Watch Seven Minutes of Saints Row IV Shenanigans

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martyrdrebel27:

TheRussian:

mrm5561:

umm you do realize gta has never been in a new city since the ps1 game was released right. although if you really are the president it does seem weird that you are confined to just one city in the game

So far the 3D GTA series has 5 cities to it's name. Liberty City, Vice City, San Andreas, from the 6th Generation and the brand new Liberty City and San Andreas from the 7th Generation. If we don't exclud the original GTA, GTA2, GTA London, and GTA 1961 and GTA 1969, in total, GTA has 10 cities in total.

I just have to point out that, yes, Saints Row is turning into the Scary Movies of Videogames. Well said.

gotta double post so that you too know you are wrong. GTA 1 took place in Libert City, Vice City and San Andreas. then there was the London game. PS2 generation games take place in Liberty City, Vice City and San Andreas. current gen takes place in Liberty City, (part of) San Andreas.

now there are smaler points you could argue. Things like "San Andreas was called a city before, and later San Andreas was a state consisting of 3 cities, therefor should be counted individually." but that is completely missing the point of what the person you quoted as being wrong was trying to say. GTA locales have not changed since first era. fact.

Thanks for having my back dude. Bro five to you

Smiley Face:
I've got to say it? Where does it go from here? Saints Row IV, you're the president, you've got superpowers, you've got mechs - how do you top that? Who knows, maybe they'll try and return to something remotely possible.

Well, there's two obvious routes.

1. Continue the schtick and have you take over the world.

2. Take the fight to the aliens and invade their world, becomin an intergalactic gang lord.

Its entirely you'll start out as 1 and end at 2 in The Fifth.

This honestly looks more like what would happen if Prototype had been designed by the Volition dev team. Not that I don't want to play it, honestly it looks like great fun.

Though I have to say I agreed with Yahtzee on the minigames: Context helps. It's fun to see you get a little animation explaining why you're doing this crazy sh*t, otherwise it just feels like there's less of a point.

Smiley Face:
I've got to say it? Where does it go from here? Saints Row IV, you're the president, you've got superpowers, you've got mechs - how do you top that? Who knows, maybe they'll try and return to something remotely possible.

I hope they make a sequel to saints row 2 that would be amazing. This game looks fun and all but this and the third really should be their own series and not saints row cause they aren't related to the first two except in a few minor details that even the developers try and hide.

So does Volition have any kind of idea for this game beyond just throwing every single fucking thing in it? Yeah, it looks like fun, but it also looks like a jumbled mess of gimmicks that won't actually stand up on their own merits.

I really don't know how to feel about this. To me SR2 was the high point of the series, with SR3 being an unfocused clusterfvck of ideas. This looks like that cranked up to eleven, but judging from the gameplay shown it looks like it might fall into the "so bad it's good" category; just like those movies you know you shouldn't enjoy but you do.

I'm just concerned that your character seems too overpowered. Sure the developer probably has all sorts of perks switched on, but given the amount of firepower, mechs and super powers at your disposal is there anything that could possible raise a challenge other than potentially that Zen "superhero"?

codeg:
This game is looking better and better to me, being one of the few people who found the zaniness of Saints Row 3 to be fully entertaining. Looking forward to romping through more outlandish and insane experiences.

Yep. Loved SR3. Beat it 3 times (going to do it again before the next one comes out).
I just hope that there is actual progression of player abilities, especially with the superpowers. Yeah shit's fun, but the fun doesn't last if you get everything right away and just run with it. It would be like playing most bethesda RPGs on NG+, Ruin's the fun since it's a cakewalk until the end and by then you are so kitted out its a minor challenge at best.

shintakie10:

Smiley Face:
I've got to say it? Where does it go from here? Saints Row IV, you're the president, you've got superpowers, you've got mechs - how do you top that? Who knows, maybe they'll try and return to something remotely possible.

Well, there's two obvious routes.

1. Continue the schtick and have you take over the world.

2. Take the fight to the aliens and invade their world, becomin an intergalactic gang lord.

Its entirely you'll start out as 1 and end at 2 in The Fifth.

Sounds like a plan.

Get on it Voliton! But make it substantial. Like, actually a lot of story content. Not saying you need a daggerfall-sized map but certainly something bigger than just steelport.

I don't care how long it takes, just get it done.

Sandbox games aren't really my thing, and while:

"We decided the Saints needed a Mech"

was an amazing moment, the lack of any real purpose combined with Volition's awful treatment of gaming (Game Passes, calling GameStop a "cancer" on the industry, etc" means I won't get it.

the dubstep gun is just terrible
It looks like the kinda game that would be fun for a little while until the novelty wears off.

