Guncraft Merges Minecraft With Competitive FPS Combat

Guncraft Merges Minecraft With Competitive FPS Combat

It's part Call of Duty, part Minecraft, and all multiplayer madness.

Guncraft is exactly what you'd expect from an equal mixing of creative block-builder Minecraft and fast-paced military shooters like Call of Duty and Battlefield. If you can picture Steve with a minigun or Soap MacTavish condensed to six rectangular blocks, you can probably already imagine the gameplay that would result from this bizarre, but somehow sensible, blend. The ability to tunnel behind enemies lines or build a bunker in the middle of a firefight brings a new layer of tactics to typical FPS gunfights, and your architectural skills will be put to the test when your structures come under fire from the enemy. A new trailer for the game is gathering attention before the game's official launch.

For those with an acute feeling of déjà vu, you may have heard this before. Guncraft has been on the radar since last PAX, where the developers secured a booth directly adjacent to Mojang's. The game is currently in beta and preparing for a full release through Steam Greenlight, though the game has yet to actually be greenlit (you can check out the page here, if you feel like throwing a vote their way).

Be careful not to confuse Guncraft and Ace of Spades, an earlier voxel-based multiplayer shooter with modifiable terrain. Comparisons are inevitable, since they're currently the only two prominent members of that particular sub-genre, but there are quite a few differences. Whereas Ace of Spades adopted the class-based team dynamics of Team Fortress, Guncraft draws heavily from Call of Duty and Battlefield with customizable loadouts, kill streaks, vehicles, and consumable items. Players are also highly encouraged to flex their creative muscles, with an in-depth map maker and custom prefabs that players can take their time designing before dropping them onto the frontlines with the press of a button.

Guncraft is still rounding up votes on Steam Greenlight to launch there, though you can pre-order the game from its official website for $15 to earn some exclusive rewards.

Source: Exato Games

Permalink

Heh. Nice.
Ironically, it wasn't Ace of Spades, but Starforge that came to my mind; they'd better step up production if they don't want games like Guncraft to eat their lunch.

IDK, I think this may be better than any mod that could be conceived for minecraft.

Unfortunately, you can only build things that are brown.

I wonder if people will ever stop ripping Minecraft off.

That aside, this and Ace of Spades do look like fun.

Looks terrible. And absolutely nobody is surprised. Go figure.

It's really hard to justify this aside from maybe the fact that more games are always a good thing.

If Ace of Spades was a shooty Minecraft lite, this looks like Ace of Spades lite.

thaluikhain:
Unfortunately, you can only build things that are brown.

But think of all the chest-high walls! :P

OT - Err, ok. I can see why someone has done it, but I can't see why anyone would play it. The tag line "block and load" gave me a chuckle though.

SourceForts, people. The original half-life mod that involved building, shooting, and getting a ball into the other team's objective.

Absolutionis:
It's really hard to justify this aside from maybe the fact that more games are always a good thing.

If Ace of Spades was a shooty Minecraft lite, this looks like Ace of Spades lite.

Actually, according to the developers, unlike the retail version of Ace of Spades this game will have things like LAN and a proper map editor and mod-support. So basically, it's Ace of Spades but with shit Ace of Spades should have had in the first place.

That alone makes me interested, since I liked the concept of AoS but hated how limited it was.

I had the chance to play this at PAX Prime last year - Funny enough, it was literally right next to the Mojang area. It was pretty good, and had a fair amount of color to it.

By the time AoS had made it to market, it was no longer worth playing. The classes went from basic and balanced to over-the-top and not. AoS was fun due to its simplicity. When the game was bought from its original creators it went downhill. I think more people play the alpha build, still free, than the retail version.

l3o2828:
I wonder if people will ever stop ripping Minecraft off.

That aside, this and Ace of Spades do look like fun.

I can't speak for Guncraft, but AoS definitely is. Tried the free weekend -- it's rather good. I gave it a 7/10 in my review on my blog.

Well, this is now on my radar. I never bothered to buy Minecraft because, quite frankly, digital legos aren't all that appealing to me. I'll marvel at the things built by other people, but I'm just not interested in doing it myself. An FPS with fully destructible and creatible terrain, on the other hand? Sign me up.

...Yeah Ace of Spades has been tilling this field for a while now. Ah well no doubt Guncraft will gather it's own following.

I would love the ability to put a bullet proof pixel art wall of a troll face between me and my enemies.

Well there are about 20 of these now (plus one billion Minecraft mods that do the same), just wait and see some reviewers take a crack at it because this is quite simple and the price is pretty absurd for what it offers.

Oh and everyone going on about Ace of Spades... that is actually a horrible game, it pretty much plays like someones first working prototype, barely functional and everything is miles off balance or missing.

Mr.K.:

Oh and everyone going on about Ace of Spades... that is actually a horrible game, it pretty much plays like someones first working prototype, barely functional and everything is miles off balance or missing.

I agree. I played it in Beta a little and it was fairly fun for a few days, but I soon forgot about it. Played the free Steam weekend (of the new version) not too long a ago, and again, though it was fairly fun so I picked it up cheap in the sale. After a day or two it just got really boring. The classes are ridiculously unbalanced, the amount of team grieving is unbelievable, the actual FPS side to it is done extremely poorly not to mention it's riddled with bugs.

I like the concept of it, but AoS is just executed very badly. I'll keep my eye on Guncraft and see if it pans out any better as I do like the sound of the customization and vehicles.

It's like a visualization of what some of us as kids used to do with Legos! It even looks like it has destructible player craft-able terrain, so if someone built a tower like that others could blow it up.

I still have the orginal ace of spades before it got brought out and ruined and i will be sticking with that

 

Reply to Thread

Log in or Register to Comment
Have an account? Login below:
With Facebook:Login With Facebook
or
Username:  
Password:  
  
Not registered? To sign up for an account with The Escapist:
Register With Facebook
Register With Facebook
or
Register for a free account here