Bioshock Infinite DLC Could Feature New Companion Characters

Bioshock Infinite DLC Could Feature New Companion Characters

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An artist's LinkedIn profile hints at new companions that might take Elizabeth's place in future DLC.

You could make an easy case for Elizabeth being the most iconic entity to come out of Bioshock: Infinite. While the game's world was filled to the brim with stunning visuals, interesting characters, and unique enemies, it's the blue-eyed girl in the corset that everyone seems to remember. Granted, a part of this is because she's more than a tad central to the game's complex story. That said, Irrational Games also just put a lot of effort into making her a likable and helpful partner.

That in mind, it's somewhat surprising to learn that Irrational's planned DLC, some of which may expand on the story of the main game, might be teaming you up with someone besides everyone's favorite change tosser. According to the LinkedIn profile of Michael Shahan, a senior artist for 2K games, his recent work experience includes "providing animation for a new AI companion" for Bioshock Infinite. None of this is in any way a definite proclamation of things to come. That said, the fact that he has since removed this entry from his work history could suggest that he was, in fact, tipping Irrational's hand before the developer was ready.

Without further information it would be unwise to make too many assumptions. That said, this further piques our interest in regards to what Irrational has in store for fans with its forthcoming DLC. While we would certainly love to see more of Elizabeth and Booker, it could be interesting to see the world of Columbia through, and with, new characters with different abilities and connections to Comstock's city in the sky.

Source: Eurogamer

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Sounds interesting but if there really is gonna be a new AI companion I wonder how they could justify this new companion not being attacked in combat, assuming that's how it's gonna go.

Some people have mentioned that as a problem in the main game but I figured it was always made sense in terms of the games story what with Elizabeth being holy figure in the eyes of Columbia so I doubt they're gonna go and start blowing her away.

I figured there was no way they could add on to the narrative that we had for the campaign. It was done, wrapped in a nice bow with nowhere to go with it. I really hope that it's some kind of "meanwhile" event, things that were happening on the other side of Columbia while you were doing your thing.

Maybe a fanciful romp through the ages with the Lutece timeclones? Timed objectives, just charge through various locations to get things done....

i do not envy the poor bastard who has to go on stage after Elisabeth

i am willing to give the new guy/girl a chance. i mean it doesn't have to be another add on to the story, i'll be happy to have an ingame prequel-sequel or equal to the original story. maybe to see what happened in Columbia after or before booker showed up. or maybe even something that happens in the middle of the story. like why things happen. or maybe you can play as Fitzroy fighting combstock in the vox's earlier days

I am surprised no one has considered this so far:

It is most likely an alternate dimension version of Elizabeth. You see lots of them at the end of Bioshock infinite, all seeming with different personalities and clothing.

Could be a new Elizabeth, with different properties, maybe one that is more useful in combat for example.

DrunkOnEstus:
I figured there was no way they could add on to the narrative that we had for the campaign. It was done, wrapped in a nice bow with nowhere to go with it. I really hope that it's some kind of "meanwhile" event, things that were happening on the other side of Columbia while you were doing your thing.

You forget there are infinite possibilities of what happened, maybe they will show us the story of one of the other light houses. They could do anything they wanted, gender swap the characters, make slate a follower, pull a big daddy in as a boss fight, pull in a giant squid as a boss etc etc. They can do anything, I think they are going to put in some of the unused areas from the first trailers.

This just in, i have discovered that inspiration for this companion was to essentially combine all of the following characters into one companion:

And that loud screching noise of various pitches you just heard was the screams of gamers everywhere.

OT: Well, as long as they find what made elizabeth in Infinite work as a companion and continue to use that or even improve upon it then i see no reason to be worried.

ok i really would have thought DLC would involve someone new as the Pc and Elisabeth remains as a companion.

damn, now im wondering if i will get it since i got my self the season pass. maybe the new character might be interesting as well but if it can top her, thats very questionable.

thisbymaster:

DrunkOnEstus:
I figured there was no way they could add on to the narrative that we had for the campaign. It was done, wrapped in a nice bow with nowhere to go with it. I really hope that it's some kind of "meanwhile" event, things that were happening on the other side of Columbia while you were doing your thing.

You forget there are infinite possibilities of what happened, maybe they will show us the story of one of the other light houses. They could do anything they wanted, gender swap the characters, make slate a follower, pull a big daddy in as a boss fight, pull in a giant squid as a boss etc etc. They can do anything, I think they are going to put in some of the unused areas from the first trailers.

Yeah...I don't know how that aspect of the game totally slipped my mind. You've got the right idea though. This would be a perfect opportunity to work with the stuff from the cutting room floor, and the story they wrote gives them the room to go almost anywhere with it and have it fit in nicely.

This will probably be something like Minerva's Den. Colombia is a big city, there's probably more than a few interesting characters to check out. But...yeah, Elizabeth DID set the bar pretty high.

This.

This is the reason why I'm not going to buy the bloody game until its fu@king complete.

Well considering I bought the Season Pass thanks to that Xbox Entertainment Awards fuck up thing, I'm quite excited to see what Irrational will do with what they've created.

Not sure they can top Elizabeth as a companion though, but I'll have faith in them.

It should be either a puppy or Clara Oswald.

TopazFusion:

DrunkOnEstus:
I figured there was no way they could add on to the narrative that we had for the campaign. It was done, wrapped in a nice bow with nowhere to go with it. I really hope that it's some kind of "meanwhile" event, things that were happening on the other side of Columbia while you were doing your thing.

