Disney Closes LucasArts

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Somewhat confused how there's anyone feeling bad over Lucas falling over (besides people losing their jobs, that's terrible). Lucas Arts were putting out awful games and helping put Devs like Free Radical out of business (canceling their attempt at Battlefront 3 to have less competition for Force Unleashed 2? Nice job).

They made awesome games, ages ago. Hopefully they'll reassemble some kind of team and we'll see another X-Wing or Tie Fighter, because it sure wasn't going to happen with the current Lucas Arts that's for sure.

boradam:
There goes any hope for Battlefront 3.

I would have thought the hope was gone the first time they said "Battlefront 3 has been cancelled"

Or maybe when Pandemic was closed.

Or maybe the other zillion times Lucasarts said "It's been cancelled."

OT: Disney... that is your first strike.

Another bit of my childhood fading into history.

Grouchy Imp:
Had the layoffs happened ten years ago I have no doubt that other developers would snap up those 150 staff members in short order. The problem is that LucasArts has done little in the last decade except re-hash the same few StarWars and Indiana Jones games, so is there really anything a dev can look at to say "Yes! I want the people responsible for 'insert title here' on our payroll!" ? Unfortunately, probably not.

Fortunately the work of the individual can sometimes be distinguished from the overall project. If someone actually worked their ass off on a project given limited time and resources to do so and did something worth presenting then it will be acknowledged. Let's say Battlefield Earth (a much reviled title) had amazing.... sound. That sound guy has work to be proud of regardless of the title. In the same way, developers own code that they can actually point to as their work. Will it hurt them that they don't have a huge title to their name? Yes. But I'd think most hiring developers would at least be willing to take a look at the portfolio of people impacted by this from what was once a great place.

GAunderrated:
Disney didn't deprive you of these titles, Lucasarts deprived you of those titles and disney rightly put them out of their misery.

This is a misconception that people need to drop. Disney did NOT put them out of their misery. They closed a studio but the IPs live on because Disney is selling those titles to other companies. That means studios that care about the titles and think it's worthwhile enough to invest in buying them from Disney will now have a crack at making those titles. Hell, they'll probably hire some of the Lucas Arts developers who had previously been working on those projects but they'll mix in their own business models which will hopefully mean they do a better job than the bloated mess that Lucas Arts became.

An easy example of this was the bankrupcty of THQ who for whatever reason just couldn't get their act together. Their IPs got distributed to companies who actually wanted to do something with them.

Lucasarts has been dead for years now so...Nothing of value lost!

VoidWanderer:
Never has the gif of Kirk screaming Khan's name felt so appropriate...

Maybe if the IPs were getting scrapped instead of sold off. We (as consumers) potentially lose nothing here. People who actually have something to contribute to these IPs will buy them off Disney (who IS selling them) and will try to do something new with them or just keep the crappy lucas arts status quo. You are only seeing the death of a bloated company that got really bad at what they did at this stage of the game.

So, in fact, this could be the best thing that has happened to our beloved titles. Unless you genuinely believe that Lucas Arts has been a legitimate steward of the titles and that they weren't phoning it it at all over the last decade. In which case you're wrong. Almost empiracally wrong but admittedly subjectively so. I mean, really, this last decade has been everything with the Lucas name on it taking a giant dump on everything it once was. Like if Picasso had spent the last ten years of his life finding old masterpieces he'd made and did hand-paint art over them.

So Kirk or anyone screaming over this needs to take a step back and understand the difference between the death of an IP and the death of a studio.

Here, take a look at Metro: Last Light: http://en.wikipedia.org/wiki/Metro:_Last_Light

as well as its development company: http://en.wikipedia.org/wiki/4A_Games

Note that the original publisher (THQ) had to go bankrupt and subsequently ended up selling the publishing rights (IP rights) of the game.

Koch Media bought it for $5.8 million and the exact same development team is still developing it with new resources available to them that weren't available when they were in THQ.

Frankly, we should be incredibly grateful to Disney stepping in and saving the Star Wars franchise and all of these things from the increasingly more inept hands of Lucas. But that gratefullness can be withheld until we see the first movie and what they do with it.

Damn. This sucks. Sure they may have fallen on hard times, but its still sad to see them go. They were one of the greats.

"we've decided to shift LucasArts from an internal development to a licensing model"

e.g. there is going to be no change whatsoever to what the company is actually doing, however we've decided to be honest about it now. They've been almost solely managing licenses rather than actually making games since 2003 or so. De facto more like since the late 90s.

Mcoffey:
Shit Disney! When did you get so damn ruthless? As on who got many enjoyable experiences from LucasArts over the years (I'd never given up on Battlefront 3... Or Jedi
Knight 4...) this is painful news. It must really suck to work for a company only to find out a bigger company only bought you for your IPs.

Damn shame. They didn't deserve to go out like that...

Or KOTOR 3. Yeah,Goddammit Disney.

