Just Cause 2 Developer Says Wii U Dev Kits Are "Collecting Dust"

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Just Cause 2 Developer Says Wii U Dev Kits Are "Collecting Dust"

Wii U

Avalanche Studios is reluctant to commit resources to the Wii U until its user base expands.

Though some have already predicted that it will fail in the attempt, Nintendo has made third party support for the Wii U a priority since the console's announcement. In step with this objective, its launch library featured several ports and enhanced versions of prominent multiplatform titles, while the future holds the promise of exclusives like Bayonetta 2. Nonetheless, hurdles are already appearing and leaving some developers wary about developing for the Wii U.

Some problems stems from the technical limitations of the console's hardware. DICE, the studio behind the Battlefield franchise, recently revealed the Wii U won't be able to run its Frostbite 3 engine, which is likely to serve as the base of many of publisher Electronic Art's future games. This issue isn't insurmountable. Many multiplatform games originating on the PS3 and Xbox 360 saw ports to the technically inferior Wii with downgraded visuals. That said, it's not the only issue the Wii U is contending with.

Perhaps more threatening for Nintendo's third party efforts, are the Wii U's lackluster sales. Avalanche Studios, the developer behind Just Cause 2, for instance, has recently indicated that the Wii U's user base isn't large enough for them to invest in development for the console. "We actually had some development kits that just collected dust," said Avalanche founder, Christofer Sundberg. " It's a bit sad, because we wanted to do something. I think it is a cool platform, but right now it's not just up to us. We want the game to reach as many as possible." Sundberg's criticism wasn't just reserved for the Wii U. He expressed disappointment in Nintendo itself, whom he labeled as being difficult to communicate with. "Nintendo have from our point of view has always been difficult to reach. You never quite know who to contact."

It's not uncommon for consoles to suffer through slow periods in their early lives. The PS3 worked through several years of sluggish sales until a more developed library of games and significant price cuts helped to drive up sales. That said, the Wii U's challenge is perhaps even greater. With the PS4 and Xbox 360 successor both on the horizon, the Wii U, already selling less than expected, may soon find itself in competition with new entities whose allure may draw consumer focus even further from the console. Considering some consumers don't even realize the Wii U is a different machine from the Wii, Nintendo might be in for more trouble than it expected.

Source: Pressfire via NeoGaf

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Its user base will increase once games start coming out for it! Not making games will keep the user base low.

TizzytheTormentor:
Its user base will increase once games start coming out for it! Not making games will keep the user base low.

DOH I GOT NINJA'D. But at least we know it's common sense. The problem with the Wii-U right now is not enough good exclusives, and it won't get any good exclusives unless people start making games for it.

Once Q4 is over I'm pretty sure the Wii U sales would have increased dramatically. They seem to be releasing a shitload of stuff just in time for the holidays.

FFP2:
Once Q4 is over I'm pretty sure the Wii U sales would have increased dramatically. They seem to be releasing a shitload of stuff just in time for the holidays.

And during that time, nobody other than Nintendo is going to be developing for the WiiU, creating that wonderful gap in competition that will let the PS4 and Xbox/Durango/Infinity go uncontested.

Atmos Duality:

FFP2:
Once Q4 is over I'm pretty sure the Wii U sales would have increased dramatically. They seem to be releasing a shitload of stuff just in time for the holidays.

And during that time, nobody other than Nintendo is going to be developing for the WiiU, creating that wonderful gap in competition that will let the PS4 and Xbox/Durango/Infinity go uncontested.

Because it's not like Ubisoft, Capcom, Disney, Activision et al aren't currently working on Wii U games. Nope, no siree.

OT: It's slightly disingenous to say that the Wii U won't be able to run Frostbite 3, given that all DICE said was that they did a few preliminary tests, and that the console is already running similar engines like Cryengine 3 just fine.

And maybe I'm being optimistic, but I think Sony and Microsoft have just as much to worry about, going into a holiday season when their main competitor is likely to be releasing 3D Mario, Mario Kart and Smash Bros. If those games don't sell systems, then nothing will...