Smiley Face:
I've got to say it? Where does it go from here?

you explore a city on an alien planet, become their leader, get a good looking alien queen/king to rule with you, and after that you become god for some unknown reason.

As much as I like mech suits, super hero sandboxes, and crazy weapons, I'm not sure if I like this game. It feels like they're just adding whatever they wanted into Saints Row. I liked SR 3rd because you where a normal prik (with Arkham levels of insanity) causing mass chaos, bringing it to a virtual world with super powers just ruins the fun of want and destruction. I like it when game devs add stupid things into games but, it needs to mix well with the game in order for it to be fun.

The moral of this story is that just because you can have something doesn't mean you should.

And now with the way the super powers work, with a massive armament, and alien enemies, let's get the modding community to turn this into something spectacular.

Saints Row 2 was definitely the highpoint - wackier than SR1, which tried a little too hard to be a GTA game (which it couldn't do), while still maintaining a little bit of reality. Sure you could bale out of a plane and land on a granny without dying but most of the truly bizarre stuff you only found in the end game so it wasn't too bad. SR3 gave you that OTT stuff in the first mission, completely robbing the game of challenge.

In SR2 I had dozens of cars and bikes all tricked out, I went looking for cool spots to do tricks on, I completed all the mini-games... It was the next-gen San Andreas. SR3 held none of that appeal; the side quests were meaningless, the driving wasn't that fun, the enemies were dull and it lost it's appeal after the first 'that was cool' moment.

While I'm sure everything they put in SR4 will be fun to do I doubt it'll stay fun for more than an hour. All the weird stuff you got to use in SR2 was fun because you'd do it every so often and the game would return to normal in between, giving the exciting moments more of a kick - when you're constantly at 11 on the crazy scale how do you get excited about something new?

I'll probably end up getting this after a few months when the price drops as I just don't think they'll have written a good story with all the gimmicks they've thrown in.

The game does look tempting, the Mech certainly sealed the deal for me (Why can't we have more games where you have the option of obtaining a mech?!) But I'm skeptical of it because of all the reasons pointed out before me.

I played SR3 and it was fun, but it got pretty boring after i gained all the upgrades, even causing chaotic destruction for fun got boring after a while, and finishing the games story only sped it into "tedious" deliberate chaos for...... amusement? for me afterwards. Novelty is kind of in short supply for SR3 and beyond for me.

Others might enjoy it longer then people like me would, and I ain't stopping you from buying it, if it's your thing then go ahead.

I just wish there was another game like SR2 but somehow coherently manages to include the fun stuff from SR4 into it.... Maybe a Sci-fi/fantasy SR2-ish game with entertaining enemies and intriguing story...... ah who am I kidding this is never going to happen.

Its start as a Expansion for SR3 really shows in this demo, which is sad really. It also looks like the whole selling point is "its wacky" guys cause that can sustain a 10 hour plus gaming experience.

Smiley Face:
I've got to say it? Where does it go from here? Saints Row IV, you're the president, you've got superpowers, you've got mechs - how do you top that? Who knows, maybe they'll try and return to something remotely possible.

Maybe you will wake up in SR5 from the coma sans SR2 and find out it was all a dream and hopefully they will make 5 like 2 but i doubt that will happen.

cricket chirps:
So since no one else seems to be saying it yet:

THE ENTIRE SECOND HALF OF THE VIDEO was filled with "super powers" that were clearly and directly copied from [Prototype].

Down to exact animations and utility. So.....I already own [Prototype] (as ill informed of a decision as that may have been), really anyone who has played that game then goes to pick this up is going to feel like the game will get very old very fast. Mostly the same layout of the previous city as well. :/ The article brings up a real point too, judging by how easy and-i cant exagerate this enough- FAAAAAST getting around with those powers is, the whole city is going to feel VERY small and vehicles will be nearly pointless if you just need to get somewhere.

I'm all for wacky fun but this doesn't look like any signifacntly NEW material at all.

Prototype?

That god awful game had no originality. These powers date back far before that god awful game was even mentioned.

Prototype wasn't special.

I want the game yesterday, I can't pre order it for PC though :(

l3o2828:
...Same city? Really?
Talk about lazyness.

Saints row 1 took place in Stillwater
Saints row 2 took place in a slightly different Stillwater
Saints row 3 took place in Steelport
Saints row 4 will take place in a slightly different Steelport
...what are you complaining about?

OT:I...just don't know anymore. It looks fun. But, I just don't see any substance to this.

