Dragon's Crown Designer Apologizes for Exaggerated Characters

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You know, if the art direction was leaning more towards "cartoon", then the exaggerated proportions would have worked. But shading them as realistically/gritty as he did (especially with defining all 1003 muscles on the males) just ruined it.

There's reason why TF2 is cel shaded.

I don't get why this is a debate, its an art style, and an artist is free to be as weird and exaggerated as he wants. I mean I can understand if people don't like it, but it's not right to pretend this is somehow offensive just because a few people find it aesthetically displeasing.

So an artist's style has come under fire because some Kotaku journalist (I swear that has to be an oxymoron) got severely whiny and proceeded to bash the art style because it made him uncomfortable. After a back and forth internet spat between the two, which was pretty immature of both sides, the artist has now apologized for firstly offending a grown man who cried about it on the internet instead of simply ignoring it. *sigh* This just reinforces my belief that if Kotaku is involved, I should expect idiocy of the highest caliber.

The biggest point of this whole mess is that it is just an art style. If someone has a decent grasp of what is actually on the internet,(or *gasp!* knowledge of ancient art that exaggerated reproduction) I don't see how this could actually offend you. What I feel like I'm trying to say is that this whole mess was started because Jason Schreier was made uncomfortable and everything should suit his taste because he is a self-centered individual. He honestly called this style "part of a lolicon fantasy" because the sorceress has a young face and everything else is apparently realistic. I really can't take this guy seriously after a comment like that, but I have learned to despise him for making an artist apologize for his work.

More importantly. I hope no one wants to play this who lives in New Zealand.

image
(From the game's facebook)

You will get sent to jail for being a paedophile!

The topic of sexism in video games has become a self-righteous farce, and it seems like people are latching onto the slightest claim of it with the tenacity of a pack of rabid lemmings.

Once we all realize that different people are offended/not offended by different things, this fad will slow down and the rest of us can get back to talking about sexism in a serious manner.

undeadsuitor:
You know, if the art direction was leaning more towards "cartoon", then the exaggerated proportions would have worked. But shading them as realistically/gritty as he did (especially with defining all 1003 muscles on the males) just ruined it.

There's reason why TF2 is cel shaded.

Have you seen his other work? Look up the art he did for Muramasa for the Wii. Or Odin's Sphere. This is an artist that has consistently created games that don't even come close to what people should be taking seriously or even trying to pass on as "realistic" even his witty response to the blogger that basically wrote his article was that of three EXTREMELY muscle bound dwarves flexing showing their massive chests.

well, it's kinda his art, if people don't like it, then don't look at / play it.

Lovely Mixture:

Akalabeth:
The Sorceress design is not super terrible compared to some of the stuff out there, but that second pose? Come on man. Skeleton breast feeding? Conjuring staff between her cheeks? That's not about proportions. That's just overt sexualization. Cut that one of the mix and it would probably be fine more/less.

We're going to get more of this "overt sexualization" card aren't we?

Dude, he's an artist. If he's gonna put his stuff out there, he will expect criticism. And don't try to diminish the relevance of my opinion by saying it's a "card". It's not a card, I'm not playing a game, I'm telling it like it is.

The fact is the guy's trying to distinguish his artwork with a unique style and all he does is draw some chick with a big backside and her breasts hanging out. I'm sorry, but if his goal was to distinguish himself he completely failed with that character because he's doing the same shit that everyone else is doing.

I almost always feel that having to apologies somehow means you have lost. Still after the three dwarfs it's what was expected.

PunkRex:

DVS BSTrD:
It doesn't really make me uncomfortable (though I imagine most of those women would be in those postures) but it is laughably immature design.

Id say more dated then immature, the sexy seductress/burly barbarian have been done to death and this seems like another game using it to set the theme.

OT: I actually like the art style, its old school and looks like a medievil painting (though one drawn by a manga artist). The comments they made however WERE immature and im glad they've both apologised.

We need more class in gaming politics.

We need more maturity where games are concerned. From the journalists, various 30 years old man children, developers and small time comic writers.

I'm really looking forward to the game. If it sucks, then all of this talk is useless.

It(the art style)reminds me of Odin Sphere a little bit. Note the Queen of the Dead is hanging out for all to see...


I kinda like the proportions for Dragon's Crown. I'm into appreciating the feminine form without objectifying it, and I like when masculine heroes are over-built in the fantasy context.