And with it not being able to run the upcoming EA titles, I think we can call it now: the WiiU is obsolete as far as third party support goes. Then again, the last Nintendo console to have good third-party support might have been the N64.

They need to come out with some good third party games, then more people will get it. Bayonetta 2... yeah, I can't say much on that without getting three or so more infractions.

j-e-f-f-e-r-s:

Because it's not like Ubisoft, Capcom, Disney, Activision et al aren't currently working on Wii U games. Nope, no siree.

Just like how the 3DS had all of those developers on board at E3 2010, only for most of them to quietly pull support prior to launch?

Yeah, I'm not falling for that line twice.

TizzytheTormentor:
Its user base will increase once games start coming out for it! Not making games will keep the user base low.

Yeah, this is kind of circular logic, innit?

Make the damned games, then we'll talk. What is it with all this FUD about the Wii U? Why do people keep comparing it to the Xbox 360 and Playstation 3 NOW? I have no idea. All I want are the games. Then people can see the power of the Wii U.

(Note- Silent is not a Nintendo shill. He arrived at this conclusion using pure logic. Good day.)

Zachary Amaranth:

TizzytheTormentor:
Its user base will increase once games start coming out for it! Not making games will keep the user base low.

Yeah, this is kind of circular logic, innit?

It fits though, similar to a Network Good where popularity is a metric that drives demand.

If you have a larger userbase, more companies are willing to invest in that platform, which draws more users which draws more games, etc until the demand is satisfied.

Atmos Duality:

And during that time, nobody other than Nintendo is going to be developing for the WiiU, creating that wonderful gap in competition that will let the PS4 and Xbox/Durango/Infinity go uncontested.

Wait, people buy Nintendo consoles for the games that aren't first party? Not being sarcastic, I genuinely thought that the only reason people bought their consoles were for Zelda and stuff.

-Wii U has no games
-Nobody buys it
-Devs don't want to sell on something nobody has
-Wii U continues to have no games.

This may very well change later on but for the love of fuck, guys, have good launch titles please.

FFP2:

Wait, people buy Nintendo consoles for the games that aren't first party? Not being sarcastic, I genuinely thought that the only reason people bought their consoles were for Zelda and stuff.

It might be, based on how the WiiU has performed in the absence of those.
On the other hand, the WiiU has the absence of...well, everything else save Monster Hunter and ports of older titles.

The results speak louder than I ever could.

j-e-f-f-e-r-s:

Because it's not like Ubisoft, Capcom, Disney, Activision et al aren't currently working on Wii U games. Nope, no siree.

OT: It's slightly disingenous to say that the Wii U won't be able to run Frostbite 3, given that all DICE said was that they did a few preliminary tests, and that the console is already running similar engines like Cryengine 3 just fine.

And maybe I'm being optimistic, but I think Sony and Microsoft have just as much to worry about, going into a holiday season when their main competitor is likely to be releasing 3D Mario, Mario Kart and Smash Bros. If those games don't sell systems, then nothing will...

I also find it funny how Avalanche claims Nintendo hard to communicate with...despite other, far SMALLER studios (like ALL those damn Kickstarter studios) having ZERO trouble getting ahold of them. My conclusion: the people at Avalanche are too lazy to pick up a phone or compose an e-mail.

I also wonder why people keep trying to act like the PS4 or the Nextbox will do any better. Judging by history their first years will be just as slow and mediocre, if not worse depending on pricing.

Atmos Duality:

It might be, based on how the WiiU has performed in the absence of those.
On the other hand, the WiiU has the absence of...well, everything else save Monster Hunter and ports of older titles.

The results speak louder than I ever could.

And really crappy ports at that. At least they refused to let EA use Origin on the U.

I would rather wait until some of their first party stuff gets released and see how much it boosts the hardware sales.

I think that every console has had a rough launch. Except the Wii. That shit had Oprah promoting it.

FFP2:

And really crappy ports at that. At least they refused to let EA use Origin on the U.

I would rather wait until some of their first party stuff gets released and see how much it boosts the hardware sales.

