Nintendo Reveals Release Date For Donkey Kong Country Returns 3D

Nintendo Reveals Release Date For Donkey Kong Country Returns 3D

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The 3DS revival of Donkey Kong Country will make its retail debut in a little more than two months.

Donkey Kong Country stands as one of the finest platformers ever released on the Super Nintendo. That's no mean feat, as the SNES has literally hundreds of platformers to choose from. Of course, this was from an era in which developer Rare was still widely seen as one of the best companies in the industry. The success of Donkey Kong Country (and more specifically, GoldenEye and Perfect Dark) eventually drove Microsoft to sign Rare as an exclusive second-party developer, though the firm's output since that deal was put into place has left both fans and Microsoft itself wondering when the developer lost its magic touch.

But forget about all that for a moment. We're here to discuss Donkey Kong Country Returns 3D, an upcoming Nintendo 3DS title that hopes to revive the game in much the same way as the 3DS iteration of The Legend of Zelda: Ocarina of Time. Like that game, Returns 3D will rely heavily on the 3DS' exclusive technology, lending the classic title new, higher definition 3D graphics. Though technically a port of the Wii's Donkey Kong Country Returns, the 3DS game offers a host of new material designed for hardcore fans of the series.

All of this information has been known to the public for months, but until this morning the game lacked an official release date. However, the official Nintendo Europe Twitter account changed all that a few hours ago. According to Nintendo, Donkey Kong Country Returns 3D will make its retail debut on May 24.

We have no worries about the quality of the game's 3D graphics. Nintendo is seemingly the only company capable of creating useful, visually attractive 3D on the 3DS. What concerns us about this game is exactly how much new content it might include. Its Wii predecessor was a good game, but it lacked a certain something that might have propelled the classic title beyond simple "rehash" status. Fingers crossed that for the 3DS version, Nintendo and developer Monster Games can find enough extant and new content to convince Donkey Kong fans to buy this game for what would effectively be a third time.

Source: Twitter

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I know that at least one Grump will be happy about this.

Though personally, I've always been apathetic/resentful towards Nintendo 1st party games; I'm counting the days left until Bioshock Infinite gets released.

Awesome! This release date is really great news. Can't wait to grab this one and may even pick it up on day 1. I've never beaten the Wii version but mainly because I haven't had much of a chance to play it recently...

Yes! I can't wait for essentially the same game I beat years ago on SNES and again on GBA because I was bored and had nothing better to do!

This time it'll be in 3d, though! WOOOOW!

I'M SO EXCITED!

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I long for the day when Nintendo realizes 87 individual words on a title constitutes the putting down of said title. Until then, I kind of need to ask. Are they even selling things at this point?

sid:
I long for the day when Nintendo realizes 87 individual words on a title constitutes the putting down of said title.

That's a nice hope, and speaking as a dude whose job forces him to retype those stupidly long titles over and over again (with HTML italics tags), I fully agree.

wait for next week when they release Super Motorized Paper Zelda 11: The Return of Giraffe Sharks of The Third Moon of The Mushroom Kingdom

...Part 2

...The Videogame

So, they handed the port detail over to a company that primarily, if only, has done racing games, while the developers that did well but could have done better (Retro Studios) given time to polish it are off doing secret things with some of the former Naughty Dog, id Software, and Vigil team members. You know what this tells me? The 3DS is still mostly only for novelty plays, while the reason I clicked this article (specifically, hoping for news about the new Retro Project being announced) was idle hopefulness. Shame.

I'm a little bemused that Big N seems to be throwing so many of the eagerly awaited continuations of famous franchises at the 3DS. I mean, sure, it needs its support, too... but isn't there this other console of Nintendo's out, now? Kinda hangin' in the wind, waiting for that promised third-party support to manifest?

BehattedWanderer:
So, they handed the port detail over to a company that primarily, if only, has done racing games, while the developers that did well but could have done better (Retro Studios) given time to polish it are off doing secret things with some of the former Naughty Dog, id Software, and Vigil team members. You know what this tells me? The 3DS is still mostly only for novelty plays, while the reason I clicked this article (specifically, hoping for news about the new Retro Project being announced) was idle hopefulness. Shame.

Actually, Nintendo has something of a habit of taking somewhat lower quality developers, and turning them into gold. Before Prime, Retro were kind-of a shambles of piss poor management and unfocused development. Nintendo famously took them on, tightened them up, and they ended up producing Metroid Prime as a result. Next Level Games were primarily known for outsourced Wii ports of other companies games and licensed products like Captain America. Nintendo took them on for three years, set Miyamoto on them, and now we're getting Luigi's Mansion: Dark Moon as a result, a game which if initial reviews are anything to go by, is a significant step up from the original.

Hell, Rare went from being a company that just threw titles out onto the SNES and seeing what stuck, to being one of the most acclaimed developers in the world under Nintendo's direct influence. It was after Nintendo bought a stake in their company that they started making games like DKC, GoldenEye and Perfect Dark. Somewhat humorously, developers who cut ties with Nintendo to work exclusively on other platforms (Rare, Silicon Knights, Factor 5) all ended up either going out of business or becoming shells of their former selves. It's like Miyamoto knows Voodoo.

Anyways, historically, Nintendo's always had a knack for getting the best out of second and third party developers, so I wouldn't worry too much about the fact that another studio is involved in this port. And besides, it means Retro are still working on their own project for the Wii U, which I believe Nintendo have already said is going to be reveal at E3. I'd much rather they keep working on that.

 

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