I really hope I will get to see Star Wars 1313, KotOR 3, BF3, RC2, and all those things... But it's a real shame LucasArts won't be doing any of them. Hope those people can find a job soon.

All the Star Wars gaming memories of my youth aside, Full Throttle was one of my favorite games of all time. I would like to be optimistic and think that this move is to make the games that will come out STRONGER. I would like to think that this means that new games will not feel like generous demos of bigger projects we'll never see (Force Unleashed 2 lasted for what, forty five minutes? I think I actually spent more time playing and replaying the demo of the original game than it took to beat the second one), but I just can't put the Pollyanna glasses on anymore.

I'm torn. One one hand, I would like to see something like a boycott against certain corporations for the way they have treated their products and their customers, but at the same time, and though I doubt it would actually accomplish much, I would hate to see franchises I care about (or at the very least enjoy) destroyed because we turned our backs on them.

There is an issue here with scale. Disney's facebook page has something like 4 million+ likes. The article about Lucasarts closing had around 193 comments (as of the time I read it.) It reminds me of the "ant attacking a sleeping elephant" speech from Fist of Legend.

*- Re-posted from the earlier version of this thread

Whatever. Their in-house development hasn't been terribly relevant in years.
The only part of this that's shocking is how they got to such a state, considering it was owned by George Lucas.

The man pandered and hucked out merch at every opportunity; but I guess after TOR bombed they felt the need to re-evaluate their strategy to avoid making such costly mistakes again. (which explains how party-dross like Star Wars Kinect made it; that game looks like it was made on a tiny budget)

I am sick of reading Disney shills supporting this decision. Freaking authoritarian mindset, might makes right uh? What a dark, sad day in gaming history. RIP Lucasarts, you will never be forgotten.

boradam:
There goes any hope for Battlefront 3.

Not necessarily. If they release licensing rights, you can bet your ass EA and Dice will snatch that shit up in a heartbeat and make it a Star Wars themed Battlefield game. Tell me that wouldn't be awesome (given that's basically what it was when Battlefront came out).

THE BEAST IS DEAD! Honestly, it's about fucking time, they've made nothing but shit since, well, quite a while.

Carnagath:

Zombie_Moogle:
Telltale Games! Can you hear me?!

Please, grab the IP rights to Grim Fandango! You know you want to. Now's your chance!

Nobody who isn't called Tim Schaffer can do Grim Fandango.

Ideally, yes. Telltale seems to have cornered the market on classic adventure games though, & with good reason: they're pretty great at it. I'm willing to bet they'll be bidding on this IP

Vhite:
They were dead for a long time now, Disney just put the poor zombie out of misery.

This.

Back in the day a Lucasarts logo on a game box used to be like a seal of excellence. They were right up there with Bullfrog, Westwood and Origin Systems. But the Lucasarts that brought us Loom, Monkey Island, Day of the Tentacle, X-Wing, TIE Fighter, Dark Forces, Jedi Knight and Grim Fandango (along with a dozen other awesome titles) hasn't existed for a long, long time. Better that it finally goes to join it's contemporaries.

RIP

You can't be as big and sucessful as Disney without maknig hard choices. This is one but LucasArts had run its course and although I am sad about 1313 I hope Disney continue it from somewhere else in its scarily large and hopefully not to evil empire. Hope Disney sorts out those out of work as best they can.

PoloniumFist:
I really hope I will get to see Star Wars 1313, KotOR 3, BF3, RC2, and all those things... But it's a real shame LucasArts won't be doing any of them. Hope those people can find a job soon.

LucasArts only published the majority of the franchises you're talking about. People need to do a quick Google search on what LucasArts actually developed rather than worrying about sequels to games they didn't make.

xdiesp:
I am sick of reading Disney shills supporting this decision. Freaking authoritarian mindset, might makes right uh? What a dark, sad day in gaming history. RIP Lucasarts, you will never be forgotten.

I am sick of reading comments of people hating on Disney for closing down a studio whose in house development team had been creatively dead for almost a decade.

Seriously, name the last good game LucasArts DEVELOPED, not published.

People complaining about Disney need to get off their high horse. You do realize that just because Disney owns something, doesn't mean its automatically overly corporate trash right?

You're aware that Disney did own Miramax when Miramax was making movies like Pulp Fiction right?

GodzillaGuy92:
Disney, if ever there was a shred of humanity in you or these twisted creatures of yours, it's dead now. You're at war with gaming itself. You are enemies of the internet... your Empire is doomed.

Oh wow, a Star Wars Radio Drama reference!

image

While I understand the reasoning behind the decision (the last decent game published by Lucasarts that I bought was Empire at War back in 2006), it's still sad to see a company responsible for much of my gaming childhood shut down.

As a tribute, here is a selection of the soundtrack to their crowning achievement.

It's sad to see the end of LucasArts, but in all honesty this was probably the better move. The recent stream of Star Wars-related video gaming content shows that more third parties need to try and make Star Wars games.

