No Room For Multiplayer In Story-Driven Witcher 3

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No Room For Multiplayer In Story-Driven Witcher 3

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The folks at CD Projekt RED aren't fond of DRM or QTEs either.

"There's no place for multiplayer in so strongly a story-driven game as The Witcher 3: Wild Hunt," says CD Projekt RED's head of marketing, Michal Platkow-Gilewski. Instead, CD Projekt RED would prefer to concentrate on creating a perfect single-player experience, "delivering more than 100 hours of truly immersive gameplay," Platkow-Gilewski promises, in a world that's designed to be 36 times the size of that in The Witcher 2. After all, thinks CD Projekt RED, telling a story is an art form; it's hard enough to do without trying to keep multiple Geralts happy.

Nor are QTEs welcome at the CD Projekt party; they've been removed completely from The Witcher 3. CD Projekt came to the conclusion that QTEs usually frustrated players, and really only work in a specific set of circumstances. "There is a small number of games where it is fun," says project lead Konrad Tomaszkiewicz, "like, for example, in the Uncharted series, where you don't even realize that you've just finished a QTE sequence." But what works for Uncharted won't work for an RPG, hence why CD Projekt feels the immersion-killing QTE has no place in The Witcher 3.

CD Projekt hasn't changed its stance on DRM, you'll be pleased to hear. "DRM is the worst thing in the gaming industry," Tomaszkiewicz went on to say. "It's limiting our rights to play games owned by us." It's just punishing legal users, he says, and does nothing to deter piracy. Even The Witcher has its share of pirates, but Tomaszkiewicz takes comfort in the fact that Witcher fans actively persecute people who download Geralt's adventures via torrent. "Our fans out there really appreciate that we trust them," says Tomaszkiewicz, "and that we treat them with honesty and respect."

The Witcher 3 is due for simultaneous release on next-gen consoles and PC in 2014.

Source: Forbes

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Ah, CDprojekt. the good guys of the game industry.

I actually thought that the little QTE fighting minigame was kinda fun in the Witcher 2. Most importantly, it fell within the constraints of the minigame and did not affect the story at all.
I'm not holding it against them if they want to get rid of QTEs altogether though.

Johny_X2:
Ah, CDprojekt. the good guys of the game industry.

Amen to that. May the gods of gaming keep them strong... Cheesy? Perhaps, but necessary? I think so.

Hopefully this means there won't be any multiplayer in Cyberpunk 2077 either.

I love these guys. They are true gamers making games for gamers.

Hmm... Maybe I'll go and play the first two Witcher games again... It couldn't hurt, right? ^-^

Well, I know what camp these guys are settling into.

Yet the Witcher 2 had DRM during launch and the first few weeks after launch. I wish they actually stood by the message they give at all times, rather than just when it's safe to do so.

Genocidicles:
Hopefully this means there won't be any multiplayer in Cyberpunk 2077 either.

Actually I'm hoping for a mulitplayer mode that is similar to the D&D modules of the old Neverwinter Nights for 2077.

Deathmatch and CTF tack-ons however can stay away from both games.

Genocidicles:
Hopefully this means there won't be any multiplayer in Cyberpunk 2077 either.

I don't see how you can categorically dismiss multiplayer from the outset. So little is known about the game. For all you know, they could come up with amazing multiplayer.

I'm not saying the above poster is doing just this, but I'm noticing a disturbing trend/meme on message boards nowadays akin to the blind CoD hate trend, where people just rag on multiplayer because it's what everyone else is doing and saying.

Blindly hating on something is just as dumb as blindly implementing a feature.

Hell with that attitude, sales might actually cover development costs.
Projekt RED, DON'T YOU KNOW ANYTHING ABOUT THE VIDEOGAME INDUSTRY?

I personally didn't mind the QTE's in TW2. They were just a little distraction and as far as I know, almost completely avoidable.

But if they can replace QTE's with something a little meatier then I have no problem with that.

Totally gonna take some time off work when this game comes out.

Sushewakka:
Yet the Witcher 2 had DRM during launch and the first few weeks after launch. I wish they actually stood by the message they give at all times, rather than just when it's safe to do so.

The version on GOG was DRM free from day one, the DRM was only of the retail disk copy, in other word was most likely imposed by the publisher of the retail version.

I'm glad to see someone's brain still works in the industry, and realizes that slapping multiplayer on a single player focused game is a dumb idea, Bioware.

Sushewakka:
Yet the Witcher 2 had DRM during launch and the first few weeks after launch. I wish they actually stood by the message they give at all times, rather than just when it's safe to do so.

The retail version did have DRM, most likely enforced by the publisher OR a left-over from the pre-release reviews (Most likely the first one, but I have heard the latter theory thrown around). They also rather quickly removed it and apologized for it being on that version. Given that one version had no DRM, and that the first one didn't, it was most likely an enforced requirement or a left over that wasn't removed.