We'll probably control one of the alternate Bookers.


The highlighted arrows/lines show the path that the game takes. But you'll notice a couple of other, alternate paths (where Booker becomes a hero and a martyr for the Vox, for example).

The DLC will probably take us down one of these alternate storylines.

That would be nice, fighting alongside Slade and Daisy Fitzroy for a change.
It seems strange that this guy would give away the whole timeline and yet still try to avoid spoilers. Did those alternate realities keep going after we left them or did they stop?

One thing about the Bioshock games is that each one ends pretty definitively. That is, direct expansions and follow-up stories become difficult due to what happens to the main characters at the end. As such, it'd make sense that they'd need a new pair for the expansion (like how you play as a different experimental Big Daddy in the BS2 DLC).

So really, it's like the article says: you can't safely put any assumptions into what the DLC will be. :P

Maybe it's going to be a DLC about Booker during Wounded Knee time, with [input the name of crazed eye-patched, shock jokey wielding guy].

Honestly, I'd be surprised if the new DLC wouldn't be during the war and you aren't teaming up with your war-buddy that you meet during the game.

StewShearer:
might be teaming you up with someone besides everyone's favorite change tosser.

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Personally, I'd like to see more on the alternate timelines briefly mentioned in the game... or maybe even a semi-prequel...

I could see an entirely narrative playthrough (doing puzzles and what not) through Robert Lutece's perspective and having Rosalind as a companion, or a campaign where you play as a youbg Elizabeth with Songbird as a companion.

Don't know, but if it's by Irrational, I don't think I'll be disappointed.

No thanks, Irrational. Get back to me when you actually intend to address the issues and themes you invoke honestly.

Sounds good to me. Elizabeth's story is told. For a narrative-driven game, it would be death for the story to get stale.

anthony87:
Sounds interesting but if there really is gonna be a new AI companion I wonder how they could justify this new companion not being attacked in combat, assuming that's how it's gonna go.

Some people have mentioned that as a problem in the main game but I figured it was always made sense in terms of the games story what with Elizabeth being holy figure in the eyes of Columbia so I doubt they're gonna go and start blowing her away.

That, and she can warp reality so that any stray bullets or explosions don't affect her.

Hmm...

I think it would've been more interesting to have a sort of prologue to this... see Comstock's rise to power firsthand.

I want to play as Daisy Fitzroy, or at least have her be the companion.

She's about the only established character who could still be shooting the place up before or at the same time as Booker without overshadowing Booker's actions within the main storyline.

Echoing the sentiment that the bar is set exceptionally high with Elizabeth as the companion.

How many years and how much time did they spend on perfecting the character? How are they going to match or even approach the same positive expereince with something planned over only a few months? How is it not going to feel cheap and rushed in comparison?

Eh, Elizabeth has a special place in everyone's heart, but that doesn't mean the new person will be bad. Irrational created a great game, I have faith that the DLC will be great too.

I think they left themselves plenty of room to play around with DLC, have them not be part of the main story, a separate story that takes place parallel to the Booker/Elizabeth story. Have them cross paths, have a female Booker and male Elizabeth like there is a male and female Lutece. Have these gender swapped Booker/Elizabeth's story be similar and also completely different.

As long as the DLC is not directly connected to the main storyline, they have creative freedom to do whatever they want and it can fit into the game perfectly.

anthony87:
Sounds interesting but if there really is gonna be a new AI companion I wonder how they could justify this new companion not being attacked in combat, assuming that's how it's gonna go.

Some people have mentioned that as a problem in the main game but I figured it was always made sense in terms of the games story what with Elizabeth being holy figure in the eyes of Columbia so I doubt they're gonna go and start blowing her away.

Actually that only makes sense for the Columbian soldiers under Comstock's control. The solider's under Slate and the Vox Populi shouldn't have any qualms about killing Elizabeth.

Edit: Actually now that I think of it, most people have no idea what Elizabeth looks like. I guess at first glance they think she's just some harmless civilian...at least until they realize she's helping Booker.

Zetatrain:

anthony87:
Sounds interesting but if there really is gonna be a new AI companion I wonder how they could justify this new companion not being attacked in combat, assuming that's how it's gonna go.

Some people have mentioned that as a problem in the main game but I figured it was always made sense in terms of the games story what with Elizabeth being holy figure in the eyes of Columbia so I doubt they're gonna go and start blowing her away.

Actually that only makes sense for the Columbian soldiers under Comstock's control. The solider's under Slate and the Vox Populi shouldn't have any qualms about killing Elizabeth.

Edit: Actually now that I think of it, most people have no idea what Elizabeth looks like. I guess at first glance they think she's just some harmless civilian...at least until they realize she's helping Booker.

That's what I was thinking. Booker and Elizabeth can walk around any location and no one ever bothers to go crazy over seeing Elizabeth, which seems out of place for religious zealots who have turned her into a savior and rebels who can deal a major blow to Comstock by killing her. Consequently, I just can't help but think that absolutely no one in Colombia knows what she looks like unless they worked directly with Comstock, but that leaves all the other people you fight more than willing to kill her. Regardless, the "Elizabeth can take care of herself" explanation for why you don't need to protect her seems to get rid of the idea that people just aren't shooting at her.

Anyways, as far as the DLC is concerned, I'm going to need some serious incentive to pick it up. I felt Infinite was complete enough to not need any DLC, but I'm certainly willing to pick it up if it seems worthwhile. Maybe they'll give us an alternate story that fixes the game's atrocious pacing.

 

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