Free-to-Play Command and Conquer Will Revisit Tiberium and Red Alert

Free-to-Play Command and Conquer Will Revisit Tiberium and Red Alert

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Electronic Arts wants to incorporate the Tiberium and Red Alert settings into the free-to-play Command and Conquer that's coming out later this year, and it's putting some work into the single-player side of things too.

There was a time when Command and Conquer was the big dog in the real-time strategy yard, but like so many titles in the EA lineup, its glory faded and passed under the publisher's ever-more-desperate flogging, until finally, mercifully, it was put down. EA announced late in 2011 that it's being resurrected, not as a conventional release but as a free-to-play online game, and while that may not inspire confidence in long-time C&C fans (or anyone else, for that matter) the company has some pretty big long-term plans for the game.

"At the outset we're starting out in the Generals universe, with an initial set of three factions. I think the first things you'll see come from us will be additional maps, additional game modes and additional generals to help tailor play to your own style," Tim Morten, the senior development director at developer Victory Games, told VG247. "Longer term we're looking at revisiting other C&C universes such as Tiberium and Red Alert, and even exploring completely new fictions. The vision is expected to continue for years and even decades down the line."

Morten also told CVG that despite earlier reports, the game will support single-player action, although not likely to an extent that will give it much appeal to gamers looking for a single-player-only experience. "At launch, players will have the ability to play single player Skirmish against AI. There'll also be a co-op Onslaught mode against waves of AI," he said. "Longer term we want to start exploring mini-campaigns, perhaps even more fully-fledged campaigns. We got the message loud and clear that that is something the audience cares about so we don't want to let them down in any way."

The game was originally announced as Command and Conquer: Generals 2 but has since been rechristened with the more expansive title. Command and Conquer is currently slated to launch later this year; signups for the closed beta are now being taken at commandandconquer.com.

Sources: VG247, CVG

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I blacklisted this game when I heard there would be no campaign, since it was always the campaigns that made the game. Now that they say there will be some coop missions and campaigns then I can look into it atleast.

If EA doesn't deliver on this, I am going to burn the freaking heart out of them.

This isn't Command & Conquer, Command & Conquer died with the release of Tiberian Twilight. This is just the husk of a franchise I once loved that EA decided to put over their hand and decided to use as a sock puppet.

What's the betting this vision will lead to an FPS?

Multiplayer only? No thanks. I have enough charming memories of shielded Scrin air fleets and hordes of Mammoth Tanks stampeding through my base when I am two tech levels behind my opponent.

DVS BSTrD:
What's the betting this vision will lead to an FPS?

Theres been 2 FPS's already.

The first one was actually pretty weird, being an FPS run in an modified engine originally made for RTS games, and among the first FPS's i know of to feature vehicular combat. In fact, in retrospect alot of features in that games multiplayer turned up a few years later in Planetside. Also it was a perfectly viable tactic to burn down helicopters with flamethrowers.

However, the second one got cancelled because even EA Execs thought that the thing being produced was an abomination.

Mahorfeus:
Multiplayer only? No thanks. I have enough charming memories of shielded Scrin air fleets and hordes of Mammoth Tanks stampeding through my base when I am two tech levels behind my opponent.

Clearly you stopped reading about 3 lines in.

"At launch, players will have the ability to play single player Skirmish against AI. There'll also be a co-op Onslaught mode against waves of AI," he said. "Longer term we want to start exploring mini-campaigns, perhaps even more fully-fledged campaigns. We got the message loud and clear that that is something the audience cares about so we don't want to let them down in any way."

I know most people see Tiberium Twilight as the nadir of the series, but I started losing faith when C&C 3 seemed to say "No more adjusting game speed! Defenses will be all but useless, no one wants to watch turtling during e-sports! Tank rush for the win, go, go, go!"

I don't want to damn a game even before it comes out, even from EA, but it doesn't sound like they really understand what fans want, at least to the point that they're willing to sideline the "multiplayer is king" philosophy that seems to have taken ro[o]t at their core. If I just want to play skirmishes, I still have plenty of older C&C games I can do that with, thanks.

I am still hoping against hope that they will make a better Dune game. I know EA will never create it because it is something I would buy from them.

DVS BSTrD:
What's the betting this vision will lead to an FPS?

Aside from the cheesy-yet-good Renegade, there was an EA FPS game called Tiberium. They aborted it because it was supposedly below their already low standards...

...and yet they still released the stillbirth that was C&C4.

Mahorfeus:
Multiplayer only? No thanks.

There will be single player skirmish like all the other games. It's been said multiple times. Also will have co-op like RA3 with AI as an alternative to someone else.

I am starting to become more hopeful for this. Most of the news after the initial reveal was making it less and less appealing but now they are slowly winning me back. An AI skirmish was a minimum for me but the promise of potential campaigns, revisiting Red Alert and Tiberium as well as a new setting has me more excited(though that is still tempered by 'C&C' 4 and EA's handling of FTP in the past).

I have also heard about potential for cross-play between generals, red alert, and tiberium factions so that would be interesting as well. The efforts they are making to create more asymmetrical factions is also a good sign to me.

C&C was one of my childhood staples so I am always rooting for it despite EA being filled with idiots..

The nice thing is that because it is free to play it there is no risk in checking it out whether it is bad on a gameplay level or the FTP turns out to be pay to win than so be it, at least you don't have ot pay for anything up front.

