Deep Silver Pulls Metro: Last Light Out of the Dark

Deep Silver Pulls Metro: Last Light Out of the Dark

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Deep Silver reveals new release dates for post-apocalyptic shooter, Metro: Last Light.

In the wake of THQ's unfortunate collapse, its many intellectual properties were put to auction and sold to a variety of parties. One title that changed hands was Metro: Last Light, the sequel to 4A Game's Metro 2033. After being sold to Deep Silver, a subsidiary of Koch Media, little was revealed as to what would be done with the game or when it would finally be making its way to fans. Deep Silver has announced that Metro: Last Light will be coming to North American store shelves on May 14, 2013, followed by a European release on May 17th. This is a two month delay from the original March launch planned by THQ.

"The new release date is the ideal way to strike the balance between bringing the best out of Metro: Last Light and not keep the fans waiting longer than necessary," said Dr. Klemens Kundratitz, CEO of Koch Media. "We won't leave the time unexploited and will work closely together with 4A Games to make the game even better. It will receive all the attention it deserves."

The original Metro 2033, based on a Russian novel by the same name, was well regarded by many for its dark, often horrific atmosphere. That said, it drew a lot of criticism for its rougher edges, with some feeling the game hadn't lived up to its full potential. Updates made available since its initial release fixed some of its problems, but it still never grew to the popularity enjoyed by other first-person shooters. While it's unlikely that Metro: Last Light will attain Call of Duty levels of success, if it can correct its predecessor's mistakes while expanding on the things the original did well, it could have the makings of a modern classic.

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Well at least it's not too far away. And hey if it opens up a chance to polish the game a bit more then so be it, I can live with a May release.

Can't wait, massive fan of M2033. Slightly bummed it's pushed back 2 months but as Jorec said, if it gives time to polish LL some more then why not.

Oh thank god. As long as its coming out, I'm happy.

Hopefully it's nicer to computers than its predecessor was. I have a good rig, I run most games on high, and even on medium the game was constantly choppy.

Yes! Finally! Too bad it is getting pushed back, but still its great its coming out. I do hope all these release date changes are for good and not just signs of something bad happening.

Also... that review...

StewShearer:
While it's unlikely that Metro: Last Light will attain Call of Duty levels of success, if it can correct its predecessor's mistakes while expanding on the things the original did well, it could have the makings of a modern classic.

I always thought of it as more as part of the underground movement in gaming.

this is good to see i hope the other ips get the same treatment

Metro 2033 was pretty bad; The story sucked (could not tell who anyone was) the NPC was badly programed (especially for stealth), the grafikks was on Half-Life 2's level (but it did work with the astetics) & and the gameplay was punishing. That said, I will never let that francise die before the metros have been all seen & explored. The World Building & atmosphere was just the good. If they only could open up the world.

DVS BSTrD:

StewShearer:
While it's unlikely that Metro: Last Light will attain Call of Duty levels of success, if it can correct its predecessor's mistakes while expanding on the things the original did well, it could have the makings of a modern classic.

I always thought of it as more as part of the underground movement in gaming.

While I think it was actually more popular than people realize, it's still an interesting train of thought.

OT:
OH THANK GOD.

Despite the completely wrong Escapist review, I adored 2033 and was scared as hell when THQ went down.

I'll willing to wait as long as it takes.

despite it's lacking optimization and clunky stealth mechanics, I loved metro 2033 for it's great atmosphere and non black-and-white approach to story, nobody there is actually hellspawn levels of evil which is disappointingly rare in games.

Also, I liked that the game wasn't playing up the drama very much when bad things happened, no tear-jerky scenes or swelling orchestra's when someone got hurt, it all depended on how much you as a player relied or were attached to these characters, and made it feel more "real" or at least less forced.

Also, also, I hope Ulman and Khan return in this game, definately enjoyed every level they were in.

I'm all for them taking the time they need to shave off the rough edges. Metro itself was a diamond in the rough, and if they can keep the atmosphere and moral ambiguity from the first game while tightening up the game mechanics and squashing bugs, then they'll be getting my money.

I think it's funny that they think any meaningful change can occur from a game that is basically done. I don't mind Koch Media, but the games they have historically released have never been on par with a game like Metro. But, that fact that it's coming out is a breath of relief for me. With all these great properties sold to companies I am less than happy about, I thought it wasn't gonna happen. I would imagine the next Metro game will be crap, but so long as the development of this game is not hindered by Koch, then I would imagine there is no reason to not be excited by this.

CAN NOT WAIT! One of the few new games I love!

Man, I've had this on my Steam wishlist since September 2011, and was looking forward to it far before it was ever available. It was supposed to release this month, but since THQ deep six'd, it's now getting Deep Silver'd I'm okay with that.

If it was supposed to release this month, then that means it is likely 99% done. Most likely.

Oh, that's a relief! Very much looking forward to this game.

I really liked Metro 2033. It had jury-rigged weaponry, great atmosphere, fun gameplay and actually genuinely scary monsters.
Seriously, unlike many other freaks of our computer games menagerie, the beasties in M2033 felt believable. With the exception of the shadow people, they felt as if they could actually exist in the real world, and not just as a minion of some evil overlord to be fought at the end.
The game tried to portray those shadowy figures as the ultimate antagonist... but they were just a side effect. The real enemy in Metro 2033 was the wasteland, the tunnels, and the hostile remains of a world we used to rule.

If this new installment manages to come even close to the atmosphere of the original, it'll be money well spent for me :)

I just hope this one stays focused on what it is this time. Instead of starting as a horror game then switching to PAW meets COD eastern front and then back to horror again and then to PAW COD meets horror.

Darks63:
I just hope this one stays focused on what it is this time. Instead of starting as a horror game then switching to PAW meets COD eastern front and then back to horror again and then to PAW COD meets horror.

Seriously. Additionally: I hope to god they throw away that awful-shoehorned-bullshit-excuse for a moral choice system and the overdone scripted events.

Excuse me for a minute.
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I loved Metro 2033, and I've been looking forward to this game since the release of the first one! Hopefully it continues the awesome post-apocalyptic lonely-despite-all-the-people feel.

 

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