Sure, if you toned down the proportions for the women, the game will still play the same. Sure there's probably no option to change the way that the characters look on screen. It's not like the option to turn off blood unfortunately.

But again, gameplay is the selling point for me in all things. It looks like Dragon's Crown is about more than T&A, which will keep me playing. Unlike Dead or Alive, which is totally about sexualizing the women. If there weren't any other options then DOA would be amazing, but the fact that there are so many great fighting games out there makes DOA seem shallow.

Dragon's Crown belongs to a genre that seems to have largely been ignored by the current generation, so I say bring it on.

LifeCharacter:
I don't think it's necessarily that he's drawing differently that's drawing all of this ire (though I have seen a few people refer to it as unappealing which is a perfectly valid opinion), it's what he drew. While the massive tits probably added some extra fuel to the fire, having the staff precariously perched right where it is and adding some nice creases to show the shape of her ass are also a part of it, along with her style of clothing being nonexistent above the mandatory nipple coverage.

That is, of course, only with the Sorceress, and, while the Ranger seems okay, the Barbarian woman has precisely seven pieces of clothing; a pair of gloves, a pair of boots, an arm band, and a chainmail bikini set. Sure, Barbarians don't wear lots of armor, but that doesn't translate to covering nothing but the parts that need censoring.

There's three female characters in this set. One is in a reasonable set of clothing. Another is wearing gloves, boots, and a bikini. And the last is wearing the lower half of a dress and a weird blouse that stops half way up the chest area. It's not just one scantily clad woman, it's two, out of three.

What you and similar people don't seem to be able to get is that he is free to draw and put in his game whatever the hell he wants as long as it doesn't go against any laws. He can even make a porn game out of it if he likes and still finds a publisher and you have fuck all right to demand that he "censor" his work so it doesn't "offend your sensibilities"
image

For that matter, this is also art, even displayed in galleries for grown-up people where they pay to see it:


The last figurine called "My Lonesome Cowboy" was sold for $15 million by the way.

Neither you, nor anyone else are the great arbiters of taste that get to decide what other people can and cannot do in their free time and what people are or aren't supposed to like.

Also see: http://www.destructoid.com/in-defense-of-boobies-252408.phtml
http://penny-arcade.com/2013/04/24/character-selection

defskyoen:
Snip

You're damn right he can draw whatever the fuck he wants and put it in the game so long as it's not illegal and the people making the game want him to, who in their right mind would try to outright stop them from doing that? That's censorship and that's horrible!

Though, that's not happening, at all, no matter how much you and everyone who agrees with you likes to think it is. People are criticizing his rather immature art that depicts chainmail bikinis and a stripper/witch hybrids and noting that it's not exactly a pleasant message when only one out of the three female characters in the list is dressed somewhat appropriately and not just to show off some enlarged tits and the creases of someone's ass. Some people might be offended by it, and that's their right, just like it's their right to tell you about it.

I have not demanded that this artist censor his work and I don't believe I've seen anyone else do so either; we're just letting our opinion of his work be known, which is what you're supposed to do for art. If you have a problem with me sharing my opinion of someone else's work, or with me criticizing said work, too bad because you don't get to censor me anymore than I get to censor him.

So how about you stop making up arguments to ascribe to me just so you can rant about how the me in your head is trying to censor art and be the "arbiter of taste" and actually argue against the points made? Unless that's too much to ask.

Oh, and "My Lonesome Cowboy" doesn't seem to be showing up. Nevermind.

Wow, I can't believe how sick I am of things like this.

Can everybody just quit acting like sex appeal is a bad thing and stop trying to make everyone conform to their idea of what is and isn't acceptable? If you don't like this game's art, guess what? You can not buy it. This guy shouldn't need to apologize for anything.

Andy Chalk:
"I decided to exaggerate all of my character designs in a cartoonish fashion," he wrote.

"I exaggerated the silhouettes of all the masculine features in the male characters, the feminine features in female characters, and the monster-like features in the monsters from many different angles until each had a unique feel to them," he continued. "I apologize to those who were made uncomfortable by the art's appearance, and did not see the same light-hearted fantasy in my designs."

I'm still a little confused why the Amazon (assuming pictures 1 and 2 are the Amazon) just looks more weird than anything else. Like her leg looks like it has jelly-like wobble to it in picture 1 and in picture 2 her head looks way too small for her body.

erttheking:
snip

Then I spoke in haste, my apologies, I thought your post implied that.

