that Sony's going down the path of "It's more than just a gaming device!" and "Gaming isn't for lonely people anymore!" that Microsoft is going...

As far as design, it looks a little bulky, but that might be a good thing. Still better than the 360 controller...

I don't think that thing is a screen, rather a touchpad (like the things they put in Laptops instead of an actual mouse). It'll be useful for navigating anything Playstation Home related, but I hope it doesn't become a central part of gameplay (if it's a touchscreen that's going to end up being frustrating, and if it's a touchpad - the cursor would either move too fast or too slow for usage in a game).
"Better than the X360 controller"
That, you see, isn't a hard thing to do.

On the "Share" button:
I really hope they're going to go the route of "it's for recording videos and making screenshots", because otherwise that's going to end up very bad for any sense of flow in a game (let alone Multiplayer games...). Let's also hope it's not in place of the "Select" button...

From looking around on other sites, yeah it seems to be a touch pad. But that goes back to my complaint: the thing is too tiny to be of any real use in gameplay. Like you said, probably good for navigating, but even that might not be the case.

As for the select button, Sony says they pretty much combined Start and Select to make the Options button. To be honest, I don't mind. The two being there had become redundant a long time ago. My concerns on the share button still stand, though.

Finally! A controller big enough not to give me hand-cramps :D The old dual shock was a pretty big factor in my move to PC gaming - 360's kept dying, so I got sick of them, and I couldn't play PS3 for very long. I kind of miss consoles, in a way.

I like the look of it, finally a bit more ergonomic, a bit more comfortable looking. I look forward to trying it out.

Mr. Omega:
From looking around on other sites, yeah it seems to be a touch pad. But that goes back to my complaint: the thing is too tiny to be of any real use in gameplay. Like you said, probably good for navigating, but even that might not be the case.

As for the select button, Sony says they pretty much combined Start and Select to make the Options button. To be honest, I don't mind. The two being there had become redundant a long time ago. My concerns on the share button still stand, though.

Well, the touchpad can be used in gameplay for menus, for example. Or work as a giant button.

Also, Start and Select didn't become redundant. They can still be used for the same fuctions as ESC and Tab on a keyboard, just with their well-known name. Or did ESC and Tab now also become redundant now?

AzrealMaximillion:

DVS BSTrD:
Those shoulder buttons are going to be hard to reach.

Not for me! Big hands.

Arctodus_Simus:
Finally! A controller big enough not to give me hand-cramps :D The old dual shock was a pretty big factor in my move to PC gaming - 360's kept dying, so I got sick of them, and I couldn't play PS3 for very long. I kind of miss consoles, in a way.

I like the look of it, finally a bit more ergonomic, a bit more comfortable looking. I look forward to trying it out.

I'm glad I'm not the only one, it was one of the reasons I moved to the 360, I mean sure the D-pad on it sucks but apart from that it was an improvement for my hands anyway.

I'm not sure about the "share" and "options" buttons though, I would rather see "start" and "select" but with different functions. I get why they want to make it obvious that they want they're console to be more social but I want a little bit of nostalgia left intact. I guess I wouldn't use that button anyway as most of my friends have 360s these days. Still easy recording of matches and stuff seems good.

I'm slightly concerned by the change in the design of the analog sticks - I'm not sure if they actually will be more comfortable like Sony claimed. Also, the touchscreen is pretty small, so it makes me wonder what exactly it'll get used for. Other than that, I think it's fine.

mysecondlife:
I won't judge the controller until I've held it in my hand.[...]

Exactly my thoughts. It seems close to the good old Dualshock, but we'll see how comfortable it really is once we can hold it.

Mr. Omega:

Matthi205:

Mr. Omega:
With the screen that small, what are they really hoping to accomplish with it? Honestly, I'm more concerned about the "Share" button, not because of the function, but it just sends me the message that Sony's going down the path of "It's more than just a gaming device!" and "Gaming isn't for lonely people anymore!" that Microsoft is going...

As far as design, it looks a little bulky, but that might be a good thing. Still better than the 360 controller...

I don't think that thing is a screen, rather a touchpad (like the things they put in Laptops instead of an actual mouse). It'll be useful for navigating anything Playstation Home related, but I hope it doesn't become a central part of gameplay (if it's a touchscreen that's going to end up being frustrating, and if it's a touchpad - the cursor would either move too fast or too slow for usage in a game).
"Better than the X360 controller"
That, you see, isn't a hard thing to do.

On the "Share" button:
I really hope they're going to go the route of "it's for recording videos and making screenshots", because otherwise that's going to end up very bad for any sense of flow in a game (let alone Multiplayer games...). Let's also hope it's not in place of the "Select" button...

From looking around on other sites, yeah it seems to be a touch pad. But that goes back to my complaint: the thing is too tiny to be of any real use in gameplay. Like you said, probably good for navigating, but even that might not be the case.

As for the select button, Sony says they pretty much combined Start and Select to make the Options button. To be honest, I don't mind. The two being there had become redundant a long time ago. My concerns on the share button still stand, though.

Well, I think it depends on what it'll be used for.
If I was to make a game for the PS4, I'd use this as additional button. Touch it (anywhere, with any finger) to show the map/inventory, take a screenshot or whatever.
Since it can detect more states than just "Pressed" and "Not Pressed", you could even make more intelligent stuff with it. If you have some sort of lever in a game, you could swipe up (or down) to move the lever up (or down).

I dont like the whole"lets put blue lights on it because future" style it seems to have.

I prefer the classic one visibly; no idea how the handle hough.

Whether or not I get the PS4 over the Nextbox is pretty much dependant on the controllers. I tend to avoid playing my PS3 simply because the controller is so uncomfortable for my big hands!

This, although looking quite ugly from the front, is shaping up to be a solid contender.

Oh my god, the escapist has the biggest set of whining. IT'S A CONTROLLER. Get use to it! IT'S DIFFERENT, you will get USE TO IT. Christ.

I hate that "Share" button... Not everything has to have social shit in it.

Edit: Err, where's the pause button? Are Start and Select lumped into the Options button?

I'm down with jack-port, but everything else is... Not for me.
Sorry, I like playing online, but I won't post on facebook about how good I am. Hell, I've made a facebook accout only to vote fore my favorite characters in Capcom's SFxT topic. That's it.

It looks fine to me but seriously, no love for the bananarang Sony?

image

Y u no love teh fruity goodness Sony?

But in all seriousness it looks fine, I doubt the touch pad will add too much extra to the experience, I just hope it comes with a long battery life and an interface that doesn't suck. Now I need to make room for more hardware by years end _

Al-Bundy-da-G:
Why do the handles look so freaking long? Really, it's almost ridiculous looking

I would like to direct you to the above imasge of the banana controller.

They could be longer you see.

Not too crazy about that share button but otherwise I'm optimistic. Not sure if I heard right but isn't that blue light for ps eye tracking ala the move? I'd love to see how that functionality works out. We're way overdue for a proper merger of both motion and traditional controller based controls and this might be the type of controller that can nail it.

Also I thought I read somewhere that a camera was integrated into this controller. Where exactly is that camera located?

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