It seems like this game's concept was made by a 6 year old whos parents forgot to call a baby sitter, so when they leavethe house to go out on a date, he gets hopped up on pixy sticks, plays grand theft auto and then watches the all of the action scenes from the matrix, and then calms himself enough to scribble his slightly coherent cross over fantasies into a notebook just before passing out.

Maybe that's its appeal to some people. Its not for me.

Accidental double post. Sorry bout that.

I really didn't like the over-the-top gameplay of The Third that much, Saint's Row 2 is still my favourite in the series.

It wasn't nearly as satisfying flying jet bikes around when they were so easily obtained. The game lacks challenge and just wants to toss as many toys at me as possible. The further they move away from the down-to-earth style of SR2, the further they alienate fans like me. I preferred Saint's Row as this zany sandbox gangsta game, not as this weird hybrid mush of everything they can think of it that it has become.

It was really kickass to fly a jet in SR2 'cos I used to drive everywhere before that. It felt satisfying due to the fact that I had gone though the trouble of earning it the hard way. Then The Third comes around, and by the end of the game I have three VTOLs, three helicopters and a goddamn jet bike sitting in my garage. It wasn't nearly as fun as it was in SR2.

I mean, I'll still buy this game, just not until the price drop. ;D

EDIT: Woah, after posting my two cents, I took the time to read other responses and what do I find? I'm not alone with my thoughts. Neat.

I'm sold, the superpowers looked amazing and looks like a mash up of multiple fun games, I only wish the combat was a bit more complex, its seems as if a lot of it is one button attacks. But damn it looked awesome, I remember pretending to be a deranged super villain in saint row 3, complete with purple spandex and theat wrestler guys gloves that made people explode!

You can no longer compare saints row to gta at all, the games are no longer even remotely thematically similar. I cannot wait for this game. I see saints row as a great sandbox where there are no limitations and it is a fantastic time waster, I look forward to turning my brain off and causing uninhibited direction less chaos.

I still can't believe they forgot about Dex. I mean, it was said he went to a new city at the end of the DLC for 2 and I figured with the introduction of Steelport, we'd get a continuation there. Instead the Boss just has major ADD and plays with the shiny things left in front of him.

I miss Dex, he's the closest thing to a series antagonist we had.

I'm gonna dress up like the Flash.

I always wanted to play a proper make-your-own superhero/supervillain game.
I mean, who doesn't?
Complaining that it turns its back on the overtly racist and misogynistic "story" of the first two games is just silly.

Also, dubstep guns aren't actually an original idea:

So basically the protagonist is President Dwayne Elizondo Mountain Dew Herbert Camacho with superpowers?

I had a number of complaints, but right around the mech suit I think that part of my brain imploded to make more room for drooling anticipation.

I liked Saint Row serie so far... but now i think they are overdoing it...

It looks more like a mod for SR3 than a sequel... Whatever it looks cool I might give it a try
Although I did laugh at the dubstep gun

I wouldn't mind the craziness if it was well executed... They want to do too much and it shows. Saint row 3 was one of the less polished games I played everything felt clunky and quickly done.

Plus I'm really not a fan of the art team which wasnt an issue with a 'normal' world but I feel like the aliens will all look like poop (which seems to be the case in this video).

I'm still optimistic, even if it is unlikely to be as good as SR2 was, since it seems to focus more and more on its crazy.

Same engine, not interested.

Ultratwinkie:

cricket chirps:
So since no one else seems to be saying it yet:

THE ENTIRE SECOND HALF OF THE VIDEO was filled with "super powers" that were clearly and directly copied from [Prototype].

Down to exact animations and utility. So.....I already own [Prototype] (as ill informed of a decision as that may have been), really anyone who has played that game then goes to pick this up is going to feel like the game will get very old very fast. Mostly the same layout of the previous city as well. :/ The article brings up a real point too, judging by how easy and-i cant exagerate this enough- FAAAAAST getting around with those powers is, the whole city is going to feel VERY small and vehicles will be nearly pointless if you just need to get somewhere.

I'm all for wacky fun but this doesn't look like any signifacntly NEW material at all.

Prototype?

That god awful game had no originality. These powers date back far before that god awful game was even mentioned.

Prototype wasn't special.

That was my point...Prototype wasn't even good, and yea i know those animations and movements were taken from the previous Hulk Game the Dev. team worked on. And now they are being re-used AGAIN on Saints Row, ergo: doesn't look good for the game.

This game looks to me like it could be good dumb fun. I think that few games like this are needed to break up the serious or semi serious games to offer us something different and a break. If its good then it will only be good because it is a product of a decade where majority of the games are serious and so it is the perfect counter point.

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