I think that every console has had a rough launch. Except the Wii. That shit had Oprah promoting it.

Yeah, the first-party blitz will give the WiiU some value, enough to keep Nintendo from falling (they endured through the shittastic 3DS launch) but barring the utter implosion of the Infinity PS4 and PC market, Nintendo isn't returning to the dominant position they were in during the roaring days of the Wii.

And so we return to the status quo that you already stated: Nintendo's fanclub titles.
It's kinda sad, because I used to really like most of those games.

(Tangentially: On the 3DS, A Link to the Past 2 is probably going to be my last Zelda purchase, and after that the portable Smash Bros game. Unless someone else starts making good portable games that don't require a proper 3D camera, that's probably all the 3DS games I'm looking at, period.)

Nintendo is 8 years late to the party. How the fuck could they think that releasing Wii U was a good idea?

I can agree that I hardly find any reason to pick up a Wii U at this time. No Zelda Windwaker HD or Mario title is enough to drop down the 300-400 bucks to invest in the console. I literally haven't played a Wii game in nearly 2 years. That's almost long enough to declare legally dead. Not that the Wii had much life left in it anyway. As it stands, I'm saving my money for a PS4 for it's exclusives/ multiplatform titles, and maybe looking to upgrade my PC in a few years. It's doing alright, but I'm hoping the price of a Titan equivalent will drop down to say... 300 bucks down the line.

As far as I can see, one thing alone got the original Wii up and running, and that was Wii Sports. It was what differentiated the Wii from its competitors: at least as far as its initial market was concerned, the Wii was the platform for casual and family gaming. It was about bowling, boxing, throwing darts and dancing. Of course, once it had established itself, it acquired a bigger market, but at least at first, the Wii defeated all comers by being the console your mum might enjoy playing on. And importantly, Wii Sports came with the console, so everyone could play it. It gave the Wii a personal identity.

It seems that Nintendo forgot all these lessons with the WiiU. They thought they could just make a brand new console and persuade people to buy it for no other reason than a vague 'this is kind of cool'. And now they're surprised no one is biting.

hazabaza1:
-Wii U has no games
-Nobody buys it
-Devs don't want to sell on something nobody has
-Wii U continues to have no games.

This may very well change later on but for the love of fuck, guys, have good launch titles please.

Pretty much. The problem it's Nintendo who released that console expecting it to set the world on fire, just like it's predecessor.

Previous success doesn't guarantee future success. Best example is Sony, the PS2 domitaded its generation in every aspect yet the PS3 was the definition of a flop. Actually, Nintendo is doing the exact same thing; selling the console on future potential but no games and only its diehard fans are falling for it.

I guess they couldn't learn from the 3DS launch either.

Bayonetta 2 isn't going to stay exclusive for long. Nintendo has rarely been able to hang on to 3rd-party exclusives.


    * Resident Evil 4
    * Resident Evil: Umbrella Chronicles
    * Resident Evil: Darkside Chronicles
    * Dead Space: Extraction
    * GoldenEye 007
    * Rayman Legends

I'm sure I'm missing a few more.

Gearhead mk2:

TizzytheTormentor:
Its user base will increase once games start coming out for it! Not making games will keep the user base low.

DOH I GOT NINJA'D. But at least we know it's common sense. The problem with the Wii-U right now is not enough good exclusives, and it won't get any good exclusives unless people start making games for it.

This is true.

But with Wind Waker HD and the Deus Ex: Human Revolution Director's Cut coming, I'm pretty tempted.

If Shadow of the Eternals is actually released, I am so getting a Wii U.

Scrythe:
Bayonetta 2 isn't going to stay exclusive for long. Nintendo has rarely been able to hang on to 3rd-party exclusives.


    * Resident Evil 4
    * Resident Evil: Umbrella Chronicles
    * Resident Evil: Darkside Chronicles
    * Dead Space: Extraction
    * GoldenEye 007
    * Rayman Legends

I'm sure I'm missing a few more.

Bayonetta 2 will most likely never come to other Consoles since Nintendo is funding it.