Akalabeth:

Dude, he's an artist. If he's gonna put his stuff out there, he will expect criticism.

No doubt.

Akalabeth:

And don't try to diminish the relevance of my opinion by saying it's a "card". It's not a card, I'm not playing a game, I'm telling it like it is.

Saying "this is too sexual" is completely arbitrary. I fail to see how this is legit criticism, unless it merely reflective of how you see it.

You can't measure sexuality, lest you get people claiming "oversexualization" from one instance of cleavage.

Akalabeth:

The fact is the guy's trying to distinguish his artwork with a unique style and all he does is draw some chick with a big backside and her breasts hanging out. I'm sorry, but if his goal was to distinguish himself he completely failed with that character because he's doing the same shit that everyone else is doing.

He distinguishes himself by:
1. Being one of the few Japanese game directors who still uses to 2D artwork in mainstream videogames at all.
2. Having been producer, designer, director, AND artist of videogames since the 90s.
3. Founding his own company to do games that HE wants to do.

Is it just me who doesn't find tits the size of my head sexy? When I see a drawing of a woman like that or, god forbid, real life front-loaded anvils that size, all I can think of is 'when she's sixty she'll be tripping over those things'.

I was also unaware that all women think muscley men are disgusting and vomit upon seeing a rippling set of abs.

and this is why real sexism cant be disscuss in games, every stupid thing is called sexist, instead of you know ,actually calling sexist the under representation of woman on games where they are portrait seriously they call it in games were (CLEARLY IF YOU SPEND 2 FRIGGING MINUTES seeying the art style) they are represented a joke on how they are/were portrait in games/life

Wait a minute, so his drawings were childish, his response (3 dwarves) was childish, but calling him a 14 year old - now that was a piece of mature journalism?

It is an art style, i do not enjoy it, but im 100% sure, that somewhere, there is someone who does.
Seeing how i do not enjoy it, i will not partake in it. But somewhere, there is someone who will.

Why cant people just grow the f* up, and use the ye olde "vote with your wallet" method?
It seems like a lot of people have this feeling in the back of their head, that everything has to appeal to them.

No, it does not.

Frankly, imho, this whole thing shows us AGAIN the state of gaming journalism. It starts to look more and more like the "real life journalism". And i for one, am not happy about it.

defskyoen:
snip

That last picture... what the fuck am I looking at? Somebody paid money to see that? Somebody paid money to OWN that... thing? Truth is stranger than fiction.

OT: I found the female character designs laughably immature and tasteless, but I still think the artist shouldn't need to apologize for what he's made, especially since the game's not even out yet. Just take some lessons to heart and try to scale the body proportions back maybe a liiittle bit next time. And since absurdly mismatched body proportions seem to be the artist's style, he could fuck with normal character design conventions by, say, making the shoulders on the females ridiculously wide or making their toes the size of bricks. That'd be a curveball, wouldn' it?

Now that I look at these designs, they seem a bit schizophrenic. The Thor-esque bearded guy and the armored knight seem almost like tongue-in-cheek parodies, but the sorceress and the archer remind me of something out of a creepy hentai game.

Holy crap. It took me this long to notice that there's actually a skeleton on the ground in the sorceress picture, and she's holding its skull against her breasts. That image just reached a new level of "WTF?"-ery.

This is getting ridiculous. It's fine if people criticize art, but I don't see why the artist should apologize. If he did this completely voluntarily, he doesn't deserve any respect.

Dr.Awkward:
Funny how TF2 starts something, and it eventually ends up being in controversy...

Apparently it's only bad if you make disproportioned females.

Quadriceps femoris that are bigger than a car. Yup, that woman is totally oversexualized for people who are really into facesitting.

No need for the artist to apologize. Not for his art style at least. He had a theme to work with, and chose to work with it in an exaggerated style. There are zero reasons for him to apologize for his art work.

The dwarf incident on the other hand, yeah. May not have been the most mature way to handle to the situation, but I can't really blame the guy for being upset when Kotaku called him a "14 year-old boy". That being said, I do believe that apology was necessary.

All that being said, I gotta say, the Amazon is my favorite character design. A close second being the dwarf. I just love how ridiculous those two characters look!

LifeCharacter:
You're damn right he can draw whatever the fuck he wants and put it in the game so long as it's not illegal and the people making the game want him to, who in their right mind would try to outright stop them from doing that? That's censorship and that's horrible!

