Capcom Wants to Cut Ties With The West, Increase DLC

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Oh, Capcom you say the darndest things. Here's a picture for you.

I think oversaturation of AAA titles has harmed them if they are not meeting sales expectations.

I don't really get all this Capcom hate anyway.

Avalanche91:
Again with the industry blaming the consumer for their own shortcomings.

This trend is really starting to get on my nerves.

As long as Remember Me comes out as planned I don't care. After that Capcom can do whatever the fuck it wants and enjoy failing because of their inability to understand their market.

I'm sorry if someone said this lot already, but I can't be arsed to read through four pages of posts ^_^

Capcom has lost it's fucking marbles.
DLC and associated practices have lost them the community's favour, alongside repeated and brutal fanbase betrayals (Devil May Cry, Resident Evil etc.). They spent fucking millions of dollars "restructuring" itself to try and make more money (hey, anyone else notice how that didn't work, like, at all?). They then refused to release several quite possibly profitable games in the west.
They also outsourced games from their main franchises to developers who had no business working on those titles (Operation Raccoon City, anyone?).

It seems amazingly simple to me, all Capcom has to do is reign back game production to an in-house structure (allowing them to keep strict control of development), take great pains to ensure they don't repeat DLC practices of the past and listen to their fanbases. It also probably wouldn't hurt to localize that shiny new CryEngine 3 Monster Hunter MMO that's being beta tested in China (hint, fucking, hint).

Did you hear that? All I heard was the sound of another Publisher AAA thrashing about throwing a tantrum because people didn't blindly buy into their business model.

Capcom:
"concentration of AAA titles in the hands of few foreign competitors"

Oh the irony...a AAA publisher whining about other AAA publishers.
I remember 13 years ago, when the situation was reversed and Japanese game publishers positively dominated the market.

"drastic changes in the industry's market environment"

Well, that says definitively nothing. How is the market changing?
With such keen analytical prowess, how isn't Capcom dominating the market?

Article:
More worrying for Western devs is Capcom's assertion that it has suffered a "decline in quality of titles outsourced to overseas developers" which has forced it to alter its strategy - it will now place shift to internal game R&D and increase its post-release DLC

...

Furthermore "work in progress in game software" has been "strictly re-evaluated for business restructuring". In other words, it is cancelling games.

So they're canning projects to cut costs, and lowering their core game value by weighting them for more DLC.
Meh. No great loss to me. I don't buy Capcom's games primarily because they don't really appeal to me.

ScruffyMcBalls:
I'm sorry if someone said this lot already, but I can't be arsed to read through four pages of posts ^_^

Capcom has lost it's fucking marbles.
DLC and associated practices have lost them the community's favour, alongside repeated and brutal fanbase betrayals (Devil May Cry, Resident Evil etc.). They spent fucking millions of dollars "restructuring" itself to try and make more money (hey, anyone else notice how that didn't work, like, at all?). They then refused to release several quite possibly profitable games in the west.
They also outsourced games from their main franchises to developers who had no business working on those titles (Operation Raccoon City, anyone?).

It seems amazingly simple to me, all Capcom has to do is reign back game production to an in-house structure (allowing them to keep strict control of development), take great pains to ensure they don't repeat DLC practices of the past and listen to their fanbases. It also probably wouldn't hurt to localize that shiny new CryEngine 3 Monster Hunter MMO that's being beta tested in China (hint, fucking, hint).

Hear fucking hear!

Capcom really need to get their heads out of their asses and just listen to what their consumers want, as they are the ones that will ultimately buy your games.

I want:

A real Devil May Cry 5, a good Resident Evil game, new IPs.

Shit Capcom I don't want much, but I'm sure Megaman would bring you some money you stubborn fools.

So, basically the plan is to reduce the number of people working on your products (actually makes sense; less people working for you the less people you have to pay), thus reducing the number of products you can release in a year, then increasing DLC -which will either increase the work-load on your remaining people significantly (and create weaker games since the dev team is spread too thin trying to balance it all) or weaken your games due to content being cut so it can be released as DLC.

Yeah, that's gonna work reeeaal well.

And that was Capcom with "How not to run a business"...wait what? That's next week? OH SHIT!

Also I won't play another Capcom game. NOT IN A MILLION YEARS.

mirage202:
Publisher refuses to listen to fans, fans dont buy games, publisher loses profit. Publisher blames every one but self.

Why does this sound familiar? Oh right, same shit, different company.

I agree with your words. They accurately reflect my sentiments on quite a few levels as a gamer.

