Capcom Killed Gritty Mega Man FPS

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Capcom Killed Gritty Mega Man FPS

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Armature Studios produced a prototype for Maverick Hunter, a first-person shooter based on the Mega Man X series.

The past few years haven't been too kind to poor old Mega Man. Despite affirmations from Capcom that the franchise is still a key part of the company's library, there's been more bad news than good for the Blue Bomber. If the 2010 departure of series-creator Keiji Inafune from Capcom wasn't enough, the publisher infamously cancelled several in-development and anticipated Mega Man titles. Just recently, Mega Man Online
joined this sad list, and now, another unfinished project has been revealed to give fans even more to be disappointed about.

In 2010, Armature Studios began working on Maverick Hunter, a first-person shooter in the vein of Metroid Prime and based on the Mega Man X series. In addition to adapting franchise mainstays like platforming, weapon-stealing and, of course, Mega Man's trademark arm cannon, Armature had big plans for the story of Maverick Hunter.

According to sources familiar with the project, Maverick Hunter would "be like taking an 8-bit game that doesn't have a very deep story to it, and then building around it and keeping some of the key pieces intact." Focusing on the theme of man versus machine, the developer had been in preparation to produce a trilogy in which X, the returning protagonist of Mega Man X, eventually becomes jaded from fighting robots like himself and turns on his creators. The third game in the trilogy would have gamers playing as Zero, another returning character, trying to stop X.

Sadly, Maverick Hunter didn't make it very far. A playable prototype was produced, but the game was cancelled by Capcom a mere six months into its development. Learning about this now, it's painful to think how excellent this could have been had Capcom continued with it. While some might not have liked seeing Mega Man walk down such a different path, it might have been just the shake-up the franchise needs.

Source: Polygon

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and yet they greenlit the Wuboot. I fail to see the logic here

This... might have been for the best.

I saw this on Destructoid and it looked like my ass. Don't get me wrong, I would love to see a Metroid Prime style MMX but the way it was presented with the story and such it didn't sit right with me.

I...I think I just threw up a little in my mouth...

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...atleast Capcom had the decency to cancel this...

This is a meh kinda news. The bad news pretty much completely counters the good news.

The bad news is that some big company squashed a little one over intellectual property they aren't using.
The good news is ANOTHER GOD DAMM FPS REBOOT of a nostalgic series just got aborted, good riddance.

StewShearer:
Capcom Killed Gritty Mega Man FPS

Oh good, more reason to hate Capcom. Don't they know that people like Megam....

based on the Mega Man X series

....

Never mind. Move along, nothing to see here.

So Capcom is apparently getting the brain that the other game developers have been playing 'keep away' with.

Coming to think of it, a Mega-Man RPG would be freaking epic, a pokemon-esque one, where your Navi gains the levels and the equipment....

A 3rd-person, over-the-shoulder-style of shooter makes more sense for Mega Man than 1st-person, in my opinion. And not like Gears of War, mind you, but something similar to Vanquish, what with the turbo-sliding and stuff.

Megaman X as an FPS because, you know, X7 was such a breakout hit... let's take that pile of crap and make it shittier because that's what people want. Yeah... I'm actually OK with this not happening. Good for you, Capcom, now get back to work on Megaman Legends 3 or a true successor to the Classic and X series (that isn't retarded).

Yes. I'm saying that if you think you liked the ".exe" series, including its own spinoff "Star Force", you are wrong and you should feel bad.

On the other hand, the "+10 to awesome" folks over at Rooster Teeth had an interesting idea on somewhere to take the X series:

What do you think? an "old-school Capcom"-style melee brawler set in the X universe? sounds badass to me.

It'd be extremely weird to play, I think. Besides, I somewhat get the vibe that it would've been a little like Painkiller but with platforming sections. Something that does more harm than good in my opinion.

They just couldn't make the multiplayer engaging enough.

MrBrightside919:
I...I think I just threw up a little in my mouth...

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...atleast Capcom had the decency to cancel this...

^Lmao that is great.

OT: Yeah that would be like a game where Mario turns evil after stomping all the goombas for years. People would not want to play it or even like it. Besides X was made by Dr light.... Who is dead in the series.... How do you rebel against a dead man?
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VoidWanderer:
So Capcom is apparently getting the brain that the other game developers have been playing 'keep away' with.

Coming to think of it, a Mega-Man RPG would be freaking epic, a pokemon-esque one, where your Navi gains the levels and the equipment....

Wasn't there a one for the PS3 with Megaman X? Squad command or something?

This doesn't surprise me as much as it should. The talent involved took Metroid (my other favorite side-scrolling classic) and made a brilliant first person series out of it.
This might not have been terrible (or it could have been a disaster in the vein as Team Ninja + Metroid).

Eh...nobody else really cares about that series anymore anyway.
Besides, this summer looks pretty promising already for somewhat similar games (indie games).

I'm ....okay with this not going through. The series do need a shake up, but a gritty reboot is something I do not want to see.

Of all Capcom's past decisions, this is the first one in quite some time that has me agreeing with it wholeheartedly.
Good on ya, Capcom, for nipping this one in the bud.

I have never played a Mega-Man game, yet I can say this is proberly for the best. I can't take another solid year of people bitching about a beloved francise run through the FPS ringer... ALTHOUGH, I loved Fallout 3 so, I dunno, maybe it could have been good... proberly not though.

VoidWanderer:
So Capcom is apparently getting the brain that the other game developers have been playing 'keep away' with.

Coming to think of it, a Mega-Man RPG would be freaking epic, a pokemon-esque one, where your Navi gains the levels and the equipment....