Though, that's not happening, at all, no matter how much you and everyone who agrees with you likes to think it is. People are criticizing his rather immature art that depicts chainmail bikinis and a stripper/witch hybrids and noting that it's not exactly a pleasant message when only one out of the three female characters in the list is dressed somewhat appropriately and not just to show off some enlarged tits and the creases of someone's ass. Some people might be offended by it, and that's their right, just like it's their right to tell you about it.

I have not demanded that this artist censor his work and I don't believe I've seen anyone else do so either; we're just letting our opinion of his work be known, which is what you're supposed to do for art. If you have a problem with me sharing my opinion of someone else's work, or with me criticizing said work, too bad because you don't get to censor me anymore than I get to censor him.

So how about you stop making up arguments to ascribe to me just so you can rant about how the me in your head is trying to censor art and be the "arbiter of taste" and actually argue against the points made? Unless that's too much to ask.

Do you call calling out an industry veteran, who has been making games for over two decades, founded his own company, made over 10 games and is now 44 years old a "14 year old boy" because one doesn't agree with the art style in one of his games "criticism" instead of trying to shame someone into censoring himself? http://www.giantbomb.com/george-kamitani/3040-91082/

image
Don't try hiding behind the "it's only criticism" argument, criticism would be people politely saying that they don't like the art style, what people complaining about boobs are trying to do goes far beyond mild-mannered "criticism" and almost into a full-on hate campaign/witch hunt/fanatical activism against certain individuals based on their dislikes or what they are apparently "offended" by.
And while developers shouldn't be immune to criticism, that criticism itself isn't immune to any sort of scrutiny and simply calling "bullshit", nor is the tone in which that supposed "criticism" is uttered.
If for instance someone tries to paint a very talented artist and people liking his work "14 year old boys", "immature" or "misogynists" then I think it is more than fair to call him an idiotic man-child right back.

For that matter this oft-repeated myth that this is somehow "ingrained in the industry" is frankly getting preposterous to a ridiculous amount, go on Steam and scroll through all the new releases. Go through the list and point out to me when the last game with "over sexualized females" has been released, even entirely leaving aside any judgment on the matter.
http://store.steampowered.com/
Then please do tell how this is something that is considered an "endemic problem" and not something that under 5% of the games released fall under at all. Possibly even less since I can't seem to find a single one in the first few pages.

What I am seeing is a bunch of oversensitive radicals that seem to pop up EVERY SINGLE TIME a game dares to NOT appeal to their delicate sensibilities and try to start a flame war against its creator and everyone that may dare to like it by declaring that the games involved are trying to subjugate all of womankind.

I also don't get why he would apologize to the idiot that called him all that, instead of doing just this, because he did nothing wrong:
image
image

As a general rule of thumb when dealing with self righteous moral crusaders, don't apologize unless you feel you genuinely screwed up.

Let them stay offended all they want, they really just want reinforcement that they're right and that others are wrong.

Honestly every time this issue pops up these people will moan about how the women are supposed to be sexy because of all the exposed skin but they never apply the same standards to men unless they're wearing nothing but a speedo.

The artist should not apologize about his art, but he indeed should have apologized for the pissing match he had on facebook or twitter or whatever.

He can make his characters look however he wants - if hypersensitive douchebags want to be self-involved with anything and everything even remotely potentially "offensive," that has no bearing on his art. It is on the people seeking attention for "defending" the poor objectified people.

Zigot66:
I saw that Sorceress and just kind of shook my head, but now that I've seen the other characters and how stylized they are, I'm actually ready to defend this design. I haven't read any of the surrounding controversy and I'm not going to comment on that, but if people have that much of a problem with a clearly stylized and exaggerated art style, it's their problem, not the creator's.

I agree wholeheartedly on the artistic integrity of it all (even though the intent is clearly to sexualize the female characters based on their poses in relation to the male characters). If people actually took a moment and looked at every character there would probably be less of an outcry though, since the style is at lest consistent (except for that last male sorcerer guy, he actually looks completely reasonable and kinda cool, and doesn't have absolutely gigantic thighs like EVERY-REAKIN'-ONE ELSE). Though I can see why people would have some of a problem with this. It's a bit unsettling when someone's thighs/biceps/breasts are clearly bigger than their head. It just looks... wrong, and unhealthy, and even a bit painful (at least for the sorceress, cant imagine what that's doing to her back. I guess she probably has a spell for that though.)