I really like these people. Their business plan is to make a really good product and sell it. That's kind of refreshing.

**implements QTEs in TW2

implements option to suck less

It sucked badly

People rage

Removes QTEs from TW3 and denounces it.**

They have brains at the very least...

iniudan:

Sushewakka:
Yet the Witcher 2 had DRM during launch and the first few weeks after launch. I wish they actually stood by the message they give at all times, rather than just when it's safe to do so.

The version on GOG was DRM free from day one, the DRM was only of the retail disk copy, in other word was most likely imposed by the publisher of the retail version.

I bought the collectors edition and it didn't seem to have DRM (played just fine off-line and I didn't have to register it). Maybe it was only the vanilla edition, or it wasn't there at all and people are just making stuff up. Either way CD Projekt has become my favorite company.

I like more sandbox type RPGs so I bought Witcher 2 more likely because their custommer satisfaction mindset.

BUT: I had to download it from torrent because physical DVD version included online activation
(they removed it later) which was not working for some reason, so I coudn't play it on the day of the release.

A publisher that sticks to its ethics/has ethics in the first place

I'll be buying Witcher 3 on principle alone

You can have my money anytime CD Projekt. Apparently some of the other publishers don't seem to want it for some reason, so you might as well have it all.

grigjd3:
I really like these people. Their business plan is to make a really good product and sell it. That's kind of refreshing.

Agreed. Who would have thought such radical and far out there ideas such as quality products and excellent consumer care would actually work in the real world :P

Are you trying to make me love you, CD Projekt RED?

...Because it's working.

I think I've worked out CD Projekt RED's corporate strategy: look at what EA is doing and do the exact opposite of it.

Genocidicles:
Hopefully this means there won't be any multiplayer in Cyberpunk 2077 either.

So there should not be MP in Cyberpunk because they decided against MP in Witcher 3?... I don't follow, what has the one to do with the other?

Sushewakka:
Yet the Witcher 2 had DRM during launch and the first few weeks after launch. I wish they actually stood by the message they give at all times, rather than just when it's safe to do so.

They did, the DRM free version could be bought from their website, GOG. They only put secuROM on the disk. Anyway, I can't give these guys my money fast enough. I loves em to bits I do.

Abomination:
I think I've worked out CD Projekt RED's corporate strategy: look at what EA is doing and do the exact opposite of it.

That's giving way too much credit to EA. I believe it's much simpler: they just aren't listening to what the talking heads at other companies are saying.

Between this and Cyberpunk 2077... I'm a happy, happy man.

Sushewakka:
Yet the Witcher 2 had DRM during launch and the first few weeks after launch. I wish they actually stood by the message they give at all times, rather than just when it's safe to do so.

True, but they removed a week after release when they found out it was negatively impacting their customers. Which got them sued by the publisher since doing that broke the contract?

They fucked up, and they fixed it, even though it meant getting sued.

Poland should be proud that there are these good guys representing them. They know how the gaming market works unlike other companies that I know *shift gaze towards EA*.

And this is why CD Projekt are awesome.

Watch and learn, EA.

God damnit, for some reason,(because I'm an idiot) when I first glanced over this headline I read it as "No Room For Story In Multiplayer Driven Witcher 3", and I almost exploded.
Anyway, good on CD Projekt, it's companies like them that are going to keep the AAA games industry from collapsing in on itself.

TheKasp:

So there should not be MP in Cyberpunk because they decided against MP in Witcher 3?... I don't follow, what has the one to do with the other?

They did say:

There's no place for multiplayer in so strongly a story-driven game as The Witcher 3: Wild Hunt,

So seeing as it's an RPG, Cyberpunk 2077 will probably be a 'strongly story-driven game' too.

MonkeyPunch:
I don't see how you can categorically dismiss multiplayer from the outset. So little is known about the game. For all you know, they could come up with amazing multiplayer.

An amazing multiplayer that I wont play, because if I wanted to play multiplayer I'd go play a game built to be multiplayer from the ground up, like TF2 or something.

So I'd rather they focus 100% on the singleplayer.

Sushewakka:
Yet the Witcher 2 had DRM during launch and the first few weeks after launch. I wish they actually stood by the message they give at all times, rather than just when it's safe to do so.

Yes, but it was a simple CD key IIRC, and the first patch removed it entirely. Yes, it was DRM, but it's not nearly as onerous as requiring an always online connection, as is the current trend.

Oh look, a developer with common sense.

No matter how much praise I can give these guys it isn't enough and they should be heard and other devs should follow this example, not nickle and dime their consumers to death with their milked franchises.

You will always be first in my heart when it comes to my games purchases CDPR.

PS: Death to tacked on multiplayer in singleplayer story driven games!

Ah, CDPR, you just made me love you more. I can't wait for TW3, and Cyberpunk. I will definatly preorder them.

And thank god they aren't following the trend of slapping MP on everything! I want more SP games, if I want MP, I'll play TF2, or play STO Online.

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