What is with the high sales expectations all of a sudden? What do you expect a game to sell? Something like Devil May Cry isn't going to sell 5 million units. Adjust accordingly and stop basing expectations on other games. Especially the mainstream things like CoD.

Can't remember where I read the article about Bionic Commando game but reason for it not feeling complete was mostly due to Capcom not sending them money to pay for payments and such. The company would get some sum of money for developing BC but in short no money never came to them. So they had to cut a lot of stuff in the game. So the company wasn't at fault here since they just never got paid for it. Sucks because if they actually had more time they could have made it pretty good. Game just felt satisfying when smashing people to the wall when grabbing them.

They really need to stop making games "western type". We don't want to have that huge muscular guy as our main hero in every single game. They can just translate their game, slap subtitles on the current voice actors and you just saved a whole lot of money without having to hire more actors for most of the time that fail so bad. At least with original voice we have a harder time knowing if it sounds bad or not.

Also the fans should really spam the hell out of their forums about bringing Monster hunter to western. It would sell, and please on console and PC and not just the Vita.

As for the whole DLC shenanigans, they better fire who ever came up with the idea to release more DLC.

Chemical Alia:
I'm trying to think of one Capcom game I ever bought and nothing at all comes to mind. They could cut out their games to the west completely and I doubt I would notice. Though "Devil May Cry" does stand out in my mind as one of the lamest titles for a video game I ever heard, so that's notable.

you actualluy got me thinking about that myself and i had to go check wiki and apparently ive never purchased any of their games and the last ones i have played were in the days of commando, and 1942 :)

J Tyran:

RicoADF:

J Tyran:
snipped

Because they don't see what the community sees, they literally are only given numbers, both of their own games and how other studios are doing and they try to find a way to make theirs as big if not larger than others. It would be like a sports athlete trying to develop a new car with only sales figures to go off and no understanding of how the system works or what people want.....

.... and the sports athlete has never been in a car because he/she runs everywhere.

Still you would think execs in charge of a consumer product type company would take some time every now and then to personally see what the customers think of your products, wouldn't that be part of being a successful executive by trying to oversee as much as possible?

That would make alot of sense and is what the good publishers/devs do, hence why the community loves them, and they make lots of profit. Unfortuently the bigger publishers are run by businessmen only, their the same type of people who run banks, media corporations, toy corporations and any other big thing. They don't care about the product or the consumer, they just care about the cold hard numbers.

Personally I think corporations need to be banned or atleast put on tight leashes.

And that boys an girls is the sound of a company circling the drain.

I think this may be a good example of why the 'but games company's are in it to make money' argument fails.
Capcom tried too hard to bring in the cash and in the process started treating their consumers as commodity's trying to get as much as they could from us with DLC and dogey business designs and to no ones surprise we didn't like it.

It's not a hard lesson to understand you gotta cater to your consumer base if you disrespect them you are gona fail.

RicoADF:
They don't care about the product or the consumer, they just care about the cold hard numbers.

Personally I think corporations need to be banned or atleast put on tight leashes.

Thats the silly thing, customer satisfaction isn't exactly a quantifiable statistic but at the end of the day how happy your customers can result in cold hard numbers. Corporations are not exactly the whole problem, the consumer needs to shoulder its share of the blame too. In an ideal world when a companies service is shit or their products poor customers would go elsewhere and turn to the competition, the corporation would either have to improve or it would go bankrupt. Consumers don't though, companies get sell broken or overprice goods & services and people still pay. Of course the corps are skilled at marketing and convince the consumer that the stuff is fine and the prices are good but a bit of common sense would soon sort that out.

The main reason for the corporations getting away with this shit is they form Oligopolies, the UK energy market is a perfect example of this. When utilities where privatized the government told the public how awesome it would be for everyone, instead of paying fixed fees to the state companies would all compete for custom which would ensure the best possible prices.

Yeah right, prices go up & up yet never come down when wholesale prices drop and profit margins are going through the roof. If one company raises its prices its no use changing supplier to try and get a cheaper rate, once one raises its prices the rest soon follow. I agree that they need to be put on leashes, trouble is they always influence the legislation behind the regulation so that it favors them somehow.

Wow, aren't we all hysterical in this thread...

Capcom is aiming their anger at the outsourcing efforts by western companies, granted the DLC part is still dickish...

...did nobody actually read the article? They're not going to stop releasing games in the West, that's silly. What they WANT to do is stop outsourcing series to Western devs because that strategy hasn't really worked (funnily enough, the guy who pushed for them to do that was Keiji "I'm a whiny, bitter old man" Inafune). Probably best for them to instead try to expand their internal staff so they can get product out quickly without sacrificing quality. That self-xenophobia they perpetuated for awhile needs to be done away with so they can be allowed to stop being ashamed of being Japanese. They still do make good games and have talented staff, they've just been suffering from Jekyll and Hyde syndrome for awhile.