Jacco:
Not necessarily. If they release licensing rights, you can bet your ass EA and Dice will snatch that shit up in a heartbeat and make it a Star Wars themed Battlefield game. Tell me that wouldn't be awesome (given that's basically what it was when Battlefront came out).

Exactly, and they are actually selling IPs. Anything they refuse to sell would likely be something they'd create themselves.

xdiesp:
I am sick of reading Disney shills supporting this decision. Freaking authoritarian mindset, might makes right uh? What a dark, sad day in gaming history. RIP Lucasarts, you will never be forgotten.

How about fans of Lucas Art's IPs that have become increasingly disappointed with Lucas Art's handling of them? I could care less if this was Disney or Lucas Arts going bankrupt like THQ. All that matters is that these IPs are going to be divided amongst companies who value them enough to pay for them.

Neverhoodian:

GodzillaGuy92:
Disney, if ever there was a shred of humanity in you or these twisted creatures of yours, it's dead now. You're at war with gaming itself. You are enemies of the internet... your Empire is doomed.

Oh wow, a Star Wars Radio Drama reference!

image

While I understand the reasoning behind the decision (the last decent game published by Lucasarts that I bought was Empire at War back in 2006), it's still sad to see a company responsible for much of my gaming childhood shut down.

As a tribute, here is a selection of the soundtrack to their crowning achievement.

Yep! Bless this fellow for the Radio Drama reference! I've had it on cassette and CD, and I still love it!

It's funny how, even though it gets sort of ridiculous at times, the radio versions still far exceed the prequels...

Meh, no big loss, they haven't done much lately...

Lightknight:

VoidWanderer:
Never has the gif of Kirk screaming Khan's name felt so appropriate...

Maybe if the IPs were getting scrapped instead of sold off. We (as consumers) potentially lose nothing here. People who actually have something to contribute to these IPs will buy them off Disney (who IS selling them) and will try to do something new with them or just keep the crappy lucas arts status quo. You are only seeing the death of a bloated company that really bad at what they did at this stage of the game.

So, in fact, this could be the best thing that has happened to our beloved titles. Unless you genuinely believe that Lucas Arts has been a legitimate steward of the titles and that they weren't phoning it it at all over the last decade. In which case you're wrong. Almost empiracally wrong but admittedly subjectively so. I mean, really, this last decade has been everything with the Lucas name on it taking a giant dump on everything it once was. Like if Picasso had spent the last ten years of his life finding old masterpieces he'd made and did hand-paint art over them.

So Kirk or anyone screaming over this needs to take a step back and understand the difference between the death of an IP and the death of a studio.

Here, take a look at Metro: Last Light: http://en.wikipedia.org/wiki/Metro:_Last_Light

as well as its development company: http://en.wikipedia.org/wiki/4A_Games

Note that the original publisher (THQ) had to go bankrupt and subsequently ended up selling the publishing rights (IP rights) of the game.

Koch Media bought it for $5.8 million and the exact same development team is still developing it with new resources available to them that weren't available when they were in THQ.

Frankly, we should be incredibly grateful to Disney stepping in and saving the Star Wars franchise and all of these things from the increasingly more inept hands of Lucas. But that gratefullness can be withheld until we see the first movie and what they do with it.

You are correct, it wasn't until I watched TotalHalibut's Content Patch, that I realized the impact of it changing from a development company to a licensing company that things truly kicked into place. So I am looking forward to Star Wars 1313 if it gets developed... as long as you are not Boba Fett.

There, I said it. I am tired of Boba Fett!

Well, hopefully they can pull a THQ and just sell the rights and the IP's to some different devs. This might be a good thing though. We might actually see Battlefront 3! :D

Th37thTrump3t:
Well, hopefully they can pull a THQ and just sell the rights and the IP's to some different devs. This might be a good thing though. We might actually see Battlefront 3! :D

Disney is already selling the IPs because they don't want that part of the industry in that way or just don't want to handle those IPs themselves.

The difference is, Disney is doing it because they're smart and know what they want. THQ did it via court order in response to their bankruptcy.

GREAT. JUST GREAT. Now I'll never see a conclusion to Gladius... T-T

So... they close a studio which hasn't made anything good since Jedi Knight Outcast and X-Wing Alliance and replace it with licensing to good studios which have made great games lately? Wow, that's bad news indeed (sarcasm). Look out how bad KOTOR was ("Falcon Punch" sarcasm). It's sad to see a piece of gaming history go, but Disney made a smart move and we will be thanking them shortly.

The FPS market is overcrowded but I for one can't wait for a Tie Fighter remake. Let's pray for no more Fing Ewoks.

Fappy:
I knew Disney would do some cleaning up, but I didn't anticipate this. My condolences go out to those whose jobs were cut. The only good news is that I no longer need to hate LucasArts anymore considering they no longer exist.

oh, they exist.

as a Licensing developer.

so, now expect to see horribad games based on Disney movies at an even more regular pace, with LucasArts behind it.

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