If I was to criticize the art, it would be that the outrageously well-endowed women thing is getting tiresome. Perhaps tapping into their creativity to work outside their comfort zones (outside the box to those of you inside the damn thing.)

It is not offensive, just... lacking in creativity.

Lovely Mixture:

Saying "this is too sexual" is completely arbitrary. I fail to see how this is legit criticism, unless it merely reflective of how you see it.

You can't measure sexuality, lest you get people claiming "oversexualization" from one instance of cleavage.

Yes you can measure sexuality actually.
As a basic example:

A woman in a mini skirt sitting with her legs crossed.
A woman in a mini skirt sitting with her legs wide apart.

One is overtly sexual. One is not. Can you guess which one is which?

So yes, sexuality CAN be measured.
And when we have a drawing of a woman with her ass up against a pole, which brings up images of strippers and/or phallic inferences, and when she's holding a skeleton up to her bossom in the same way a mother breast feeds a child then yes it is overtly sexual.

Lovely Mixture:

Akalabeth:

The fact is the guy's trying to distinguish his artwork with a unique style and all he does is draw some chick with a big backside and her breasts hanging out. I'm sorry, but if his goal was to distinguish himself he completely failed with that character because he's doing the same shit that everyone else is doing.

He distinguishes himself by:
1. Being one of the few Japanese game directors who still uses to 2D artwork in mainstream videogames at all.
2. Having been producer, designer, director, AND artist of videogames since the 90s.
3. Founding his own company to do games that HE wants to do.

None of that is in the LEAST WAY relevant to this discussion. I don't care who he is, or what he's done, or anything, what I care about is his artwork in the context of his goal which is:

"I exaggerated the silhouettes of all the masculine features in the male characters, the feminine features in female characters, and the monster-like features in the monsters from many different angles until each had a unique feel to them," (emphasis mine)

Unique feel. Does the Sorceress have a unique feel? No, I'm sorry. It doesn't. Big boobs and big ass ain't unique in the slightest. Do the other females have a unique feel to them? Yes. Do the male characters? Yes. The Sorceress does not. She's a cliche. And maybe in the context of that game a cliche is a suitable choice to help distinguish it from the other characters but that doesn't change the fact it's a cliche. It's been done before, it's not unique, etcetera.

This actually calls to mind a previous discussion I had with a fellow artist, wherein I criticised his work wherein he featured wild west characters where the men were all fully clothed and the women were all full or partially naked. His reponse, like this japanese's artists, was to suggest drawing a bunch of burly naked men. And while that specific discussion was not held in an appropriate context and in the instance I did overstep my bounds, at the same time one cannot help but draw parallels to this and suspect that the artist in question is a little insecure with regards to their artistic vision. Like seriously is that the normal response? "oh you don't like naked women so I'm going to draw some gay orgy to satisfy you.". Kinda sad and it misses the point entirely.

Akalabeth:

Lovely Mixture:

Saying "this is too sexual" is completely arbitrary. I fail to see how this is legit criticism, unless it merely reflective of how you see it.

You can't measure sexuality, lest you get people claiming "oversexualization" from one instance of cleavage.

Yes you can measure sexuality actually.
As a basic example:

A woman in a mini skirt sitting with her legs crossed.
A woman in a mini skirt sitting with her legs wide apart.

One is overtly sexual. One is not. Can you guess which one is which?

So yes, sexuality CAN be measured.
And when we have a drawing of a woman with her ass up against a pole, which brings up images of strippers and/or phallic inferences, and when she's holding a skeleton up to her bossom in the same way a mother breast feeds a child then yes it is overtly sexual.

Lovely Mixture:

Akalabeth:

The fact is the guy's trying to distinguish his artwork with a unique style and all he does is draw some chick with a big backside and her breasts hanging out. I'm sorry, but if his goal was to distinguish himself he completely failed with that character because he's doing the same shit that everyone else is doing.

He distinguishes himself by:
1. Being one of the few Japanese game directors who still uses to 2D artwork in mainstream videogames at all.
2. Having been producer, designer, director, AND artist of videogames since the 90s.
3. Founding his own company to do games that HE wants to do.