Yeah, there was a game exactly like that. It was called Ni no Kuni: Wrath of the White Witch. I kid, I kid.

saintdane05:

Wasn't there a one for the PS3 with Megaman X? Squad command or something?

Megaman X: Command Mission on PS2. It was ok... could have been better, but it could have been a LOT worse. Command Mission could do with a new "in the style of" version/game, just like the rest of the X series.

In other news, Capcom canceled yet another Mega Man game...

Yeah... kinda glad they dropped it, the chances that it would be X's shining light for the future were rather slim.

I'd rather play this thing. http://www.dorkly.com/video/3989/8-bit-megaman-death-match

I wish I could imbed this vid...

And once again I fail to see why they don't wanted to play this game.
I mean, look at this:

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LOOK HOW COOL THIS GAME LOOK!!!!!!!

Of course I mean by the look of it. The gameplay is another story....

X does not simply go evil, so the story was crap anyway. He was in a capsule for decades for a reason before the start of the X series.

There's no need to remake or put a twist on anything, just pull the good old concept back and make more 2D Classic and X Megaman games, they were fine as they were, don't screw it up damnit.

Sheo_Dagana:
In other news, Capcom canceled yet another Mega Man game...

Except this time it was actually an intelligent choice, if reading the article wasn't clear enough.

This wouldn't of been a "Mega Man X". They wanted to completely reboot the story, probably hoping just to do some shitty FPS title with a big-named IP attached to it for easy profit.

X was, and is, a pacifistic robot. He hated fighting, but did what he needed to do, not just to protect people, but people and reploids both, from rogue machines. There was already conflict within the games proper, but I doubt these guys have ever even touched Mega Man X, much less Mega Man.

Even if he had grown jaded, like he already did in the games, he'd have no reason to start trying to kill the people who "Created" him (seeing as Light was his creator, 30 years prior to Mega Man X). Again, this just completely reeks of incompetent devs hoping for an easy pay-day.

2xDouble:

Megaman X: Command Mission on PS2. It was ok... could have been better, but it could have been a LOT worse. Command Mission could do with a new "in the style of" version/game, just like the rest of the X series.

"In the Style Of" what?

Personally, I would have loved a Dragon Ball Z Budokai Tenkaichi 3 style fighting game for Mega Man Battle Network.

As I said to my buddy on facebook...

This "could" have been good. Maybe.

But it lacked everything that made megaman...well...megaman.

His design wasn't good (where's his face? Why the weird X visor?), the gameplay looked really static with none of the pinpoint dodging that the series is known for, the enemies were bland mechas and not the colorful cast of cast-iron baddies we expect...

With a LOT (and I mean a LOT) of refinement (and a better reason for X to go rogue. He's a paragon, not a badass seeking a challenge. Make him go knight templar if you're gonna make him evil!), then maybe...MAYBE this could have been good.

As it is, I can only shrug.

Seeing this, the screenshot for the prototype, and the fan trailer....I'm just so pissed off:

-Why can't Capcom figure out what to do with their franchises instead of dragging their feet on everything?

-Why won't they close the timeline gap on what happened between MM and MMX?

-What made them or anyone think making MM "gritty" (and faceless?!) was going to be a good idea, regardless of them trying to add "depth" to the story?

-Why do clearly talented and creative fans crank out amazing videos on tiny budgets that look better than anything I see in movies or games, yet I never hear of them getting picked up by a studio (with the exception I believe of Monty Om of "Haloid" and "Dead Fantasy" fame)?

-Why must I feel guilty at the thought that a good movie based on any of Capcom's properties would launch a Marvel style juggernaut studio, but would still have to benefit the jackasses who run Capcom?

-Bonus - Why can't they make a Dynasty Warriors-esque action/strategy game? It's the Maverick Wars, right? Surely they could do a game with Robot Masters as commanders or something?

Mega Man: Act Zero.

Brilliant.

There's still a fundamental flaw in Capcom's strategy when they start developing and planning an entire trilogy before the first game is even made.

Capcom still hasn't learned to plan out the first game, release the complete version, and don't plan around DLC/sequels.

What a seriously dumb idea.

I'm actually pretty glad it got canceled. The only bad thing about it is that Capcom is going to continue to ignore the megaman series.

... Probably for the best at the end of the day. Game could've been pretty awesome, but I doubt it would have been megaman.

I can't help but be reminded by Bomberman Act Zero when I see this.

More Megaman legends. More. I see some series getting re releases and updates and new games, but games like Legends fall to the wayside. It makes me sad.

StewShearer:
According to sources familiar with the project, Maverick Hunter would "be like taking an 8-bit game that doesn't have a very deep story to it, and then building around it and keeping some of the key pieces intact." Focusing on the theme of man versus machine, the developer had been in preparation to produce a trilogy in which X, the returning protagonist of Mega Man X, eventually becomes jaded from fighting robots like himself and turns on his creators. The third game in the trilogy would have gamers playing as Zero, another returning character, trying to stop X.

Okay, I know very little about the story of the X series, but even I can tell that there would be endless bitching about that. Almoast as much as talking about voice acting or female Link in a Zelda game.

saintdane05:

VoidWanderer:
So Capcom is apparently getting the brain that the other game developers have been playing 'keep away' with.

Coming to think of it, a Mega-Man RPG would be freaking epic, a pokemon-esque one, where your Navi gains the levels and the equipment....

Wasn't there a one for the PS3 with Megaman X? Squad command or something?

You're thinking of X Command Mission on the PS2. Fun game, leveling system was kinda unfair though.

OT: At this point it would be news to hear that there isn't a Megaman game that hasn't been cancelled. Although this time I will admit that Capcom did the right thing. Now do the other right thing and finish Legends 3 dammit, we Legends fans have been waiting over 10 years for it! >.<

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