This makes me hopeful and worried all at the same time.

While it's wonderful to know that it'll at least have single-player skirmish vs. AI, and that there's a potential for mini-campaigns and the like...
I'm worried at how they're going to go about this.
I don't hate CnC4, but only as long as I tell myself that the similarities between names and some characters is only mere coincidence. I have to tell myself that it isn't Command and Conquer despite the name.

This news is uplifting, and since it's F2P, I will give this a chance.
I pray though that they don't end up making it Pay-to-Win (Though I'm most likely not going to bother with multiplayer, with exception to co-op missions maybe.) like they did with Tiberuim Alliance.

Well, I guess there's only one thing to do: Continue saying what I've been saying since we learned this was going to be a thing:
PleaseDon'tSuckPleaseDon'tSuckPleaseDon'tSuckPleaseDon'tSuckPleaseDon'tSuckPleaseDon'tSuckPleaseDon'tSuckPleaseDon'tSuck...

Why can't they just go with Generals 2? Why do they feel they need to make the names even more confusing? We're probably just going to end up calling it C&C 2013 like Sonic '06.

It's wonderful they seem so honest, but annoying that they sound like they have no idea what to do with the franchise. Just follow the old fucking formula dammit! It's impossible to have any complaints about that.

ShakerSilver:
This isn't Command & Conquer, Command & Conquer died with the release of Tiberian Twilight. This is just the husk of a franchise I once loved that EA decided to put over their hand and decided to use as a sock puppet.

C&C died with me around RA3, Twilight is just the antithesis of how bad things have become.

It's not a true Command & Conquer game if it lacks crappy C movie-style FMV sequences. That's why I hated Generals.

To be honest, the series had been dying since RA3 and its stupid "LOOK AT DEM TITTIES!! AND WRESTLING STARS!! AND THAT ANTI-VACCINE HARPY!! AND GEORGE TAKEI SPEWING OLD MEMES!!" thing going. Red Alert universe had always been over-the-top, but that game took it too far. Twilight was just usual EA not letting the series die peacefully but forcing it to shit all over itself in a misguided attempt to "broaden the appeal".

Hell, just forcibly lengthening the planned trilogy by inserting Wars was a bad move.

As far as I'm concerned Red Alert 3 was the last C&C game.

Yeah, C&C is long dead, a solution to the current situation ... To quote CABAL "Prepare for decimation, for you are not worthy of assimilation. Termination protocols initiated, proceeding with final sweep"

I will say this though, everything up to RA3 was still C&C, nearly on deathbed by that game but still.
Yes even Generals, despite it not having your standard fmv cutscenes and that was made up by the generals challenge in ZH, tell me you did not like the various taunts the generals you fought against said.
And even Renegade, yes it was an FPS but it was in the C&C universe and of the exploits of one of its most famous GDI commandos and was generally a decent and fun game.

Doubtful that they would bring back Dune ... there was for a while a mod project on TW called Dune Evolution but it seems to on hold or has died.

The fact that they even needed a message in the first place shows how much they know of what gamers actually want. The campaigns for C+C have always been a large part of the game.

On a side note I find it funny how everybody has their own idea of when they feel the series died. For me the last decent game was Generals and it's expansion pack.

Legion:

On a side note I find it funny how everybody seems to have their own idea of when they feel the series died.

To each their own, I still rather enjoyed TW especially with some of the mods and while I still consider RA3 a C&C game, it was rather big meh, fun to play occasionally but nothing more.

Genrally however everyone agrees that the fourth installement in the Tiberium universe is not to be named and marked the decent of the franchise as a whole into the dark underworld.

As far as I'm concerned Red Alert 3 was the last C&C I enjoyed playing and still do to the point where I'm now playing Red Alert 2 with the widescreen patch and doing LAN with a few friends to this day.

The skirmish vs AI does restore a tiny fraction of my faith but again the always online aspect just throws me right off since I could easily play Red Alert 3 and all those before it offline without the hassle.

And when anybody in the gaming industry says "tailored for you" I think it as yet another reason to squeeze some money from you so really it isn't tailored at all it's just another price tag that everyone else will eventually adopt to.

I'd want the game to have more focus on singleplayer with enough investments to make the game last a long time rather than focus mainly on multiplayer and have the investment be a large one that lasts only around 3 years tops because I can't see myself or many wanting to invest so much for so little time.

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Free to play? I guess it'll cost me $5 to go harvest some resources though. Or $9.99 to rebuild my home base every time it gets destroyed. Nice try EA, but your bridge is burnt. Just die with some dignity for crying out loud.

Legion:
The fact that they even needed a message in the first place shows how much they know of what gamers actually want. The campaigns for C+C have always been a large part of the game.

On a side note I find it funny how everybody has their own idea of when they feel the series died. For me the last decent game was Generals and it's expansion pack.

Tiberian Sun was the last C&C, the following games were just using the name/s. After TS Westwood was killed by EA and the series changed to their vision, which while fun RTS games aren't apart of the C&C universe, just RTS games with the name slapped on. Red Alert 2 was an 'alternate universe', Generals had nothing to do with its cannon (I don't even consider it C&C, its just generals a fun EA RTS game. C&C 3 could arguably be called the last one since it used so much of the story, concept art etc that WW created before they were culled, but its a shadow of what was in progress. And the rest are just fun coop rts games.

 

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