None of that is in the LEAST WAY relevant to this discussion. I don't care who he is, or what he's done, or anything, what I care about is his artwork in the context of his goal which is:

"I exaggerated the silhouettes of all the masculine features in the male characters, the feminine features in female characters, and the monster-like features in the monsters from many different angles until each had a unique feel to them," (emphasis mine)

Unique feel. Does the Sorceress have a unique feel? No, I'm sorry. It doesn't. Big boobs and big ass ain't unique in the slightest. Do the other females have a unique feel to them? Yes. Do the male characters? Yes. The Sorceress does not. She's a cliche. And maybe in the context of that game a cliche is a suitable choice to help distinguish it from the other characters but that doesn't change the fact it's a cliche. It's been done before, it's not unique, etcetera.

This actually calls to mind a previous discussion I had with a fellow artist, wherein I criticised his work wherein he featured wild west characters where the men were all fully clothed and the women were all full or partially naked. His reponse, like this japanese's artists, was to suggest drawing a bunch of burly naked men. And while that specific discussion was not held in an appropriate context and in the instance I did overstep my bounds, at the same time one cannot help but draw parallels to this and suspect that the artist in question is a little insecure with regards to their artistic vision.

Fair point, but his art is at least consistent, not all the women are barely clothed and not all the men are Conan the barbarian. The ass against the staff and cradling the skeleton like a lover is admittedly a bit much though, that's where an editor comes in, someone to tell the artist that this is for mass consumption and not a private exhibition.

Most creepy is the fact that neither the sorceress nor the amazon seem to have nipples, even though the fabric is clearly well below where the nipples would be... but that might be about my esthetics though.

Well....this is pretty fucking disgraceful. No way in hell should he have had to apologise to anyone for anything.

I was too busy staring at the Californian Redwoods she has for thighs to notice her breasts.

Seventh Actuality:
You can shout 'STYLIZED' as loud as you like but it does nothing to address the real issue, that the men are designed to look powerful while the women are designed to be wanked over. I'd probably give this game a pass on the basis that all those images (with the exception of the sorceress) look too grotesque to be titillating for anyone, but I've heard the same bullshit used to defend too much actual sexism and the designer guy is acting like a child besides so I'm not inclined to give him the benefit of the doubt.

You are degenerating yourself, stop playing the white knight here. You haven't even looked at the pictures then. There are 'weak' looking men and 'strong' looking women in that album as well. The proportions are EXAGGERATED, and that's exactly what this guy says. Singling out one piece of his work and blaming him for it is called 'out of context' in most cases.

I don't even get what kind of point you are trying to make. Is it some sort of stand against sexism you are trying to make? Because wow you're doing a great job, go and sit along the rest of the people on the Escapist preaching the choir. You are are not contributing in the slightest to the topic with your inane blabbering.

"The women are designed to be wanked over."

Sounds like a fact people, let's close this thread.

valium:

Fair point, but his art is at least consistent, not all the women are barely clothed and not all the men are Conan the barbarian. The ass against the staff and cradling the skeleton like a lover is admittedly a bit much though, that's where an editor comes in, someone to tell the artist that this is for mass consumption and not a private exhibition.

As I said originally, I don't actually have a problem with the Sorceress character, the only thing I object to personally is the second image of her and the specific pose/context that she's in. In the first image, she's at least fairly covered aside from falling out of her top. Though, those tops as I understand draw attention to the breasts through underlying support, like a corset or push-up bra sort of thing - whereas she's just got the top with zero support and a larger bossom on top of that. It's like the guy doesn't even understand the clothing, just drawing stuff to look cool or different like people adding greebles onto a vehicle design without any thought as to function or physics.

If not for that second pose, I probably would not have bothered offering an opinion.

JemothSkarii:
I'm amazed nobody has posted this, yay, means I can be of use in a thread. This is an interesting post from someone somewhere and it makes good sense to me (slight NSFW in the form of Ancient Statues)):

Sooo...yeah, that's my thought, apologizing for it was kind of silly.

I responded to an argument inspired by that post, elsewhere on the escapist:

As for apologising for something which has caused quite a hubbub...why is that silly? I mean, as an artist, he is free to draw anything he likes, but he isn't free from the consequences of his artistic decisions. The art is made for the benefit of a potential audience, and if he has pissed a portion of that audience off, it wouldn't hurt to apologise to them. It is also worth apologising for the homophobic joke he made too, just out of general decency.

George Kamitani has nothing to apologise for. End of story.

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