It just seems like over the past couple of months game publishers have had a really tough time with PR and management, what's going on guys?

I'm picking up the Dragon's Dogma complete version on Tuesday. It's really simple and Jimquisition has pointed it out: if you train us to wait for the complete version at $40, then why would I buy the launch game at $60. I don't care if its a year later, the game will still be enjoyable.

I'm now waiting for the complete version of DmC.

By the way, anyone coming into this thread late reading the article title: Capcom is cutting ties with Western Developers, not the western market. We should still be seeing releases from them in the near future.

Why ever buy a capcom game when in 4 months you get the super version making the one you bought for 60$ completely worthless anyways? there are none. Capcom has not been relevant for years, and I won't even miss them now that there are so many alternatives.

Splitzi:
It just seems like over the past couple of months game publishers have had a really tough time with PR and management, what's going on guys?

Oh, silly Splitizi!
The game industry doesn't have any PR professionals and managers!

PR professionals and managers in the game industry, hah! What a rediculous notion!

Cutting ties with Western developers might not be a terrible idea, if they return all their IP's to Japanese devs that understand what we want. But if they don't want to actually send us games anymore well I thi-

To get the rest of Jackinmydaniels opinion, please purchase the fifteen dollar dlc.

Colt47:
By the way, anyone coming into this thread late reading the article title: Capcom is cutting ties with Western Developers, not the western market. We should still be seeing releases from them in the near future.

Well that is hysteria for you...didn't help my case when I posted the article elsewhere :\

Megaman put these clods on the FRELLING map. The Blue bomber pleads, 'Why hast thou forsaken me, Capcom?'

They just need to shut up and make dragons dogma 2 already.

Consider my Jimmies well and truly rustled.

Their sales are probably low because they have pissed everyone off with annoying business tactics. If they imported a load of their Japanese games over here (the ones everyone wishes were available in the west) they would definitely make a profit.

They should make a poll on games that people would want to see brought to the west, with trailers and descriptions etc.

Capcom is the next THQ.

ScruffyMcBalls:
It also probably wouldn't hurt to localize that shiny new CryEngine 3 Monster Hunter MMO that's being beta tested in China (hint, fucking, hint).

It's being made by Tencent, so expect some of the most horrible nickel-and-diming out there.

Colt47:
So in other words, if a megaman game were to come out, we'll have to pay $15 USD to unlock the right to use a different mega-buster configuration and a third of the bosses are going to be locked behind a pay wall. Speaking of which, this company does realize the economy in general hasn't been too good lately and that while cutting back the number of games being developed is a good idea, throwing more DLC into the picture might ruffle a few feathers?

Meh, I think it might be a sign that Capcom is feeling the effects of gamer rage. Their practices have certainly caused me to buy a lot less Capcom products (and I spend a decent amount on games) and if message board responses are to be believed it seems plenty of people have listened to Capcom's plans and decided that they could pretty much go pound sand. Capcom having screwed people to the point where I think their very name has become an anathema of sorts.

Of course like most game companies they seem to be slow to realize the problem, or perhaps more accuratly don't want to accept it. They are pretty much re-doubling their efforts on the things that they want to be the most popular and will make them the most money, despite the fact that this isn't what the consumers want. They want to force feed us DLC for example, so they seem to be hoping that they can kind of outlast the market that hates the idea, or the market that embraces it will grow, as opposed to abandoning it.

Think back to last year and the year before with the number of people complaining about how their games were DLC loaded (with On-Disc DLC to boot), complaints about quality, marketing, and Capcom simply not giving the western audience a lot of the games it wanted to begin with. Complete with passionate declarations from people that they weren't going to support Capcom or buy their products. Here we are now, Capcom's profits are half what they expected (though they are sadly not LOSING money, just not making as much as they want), I personally think there is a connection.

As far as cutting ties with Western developers, I kind of suspect that they are being held responsible for the resistance of the Western market, and probably for telling Capcom things they don't want to hear. There seems to be a major push for asian video game companies to want to infest everything with petty DLC of a sort that Asians lap up (chance boxes even in single player titles, etc...) which has had at best limited penetration with the Western market. You'll notice for example that in response to western chance boxes for example that the usual response is "I will pay for a certainy, not a lotto roll on a virtual item", with the people buying into such programs tending to be those that are acting to support the game, rather than people specifically chasing the item or in love with the idea. Outside of the MMO arena, you see this with some JRPGs like say "Hyperdimension Neptunia" and the like which launch with tons of on-disc DLC and which try and sell hundreds of dollars of virtual items and upgrades for extra money... in a single player game. With fighters you've seen things like "pay to win" boost gems in "Street Fighter X Tekken" and similar things.