Scrythe:
Bayonetta 2 isn't going to stay exclusive for long. Nintendo has rarely been able to hang on to 3rd-party exclusives.


    * Resident Evil 4
    * Resident Evil: Umbrella Chronicles
    * Resident Evil: Darkside Chronicles
    * Dead Space: Extraction
    * GoldenEye 007
    * Rayman Legends

I'm sure I'm missing a few more.

Not when Nintendo is the one financing and publishing it.

It's amusing to go back to the Pratcher thread and see everyone hailing him as completely incorrect, yet, here we are. With the WiiU having lackluster Third Party support.

Launch titles are really important. And ultimately, Nintendo has really failed to grow their initial user base fast enough to prevent this from happening.

Lovely little chicken and egg scenario. You know, one would think that smaller devs would jump at the chance to have a platform where the AAA titles wouldn't oppose them and overshadow them. Have a chance to become a "system seller" and get a bit of the spotlight.

Then again game budgets have become so bloated and wasteful and extravagant that "smaller devs" don't really exist anymore. The PS4 and NextBox are going to have the same problems assuming they don't ship out with early-Wii-like numbers once they release. The need to sell 5 million+ units are going to have AAA devs releasing games for the PS3/360 for a while. Most of the system selling is going to have to come from the first parties, because the way the industry is right now, no third party is going to want to try and risk making a "system seller".

Nintendo has blown the chance to get an great early lead, but by the time the PS4/NextBox come around, the bigger WiiU titles will start hitting shelves. That's when things are going to get interesting.

So the one thing that Nintendo correct chose to do, improving 3rd party develop relations and support, isn't working out ...

This does not bode well for the Wii U.

Zachary Amaranth:

TizzytheTormentor:
Its user base will increase once games start coming out for it! Not making games will keep the user base low.

Yeah, this is kind of circular logic, innit?

More of a chicken and egg problem.

j-e-f-f-e-r-s:
OT: It's slightly disingenous to say that the Wii U won't be able to run Frostbite 3, given that all DICE said was that they did a few preliminary tests, and that the console is already running similar engines like Cryengine 3 just fine.

DICE never said that the WiiU was unable to run Frostbite, they said it ran very poorly. They were talking about Frostbite 2, BTW. Also, CryEngine is highly scalable, while FB is not -- making comparisons between the two in the context of porting over to the WiiU is a bit disingenuous.

It's been pointed out on other sites that FB3 is a very CPU-hungry physics-heavy engine, and modifying games like Battlefield 4 to run on the WiiU's architecture would mean cutting out much of what appeals to gamers about the series. Seeing as how the WiiU is running a souped-up version of the ancient PowerPC 750 processor and only 2GB of RAM, it's not surprising Frosbite would have issues with it.

This is exactly what I was afraid would happen. If either the publishers stop targeting the Wii U or consumers stop buying for the Wii U, it becomes a vicious cycle.

"We won't support the system until it gets more popular which will only happen once it gets more support."

How consoles die.

Anyway, isn't the new Shadows of the Eternals running on the new Crytec engine? This game is set for WiiU.

Well, Nintendo dug themselves into this situation. With out a new Smash Bros, Zelda, Mario, Mario Kart, Metroid and Fire Emblem they should be able to sell enough Wii Us to entice devs back.

Ironically, I'm holding out for more games to be made for the thing before picking one up. Games like...Just Cause 3, for instance. If that was advertised next to a few other new titles (not existing ports), then I'd be significantly more inclined to pick one up.

KungFuJazzHands:

j-e-f-f-e-r-s:
OT: It's slightly disingenous to say that the Wii U won't be able to run Frostbite 3, given that all DICE said was that they did a few preliminary tests, and that the console is already running similar engines like Cryengine 3 just fine.

DICE never said that the WiiU was unable to run Frostbite, they said it ran very poorly. They were talking about Frostbite 2, BTW. Also, CryEngine is highly scalable, while FB is not -- making comparisons between the two in the context of porting over to the WiiU is a bit disingenuous.

So basically they made a VERY shitty engine that is made exclusively for tech-porn. That's kinda shortsighted.

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