At any rate, I'm rambling, the basic point is that I think Capcom is facing the repercussions of it's business practices and doesn't want to face reality or change it's ways.

As far as the ending note of the article, let me put it this way, them releasing "Ducktales" is irrelevent if they want to charge you for tons of pay locked DLC. I'd rather see no "Ducktales" at all, then see the game come out with tons of DLC packs to play as your favorite characters, change costumes, or unlock certain areas, only to find out that most of this DLC is on your disc (having been developed to begin with) and they are simply trying to extort an extra $100 or so from you over a period of time for things that should have been included to begin with. The original game was decent, but I'd rather it remain a pleasant memory than be tainted by Capcom's business practices.... of course I DO find a degree of irony here, people tend to liken the practices of game developers like Capcom, EA, Activision, etc... to Uncle Scrooge, and make cracks about the execs swimming in money bins and such... it does seem oddly appropriate that a game about Uncle Scrooge would serve to gouge money out of the players. ;)

viranimus:
Hrm... I dunno. That sounds pretty insulting to me. Loosely translated its almost like saying

"In Japan and across Asia, We are Gods. Anything we make people buy. But you evil westerners with your expectations and standards. We do not wish to sell you our games any longer because we are afraid your reasonable expectations might infect others here and how can we allow that? We do not come to your country and tell YOU who you can gouge do we?"

In the west, We know just exactly how little Capcom thinks of their customers, but it is baffling how those in the East simply are not seeing it and in fact are protecting them from the bankruptcy they have been begging for for years.

LOL Captcha.. You So crazzee. "Know your rights" Yep, I do, especially the right not to give arrogant douche nozzles my money for snip jobs and copypastas out the ying yang.

"Yes you do! Remember last year?" I concur. Frak you too,Capcom. Every dang time I start to respect (Ok,like,not respect) you, you pull something like this! Asura's Wrath? Good! Dragon's Dogma? Heard it was good! It's not rocket science! You didn't do enough to keep the fans satisfied enough to over look your faults. 5$ for the real ending in Asura's Wrath? Really?

Desert Punk:
-looks at all the games Capcom published in 2012, then looks at his 2012/2013 games library on Steam/Xbox-

Wouldnt ya know it not a single one.

So capcom cutting ties with the west? Nothing of value at all was lost.

Chemical Alia:
Though "Devil May Cry" does stand out in my mind as one of the lamest titles for a video game I ever heard, so that's notable.

Particularly as the latest game was "Devil May Cry: Devil May Cry" for no apparent reason. I think they wanted to compete with Konamis Revengence for dumbest title of 2013

Actually it was called "DmC". That's pronounced Dee-Em-See by the way. Not pronounced "Devil May Cry"

lapan:

ScruffyMcBalls:
It also probably wouldn't hurt to localize that shiny new CryEngine 3 Monster Hunter MMO that's being beta tested in China (hint, fucking, hint).

It's being made by Tencent, so expect some of the most horrible nickel-and-diming out there.

I've been waiting five years to play a Monster Hunter MMO, it'll be worth it. (It won't, I'm already crying inside at the thought of having to pay $30 to craft Rathalos armour)

GamerMage:

viranimus:
Hrm... I dunno. That sounds pretty insulting to me. Loosely translated its almost like saying

"In Japan and across Asia, We are Gods. Anything we make people buy. But you evil westerners with your expectations and standards. We do not wish to sell you our games any longer because we are afraid your reasonable expectations might infect others here and how can we allow that? We do not come to your country and tell YOU who you can gouge do we?"

In the west, We know just exactly how little Capcom thinks of their customers, but it is baffling how those in the East simply are not seeing it and in fact are protecting them from the bankruptcy they have been begging for for years.

LOL Captcha.. You So crazzee. "Know your rights" Yep, I do, especially the right not to give arrogant douche nozzles my money for snip jobs and copypastas out the ying yang.

"Yes you do! Remember last year?" I concur. Frak you too,Capcom. Every dang time I start to respect (Ok,like,not respect) you, you pull something like this! Asura's Wrath? Good! Dragon's Dogma? Heard it was good! It's not rocket science! You didn't do enough to keep the fans satisfied enough to over look your faults. 5$ for the real ending in Asura's Wrath? Really?

Funnily enough the main story of Asuras Wrath seemed complete enough that i never felt the urge to do the secret chapter or the DLC at all

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